ce879073 |
1 | /***************************************************************************\r |
2 | texture.c - description\r |
3 | -------------------\r |
4 | begin : Sun Mar 08 2009\r |
5 | copyright : (C) 1999-2009 by Pete Bernert\r |
6 | web : www.pbernert.com \r |
7 | ***************************************************************************/\r |
8 | \r |
9 | /***************************************************************************\r |
10 | * *\r |
11 | * This program is free software; you can redistribute it and/or modify *\r |
12 | * it under the terms of the GNU General Public License as published by *\r |
13 | * the Free Software Foundation; either version 2 of the License, or *\r |
14 | * (at your option) any later version. See also the license.txt file for *\r |
15 | * additional informations. *\r |
16 | * *\r |
17 | ***************************************************************************/\r |
18 | \r |
19 | //*************************************************************************// \r |
20 | // History of changes:\r |
21 | //\r |
22 | // 2009/03/08 - Pete \r |
23 | // - generic cleanup for the Peops release\r |
24 | //\r |
25 | //*************************************************************************// \r |
26 | \r |
27 | \r |
28 | ////////////////////////////////////////////////////////////////////////////////////\r |
29 | // Texture related functions are here !\r |
30 | //\r |
31 | // The texture handling is heart and soul of this gpu. The plugin was developed\r |
32 | // 1999, by this time no shaders were available. Since the psx gpu is making\r |
33 | // heavy use of CLUT (="color lookup tables", aka palettized textures), it was \r |
34 | // an interesting task to get those emulated at good speed on NV TNT cards \r |
35 | // (which was my major goal when I created the first "gpuPeteTNT"). Later cards \r |
36 | // (Geforce256) supported texture palettes by an OGL extension, but at some point\r |
37 | // this support was dropped again by gfx card vendors.\r |
38 | // Well, at least there is a certain advatage, if no texture palettes extension can\r |
39 | // be used: it is possible to modify the textures in any way, allowing "hi-res" \r |
40 | // textures and other tweaks.\r |
41 | //\r |
42 | // My main texture caching is kinda complex: the plugin is allocating "n" 256x256 textures,\r |
43 | // and it places small psx texture parts inside them. The plugin keeps track what \r |
44 | // part (with what palette) it had placed in which texture, so it can re-use this \r |
45 | // part again. The more ogl textures it can use, the better (of course the managing/\r |
46 | // searching will be slower, but everything is faster than uploading textures again\r |
47 | // and again to a gfx card). My first card (TNT1) had 16 MB Vram, and it worked\r |
48 | // well with many games, but I recommend nowadays 64 MB Vram to get a good speed.\r |
49 | //\r |
50 | // Sadly, there is also a second kind of texture cache needed, for "psx texture windows".\r |
51 | // Those are "repeated" textures, so a psx "texture window" needs to be put in \r |
52 | // a whole texture to use the GL_TEXTURE_WRAP_ features. This cache can get full very\r |
53 | // fast in games which are having an heavy "texture window" usage, like RRT4. As an \r |
54 | // alternative, this plugin can use the OGL "palette" extension on texture windows, \r |
55 | // if available. Nowadays also a fragment shader can easily be used to emulate\r |
56 | // texture wrapping in a texture atlas, so the main cache could hold the texture\r |
57 | // windows as well (that's what I am doing in the OGL2 plugin). But currently the\r |
58 | // OGL1 plugin is a "shader-free" zone, so heavy "texture window" games will cause\r |
59 | // much texture uploads.\r |
60 | //\r |
61 | // Some final advice: take care if you change things in here. I've removed my ASM\r |
62 | // handlers (they didn't cause much speed gain anyway) for readability/portability,\r |
