SDL-1.2.14
[sdl_omap.git] / docs / man3 / SDL_DisplayFormat.3
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e14743d1 1.TH "SDL_DisplayFormat" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
2.SH "NAME"
3SDL_DisplayFormat \- Convert a surface to the display format
4.SH "SYNOPSIS"
5.PP
6\fB#include "SDL\&.h"
7.sp
8\fBSDL_Surface *\fBSDL_DisplayFormat\fP\fR(\fBSDL_Surface *surface\fR);
9.SH "DESCRIPTION"
10.PP
11This function takes a surface and copies it to a new surface of the pixel format and colors of the video framebuffer, suitable for fast blitting onto the display surface\&. It calls \fISDL_ConvertSurface\fR
12.PP
13If you want to take advantage of hardware colorkey or alpha blit acceleration, you should set the colorkey and alpha value before calling this function\&.
14.PP
15If you want an alpha channel, see \fISDL_DisplayFormatAlpha\fR\&.
16.SH "RETURN VALUE"
17.PP
18If the conversion fails or runs out of memory, it returns \fBNULL\fR
19.SH "SEE ALSO"
20.PP
21\fI\fBSDL_ConvertSurface\fP\fR, \fI\fBSDL_DisplayFormatAlpha\fP\fR \fI\fBSDL_SetAlpha\fP\fR, \fI\fBSDL_SetColorKey\fP\fR, \fI\fBSDL_Surface\fR\fR
22.\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01