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1 | |
2 | PCSX-ReARMed - yet another PCSX fork |
3 | |
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4 | http://notaz.gp2x.de/pcsx_rearmed.php |
5 | |
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6 | |
7 | About |
8 | ----- |
9 | |
10 | PCSX ReARMed is yet another PCSX fork based on the PCSX-Reloaded project, |
11 | which itself contains code from PCSX, PCSX-df and PCSX-Revolution. This |
12 | version is ARM architecture oriented and features MIPS->ARM recompiler by |
13 | Ari64. It was created for Pandora handheld, but should be usable on other |
14 | devices after some code adjustments. |
15 | |
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16 | PCSX ReARMed features GPU plugin from PCSX4ALL project. |
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17 | |
18 | |
19 | Usage |
20 | ----- |
21 | |
22 | This version features a framebuffer driven menu that can be used to run |
23 | games and configure the emulator. |
24 | |
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25 | Supported CD image formats: |
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26 | - .bin/.cue |
27 | - .bin/.toc |
28 | - .img/.ccd/.sub |
29 | - .mdf/.mds |
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30 | - .Z/.Z.table |
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31 | - .bz/.bz.table |
32 | - .ZNX/.ZNX.table (partial) |
33 | - EBOOT.PBP (PSP, partial) |
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34 | |
35 | CDDA (CD audio) support requires .cue/.bin format. |
36 | |
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37 | The emulator can simulate BIOS, which means BIOS files are not required, |
38 | however implementation is not complete and some games still need real BIOS |
39 | to work. To use real BIOS, copy uncompressed BIOS files to |
40 | [sd card]/pandora/appdata/pcsx_rearmed/bios/ |
41 | then select the BIOS you want to use in Options->BIOS/Plugins menu. |
42 | |
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43 | Analog controllers are supported using nubs, but this is disabled by |
44 | default and needs to be enabled in 'Controls' menu. |
45 | |
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46 | |
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47 | Plugins |
48 | ------- |
49 | |
50 | GPU (graphics) and SPU (sound) plugins can be selected in |
51 | [BIOS/Plugins] menu: |
52 | |
53 | builtin_gpu - the P.E.Op.S. GPU plugin, most accurate but slow. |
54 | gpuPCSX4ALL.so - plugin from PCSX4ALL project. Faster but has some glitches. |
55 | gpuGLES.so - experimental port of P.E.Op.S. MesaGL plugin to OpenGL ES. |
56 | Occasionally faster but has lots of glitches and seems to |
57 | be rather unstable (may crash the system). |
58 | builtin_spu - P.E.Op.S. SPU plugin, most accurate but slow. |
59 | spunull.so - NULL plugin, i.e. no sound emulation. |
60 | |
61 | |
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62 | Changelog |
63 | --------- |
64 | |
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65 | r6 (2011-02-10) |
66 | + added analog controller support using nubs (disabled by default) |
67 | + added control config saving |
68 | + added support for ingame actions (eg. savestate load) |
69 | + added 'auto' region option and made it default |
70 | + added cd swap functionality |
71 | + added maemo frontend from Bonapart |
72 | (with some tuning, source code only) |
73 | * reworked key configuration to be less confusing |
74 | * fixed 'SPU IRQ wait' option sometimes causing noise |
75 | and turned it on by default |
76 | * fixed mono xa masking (was causing noise) |
77 | * fixed word access macros in dfxvideo (darkness problem) |
78 | * changed GPU DMA timing back to 1.92 levels |
79 | * backported more fixes from PCSX-Reloaded project |
80 | (mostly shalma's work, see GIT) |
81 | * fixed a few more recompiler issues |
82 | + fixed frameskip in builtin plugin |
83 | |
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84 | r5 (2011-01-31) |
85 | + added support for .bz format, also partial support for |
86 | .znx and eboot.pbp formats |
87 | + merged latest cdrom code from PCSX-Reloaded project |
88 | * fixed remaining savestate incompatibilities between PCSX4ALL |
89 | and P.E.Op.S. GPU plugins |
90 | * fixed channel disable preventing irqs in P.E.Op.S. SPU plugin |
91 | * fixed some alignment issues |
92 | + added handling for branches in delay slots |
93 | + fixed some unexpected drops to menu |
94 | * fixed lots of recompiler related issues (see GIT) |
95 | + added watchdog thread to detect emulator lockups |
