SDL-1.2.14
[sdl_omap.git] / docs / man3 / SDL_SetColors.3
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e14743d1 1.TH "SDL_SetColors" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
2.SH "NAME"
3SDL_SetColors \- Sets a portion of the colormap for the given 8-bit surface\&.
4.SH "SYNOPSIS"
5.PP
6\fB#include "SDL\&.h"
7.sp
8\fBint \fBSDL_SetColors\fP\fR(\fBSDL_Surface *surface, SDL_Color *colors, int firstcolor, int ncolors\fR);
9.SH "DESCRIPTION"
10.PP
11Sets a portion of the colormap for the given 8-bit surface\&.
12.PP
13When \fBsurface\fR is the surface associated with the current display, the display colormap will be updated with the requested colors\&. If \fBSDL_HWPALETTE\fP was set in \fISDL_SetVideoMode\fR flags, \fBSDL_SetColors\fP will always return \fB1\fR, and the palette is guaranteed to be set the way you desire, even if the window colormap has to be warped or run under emulation\&.
14.PP
15The color components of a \fI\fBSDL_Color\fR\fR structure are 8-bits in size, giving you a total of 256^3 =16777216 colors\&.
16.PP
17Palettized (8-bit) screen surfaces with the \fBSDL_HWPALETTE\fP flag have two palettes, a logical palette that is used for mapping blits to/from the surface and a physical palette (that determines how the hardware will map the colors to the display)\&. \fBSDL_SetColors\fP modifies both palettes (if present), and is equivalent to calling \fISDL_SetPalette\fR with the \fBflags\fR set to \fB(SDL_LOGPAL | SDL_PHYSPAL)\fP\&.
18.SH "RETURN VALUE"
19.PP
20If \fBsurface\fR is not a palettized surface, this function does nothing, returning \fB0\fR\&. If all of the colors were set as passed to \fBSDL_SetColors\fP, it will return \fB1\fR\&. If not all the color entries were set exactly as given, it will return \fB0\fR, and you should look at the surface palette to determine the actual color palette\&.
21.SH "EXAMPLE"
22.PP
23.nf
24\f(CW/* Create a display surface with a grayscale palette */
25SDL_Surface *screen;
26SDL_Color colors[256];
27int i;
28\&.
29\&.
30\&.
31/* Fill colors with color information */
32for(i=0;i<256;i++){
33 colors[i]\&.r=i;
34 colors[i]\&.g=i;
35 colors[i]\&.b=i;
36}
37
38/* Create display */
39screen=SDL_SetVideoMode(640, 480, 8, SDL_HWPALETTE);
40if(!screen){
41 printf("Couldn\&'t set video mode: %s
42", SDL_GetError());
43 exit(-1);
44}
45
46/* Set palette */
47SDL_SetColors(screen, colors, 0, 256);
48\&.
49\&.
50\&.
51\&.\fR
52.fi
53.PP
54.SH "SEE ALSO"
55.PP
56\fI\fBSDL_Color\fR\fR \fI\fBSDL_Surface\fR\fR, \fI\fBSDL_SetPalette\fP\fR, \fI\fBSDL_SetVideoMode\fP\fR
57.\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01