SDL-1.2.14
[sdl_omap.git] / docs / man3 / SDL_GetMouseState.3
CommitLineData
e14743d1 1.TH "SDL_GetMouseState" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
2.SH "NAME"
3SDL_GetMouseState \- Retrieve the current state of the mouse
4.SH "SYNOPSIS"
5.PP
6\fB#include "SDL\&.h"
7.sp
8\fBUint8 \fBSDL_GetMouseState\fP\fR(\fBint *x, int *y\fR);
9.SH "DESCRIPTION"
10.PP
11The current button state is returned as a button bitmask, which can be tested using the \fBSDL_BUTTON(X)\fP macros, and \fBx\fR and \fBy\fR are set to the current mouse cursor position\&. You can pass \fBNULL\fP for either \fBx\fR or \fBy\fR\&.
12.SH "EXAMPLE"
13.PP
14.nf
15\f(CWSDL_PumpEvents();
16if(SDL_GetMouseState(NULL, NULL)&SDL_BUTTON(1))
17 printf("Mouse Button 1(left) is pressed\&.
18");\fR
19.fi
20.PP
21.SH "SEE ALSO"
22.PP
23\fI\fBSDL_GetRelativeMouseState\fP\fR, \fI\fBSDL_PumpEvents\fP\fR
24.\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59