96 | * minor frontend adjustments |
97 | |
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98 | r4 (2011-01-15) |
99 | + added real BIOS support (and various things for it to work) |
100 | * fixed various recompiler issues |
101 | + added interpreter option (useful to overcome dynarec bugs) |
102 | * fixed some memory card related issues with HLE bios |
103 | * rewrote frame limiter (old was sometimes sleeping needlessly) |
104 | |
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105 | r3 (2011-01-05): |
106 | + added Pickle's port of gpu-gles from psx4m project |
107 | + added PCSX4ALL gpu as a plugin |
108 | * improved gpu plugin support |
109 | + added savestate preview |
110 | * various frontend fixes |
111 | |
112 | r2 (2010-12-29): |
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113 | * fixed memcard paths |
114 | * fixed a keybind copy-paste bug |
115 | * properly implemented pad handling |
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116 | (inputs no longer control both emulated pads at once) |
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117 | * fixed a crash caused by framebuffer out of range access |
118 | * fixed SWL/SWR handling (usually resulted in graphic glitches) |
119 | * fixed BxxZAL (Medal of Honor) |
120 | * fixed alignment crash in color space conversion code (Lunar) |
121 | * fixed SWC2 occasional use of wrong address register (Parasite Eve) |
122 | * fixed firstfile() handling in HLE BIOS (broken memory cards in some games) |
123 | + added per-game configs (controls still not saved though) |
124 | + added simple plugin select interface to the menu |
125 | |
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126 | r1 (2010-12-25): |
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127 | * initial release |
128 | |
129 | |
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130 | Credits / License |
131 | ----------------- |
132 | |
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133 | Emulator core: |
134 | |
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135 | (C) 1999-2003 PCSX Team |
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136 | (c) 1998 Vision Thing |
137 | Linuzappz <linuzappz@pcsx.net> |
138 | Shadow <shadow@pcsx.net> |
139 | Pete Bernett <psswitch@online.de> |
140 | NoComp <NoComp@mailcity.com> |
141 | Nik3d |
142 | Akumax <akumax@pcsx.net> |
143 | |
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144 | (C) 2005-2009 PCSX-df Team |
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145 | (c) Ryan Schultz <schultz.ryan@gmail.com> |
146 | (c) Andrew Burton <adb@iinet.net.au> |
147 | (c) Stephen Chao <schao@myrealbox.com> |
148 | (c) Marcus Comstedt <marcus@mc.pp.se> |
149 | Stefan Sikora <hoshy@schrauberstube.de> |
150 | |
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151 | (C) 2009-2010 PCSX-Reloaded Team |
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152 | edgbla (Root counters, various core/plugin fixes) |
153 | Firnis (GTE code from PCSX-Revolution Project) |
154 | Gabriele Gorla (MDEC decoder) |
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155 | Peter Collingbourne (Various core/psxbios fixes) |
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156 | Dario, NeToU, siveritas (Various bugfixes) |
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157 | shalma (GTE Divider, various core fixes) |
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158 | Wei Mingzhi (Maintainer, input plugin, iso/cheat support, misc stuff) |
159 | |
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160 | PCSX4ALL GPU plugin: |
161 | (C) 2010 PCSX4ALL Team |
162 | (C) 2010 Unai |
163 | Franxis <franxism@gmail.com> |
164 | Chui <sdl_gp32@yahoo.es> |
165 | |
166 | GLES plugin (psx4m project): |
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167 | (C) 1999-2009 by Pete Bernert |
168 | EQ |
169 | Olli Hinkka |
170 | Proger |
171 | Pickle |
172 | |
173 | builtin GPU/SPU plugins: |
174 | Pete Bernert and the P.E.Op.S. team |
175 | |
176 | MIPS->ARM recompiler: |
177 | (C) 2009-2010 Ari64 |
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178 | |
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179 | integration, optimization and frontend: |
180 | (C) 2010-2011 notaz |
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181 | |
182 | Source code is released under GNU GPL license, version 2 or later. |
183 | See COPYING included in the archive (.pnd can be extracted using unsquashfs). |
184 | The source code is available in a GIT repository at: |
185 | |
186 | git://notaz.gp2x.de/~notaz/pcsx_rearmed.git |
187 | |