63 | // but still the functions/data structures used here are easy to mess up. I guess it\r |
64 | // can be a pain in the ass to port the plugin to another byte order :)\r |
65 | //\r |
66 | ////////////////////////////////////////////////////////////////////////////////////\r |
67 | \r |
68 | #define _IN_TEXTURE\r |
69 | \r |
ce879073 |
70 | #include "gpuStdafx.h"\r |
7eadbf88 |
71 | \r |
ce879073 |
72 | #include "gpuDraw.h"\r |
73 | //#include "plugins.h"\r |
74 | #include "gpuExternals.h"\r |
75 | #include "gpuTexture.h"\r |
76 | #include "gpuPlugin.h"\r |
77 | #include "gpuPrim.h"\r |
13326d3e |
78 | \r |
ce879073 |
79 | #define CLUTCHK 0x00060000\r |
80 | #define CLUTSHIFT 17\r |
81 | \r |
82 | ////////////////////////////////////////////////////////////////////////\r |
83 | // texture conversion buffer .. \r |
84 | ////////////////////////////////////////////////////////////////////////\r |
85 | \r |
86 | GLubyte ubPaletteBuffer[256][4];\r |
87 | GLuint gTexMovieName=0;\r |
88 | GLuint gTexBlurName=0;\r |
89 | GLuint gTexFrameName=0;\r |
90 | int iTexGarbageCollection=1;\r |
91 | unsigned long dwTexPageComp=0;\r |
92 | int iVRamSize=0;\r |
ce879073 |
93 | int iClampType=GL_CLAMP_TO_EDGE;\r |
ce879073 |
94 | int iFilter = GL_LINEAR;\r |
95 | void (*LoadSubTexFn) (int,int,short,short);\r |
96 | unsigned long (*PalTexturedColourFn) (unsigned long);\r |
97 | \r |
98 | ////////////////////////////////////////////////////////////////////////\r |
99 | // defines\r |
100 | ////////////////////////////////////////////////////////////////////////\r |
101 | \r |
102 | #define PALCOL(x) PalTexturedColourFn (x)\r |
103 | \r |
104 | #define CSUBSIZE 2048\r |
105 | #define CSUBSIZEA 8192\r |
106 | #define CSUBSIZES 4096\r |
107 | \r |
108 | #define OFFA 0\r |
109 | #define OFFB 2048\r |
110 | #define OFFC 4096\r |
111 | #define OFFD 6144\r |
112 | \r |
113 | #define XOFFA 0\r |
114 | #define XOFFB 512\r |
115 | #define XOFFC 1024\r |
116 | #define XOFFD 1536\r |
117 | \r |
118 | #define SOFFA 0\r |
119 | #define SOFFB 1024\r |
120 | #define SOFFC 2048\r |
121 | #define SOFFD 3072\r |
122 | \r |
123 | #define MAXWNDTEXCACHE 128\r |
124 | \r |
125 | #define XCHECK(pos1,pos2) ((pos1.c[0]>=pos2.c[1])&&(pos1.c[1]<=pos2.c[0])&&(pos1.c[2]>=pos2.c[3])&&(pos1.c[3]<=pos2.c[2]))\r |
126 | #define INCHECK(pos2,pos1) ((pos1.c[0]<=pos2.c[0]) && (pos1.c[1]>=pos2.c[1]) && (pos1.c[2]<=pos2.c[2]) && (pos1.c[3]>=pos2.c[3]))\r |
127 | \r |
128 | ////////////////////////////////////////////////////////////////////////\r |
129 | \r |
677ea103 |
130 | unsigned char * CheckTextureInSubSCache(long TextureMode,unsigned long GivenClutId,unsigned short * pCache);\r |
ce879073 |
131 | void LoadSubTexturePageSort(int pageid, int mode, short cx, short cy);\r |
132 | void LoadPackedSubTexturePageSort(int pageid, int mode, short cx, short cy);\r |
133 | void DefineSubTextureSort(void);\r |
134 | \r |
135 | ////////////////////////////////////////////////////////////////////////\r |
136 | // some globals\r |
137 | ////////////////////////////////////////////////////////////////////////\r |
138 | \r |
139 | long GlobalTexturePage;\r |
140 | GLint XTexS;\r |
141 | GLint YTexS;\r |
142 | GLint DXTexS;\r |
143 | GLint DYTexS;\r |
144 | int iSortTexCnt=32;\r |
145 | BOOL bUseFastMdec=FALSE;\r |
146 | BOOL bUse15bitMdec=FALSE;\r |
147 | int iFrameTexType=0;\r |
148 | int iFrameReadType=0;\r |
149 | \r |
150 | unsigned long (*TCF[2]) (unsigned long);\r |
151 | unsigned short (*PTCF[2]) (unsigned short);\r |
152 | \r |
153 | ////////////////////////////////////////////////////////////////////////\r |
154 | // texture cache implementation\r |
155 | ////////////////////////////////////////////////////////////////////////\r |
156 | \r |
ce879073 |
157 | // "texture window" cache entry\r |
158 | \r |
159 | typedef struct textureWndCacheEntryTag\r |
160 | {\r |
161 | unsigned long ClutID;\r |
162 | short pageid;\r |
163 | short textureMode;\r |
164 | short Opaque;\r |
165 | short used;\r |
166 | EXLong pos;\r |
