Commit | Line | Data |
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2823a4c8 | 1 | /* gameplaySP |
2 | * | |
3 | * Copyright (C) 2006 Exophase <exophase@gmail.com> | |
4 | * | |
5 | * This program is free software; you can redistribute it and/or | |
6 | * modify it under the terms of the GNU General Public License as | |
7 | * published by the Free Software Foundation; either version 2 of | |
8 | * the License, or (at your option) any later version. | |
9 | * | |
10 | * This program is distributed in the hope that it will be useful, | |
11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 | * General Public License for more details. | |
14 | * | |
15 | * You should have received a copy of the GNU General Public License | |
16 | * along with this program; if not, write to the Free Software | |
17 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA | |
18 | */ | |
19 | ||
20 | #include "common.h" | |
21 | ||
22 | // Special thanks to psp298 for the analog->dpad code! | |
23 | ||
24 | void trigger_key(u32 key) | |
25 | { | |
26 | u32 p1_cnt = io_registers[REG_P1CNT]; | |
2823a4c8 | 27 | |
28 | if((p1_cnt >> 14) & 0x01) | |
29 | { | |
30 | u32 key_intersection = (p1_cnt & key) & 0x3FF; | |
31 | ||
32 | if(p1_cnt >> 15) | |
33 | { | |
34 | if(key_intersection == (p1_cnt & 0x3FF)) | |
35 | raise_interrupt(IRQ_KEYPAD); | |
36 | } | |
37 | else | |
38 | { | |
39 | if(key_intersection) | |
40 | raise_interrupt(IRQ_KEYPAD); | |
41 | } | |
42 | } | |
43 | } | |
44 | ||
45 | u32 key = 0; | |
46 | ||
47 | u32 global_enable_analog = 1; | |
48 | u32 analog_sensitivity_level = 4; | |
49 | ||
50 | typedef enum | |
51 | { | |
52 | BUTTON_NOT_HELD, | |
53 | BUTTON_HELD_INITIAL, | |
54 | BUTTON_HELD_REPEAT | |
55 | } button_repeat_state_type; | |
56 | ||
57 | ||
58 | // These define autorepeat values (in microseconds), tweak as necessary. | |
59 | ||
60 | #define BUTTON_REPEAT_START 200000 | |
61 | #define BUTTON_REPEAT_CONTINUE 50000 | |
62 | ||
63 | button_repeat_state_type button_repeat_state = BUTTON_NOT_HELD; | |
64 | u32 button_repeat = 0; | |
65 | gui_action_type cursor_repeat = CURSOR_NONE; | |
66 | ||
67 | ||
68 | #ifdef PSP_BUILD | |
69 | ||
70 | u32 gamepad_config_map[16] = | |
71 | { | |
72 | BUTTON_ID_MENU, // Triangle | |
73 | BUTTON_ID_A, // Circle | |
74 | BUTTON_ID_B, // Cross | |
75 | BUTTON_ID_START, // Square | |
76 | BUTTON_ID_L, // Ltrigger | |
77 | BUTTON_ID_R, // Rtrigger | |
78 | BUTTON_ID_DOWN, // Down | |
79 | BUTTON_ID_LEFT, // Left | |
80 | BUTTON_ID_UP, // Up | |
81 | BUTTON_ID_RIGHT, // Right | |
82 | BUTTON_ID_SELECT, // Select | |
83 | BUTTON_ID_START, // Start | |
84 | BUTTON_ID_UP, // Analog up | |
85 | BUTTON_ID_DOWN, // Analog down | |
86 | BUTTON_ID_LEFT, // Analog left | |
87 | BUTTON_ID_RIGHT // Analog right | |
88 | }; | |
89 | ||
90 | #define PSP_ALL_BUTTON_MASK 0xFFFF | |
91 | ||
92 | gui_action_type get_gui_input() | |
93 | { | |
94 | SceCtrlData ctrl_data; | |
95 | gui_action_type new_button = CURSOR_NONE; | |
96 | u32 new_buttons; | |
97 | ||
98 | static u32 last_buttons = 0; | |
99 | static u64 button_repeat_timestamp; | |
100 | ||
101 | delay_us(25000); | |
