SDL-1.2.14
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4>SDL_WM_SetIcon</TITLE
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71><H1
72><A
73NAME="SDLWMSETICON"
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75>SDL_WM_SetIcon</H1
76><DIV
77CLASS="REFNAMEDIV"
78><A
79NAME="AEN3582"
80></A
81><H2
82>Name</H2
83>SDL_WM_SetIcon&nbsp;--&nbsp;Sets the icon for the display window.</DIV
84><DIV
85CLASS="REFSYNOPSISDIV"
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87NAME="AEN3585"
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89><H2
90>Synopsis</H2
91><DIV
92CLASS="FUNCSYNOPSIS"
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94NAME="AEN3586"
95></A
96><P
97></P
98><PRE
99CLASS="FUNCSYNOPSISINFO"
100>#include "SDL.h"</PRE
101><P
102><CODE
103><CODE
104CLASS="FUNCDEF"
105>void <B
106CLASS="FSFUNC"
107>SDL_WM_SetIcon</B
108></CODE
109>(SDL_Surface *icon, Uint8 *mask);</CODE
110></P
111><P
112></P
113></DIV
114></DIV
115><DIV
116CLASS="REFSECT1"
117><A
118NAME="AEN3592"
119></A
120><H2
121>Description</H2
122><P
123>Sets the icon for the display window. Win32 icons must be 32x32.</P
124><P
125>This function must be called before the first call to
126<A
127HREF="sdlsetvideomode.html"
128>SDL_SetVideoMode</A
129>.</P
130><P
131>The <TT
132CLASS="PARAMETER"
133><I
134>mask</I
135></TT
136> is a bitmask that describes the shape of the
137icon. If <TT
138CLASS="PARAMETER"
139><I
140>mask</I
141></TT
142> is NULL, then the shape is determined by
143the colorkey of <TT
144CLASS="PARAMETER"
145><I
146>icon</I
147></TT
148>, if any, or makes the icon
149rectangular (no transparency) otherwise.</P
150><P
151>If <TT
152CLASS="PARAMETER"
153><I
154>mask</I
155></TT
156> is non-NULL, it points to a bitmap with bits set
157where the corresponding pixel should be visible. The format of the bitmap is as
158follows: Scanlines come in the usual top-down order. Each scanline consists of
159(width / 8) bytes, rounded up. The most significant bit of each byte represents
160the leftmost pixel.</P
161></DIV
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164><A
165NAME="AEN3603"
166></A
167><H2
168>Example</H2
169><PRE
170CLASS="PROGRAMLISTING"
171>SDL_WM_SetIcon(SDL_LoadBMP("icon.bmp"), NULL);</PRE
172></DIV
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174CLASS="REFSECT1"
175><A
176NAME="AEN3606"
177></A
178><H2
179>See Also</H2
180><P
181><A
182HREF="sdlsetvideomode.html"
183><TT
184CLASS="FUNCTION"
185>SDL_SetVideoMode</TT
186></A
187>,
188<A
189HREF="sdlwmsetcaption.html"
190><TT
191CLASS="FUNCTION"
192>SDL_WM_SetCaption</TT
193></A
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