167 | GLuint texname;\r |
168 | } textureWndCacheEntry;\r |
169 | \r |
170 | // "standard texture" cache entry (12 byte per entry, as small as possible... we need lots of them)\r |
171 | \r |
172 | typedef struct textureSubCacheEntryTagS \r |
173 | {\r |
174 | unsigned long ClutID;\r |
175 | EXLong pos;\r |
677ea103 |
176 | unsigned char posTX;\r |
177 | unsigned char posTY;\r |
178 | unsigned char cTexID;\r |
179 | unsigned char Opaque;\r |
ce879073 |
180 | } textureSubCacheEntryS;\r |
181 | \r |
ce879073 |
182 | \r |
183 | //---------------------------------------------\r |
184 | \r |
185 | #define MAXTPAGES_MAX 64\r |
186 | #define MAXSORTTEX_MAX 196\r |
187 | \r |
188 | //---------------------------------------------\r |
189 | \r |
190 | textureWndCacheEntry wcWndtexStore[MAXWNDTEXCACHE];\r |
191 | textureSubCacheEntryS * pscSubtexStore[3][MAXTPAGES_MAX];\r |
192 | EXLong * pxSsubtexLeft [MAXSORTTEX_MAX];\r |
193 | GLuint uiStexturePage[MAXSORTTEX_MAX];\r |
194 | \r |
195 | unsigned short usLRUTexPage=0;\r |
196 | \r |
197 | int iMaxTexWnds=0;\r |
198 | int iTexWndTurn=0;\r |
199 | int iTexWndLimit=MAXWNDTEXCACHE/2;\r |
200 | \r |
201 | GLubyte * texturepart=NULL;\r |
202 | GLubyte * texturebuffer=NULL;\r |
203 | unsigned long g_x1,g_y1,g_x2,g_y2;\r |
677ea103 |
204 | unsigned char ubOpaqueDraw=0;\r |
ce879073 |
205 | \r |
206 | unsigned short MAXTPAGES = 32;\r |
207 | unsigned short CLUTMASK = 0x7fff;\r |
208 | unsigned short CLUTYMASK = 0x1ff;\r |
209 | unsigned short MAXSORTTEX = 196;\r |
210 | \r |
211 | ////////////////////////////////////////////////////////////////////////\r |
212 | // Texture color conversions... all my ASM funcs are removed for easier\r |
213 | // porting... and honestly: nowadays the speed gain would be pointless \r |
214 | ////////////////////////////////////////////////////////////////////////\r |
215 | \r |
216 | unsigned long XP8RGBA(unsigned long BGR)\r |
217 | {\r |
218 | if(!(BGR&0xffff)) return 0x50000000;\r |
219 | if(DrawSemiTrans && !(BGR&0x8000)) \r |
220 | {ubOpaqueDraw=1;return ((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff);}\r |
221 | return ((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff)|0xff000000;\r |
222 | }\r |
223 | \r |
224 | unsigned long XP8RGBAEx(unsigned long BGR)\r |
225 | {\r |
226 | if(!(BGR&0xffff)) return 0x03000000;\r |
227 | if(DrawSemiTrans && !(BGR&0x8000)) \r |
228 | {ubOpaqueDraw=1;return ((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff);}\r |
229 | return ((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff)|0xff000000;\r |
230 | }\r |
231 | \r |
232 | unsigned long CP8RGBA(unsigned long BGR)\r |
233 | {\r |
234 | unsigned long l;\r |
235 | if(!(BGR&0xffff)) return 0x50000000;\r |
236 | if(DrawSemiTrans && !(BGR&0x8000)) \r |
237 | {ubOpaqueDraw=1;return ((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff);}\r |
238 | l=((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff)|0xff000000;\r |
239 | if(l==0xffffff00) l=0xff000000;\r |
240 | return l;\r |
241 | }\r |
242 | \r |
243 | unsigned long CP8RGBAEx(unsigned long BGR)\r |
244 | {\r |
245 | unsigned long l;\r |
246 | if(!(BGR&0xffff)) return 0x03000000;\r |
247 | if(DrawSemiTrans && !(BGR&0x8000)) \r |
248 | {ubOpaqueDraw=1;return ((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff);}\r |
249 | l=((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff)|0xff000000;\r |
250 | if(l==0xffffff00) l=0xff000000;\r |
251 | return l;\r |
252 | }\r |
253 | \r |
254 | unsigned long XP8RGBA_0(unsigned long BGR)\r |
255 | {\r |
256 | if(!(BGR&0xffff)) return 0x50000000;\r |
257 | return ((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff)|0xff000000;\r |
258 | }\r |
259 | \r |
260 | unsigned long XP8RGBAEx_0(unsigned long BGR)\r |
261 | {\r |
262 | if(!(BGR&0xffff)) return 0x03000000;\r |
263 | return ((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff)|0xff000000;\r |
264 | }\r |
265 | \r |
266 | unsigned long XP8BGRA_0(unsigned long BGR)\r |
267 | {\r |