102 | ||
103 | sceCtrlPeekBufferPositive(&ctrl_data, 1); | |
104 | ctrl_data.Buttons &= PSP_ALL_BUTTON_MASK; | |
105 | new_buttons = (last_buttons ^ ctrl_data.Buttons) & ctrl_data.Buttons; | |
106 | last_buttons = ctrl_data.Buttons; | |
107 | ||
108 | if(new_buttons & PSP_CTRL_LEFT) | |
109 | new_button = CURSOR_LEFT; | |
110 | ||
111 | if(new_buttons & PSP_CTRL_RIGHT) | |
112 | new_button = CURSOR_RIGHT; | |
113 | ||
114 | if(new_buttons & PSP_CTRL_UP) | |
115 | new_button = CURSOR_UP; | |
116 | ||
117 | if(new_buttons & PSP_CTRL_DOWN) | |
118 | new_button = CURSOR_DOWN; | |
119 | ||
120 | if(new_buttons & PSP_CTRL_START) | |
121 | new_button = CURSOR_SELECT; | |
122 | ||
123 | if(new_buttons & PSP_CTRL_CIRCLE) | |
124 | new_button = CURSOR_SELECT; | |
125 | ||
126 | if(new_buttons & PSP_CTRL_CROSS) | |
127 | new_button = CURSOR_EXIT; | |
128 | ||
129 | if(new_buttons & PSP_CTRL_SQUARE) | |
130 | new_button = CURSOR_BACK; | |
131 | ||
132 | if(new_button != CURSOR_NONE) | |
133 | { | |
134 | get_ticks_us(&button_repeat_timestamp); | |
135 | button_repeat_state = BUTTON_HELD_INITIAL; | |
136 | button_repeat = new_buttons; | |
137 | cursor_repeat = new_button; | |
138 | } | |
139 | else | |
140 | { | |
141 | if(ctrl_data.Buttons & button_repeat) | |
142 | { | |
143 | u64 new_ticks; | |
144 | get_ticks_us(&new_ticks); | |
145 | ||
146 | if(button_repeat_state == BUTTON_HELD_INITIAL) | |
147 | { | |
148 | if((new_ticks - button_repeat_timestamp) > | |
149 | BUTTON_REPEAT_START) | |
150 | { | |
151 | new_button = cursor_repeat; | |
152 | button_repeat_timestamp = new_ticks; | |
153 | button_repeat_state = BUTTON_HELD_REPEAT; | |
154 | } | |
155 | } | |
156 | ||
157 | if(button_repeat_state == BUTTON_HELD_REPEAT) | |
158 | { | |
159 | if((new_ticks - button_repeat_timestamp) > | |
160 | BUTTON_REPEAT_CONTINUE) | |
161 | { | |
162 | new_button = cursor_repeat; | |
163 | button_repeat_timestamp = new_ticks; | |
164 | } | |
165 | } | |
166 | } | |
167 | } | |
168 | ||
169 | return new_button; | |
170 | } | |
171 | ||
172 | #define PSP_CTRL_ANALOG_UP (1 << 28) | |
173 | #define PSP_CTRL_ANALOG_DOWN (1 << 29) | |
174 | #define PSP_CTRL_ANALOG_LEFT (1 << 30) | |
175 | #define PSP_CTRL_ANALOG_RIGHT (1 << 31) | |
176 | ||
177 | u32 button_psp_mask_to_config[] = | |
178 | { | |
179 | PSP_CTRL_TRIANGLE, | |
180 | PSP_CTRL_CIRCLE, | |
181 | PSP_CTRL_CROSS, | |
182 | PSP_CTRL_SQUARE, | |
183 | PSP_CTRL_LTRIGGER, | |
184 | PSP_CTRL_RTRIGGER, | |
185 | PSP_CTRL_DOWN, | |
186 | PSP_CTRL_LEFT, | |
187 | PSP_CTRL_UP, | |
188 | PSP_CTRL_RIGHT, | |
189 | PSP_CTRL_SELECT, | |
190 | PSP_CTRL_START, | |
191 | PSP_CTRL_ANALOG_UP, | |
192 | PSP_CTRL_ANALOG_DOWN, | |
193 | PSP_CTRL_ANALOG_LEFT, | |
194 | PSP_CTRL_ANALOG_RIGHT | |
195 | }; | |
196 | ||
197 | u32 button_id_to_gba_mask[] = | |
198 | { | |
199 | BUTTON_UP, | |
200 | BUTTON_DOWN, | |
201 | BUTTON_LEFT, | |
202 | BUTTON_RIGHT, | |
203 | BUTTON_A, | |
204 | BUTTON_B, | |
205 | BUTTON_L, | |
206 | BUTTON_R, | |
207 | BUTTON_START, | |
208 | BUTTON_SELECT, | |
209 | BUTTON_NONE, | |
210 | BUTTON_NONE, | |
211 | BUTTON_NONE, | |
212 | BUTTON_NONE | |
213 | }; | |
