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1 | /***************************************************************************\r |
2 | draw.h - description\r |
3 | -------------------\r |
4 | begin : Sun Mar 08 2009\r |
5 | copyright : (C) 1999-2009 by Pete Bernert\r |
6 | web : www.pbernert.com \r |
7 | ***************************************************************************/\r |
8 | \r |
9 | /***************************************************************************\r |
10 | * *\r |
11 | * This program is free software; you can redistribute it and/or modify *\r |
12 | * it under the terms of the GNU General Public License as published by *\r |
13 | * the Free Software Foundation; either version 2 of the License, or *\r |
14 | * (at your option) any later version. See also the license.txt file for *\r |
15 | * additional informations. *\r |
16 | * *\r |
17 | ***************************************************************************/\r |
18 | \r |
19 | //*************************************************************************// \r |
20 | // History of changes:\r |
21 | //\r |
22 | // 2009/03/08 - Pete \r |
23 | // - generic cleanup for the Peops release\r |
24 | //\r |
25 | //*************************************************************************// \r |
26 | \r |
27 | #ifndef _GL_DRAW_H_\r |
28 | #define _GL_DRAW_H_\r |
29 | \r |
30 | \r |
31 | #ifdef __cplusplus\r |
32 | \r |
33 | extern "C" {\r |
34 | #endif\r |
35 | \r |
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36 | \r |
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37 | \r |
38 | // internally used defines\r |
39 | \r |
40 | #define GPUCOMMAND(x) ((x>>24) & 0xff)\r |
41 | #define RED(x) (x & 0xff)\r |
42 | #define BLUE(x) ((x>>16) & 0xff)\r |
43 | #define GREEN(x) ((x>>8) & 0xff)\r |
44 | #define COLOR(x) (x & 0xffffff)\r |
45 | \r |
46 | // prototypes\r |
47 | \r |
48 | #ifdef _WINDOWS\r |
49 | BOOL bSetupPixelFormat(HDC hDC);\r |
50 | #endif\r |
51 | \r |
52 | int GLinitialize();\r |
53 | void GLcleanup();\r |
54 | #ifdef _WINDOWS\r |
55 | BOOL offset2(void);\r |
56 | BOOL offset3(void);\r |
57 | BOOL offset4(void);\r |
58 | BOOL offsetline(void);\r |
59 | #else\r |
60 | unsigned short offset2(void);\r |
61 | unsigned short offset3(void);\r |
62 | unsigned short offset4(void);\r |
63 | unsigned short offsetline(void);\r |
64 | #endif\r |
65 | void offsetST(void);\r |
66 | void offsetBlk(void);\r |
67 | void offsetScreenUpload(long Position);\r |
68 | void assignTexture3(void);\r |
69 | void assignTexture4(void);\r |
70 | void assignTextureSprite(void);\r |
71 | void assignTextureVRAMWrite(void);\r |
72 | void SetOGLDisplaySettings (unsigned short DisplaySet);\r |
73 | void ReadConfig(void);\r |
74 | void WriteConfig(void);\r |
75 | void SetExtGLFuncs(void);\r |
76 | ///////////////////////////////////////////////////////////////////////\r |
77 | \r |
78 | #ifdef __cplusplus\r |
79 | }\r |
80 | #endif\r |
81 | \r |
82 | #endif // _GL_DRAW_H_\r |