268 | if(!(BGR&0xffff)) return 0x50000000;\r |
269 | return ((((BGR>>7)&0xf8)|((BGR<<6)&0xf800)|((BGR<<19)&0xf80000))&0xffffff)|0xff000000;\r |
270 | }\r |
271 | \r |
272 | unsigned long XP8BGRAEx_0(unsigned long BGR)\r |
273 | {\r |
274 | if(!(BGR&0xffff)) return 0x03000000;\r |
275 | return ((((BGR>>7)&0xf8)|((BGR<<6)&0xf800)|((BGR<<19)&0xf80000))&0xffffff)|0xff000000;\r |
276 | }\r |
277 | \r |
278 | unsigned long CP8RGBA_0(unsigned long BGR)\r |
279 | {\r |
280 | unsigned long l;\r |
281 | \r |
282 | if(!(BGR&0xffff)) return 0x50000000;\r |
283 | l=((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff)|0xff000000;\r |
284 | if(l==0xfff8f800) l=0xff000000;\r |
285 | return l;\r |
286 | }\r |
287 | \r |
288 | unsigned long CP8RGBAEx_0(unsigned long BGR)\r |
289 | {\r |
290 | unsigned long l;\r |
291 | \r |
292 | if(!(BGR&0xffff)) return 0x03000000;\r |
293 | l=((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff)|0xff000000;\r |
294 | if(l==0xfff8f800) l=0xff000000;\r |
295 | return l;\r |
296 | }\r |
297 | \r |
298 | unsigned long CP8BGRA_0(unsigned long BGR)\r |
299 | {\r |
300 | unsigned long l;\r |
301 | \r |
302 | if(!(BGR&0xffff)) return 0x50000000;\r |
303 | l=((((BGR>>7)&0xf8)|((BGR<<6)&0xf800)|((BGR<<19)&0xf80000))&0xffffff)|0xff000000;\r |
304 | if(l==0xff00f8f8) l=0xff000000;\r |
305 | return l;\r |
306 | }\r |
307 | \r |
308 | unsigned long CP8BGRAEx_0(unsigned long BGR)\r |
309 | {\r |
310 | unsigned long l;\r |
311 | \r |
312 | if(!(BGR&0xffff)) return 0x03000000;\r |
313 | l=((((BGR>>7)&0xf8)|((BGR<<6)&0xf800)|((BGR<<19)&0xf80000))&0xffffff)|0xff000000;\r |
314 | if(l==0xff00f8f8) l=0xff000000;\r |
315 | return l;\r |
316 | }\r |
317 | \r |
318 | unsigned long XP8RGBA_1(unsigned long BGR)\r |
319 | {\r |
320 | if(!(BGR&0xffff)) return 0x50000000;\r |
321 | if(!(BGR&0x8000)) {ubOpaqueDraw=1;return ((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff);}\r |
322 | return ((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff)|0xff000000;\r |
323 | }\r |
324 | \r |
325 | unsigned long XP8RGBAEx_1(unsigned long BGR)\r |
326 | {\r |
327 | if(!(BGR&0xffff)) return 0x03000000;\r |
328 | if(!(BGR&0x8000)) {ubOpaqueDraw=1;return ((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff);}\r |
329 | return ((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff)|0xff000000;\r |
330 | }\r |
331 | \r |
332 | unsigned long XP8BGRA_1(unsigned long BGR)\r |
333 | {\r |
334 | if(!(BGR&0xffff)) return 0x50000000;\r |
335 | if(!(BGR&0x8000)) {ubOpaqueDraw=1;return ((((BGR>>7)&0xf8)|((BGR<<6)&0xf800)|((BGR<<19)&0xf80000))&0xffffff);}\r |
336 | return ((((BGR>>7)&0xf8)|((BGR<<6)&0xf800)|((BGR<<19)&0xf80000))&0xffffff)|0xff000000;\r |
337 | }\r |
338 | \r |
339 | unsigned long XP8BGRAEx_1(unsigned long BGR)\r |
340 | {\r |
341 | if(!(BGR&0xffff)) return 0x03000000;\r |
342 | if(!(BGR&0x8000)) {ubOpaqueDraw=1;return ((((BGR>>7)&0xf8)|((BGR<<6)&0xf800)|((BGR<<19)&0xf80000))&0xffffff);}\r |
343 | return ((((BGR>>7)&0xf8)|((BGR<<6)&0xf800)|((BGR<<19)&0xf80000))&0xffffff)|0xff000000;\r |
344 | }\r |
345 | \r |
346 | unsigned long P8RGBA(unsigned long BGR)\r |
347 | {\r |
348 | if(!(BGR&0xffff)) return 0;\r |
349 | return ((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff)|0xff000000;\r |
350 | }\r |
351 | \r |
352 | unsigned long P8BGRA(unsigned long BGR)\r |
353 | {\r |
354 | if(!(BGR&0xffff)) return 0;\r |
355 | return ((((BGR>>7)&0xf8)|((BGR<<6)&0xf800)|((BGR<<19)&0xf80000))&0xffffff)|0xff000000;\r |
356 | }\r |
357 | \r |
358 | unsigned short XP5RGBA(unsigned short BGR)\r |
359 | {\r |
360 | if(!BGR) return 0;\r |
361 | if(DrawSemiTrans && !(BGR&0x8000)) \r |
362 | {ubOpaqueDraw=1;return ((((BGR<<11))|((BGR>>9)&0x3e)|((BGR<<1)&0x7c0)));}\r |
363 | return ((((BGR<<11))|((BGR>>9)&0x3e)|((BGR<<1)&0x7c0)))|1;\r |
364 | }\r |
365 | \r |
366 | unsigned short XP5RGBA_0 (unsigned short BGR)\r |
367 | {\r |
368 | if(!BGR) return 0;\r |
369 | \r |
370 | return ((((BGR<<11))|((BGR>>9)&0x3e)|((BGR<<1)&0x7c0)))|1;\r |