214 | ||
215 | gui_action_type get_gui_input_fs_hold(u32 button_id) | |
216 | { | |
217 | gui_action_type new_button = get_gui_input(); | |
218 | if((last_buttons & button_psp_mask_to_config[button_id]) == 0) | |
219 | return CURSOR_BACK; | |
220 | ||
221 | return new_button; | |
222 | } | |
223 | ||
224 | u32 rapidfire_flag = 1; | |
225 | ||
226 | u32 update_input() | |
227 | { | |
228 | SceCtrlData ctrl_data; | |
229 | u32 buttons; | |
230 | u32 non_repeat_buttons; | |
231 | u32 button_id; | |
232 | u32 i; | |
233 | u32 new_key = 0; | |
234 | u32 analog_sensitivity = 92 - (analog_sensitivity_level * 4); | |
235 | u32 inv_analog_sensitivity = 256 - analog_sensitivity; | |
236 | ||
237 | sceCtrlPeekBufferPositive(&ctrl_data, 1); | |
238 | ||
239 | buttons = ctrl_data.Buttons; | |
240 | ||
241 | if(global_enable_analog) | |
242 | { | |
243 | if(ctrl_data.Lx < analog_sensitivity) | |
244 | buttons |= PSP_CTRL_ANALOG_LEFT; | |
245 | ||
246 | if(ctrl_data.Lx > inv_analog_sensitivity) | |
247 | buttons |= PSP_CTRL_ANALOG_RIGHT; | |
248 | ||
249 | if(ctrl_data.Ly < analog_sensitivity) | |
250 | buttons |= PSP_CTRL_ANALOG_UP; | |
251 | ||
252 | if(ctrl_data.Ly > inv_analog_sensitivity) | |
253 | buttons |= PSP_CTRL_ANALOG_DOWN; | |
254 | } | |
255 | ||
256 | non_repeat_buttons = (last_buttons ^ buttons) & buttons; | |
257 | last_buttons = buttons; | |
258 | ||
259 | for(i = 0; i < 16; i++) | |
260 | { | |
261 | if(non_repeat_buttons & button_psp_mask_to_config[i]) | |
262 | button_id = gamepad_config_map[i]; | |
263 | else | |
264 | button_id = BUTTON_ID_NONE; | |
265 | ||
266 | switch(button_id) | |
267 | { | |
268 | case BUTTON_ID_MENU: | |
269 | { | |
270 | u16 *screen_copy = copy_screen(); | |
271 | u32 ret_val = menu(screen_copy); | |
272 | free(screen_copy); | |
273 | ||
274 | return ret_val; | |
275 | } | |
276 | ||
277 | case BUTTON_ID_LOADSTATE: | |
278 | { | |
279 | u8 current_savestate_filename[512]; | |
280 | get_savestate_filename_noshot(savestate_slot, | |
281 | current_savestate_filename); | |
282 | load_state(current_savestate_filename); | |
283 | return 1; | |
284 | } | |
285 | ||
286 | case BUTTON_ID_SAVESTATE: | |
287 | { | |
288 | u8 current_savestate_filename[512]; | |
289 | u16 *current_screen = copy_screen(); | |
290 | get_savestate_filename_noshot(savestate_slot, | |
291 | current_savestate_filename); | |
292 | save_state(current_savestate_filename, current_screen); | |
293 | free(current_screen); | |
294 | return 0; | |
295 | } | |
296 | ||
297 | case BUTTON_ID_FASTFORWARD: | |
298 | print_string("FASTFORWARD", 0xFFFF, 0x0000, 0, 50); | |
299 | synchronize_flag ^= 1; | |
300 | return 0; | |
301 | } | |
302 | ||
303 | if(buttons & button_psp_mask_to_config[i]) | |
304 | { | |
305 | button_id = gamepad_config_map[i]; | |
306 | if(button_id < BUTTON_ID_MENU) | |
307 | { | |
308 | new_key |= button_id_to_gba_mask[button_id]; | |
309 | } | |
310 | else | |
311 | ||
312 | if((button_id >= BUTTON_ID_RAPIDFIRE_A) && | |
313 | (button_id <= BUTTON_ID_RAPIDFIRE_L)) | |
314 | { | |
315 | rapidfire_flag ^= 1; | |
316 | if(rapidfire_flag) | |
317 | { | |
318 | new_key |= button_id_to_gba_mask[button_id - | |
