minor frontend fixes
[picodrive.git] / platform / common / plat_sdl.c
CommitLineData
636d5f25 1/*
2 * PicoDrive
3 * (C) notaz, 2013
4 *
5 * This work is licensed under the terms of MAME license.
6 * See COPYING file in the top-level directory.
7 */
8
9#include <stdio.h>
10
11#include "../libpicofe/input.h"
12#include "../libpicofe/plat_sdl.h"
13#include "../libpicofe/in_sdl.h"
14#include "../libpicofe/gl.h"
15#include "emu.h"
16#include "menu_pico.h"
17#include "input_pico.h"
18#include "version.h"
19
20// FIXME: these 2 shouldn't be here
21static unsigned char PicoDraw2FB_[(8+320) * (8+240+8)];
22unsigned char *PicoDraw2FB = PicoDraw2FB_;
23
24static void *shadow_fb;
25
26static const struct in_default_bind in_sdl_defbinds[] = {
27 { SDLK_UP, IN_BINDTYPE_PLAYER12, GBTN_UP },
28 { SDLK_DOWN, IN_BINDTYPE_PLAYER12, GBTN_DOWN },
29 { SDLK_LEFT, IN_BINDTYPE_PLAYER12, GBTN_LEFT },
30 { SDLK_RIGHT, IN_BINDTYPE_PLAYER12, GBTN_RIGHT },
31 { SDLK_z, IN_BINDTYPE_PLAYER12, GBTN_A },
32 { SDLK_x, IN_BINDTYPE_PLAYER12, GBTN_B },
33 { SDLK_c, IN_BINDTYPE_PLAYER12, GBTN_C },
34 { SDLK_a, IN_BINDTYPE_PLAYER12, GBTN_X },
35 { SDLK_s, IN_BINDTYPE_PLAYER12, GBTN_Y },
36 { SDLK_d, IN_BINDTYPE_PLAYER12, GBTN_Z },
37 { SDLK_RETURN, IN_BINDTYPE_PLAYER12, GBTN_START },
38 { SDLK_f, IN_BINDTYPE_PLAYER12, GBTN_MODE },
39 { SDLK_ESCAPE, IN_BINDTYPE_EMU, PEVB_MENU },
40 { SDLK_F1, IN_BINDTYPE_EMU, PEVB_STATE_SAVE },
41 { SDLK_F2, IN_BINDTYPE_EMU, PEVB_STATE_LOAD },
42 { SDLK_F3, IN_BINDTYPE_EMU, PEVB_SSLOT_PREV },
43 { SDLK_F4, IN_BINDTYPE_EMU, PEVB_SSLOT_NEXT },
44 { SDLK_F5, IN_BINDTYPE_EMU, PEVB_SWITCH_RND },
45 { SDLK_F6, IN_BINDTYPE_EMU, PEVB_PICO_PPREV },
46 { SDLK_F7, IN_BINDTYPE_EMU, PEVB_PICO_PNEXT },
47 { SDLK_F8, IN_BINDTYPE_EMU, PEVB_PICO_SWINP },
48 { SDLK_BACKSPACE, IN_BINDTYPE_EMU, PEVB_FF },
49 { 0, 0, 0 }
50};
51
52/* YUV stuff */
53static int yuv_ry[32], yuv_gy[32], yuv_by[32];
54static unsigned char yuv_u[32 * 2], yuv_v[32 * 2];
55
56void bgr_to_uyvy_init(void)
57{
58 int i, v;
59
60 /* init yuv converter:
61 y0 = (int)((0.299f * r0) + (0.587f * g0) + (0.114f * b0));
62 y1 = (int)((0.299f * r1) + (0.587f * g1) + (0.114f * b1));
63 u = (int)(8 * 0.565f * (b0 - y0)) + 128;
64 v = (int)(8 * 0.713f * (r0 - y0)) + 128;
65 */
66 for (i = 0; i < 32; i++) {
67 yuv_ry[i] = (int)(0.299f * i * 65536.0f + 0.5f);
68 yuv_gy[i] = (int)(0.587f * i * 65536.0f + 0.5f);
69 yuv_by[i] = (int)(0.114f * i * 65536.0f + 0.5f);
70 }
71 for (i = -32; i < 32; i++) {
72 v = (int)(8 * 0.565f * i) + 128;
73 if (v < 0)
74 v = 0;
75 if (v > 255)
76 v = 255;
77 yuv_u[i + 32] = v;
78 v = (int)(8 * 0.713f * i) + 128;
79 if (v < 0)
80 v = 0;
81 if (v > 255)
82 v = 255;
83 yuv_v[i + 32] = v;
84 }
85}
86
87void rgb565_to_uyvy(void *d, const void *s, int pixels)
88{
89 unsigned int *dst = d;
90 const unsigned short *src = s;
91 const unsigned char *yu = yuv_u + 32;
92 const unsigned char *yv = yuv_v + 32;
93 int r0, g0, b0, r1, g1, b1;
94 int y0, y1, u, v;
95
96 for (; pixels > 0; src += 2, dst++, pixels -= 2)
97 {
98 r0 = (src[0] >> 11) & 0x1f;
99 g0 = (src[0] >> 6) & 0x1f;
100 b0 = src[0] & 0x1f;
101 r1 = (src[1] >> 11) & 0x1f;
102 g1 = (src[1] >> 6) & 0x1f;
103 b1 = src[1] & 0x1f;
104 y0 = (yuv_ry[r0] + yuv_gy[g0] + yuv_by[b0]) >> 16;
105 y1 = (yuv_ry[r1] + yuv_gy[g1] + yuv_by[b1]) >> 16;
106 u = yu[b0 - y0];
107 v = yv[r0 - y0];
108 // valid Y range seems to be 16..235
109 y0 = 16 + 219 * y0 / 31;
110 y1 = 16 + 219 * y1 / 31;
111
112 *dst = (y1 << 24) | (v << 16) | (y0 << 8) | u;
113 }
114}
115
116void plat_video_flip(void)
117{
118 if (plat_sdl_overlay != NULL) {
119 SDL_Rect dstrect =
120 { 0, 0, plat_sdl_screen->w, plat_sdl_screen->h };
121
122 SDL_LockYUVOverlay(plat_sdl_overlay);
123 rgb565_to_uyvy(plat_sdl_overlay->pixels[0], shadow_fb,
124 g_screen_width * g_screen_height);
125 SDL_UnlockYUVOverlay(plat_sdl_overlay);
126 SDL_DisplayYUVOverlay(plat_sdl_overlay, &dstrect);
127 }
128 else if (plat_sdl_gl_active) {
129 gl_flip(shadow_fb, g_screen_width, g_screen_height);
130 }
131 else {
132 // XXX: no locking, but should be fine with SDL_SWSURFACE?