371 | }\r |
372 | \r |
373 | unsigned short CP5RGBA_0 (unsigned short BGR)\r |
374 | {\r |
375 | unsigned short s;\r |
376 | \r |
377 | if(!BGR) return 0;\r |
378 | \r |
379 | s=((((BGR<<11))|((BGR>>9)&0x3e)|((BGR<<1)&0x7c0)))|1;\r |
380 | if(s==0x07ff) s=1;\r |
381 | return s;\r |
382 | }\r |
383 | \r |
384 | unsigned short XP5RGBA_1(unsigned short BGR)\r |
385 | {\r |
386 | if(!BGR) return 0;\r |
387 | if(!(BGR&0x8000)) \r |
388 | {ubOpaqueDraw=1;return ((((BGR<<11))|((BGR>>9)&0x3e)|((BGR<<1)&0x7c0)));}\r |
389 | return ((((BGR<<11))|((BGR>>9)&0x3e)|((BGR<<1)&0x7c0)))|1;\r |
390 | }\r |
391 | \r |
392 | unsigned short P5RGBA(unsigned short BGR)\r |
393 | {\r |
394 | if(!BGR) return 0;\r |
395 | return ((((BGR<<11))|((BGR>>9)&0x3e)|((BGR<<1)&0x7c0)))|1;\r |
396 | }\r |
397 | \r |
398 | unsigned short XP4RGBA(unsigned short BGR)\r |
399 | {\r |
400 | if(!BGR) return 6;\r |
401 | if(DrawSemiTrans && !(BGR&0x8000)) \r |
402 | {ubOpaqueDraw=1;return ((((BGR<<11))|((BGR>>9)&0x3e)|((BGR<<1)&0x7c0)));}\r |
403 | return (((((BGR&0x1e)<<11))|((BGR&0x7800)>>7)|((BGR&0x3c0)<<2)))|0xf;\r |
404 | }\r |
405 | \r |
406 | unsigned short XP4RGBA_0 (unsigned short BGR)\r |
407 | {\r |
408 | if(!BGR) return 6;\r |
409 | return (((((BGR&0x1e)<<11))|((BGR&0x7800)>>7)|((BGR&0x3c0)<<2)))|0xf;\r |
410 | }\r |
411 | \r |
412 | unsigned short CP4RGBA_0 (unsigned short BGR)\r |
413 | {\r |
414 | unsigned short s;\r |
415 | if(!BGR) return 6;\r |
416 | s=(((((BGR&0x1e)<<11))|((BGR&0x7800)>>7)|((BGR&0x3c0)<<2)))|0xf;\r |
417 | if(s==0x0fff) s=0x000f;\r |
418 | return s;\r |
419 | }\r |
420 | \r |
421 | unsigned short XP4RGBA_1(unsigned short BGR)\r |
422 | {\r |
423 | if(!BGR) return 6;\r |
424 | if(!(BGR&0x8000)) \r |
425 | {ubOpaqueDraw=1;return ((((BGR<<11))|((BGR>>9)&0x3e)|((BGR<<1)&0x7c0)));}\r |
426 | return (((((BGR&0x1e)<<11))|((BGR&0x7800)>>7)|((BGR&0x3c0)<<2)))|0xf;\r |
427 | }\r |
428 | \r |
429 | unsigned short P4RGBA(unsigned short BGR)\r |
430 | {\r |
431 | if(!BGR) return 0;\r |
432 | return (((((BGR&0x1e)<<11))|((BGR&0x7800)>>7)|((BGR&0x3c0)<<2)))|0xf;\r |
433 | }\r |
434 | \r |
435 | ////////////////////////////////////////////////////////////////////////\r |
436 | // CHECK TEXTURE MEM (on plugin startup)\r |
437 | ////////////////////////////////////////////////////////////////////////\r |
438 | \r |
439 | int iFTexA=512;\r |
440 | int iFTexB=512;\r |
441 | \r |
442 | void CheckTextureMemory(void)\r |
443 | {\r |
444 | GLboolean b;GLboolean * bDetail;\r |
445 | int i,iCnt,iRam=iVRamSize*1024*1024;\r |
677ea103 |
446 | int iTSize;char * p;\r |
ce879073 |
447 | \r |
448 | \r |
449 | if(iVRamSize)\r |
450 | {\r |
451 | int ts;\r |
452 | \r |
453 | iRam-=(iResX*iResY*8);\r |
454 | iRam-=(iResX*iResY*(iZBufferDepth/8));\r |
455 | \r |
456 | ts=4;\r |
457 | iSortTexCnt=iRam/(256*256*ts);\r |
458 | \r |
459 | if(iSortTexCnt>MAXSORTTEX) \r |
460 | {\r |
461 | iSortTexCnt=MAXSORTTEX-min(1,0);\r |
462 | }\r |
463 | else\r |
464 | {\r |
465 | iSortTexCnt-=3+min(1,0);\r |
466 | if(iSortTexCnt<8) iSortTexCnt=8;\r |
467 | }\r |
468 | \r |
469 | for(i=0;i<MAXSORTTEX;i++)\r |
470 | uiStexturePage[i]=0;\r |
471 | \r |
472 | return;\r |
473 | }\r |
474 | \r |
d2ec504b |
475 | #if 1\r |
476 | iSortTexCnt=MAXSORTTEX;\r |
477 | #else // below vram detector supposedly crashes some drivers\r |
ce879073 |
478 | \r |
479 | iTSize=256;\r |
677ea103 |
480 | p=(char *)malloc(iTSize*iTSize*4);\r |
ce879073 |
481 | \r |
482 | iCnt=0;\r |
483 | glGenTextures(MAXSORTTEX,uiStexturePage);\r |
484 | for(i=0;i<MAXSORTTEX;i++)\r |
485 | {\r |
486 | glBindTexture(GL_TEXTURE_2D,uiStexturePage[i]);\r |
487 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, iClampType);\r |
488 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, iClampType);\r |
489 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, iFilter);\r |
490 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, iFilter);\r |
491 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, iTSize, iTSize, 0,GL_RGBA, GL_UNSIGNED_BYTE, p);\r |