319 | BUTTON_ID_RAPIDFIRE_A + BUTTON_ID_A]; | |
320 | } | |
321 | else | |
322 | { | |
323 | new_key &= ~button_id_to_gba_mask[button_id - | |
324 | BUTTON_ID_RAPIDFIRE_A + BUTTON_ID_A]; | |
325 | } | |
326 | } | |
327 | } | |
328 | } | |
329 | ||
330 | if((new_key | key) != key) | |
331 | trigger_key(new_key); | |
332 | ||
333 | key = new_key; | |
334 | ||
335 | io_registers[REG_P1] = (~key) & 0x3FF; | |
336 | ||
337 | return 0; | |
338 | } | |
339 | ||
340 | void init_input() | |
341 | { | |
342 | sceCtrlSetSamplingCycle(0); | |
343 | sceCtrlSetSamplingMode(PSP_CTRL_MODE_ANALOG); | |
344 | } | |
345 | ||
346 | #endif | |
347 | ||
348 | ||
43c24b30 | 349 | #if defined(GP2X_BUILD) || defined(PND_BUILD) |
2823a4c8 | 350 | |
ee0a3871 | 351 | extern u32 fps_debug; |
2823a4c8 | 352 | |
353 | gui_action_type get_gui_input() | |
354 | { | |
355 | gui_action_type new_button = CURSOR_NONE; | |
43c24b30 | 356 | u32 buttons = gpsp_plat_joystick_read(); |
2823a4c8 | 357 | u32 new_buttons; |
358 | ||
359 | static u32 last_buttons = 0; | |
360 | static u64 button_repeat_timestamp; | |
361 | ||
362 | delay_us(25000); | |
363 | ||
364 | new_buttons = (last_buttons ^ buttons) & buttons; | |
365 | last_buttons = buttons; | |
366 | ||
43c24b30 | 367 | new_button = gpsp_plat_buttons_to_cursor(new_buttons); |
2823a4c8 | 368 | if(new_button != CURSOR_NONE) |
369 | { | |
370 | get_ticks_us(&button_repeat_timestamp); | |
371 | button_repeat_state = BUTTON_HELD_INITIAL; | |
372 | button_repeat = new_buttons; | |
373 | cursor_repeat = new_button; | |
374 | } | |
375 | else | |
376 | { | |
377 | if(buttons & button_repeat) | |
378 | { | |
379 | u64 new_ticks; | |
380 | get_ticks_us(&new_ticks); | |
381 | ||
382 | if(button_repeat_state == BUTTON_HELD_INITIAL) | |
383 | { | |
384 | if((new_ticks - button_repeat_timestamp) > | |
385 | BUTTON_REPEAT_START) | |
386 | { | |
387 | new_button = cursor_repeat; | |
388 | button_repeat_timestamp = new_ticks; | |
389 | button_repeat_state = BUTTON_HELD_REPEAT; | |
390 | } | |
391 | } | |
392 | ||
393 | if(button_repeat_state == BUTTON_HELD_REPEAT) | |
394 | { | |
395 | if((new_ticks - button_repeat_timestamp) > | |
396 | BUTTON_REPEAT_CONTINUE) | |
397 | { | |
398 | new_button = cursor_repeat; | |
399 | button_repeat_timestamp = new_ticks; | |
400 | } | |
401 | } | |
402 | } | |
403 | } | |
404 | ||
405 | return new_button; | |
406 | } | |
407 | ||
2823a4c8 | 408 | u32 button_id_to_gba_mask[] = |
409 | { | |
410 | BUTTON_UP, | |
411 | BUTTON_DOWN, | |
412 | BUTTON_LEFT, | |
413 | BUTTON_RIGHT, | |
414 | BUTTON_A, | |
415 | BUTTON_B, | |
416 | BUTTON_L, | |
417 | BUTTON_R, | |
418 | BUTTON_START, | |
419 | BUTTON_SELECT, | |
420 | BUTTON_NONE, | |
421 | BUTTON_NONE, | |
422 | BUTTON_NONE, | |
423 | BUTTON_NONE | |
424 | }; | |
425 | ||
426 | u32 update_input() | |
427 | { | |
428 | static u32 rapidfire_flag = 1; | |
429 | static u32 last_buttons; | |
90206450 | 430 | u32 handled_buttons; |
2823a4c8 | 431 | u32 button_id; |
432 | u32 new_key = 0; | |
43c24b30 | 433 | u32 buttons = gpsp_plat_joystick_read(); |
2823a4c8 | 434 | u32 i; |
435 | ||
43c24b30 | 436 | #ifdef GP2X_BUILD |
