SDL-1.2.14
[sdl_omap.git] / docs / man3 / SDL_ConvertAudio.3
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e14743d1 1.TH "SDL_ConvertAudio" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference"
2.SH "NAME"
3SDL_ConvertAudio \- Convert audio data to a desired audio format\&.
4.SH "SYNOPSIS"
5.PP
6\fB#include "SDL\&.h"
7.sp
8\fBint \fBSDL_ConvertAudio\fP\fR(\fBSDL_AudioCVT *cvt\fR);
9.SH "DESCRIPTION"
10.PP
11\fBSDL_ConvertAudio\fP takes one parameter, \fBcvt\fR, which was previously initilized\&. Initilizing a \fI\fBSDL_AudioCVT\fR\fR is a two step process\&. First of all, the structure must be passed to \fI\fBSDL_BuildAudioCVT\fP\fR along with source and destination format parameters\&. Secondly, the \fBcvt\fR->\fBbuf\fR and \fBcvt\fR->\fBlen\fR fields must be setup\&. \fBcvt\fR->\fBbuf\fR should point to the audio data and \fBcvt\fR->\fBlen\fR should be set to the length of the audio data in bytes\&. Remember, the length of the buffer pointed to by \fBbuf\fR show be \fBlen\fR*\fBlen_mult\fR bytes in length\&.
12.PP
13Once the \fBSDL_AudioCVT\fRstructure is initilized then we can pass it to \fBSDL_ConvertAudio\fP, which will convert the audio data pointer to by \fBcvt\fR->\fBbuf\fR\&. If \fBSDL_ConvertAudio\fP returned \fB0\fR then the conversion was completed successfully, otherwise \fB-1\fR is returned\&.
14.PP
15If the conversion completed successfully then the converted audio data can be read from \fBcvt\fR->\fBbuf\fR\&. The amount of valid, converted, audio data in the buffer is equal to \fBcvt\fR->\fBlen\fR*\fBcvt\fR->\fBlen_ratio\fR\&.
16.SH "EXAMPLES"
17.PP
18.nf
19\f(CW/* Converting some WAV data to hardware format */
20void my_audio_callback(void *userdata, Uint8 *stream, int len);
21
22SDL_AudioSpec *desired, *obtained;
23SDL_AudioSpec wav_spec;
24SDL_AudioCVT wav_cvt;
25Uint32 wav_len;
26Uint8 *wav_buf;
27int ret;
28
29/* Allocated audio specs */
30desired=(SDL_AudioSpec *)malloc(sizeof(SDL_AudioSpec));
31obtained=(SDL_AudioSpec *)malloc(sizeof(SDL_AudioSpec));
32
33/* Set desired format */
34desired->freq=22050;
35desired->format=AUDIO_S16LSB;
36desired->samples=8192;
37desired->callback=my_audio_callback;
38desired->userdata=NULL;
39
40/* Open the audio device */
41if ( SDL_OpenAudio(desired, obtained) < 0 ){
42 fprintf(stderr, "Couldn\&'t open audio: %s
43", SDL_GetError());
44 exit(-1);
45}
46
47free(desired);
48
49/* Load the test\&.wav */
50if( SDL_LoadWAV("test\&.wav", &wav_spec, &wav_buf, &wav_len) == NULL ){
51 fprintf(stderr, "Could not open test\&.wav: %s
52", SDL_GetError());
53 SDL_CloseAudio();
54 free(obtained);
55 exit(-1);
56}
57
58/* Build AudioCVT */
59ret = SDL_BuildAudioCVT(&wav_cvt,
60 wav_spec\&.format, wav_spec\&.channels, wav_spec\&.freq,
61 obtained->format, obtained->channels, obtained->freq);
62
63/* Check that the convert was built */
64if(ret==-1){
65 fprintf(stderr, "Couldn\&'t build converter!
66");
67 SDL_CloseAudio();
68 free(obtained);
69 SDL_FreeWAV(wav_buf);
70}
71
72/* Setup for conversion */
73wav_cvt\&.buf=(Uint8 *)malloc(wav_len*wav_cvt\&.len_mult);
74wav_cvt\&.len=wav_len;
75memcpy(wav_cvt\&.buf, wav_buf, wav_len);
76
77/* We can delete to original WAV data now */
78SDL_FreeWAV(wav_buf);
79
80/* And now we\&'re ready to convert */
81SDL_ConvertAudio(&wav_cvt);
82
83/* do whatever */
84\&.
85\&.
86\&.
87\&.
88
89\fR
90.fi
91.PP
92.SH "SEE ALSO"
93.PP
94\fI\fBSDL_BuildAudioCVT\fP\fR, \fI\fBSDL_AudioCVT\fP\fR
95.\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58