492 | }\r |
493 | glBindTexture(GL_TEXTURE_2D,0);\r |
494 | \r |
495 | free(p);\r |
496 | \r |
497 | bDetail=(GLboolean*)malloc(MAXSORTTEX*sizeof(GLboolean));\r |
498 | memset(bDetail,0,MAXSORTTEX*sizeof(GLboolean));\r |
499 | \r |
500 | glDeleteTextures(MAXSORTTEX,uiStexturePage);\r |
501 | \r |
502 | for(i=0;i<MAXSORTTEX;i++)\r |
503 | {\r |
504 | if(bDetail[i]) iCnt++;\r |
505 | uiStexturePage[i]=0;\r |
506 | }\r |
507 | \r |
508 | free(bDetail);\r |
509 | \r |
510 | if(b) iSortTexCnt=MAXSORTTEX-min(1,0);\r |
511 | else iSortTexCnt=iCnt-3+min(1,0); // place for menu&texwnd\r |
512 | \r |
513 | if(iSortTexCnt<8) iSortTexCnt=8;\r |
d2ec504b |
514 | #endif\r |
ce879073 |
515 | } \r |
516 | \r |
517 | ////////////////////////////////////////////////////////////////////////\r |
518 | // Main init of textures\r |
519 | ////////////////////////////////////////////////////////////////////////\r |
520 | \r |
521 | void InitializeTextureStore() \r |
522 | {\r |
523 | int i,j;\r |
524 | \r |
525 | if(iGPUHeight==1024)\r |
526 | {\r |
527 | MAXTPAGES = 64;\r |
528 | CLUTMASK = 0xffff;\r |
529 | CLUTYMASK = 0x3ff;\r |
530 | MAXSORTTEX = 128;\r |
531 | iTexGarbageCollection=0;\r |
532 | }\r |
533 | else\r |
534 | {\r |
535 | MAXTPAGES = 32;\r |
536 | CLUTMASK = 0x7fff;\r |
537 | CLUTYMASK = 0x1ff;\r |
538 | MAXSORTTEX = 196;\r |
539 | }\r |
540 | \r |
541 | memset(vertex,0,4*sizeof(OGLVertex)); // init vertices\r |
542 | \r |
543 | gTexName=0; // init main tex name\r |
544 | \r |
545 | iTexWndLimit=MAXWNDTEXCACHE;\r |
546 | /* if(!iUsePalTextures) */iTexWndLimit/=2;\r |
547 | \r |
548 | memset(wcWndtexStore,0,sizeof(textureWndCacheEntry)*\r |
549 | MAXWNDTEXCACHE);\r |
550 | texturepart=(GLubyte *)malloc(256*256*4);\r |
551 | memset(texturepart,0,256*256*4);\r |
552 | texturebuffer=NULL;\r |
553 | \r |
554 | for(i=0;i<3;i++) // -> info for 32*3\r |
555 | for(j=0;j<MAXTPAGES;j++)\r |
556 | { \r |
557 | pscSubtexStore[i][j]=(textureSubCacheEntryS *)malloc(CSUBSIZES*sizeof(textureSubCacheEntryS));\r |
558 | memset(pscSubtexStore[i][j],0,CSUBSIZES*sizeof(textureSubCacheEntryS));\r |
559 | }\r |
560 | for(i=0;i<MAXSORTTEX;i++) // -> info 0..511\r |
561 | {\r |
562 | pxSsubtexLeft[i]=(EXLong *)malloc(CSUBSIZE*sizeof(EXLong));\r |
563 | memset(pxSsubtexLeft[i],0,CSUBSIZE*sizeof(EXLong));\r |
564 | uiStexturePage[i]=0;\r |
565 | }\r |
566 | }\r |
567 | \r |
568 | ////////////////////////////////////////////////////////////////////////\r |
569 | // Clean up on exit\r |
570 | ////////////////////////////////////////////////////////////////////////\r |
571 | \r |
572 | void CleanupTextureStore() \r |
573 | {\r |
574 | int i,j;textureWndCacheEntry * tsx;\r |
575 | //----------------------------------------------------//\r |
576 | glBindTexture(GL_TEXTURE_2D,0);\r |
9f58cabb |
577 | glError();\r |
ce879073 |
578 | //----------------------------------------------------//\r |
579 | free(texturepart); // free tex part\r |
580 | texturepart=0;\r |
581 | if(texturebuffer)\r |
582 | {\r |
583 | free(texturebuffer);\r |
584 | texturebuffer=0;\r |
585 | }\r |
586 | //----------------------------------------------------//\r |
587 | tsx=wcWndtexStore; // loop tex window cache\r |
588 | for(i=0;i<MAXWNDTEXCACHE;i++,tsx++)\r |
589 | {\r |
590 | if(tsx->texname) // -> some tex?\r |
591 | glDeleteTextures(1,&tsx->texname); // --> delete it\r |
9f58cabb |
592 | glError();\r |
ce879073 |
593 | }\r |
594 | iMaxTexWnds=0; // no more tex wnds\r |
595 | //----------------------------------------------------//\r |
596 | if(gTexMovieName!=0) // some movie tex?\r |
597 | glDeleteTextures(1, &gTexMovieName); // -> delete it\r |
9f58cabb |
598 | glError();\r |
ce879073 |
599 | gTexMovieName=0; // no more movie tex\r |
600 | //----------------------------------------------------//\r |
601 | if(gTexFrameName!=0) // some 15bit framebuffer tex?\r |
602 | glDeleteTextures(1, &gTexFrameName); // -> delete it\r |
9f58cabb |
603 | glError();\r |
ce879073 |