2823a4c8 | 437 | if((buttons & GP2X_VOL_DOWN) && (buttons & GP2X_VOL_UP)) |
438 | { | |
439 | buttons &= ~(GP2X_VOL_DOWN | GP2X_VOL_UP); | |
440 | buttons |= GP2X_VOL_MIDDLE; | |
441 | } | |
442 | ||
4cdfc0bc | 443 | /* for Wiz */ |
444 | if((buttons & GP2X_VOL_DOWN) && (buttons & GP2X_SELECT)) | |
445 | { | |
446 | buttons &= ~(GP2X_VOL_DOWN | GP2X_SELECT); | |
447 | buttons |= GP2X_VOL_MIDDLE; | |
448 | } | |
449 | ||
43c24b30 | 450 | last_buttons &= ~(GP2X_VOL_DOWN | GP2X_VOL_UP); |
451 | #endif | |
452 | ||
453 | handled_buttons = (last_buttons ^ buttons) & buttons; | |
2823a4c8 | 454 | last_buttons = buttons; |
455 | ||
eb3668fc | 456 | for(i = 0; i < PLAT_BUTTON_COUNT; i++) |
2823a4c8 | 457 | { |
43c24b30 | 458 | if(handled_buttons & button_plat_mask_to_config[i]) |
2823a4c8 | 459 | button_id = gamepad_config_map[i]; |
460 | else | |
461 | button_id = BUTTON_ID_NONE; | |
462 | ||
463 | switch(button_id) | |
464 | { | |
465 | case BUTTON_ID_MENU: | |
466 | { | |
467 | u16 *screen_copy = copy_screen(); | |
468 | u32 ret_val = menu(screen_copy); | |
469 | free(screen_copy); | |
470 | ||
471 | return ret_val; | |
472 | } | |
473 | ||
474 | case BUTTON_ID_LOADSTATE: | |
475 | { | |
bbba3209 | 476 | char current_savestate_filename[512]; |
2823a4c8 | 477 | get_savestate_filename_noshot(savestate_slot, |
478 | current_savestate_filename); | |
479 | load_state(current_savestate_filename); | |
480 | return 1; | |
481 | } | |
482 | ||
483 | case BUTTON_ID_SAVESTATE: | |
484 | { | |
bbba3209 | 485 | char current_savestate_filename[512]; |
2823a4c8 | 486 | u16 *current_screen = copy_screen(); |
487 | get_savestate_filename_noshot(savestate_slot, | |
488 | current_savestate_filename); | |
489 | save_state(current_savestate_filename, current_screen); | |
490 | free(current_screen); | |
491 | return 0; | |
492 | } | |
493 | ||
494 | case BUTTON_ID_FASTFORWARD: | |
2823a4c8 | 495 | synchronize_flag ^= 1; |
496 | return 0; | |
497 | ||
43c24b30 | 498 | #ifdef GP2X_BUILD |
2823a4c8 | 499 | case BUTTON_ID_VOLUP: |
500 | gp2x_sound_volume(1); | |
501 | break; | |
502 | ||
503 | case BUTTON_ID_VOLDOWN: | |
504 | gp2x_sound_volume(0); | |
505 | break; | |
43c24b30 | 506 | #endif |
2823a4c8 | 507 | |
508 | case BUTTON_ID_FPS: | |
ee0a3871 | 509 | fps_debug ^= 1; |
2823a4c8 | 510 | break; |
511 | } | |
512 | ||
43c24b30 | 513 | if(buttons & button_plat_mask_to_config[i]) |
2823a4c8 | 514 | { |
515 | button_id = gamepad_config_map[i]; | |
516 | if(button_id < BUTTON_ID_MENU) | |
517 | { | |
518 | new_key |= button_id_to_gba_mask[button_id]; | |
519 | } | |
520 | else | |
521 | ||
522 | if((button_id >= BUTTON_ID_RAPIDFIRE_A) && | |
523 | (button_id <= BUTTON_ID_RAPIDFIRE_L)) | |
524 | { | |
525 | rapidfire_flag ^= 1; | |
526 | if(rapidfire_flag) | |
527 | { | |
528 | new_key |= button_id_to_gba_mask[button_id - | |
529 | BUTTON_ID_RAPIDFIRE_A + BUTTON_ID_A]; | |
530 | } | |
531 | else | |
532 | { | |
533 | new_key &= ~button_id_to_gba_mask[button_id - | |
534 | BUTTON_ID_RAPIDFIRE_A + BUTTON_ID_A]; | |
535 | } | |
536 | } | |
537 | } | |
538 | } | |
539 | ||
540 | if((new_key | key) != key) | |