133 SDL_Flip(plat_sdl_screen);
134 g_screen_ptr = plat_sdl_screen->pixels;
135 }
136}
137
138void plat_video_wait_vsync(void)
139{
140}
141
142void plat_video_menu_enter(int is_rom_loaded)
143{
144 plat_sdl_change_video_mode(g_menuscreen_w, g_menuscreen_h, 0);
d438a8dd 145 g_screen_ptr = shadow_fb;
636d5f25 146}
147
148void plat_video_menu_begin(void)
149{
150 if (plat_sdl_overlay != NULL || plat_sdl_gl_active) {
151 g_menuscreen_ptr = shadow_fb;
152 }
153 else {
154 SDL_LockSurface(plat_sdl_screen);
155 g_menuscreen_ptr = plat_sdl_screen->pixels;
156 }
157}
158
159void plat_video_menu_end(void)
160{
161 if (plat_sdl_overlay != NULL) {
162 SDL_Rect dstrect =
163 { 0, 0, plat_sdl_screen->w, plat_sdl_screen->h };
164
165 SDL_LockYUVOverlay(plat_sdl_overlay);
166 rgb565_to_uyvy(plat_sdl_overlay->pixels[0], shadow_fb,
167 g_menuscreen_w * g_menuscreen_h);
168 SDL_UnlockYUVOverlay(plat_sdl_overlay);
169
170 SDL_DisplayYUVOverlay(plat_sdl_overlay, &dstrect);
171 }
172 else if (plat_sdl_gl_active) {
173 gl_flip(g_menuscreen_ptr, g_menuscreen_w, g_menuscreen_h);
174 }
175 else {
176 SDL_UnlockSurface(plat_sdl_screen);
177 SDL_Flip(plat_sdl_screen);
178 }
179 g_menuscreen_ptr = NULL;
180
181}
182
183void plat_video_menu_leave(void)
184{
185}
186
187void plat_video_loop_prepare(void)
188{
189 plat_sdl_change_video_mode(g_screen_width, g_screen_height, 0);
190
191 if (plat_sdl_overlay != NULL || plat_sdl_gl_active) {
192 g_screen_ptr = shadow_fb;
193 }
194 else {
195 SDL_LockSurface(plat_sdl_screen);
196 g_screen_ptr = plat_sdl_screen->pixels;
197 }
198}
199
200void plat_early_init(void)
201{
202}
203
bec84f92 204static void plat_sdl_quit(void)
205{
206 // for now..
207 exit(1);
208}
209
636d5f25 210void plat_init(void)
211{
212 int shadow_size;
213 int ret;
214
215 ret = plat_sdl_init();
216 if (ret != 0)
217 exit(1);
218
bec84f92 219 plat_sdl_quit_cb = plat_sdl_quit;
220
fc11dd05 221 SDL_WM_SetCaption("PicoDrive " VERSION, NULL);
636d5f25 222
223 g_menuscreen_w = plat_sdl_screen->w;
224 g_menuscreen_h = plat_sdl_screen->h;
225 g_menuscreen_ptr = NULL;
226
227 shadow_size = g_menuscreen_w * g_menuscreen_h * 2;
228 if (shadow_size < 320 * 480 * 2)
229 shadow_size = 320 * 480 * 2;
230
231 shadow_fb = malloc(shadow_size);
232 g_menubg_ptr = malloc(shadow_size);
233 if (shadow_fb == NULL || g_menubg_ptr == NULL) {
234 fprintf(stderr, "OOM\n");
235 exit(1);
236 }
237
238 g_screen_width = 320;
239 g_screen_height = 240;
240 g_screen_ptr = shadow_fb;
241
242 in_sdl_init(in_sdl_defbinds, plat_sdl_event_handler);
243 in_probe();
244
245 bgr_to_uyvy_init();
246}
247
248void plat_finish(void)
249{
250 free(shadow_fb);
251 shadow_fb = NULL;
252 free(g_menubg_ptr);
253 g_menubg_ptr = NULL;
254 plat_sdl_finish();
255}