604 | gTexFrameName=0; // no more movie tex\r |
605 | //----------------------------------------------------//\r |
606 | if(gTexBlurName!=0) // some 15bit framebuffer tex?\r |
607 | glDeleteTextures(1, &gTexBlurName); // -> delete it\r |
9f58cabb |
608 | glError();\r |
ce879073 |
609 | gTexBlurName=0; // no more movie tex\r |
610 | //----------------------------------------------------//\r |
611 | for(i=0;i<3;i++) // -> loop\r |
612 | for(j=0;j<MAXTPAGES;j++) // loop tex pages\r |
613 | {\r |
614 | free(pscSubtexStore[i][j]); // -> clean mem\r |
2ea6b470 |
615 | pscSubtexStore[i][j]=0;\r |
ce879073 |
616 | }\r |
617 | for(i=0;i<MAXSORTTEX;i++)\r |
618 | {\r |
619 | if(uiStexturePage[i]) // --> tex used ?\r |
620 | {\r |
621 | glDeleteTextures(1,&uiStexturePage[i]);\r |
9f58cabb |
622 | glError();\r |
ce879073 |
623 | uiStexturePage[i]=0; // --> delete it\r |
624 | }\r |
625 | free(pxSsubtexLeft[i]); // -> clean mem\r |
2ea6b470 |
626 | pxSsubtexLeft[i]=0;\r |
ce879073 |
627 | }\r |
628 | //----------------------------------------------------//\r |
629 | }\r |
630 | \r |
631 | ////////////////////////////////////////////////////////////////////////\r |
632 | // Reset textures in game...\r |
633 | ////////////////////////////////////////////////////////////////////////\r |
634 | \r |
635 | void ResetTextureArea(BOOL bDelTex)\r |
636 | {\r |
637 | int i,j;textureSubCacheEntryS * tss;EXLong * lu;\r |
638 | textureWndCacheEntry * tsx;\r |
639 | //----------------------------------------------------//\r |
640 | \r |
641 | dwTexPageComp=0;\r |
642 | \r |
643 | //----------------------------------------------------//\r |
9f58cabb |
644 | if(bDelTex) {glBindTexture(GL_TEXTURE_2D,0); glError();gTexName=0;}\r |
ce879073 |
645 | //----------------------------------------------------//\r |
646 | tsx=wcWndtexStore;\r |
647 | for(i=0;i<MAXWNDTEXCACHE;i++,tsx++)\r |
648 | {\r |
649 | tsx->used=0;\r |
650 | if(bDelTex && tsx->texname)\r |
651 | {\r |
9f58cabb |
652 | glDeleteTextures(1,&tsx->texname); glError();\r |
ce879073 |
653 | tsx->texname=0;\r |
654 | }\r |
655 | }\r |
656 | iMaxTexWnds=0;\r |
657 | //----------------------------------------------------//\r |
658 | \r |
659 | for(i=0;i<3;i++)\r |
660 | for(j=0;j<MAXTPAGES;j++)\r |
661 | {\r |
662 | tss=pscSubtexStore[i][j];\r |
663 | (tss+SOFFA)->pos.l=0;\r |
664 | (tss+SOFFB)->pos.l=0;\r |
665 | (tss+SOFFC)->pos.l=0;\r |
666 | (tss+SOFFD)->pos.l=0;\r |
667 | }\r |
668 | \r |
669 | for(i=0;i<iSortTexCnt;i++)\r |
670 | {\r |
671 | lu=pxSsubtexLeft[i];\r |
672 | lu->l=0;\r |
673 | if(bDelTex && uiStexturePage[i])\r |
9f58cabb |
674 | {glDeleteTextures(1,&uiStexturePage[i]); glError();uiStexturePage[i]=0;}\r |
ce879073 |
675 | }\r |
676 | }\r |
677 | \r |
678 | \r |
679 | ////////////////////////////////////////////////////////////////////////\r |
680 | // Invalidate tex windows\r |
681 | ////////////////////////////////////////////////////////////////////////\r |
682 | \r |
683 | void InvalidateWndTextureArea(long X,long Y,long W, long H)\r |
684 | {\r |
685 | int i,px1,px2,py1,py2,iYM=1;\r |
686 | textureWndCacheEntry * tsw=wcWndtexStore;\r |
687 | \r |
688 | W+=X-1; \r |
689 | H+=Y-1;\r |
690 | if(X<0) X=0;if(X>1023) X=1023;\r |
691 | if(W<0) W=0;if(W>1023) W=1023;\r |
692 | if(Y<0) Y=0;if(Y>iGPUHeightMask) Y=iGPUHeightMask;\r |
693 | if(H<0) H=0;if(H>iGPUHeightMask) H=iGPUHeightMask;\r |
694 | W++;H++;\r |
695 | \r |
696 | if(iGPUHeight==1024) iYM=3;\r |
697 | \r |
698 | py1=min(iYM,Y>>8);\r |
699 | py2=min(iYM,H>>8); // y: 0 or 1\r |
700 | \r |
701 | px1=max(0,(X>>6));\r |
702 | px2=min(15,(W>>6));\r |
703 | \r |
704 | if(py1==py2)\r |
705 | {\r |
706 | py1=py1<<4;px1+=py1;px2+=py1; // change to 0-31\r |
707 | for(i=0;i<iMaxTexWnds;i++,tsw++)\r |
708 | {\r |
709 | if(tsw->used)\r |
710 | {\r |
711 | if(tsw->pageid>=px1 && tsw->pageid<=px2)\r |
712 | {\r |
713 | tsw->used=0;\r |
714 | }\r |
715 | }\r |
716 | }\r |
717 | }\r |
718 | else\r |
719 | {\r |
720 | py1=px1+16;py2=px2+16;\r |