541 | trigger_key(new_key); | |
542 | ||
543 | key = new_key; | |
544 | ||
545 | io_registers[REG_P1] = (~key) & 0x3FF; | |
546 | ||
547 | return 0; | |
548 | } | |
549 | ||
550 | void init_input() | |
551 | { | |
552 | ||
553 | } | |
554 | ||
555 | #endif | |
556 | ||
557 | ||
ffa573f8 | 558 | #if defined(RPI_BUILD) |
2823a4c8 | 559 | |
ffa573f8 D |
560 | u32 key_map(SDLKey key_sym) |
561 | { | |
562 | switch(key_sym) | |
563 | { | |
564 | case SDLK_a: | |
565 | return BUTTON_L; | |
566 | ||
567 | case SDLK_s: | |
568 | return BUTTON_R; | |
569 | ||
570 | case SDLK_DOWN: | |
571 | return BUTTON_DOWN; | |
572 | ||
573 | case SDLK_UP: | |
574 | return BUTTON_UP; | |
575 | ||
576 | case SDLK_LEFT: | |
577 | return BUTTON_LEFT; | |
578 | ||
579 | case SDLK_RIGHT: | |
580 | return BUTTON_RIGHT; | |
581 | ||
582 | case SDLK_RETURN: | |
583 | return BUTTON_START; | |
584 | ||
585 | case SDLK_BACKSPACE: | |
586 | return BUTTON_SELECT; | |
587 | ||
588 | case SDLK_x: | |
589 | return BUTTON_B; | |
590 | ||
591 | case SDLK_z: | |
592 | return BUTTON_A; | |
593 | ||
594 | default: | |
595 | return BUTTON_NONE; | |
596 | } | |
597 | } | |
598 | #endif | |
599 | ||
600 | #if defined(PC_BUILD) | |
2823a4c8 | 601 | |
602 | u32 key_map(SDLKey key_sym) | |
603 | { | |
604 | switch(key_sym) | |
605 | { | |
606 | case SDLK_LSHIFT: | |
607 | return BUTTON_L; | |
608 | ||
609 | case SDLK_x: | |
610 | return BUTTON_R; | |
611 | ||
612 | case SDLK_DOWN: | |
613 | return BUTTON_DOWN; | |
614 | ||
615 | case SDLK_UP: | |
616 | return BUTTON_UP; | |
617 | ||
618 | case SDLK_LEFT: | |
619 | return BUTTON_LEFT; | |
620 | ||
621 | case SDLK_RIGHT: | |
622 | return BUTTON_RIGHT; | |
623 | ||
624 | case SDLK_RETURN: | |
625 | return BUTTON_START; | |
626 | ||
627 | case SDLK_RSHIFT: | |
628 | return BUTTON_SELECT; | |
629 | ||
630 | case SDLK_LCTRL: | |
631 | return BUTTON_B; | |
632 | ||
633 | case SDLK_LALT: | |
634 | return BUTTON_A; | |
635 | ||
636 | default: | |
637 | return BUTTON_NONE; | |
638 | } | |
639 | } | |
ffa573f8 D |
640 | #endif |
641 | #if defined(PC_BUILD) || defined(RPI_BUILD) | |
2823a4c8 | 642 | |
643 | u32 joy_map(u32 button) | |
644 | { | |
645 | switch(button) | |
646 | { | |
647 | case 4: | |
648 | return BUTTON_L; | |
649 | ||
650 | case 5: | |
651 | return BUTTON_R; | |
652 | ||
ffa573f8 | 653 | case 2: |
2823a4c8 | 654 | return BUTTON_START; |
655 | ||
ffa573f8 | 656 | case 3: |
2823a4c8 | 657 | return BUTTON_SELECT; |
658 | ||
ffa573f8 | 659 | case 1: |
2823a4c8 | 660 | return BUTTON_B; |
661 | ||
ffa573f8 | 662 | case 0: |
2823a4c8 | 663 | return BUTTON_A; |
664 | ||
665 | default: | |
666 | return BUTTON_NONE; | |
667 | } | |
668 | } | |
669 | ||
670 | gui_action_type get_gui_input() | |
671 | { | |
672 | SDL_Event event; | |
673 | gui_action_type gui_action = CURSOR_NONE; | |
674 | ||
675 | delay_us(30000); | |
676 | ||
677 | while(SDL_PollEvent(&event)) | |
ffa573f8 | 678 | { |
2823a4c8 | 679 | switch(event.type) |
680 | { | |
681 | case SDL_QUIT: | |
682 | quit(); | |
683 | ||
684 | case SDL_KEYDOWN: | |
685 | { | |
686 | switch(event.key.keysym.sym) | |
687 | { | |
688 | case SDLK_ESCAPE: | |
689 | gui_action = CURSOR_EXIT; | |
690 | break; | |
691 | ||
692 | case SDLK_DOWN: | |
693 | gui_action = CURSOR_DOWN; | |
694 | break; | |
695 | ||
696 | case SDLK_UP: | |
697 | gui_action = CURSOR_UP; | |
698 | break; | |
699 | ||
700 | case SDLK_LEFT: | |
701 | gui_action = CURSOR_LEFT; | |
702 | break; | |
703 | ||
704 | case SDLK_RIGHT: | |
705 | gui_action = CURSOR_RIGHT; | |
706 | break; | |
707 | ||
708 | case SDLK_RETURN: | |
709 | gui_action = CURSOR_SELECT; | |
710 | break; | |
711 | ||
712 | case SDLK_BACKSPACE: | |
713 | gui_action = CURSOR_BACK; | |
714 | break; | |
ffa573f8 D |
715 | default: |
716 | break; | |
717 | } | |
718 | } | |
719 | break; | |
720 | #ifdef RPI_BUILD | |
721 | case SDL_JOYBUTTONDOWN: | |
722 | { | |
723 | switch (event.jbutton.button) | |
724 | { | |
725 | case 2: | |
726 | gui_action = CURSOR_BACK; | |
727 | break; | |
bbba3209 | 728 | |
ffa573f8 D |
729 | case 1: |
730 | gui_action = CURSOR_EXIT; | |
bbba3209 | 731 | break; |
ffa573f8 D |
732 | |
733 | case 0: | |
734 | gui_action = CURSOR_SELECT; | |
735 | break; | |
736 | } | |
737 | } | |
738 | break; | |
739 | ||
740 | case SDL_JOYAXISMOTION: | |
741 | { | |
742 | if (event.jaxis.axis==0) { //Left-Right | |
743 | if (event.jaxis.value < -3200) gui_action = CURSOR_LEFT; | |
744 | else if (event.jaxis.value > 3200) gui_action = CURSOR_RIGHT; | |
745 | } | |
746 | if (event.jaxis.axis==1) { //Up-Down | |
747 | if (event.jaxis.value < -3200) gui_action = CURSOR_UP; | |
748 | else if (event.jaxis.value > 3200) gui_action = CURSOR_DOWN; | |
749 | } | |
750 | } | |
751 | break; | |
752 | ||
753 | #endif | |
754 | default: | |
2823a4c8 | 755 | break; |
2823a4c8 | 756 | } |
757 | } | |
2823a4c8 | 758 | return gui_action; |
759 | } | |
760 | ||
761 | u32 update_input() | |
762 | { | |
763 | SDL_Event event; | |
764 | ||
765 | while(SDL_PollEvent(&event)) | |
766 | { | |
767 | switch(event.type) | |
768 | { | |
769 | case SDL_QUIT: | |
770 | quit(); | |
771 | ||
772 | case SDL_KEYDOWN: | |
773 | { | |
774 | if(event.key.keysym.sym == SDLK_ESCAPE) | |
775 | { | |
776 | quit(); | |
777 | } | |
ffa573f8 | 778 | #ifdef PC_BUILD |
2823a4c8 | 779 | if(event.key.keysym.sym == SDLK_BACKSPACE) |
ffa573f8 D |
780 | #else |
781 | if(event.key.keysym.sym == SDLK_F10) | |
782 | #endif | |
2823a4c8 | 783 | { |
784 | u16 *screen_copy = copy_screen(); | |
785 | u32 ret_val = menu(screen_copy); | |
786 | free(screen_copy); | |
787 | ||
788 | return ret_val; | |
789 | } | |
790 | else | |
ffa573f8 | 791 | #ifdef PC_BUILD |
2823a4c8 | 792 | if(event.key.keysym.sym == SDLK_F1) |
793 | { | |
794 | debug_on(); | |
795 | } | |
796 | else | |
797 | ||
798 | if(event.key.keysym.sym == SDLK_F2) | |
799 | { | |
800 | FILE *fp = fopen("palette_ram.bin", "wb"); | |
801 | printf("writing palette RAM\n"); | |
802 | fwrite(palette_ram, 1024, 1, fp); | |
803 | fclose(fp); | |
804 | printf("writing palette VRAM\n"); | |
805 | fp = fopen("vram.bin", "wb"); | |
806 | fwrite(vram, 1024 * 96, 1, fp); | |
807 | fclose(fp); | |
808 | printf("writing palette OAM RAM\n"); | |
809 | fp = fopen("oam_ram.bin", "wb"); | |
810 | fwrite(oam_ram, 1024, 1, fp); | |
811 | fclose(fp); | |
812 | printf("writing palette I/O registers\n"); | |
813 | fp = fopen("io_registers.bin", "wb"); | |
814 | fwrite(io_registers, 1024, 1, fp); | |
815 | fclose(fp); | |
816 | } | |
817 | else | |
818 | ||
819 | if(event.key.keysym.sym == SDLK_F3) | |
820 | { | |
821 | dump_translation_cache(); | |
822 | } | |
823 | else | |
ffa573f8 | 824 | #endif |
2823a4c8 | 825 | if(event.key.keysym.sym == SDLK_F5) |
826 | { | |
bbba3209 | 827 | char current_savestate_filename[512]; |
2823a4c8 | 828 | u16 *current_screen = copy_screen(); |
829 | get_savestate_filename_noshot(savestate_slot, | |
830 | current_savestate_filename); | |
831 | save_state(current_savestate_filename, current_screen); | |
832 | free(current_screen); | |
833 | } | |
834 | else | |
835 | ||
836 | if(event.key.keysym.sym == SDLK_F7) | |
837 | { | |
bbba3209 | 838 | char current_savestate_filename[512]; |
2823a4c8 | 839 | get_savestate_filename_noshot(savestate_slot, |
840 | current_savestate_filename); | |
841 | load_state(current_savestate_filename); | |
842 | debug_on(); | |
843 | return 1; | |
844 | } | |
845 | else | |
846 | ||
847 | if(event.key.keysym.sym == SDLK_BACKQUOTE) | |
848 | { | |
849 | synchronize_flag ^= 1; | |
850 | } | |
851 | else | |
852 | { | |
853 | key |= key_map(event.key.keysym.sym); | |
854 | trigger_key(key); | |
855 | } | |
856 | ||
857 | break; | |
858 | } | |
859 | ||
860 | case SDL_KEYUP: | |
861 | { | |
862 | key &= ~(key_map(event.key.keysym.sym)); | |
863 | break; | |
864 | } | |
865 | ||
866 | case SDL_JOYBUTTONDOWN: | |
867 | { | |
868 | key |= joy_map(event.jbutton.button); | |
869 | trigger_key(key); | |
870 | break; | |
871 | } | |
872 | ||
873 | case SDL_JOYBUTTONUP: | |
874 | { | |
875 | key &= ~(joy_map(event.jbutton.button)); | |
876 | break; | |
877 | } | |
ffa573f8 D |
878 | #ifdef RPI_BUILD |
879 | case SDL_JOYAXISMOTION: | |
880 | { | |
881 | if (event.jaxis.axis==0) { //Left-Right | |
882 | key &= ~(BUTTON_LEFT|BUTTON_RIGHT); | |
883 | if (event.jaxis.value < -3200) key |= BUTTON_LEFT; | |
884 | else if (event.jaxis.value > 3200) key |= BUTTON_RIGHT; | |
885 | } | |
886 | if (event.jaxis.axis==1) { //Up-Down | |
887 | key &= ~(BUTTON_UP|BUTTON_DOWN); | |
888 | if (event.jaxis.value < -3200) key |= BUTTON_UP; | |
889 | else if (event.jaxis.value > 3200) key |= BUTTON_DOWN; | |
890 | } | |
891 | break; | |
892 | #endif | |
893 | } | |
2823a4c8 | 894 | } |
895 | } | |
896 | ||
897 | io_registers[REG_P1] = (~key) & 0x3FF; | |
898 | ||
899 | return 0; | |
900 | } | |
901 | ||
902 | void init_input() | |
903 | { | |
904 | u32 joystick_count = SDL_NumJoysticks(); | |
905 | ||
906 | if(joystick_count > 0) | |
907 | { | |
908 | SDL_JoystickOpen(0); | |
909 | SDL_JoystickEventState(SDL_ENABLE); | |
910 | } | |
911 | } | |
912 | ||
913 | #endif | |
914 | ||
915 | ||
916 | #define input_savestate_builder(type) \ | |
917 | void input_##type##_savestate(file_tag_type savestate_file) \ | |
918 | { \ | |
919 | file_##type##_variable(savestate_file, key); \ | |
920 | } \ | |
921 | ||
922 | input_savestate_builder(read); | |
923 | input_savestate_builder(write_mem); | |
924 |