721 | for(i=0;i<iMaxTexWnds;i++,tsw++)\r |
722 | {\r |
723 | if(tsw->used)\r |
724 | {\r |
725 | if((tsw->pageid>=px1 && tsw->pageid<=px2) ||\r |
726 | (tsw->pageid>=py1 && tsw->pageid<=py2))\r |
727 | {\r |
728 | tsw->used=0;\r |
729 | }\r |
730 | }\r |
731 | }\r |
732 | }\r |
733 | \r |
734 | // adjust tex window count\r |
735 | tsw=wcWndtexStore+iMaxTexWnds-1;\r |
736 | while(iMaxTexWnds && !tsw->used) {iMaxTexWnds--;tsw--;}\r |
737 | }\r |
738 | \r |
739 | \r |
740 | \r |
741 | ////////////////////////////////////////////////////////////////////////\r |
742 | // same for sort textures\r |
743 | ////////////////////////////////////////////////////////////////////////\r |
744 | \r |
745 | void MarkFree(textureSubCacheEntryS * tsx)\r |
746 | {\r |
747 | EXLong * ul, * uls;\r |
677ea103 |
748 | int j,iMax;unsigned char x1,y1,dx,dy;\r |
ce879073 |
749 | \r |
750 | uls=pxSsubtexLeft[tsx->cTexID];\r |
751 | iMax=uls->l;ul=uls+1;\r |
752 | \r |
753 | if(!iMax) return;\r |
754 | \r |
755 | for(j=0;j<iMax;j++,ul++)\r |
756 | if(ul->l==0xffffffff) break;\r |
757 | \r |
758 | if(j<CSUBSIZE-2)\r |
759 | {\r |
760 | if(j==iMax) uls->l=uls->l+1;\r |
761 | \r |
762 | x1=tsx->posTX;dx=tsx->pos.c[2]-tsx->pos.c[3];\r |
763 | if(tsx->posTX) {x1--;dx+=3;}\r |
764 | y1=tsx->posTY;dy=tsx->pos.c[0]-tsx->pos.c[1];\r |
765 | if(tsx->posTY) {y1--;dy+=3;}\r |
766 | \r |
767 | ul->c[3]=x1;\r |
768 | ul->c[2]=dx;\r |
769 | ul->c[1]=y1;\r |
770 | ul->c[0]=dy;\r |
771 | }\r |
772 | }\r |
773 | \r |
774 | void InvalidateSubSTextureArea(long X,long Y,long W, long H)\r |
775 | {\r |
776 | int i,j,k,iMax,px,py,px1,px2,py1,py2,iYM=1;\r |
777 | EXLong npos;textureSubCacheEntryS * tsb;\r |
778 | long x1,x2,y1,y2,xa,sw;\r |
779 | \r |
780 | W+=X-1; \r |
781 | H+=Y-1;\r |
782 | if(X<0) X=0;if(X>1023) X=1023;\r |
783 | if(W<0) W=0;if(W>1023) W=1023;\r |
784 | if(Y<0) Y=0;if(Y>iGPUHeightMask) Y=iGPUHeightMask;\r |
785 | if(H<0) H=0;if(H>iGPUHeightMask) H=iGPUHeightMask;\r |
786 | W++;H++;\r |
787 | \r |
788 | if(iGPUHeight==1024) iYM=3;\r |
789 | \r |
790 | py1=min(iYM,Y>>8);\r |
791 | py2=min(iYM,H>>8); // y: 0 or 1\r |
792 | px1=max(0,(X>>6)-3); \r |
793 | px2=min(15,(W>>6)+3); // x: 0-15\r |
794 | \r |
795 | for(py=py1;py<=py2;py++)\r |
796 | {\r |
797 | j=(py<<4)+px1; // get page\r |
798 | \r |
799 | y1=py*256;y2=y1+255;\r |
800 | \r |
801 | if(H<y1) continue;\r |
802 | if(Y>y2) continue;\r |
803 | \r |
804 | if(Y>y1) y1=Y;\r |
805 | if(H<y2) y2=H;\r |
806 | if(y2<y1) {sw=y1;y1=y2;y2=sw;}\r |
807 | y1=((y1%256)<<8);\r |
808 | y2=(y2%256);\r |
809 | \r |
810 | for(px=px1;px<=px2;px++,j++)\r |
811 | {\r |
812 | for(k=0;k<3;k++)\r |
813 | {\r |
814 | xa=x1=px<<6;\r |
815 | if(W<x1) continue;\r |
816 | x2=x1+(64<<k)-1;\r |
817 | if(X>x2) continue;\r |
818 | \r |
819 | if(X>x1) x1=X;\r |
820 | if(W<x2) x2=W;\r |
821 | if(x2<x1) {sw=x1;x1=x2;x2=sw;}\r |
822 | \r |
823 | if (dwGPUVersion == 2)\r |
824 | npos.l=0x00ff00ff;\r |
825 | else\r |
826 | npos.l=((x1-xa)<<(26-k))|((x2-xa)<<(18-k))|y1|y2;\r |
827 | \r |
828 | {\r |
829 | tsb=pscSubtexStore[k][j]+SOFFA;iMax=tsb->pos.l;tsb++;\r |
830 | for(i=0;i<iMax;i++,tsb++)\r |
831 | if(tsb->ClutID && XCHECK(tsb->pos,npos)) {tsb->ClutID=0;MarkFree(tsb);}\r |
832 | \r |
833 | // if(npos.l & 0x00800000)\r |
834 | {\r |
835 | tsb=pscSubtexStore[k][j]+SOFFB;iMax=tsb->pos.l;tsb++;\r |
836 | for(i=0;i<iMax;i++,tsb++)\r |
837 | if(tsb->ClutID && XCHECK(tsb->pos,npos)) {tsb->ClutID=0;MarkFree(tsb);}\r |
838 | }\r |
839 | \r |
840 | // if(npos.l & 0x00000080)\r |
841 | {\r |
842 | tsb=pscSubtexStore[k][j]+SOFFC;iMax=tsb->pos.l;tsb++;\r |
843 | for(i=0;i<iMax;i++,tsb++)\r |
844 | if(tsb->ClutID && XCHECK(tsb->pos,npos)) {tsb->ClutID=0;MarkFree(tsb);}\r |
845 | }\r |
846 | \r |
847 | // if(npos.l & 0x00800080)\r |
848 | {\r |
849 | tsb=pscSubtexStore[k][j]+SOFFD;iMax=tsb->pos.l;tsb++;\r |
850 | for(i=0;i<iMax;i++,tsb++)\r |
851 | if(tsb->ClutID && XCHECK(tsb->pos,npos)) {tsb->ClutID=0;MarkFree(tsb);}\r |
852 | }\r |
853 | }\r |
854 | }\r |
855 | }\r |
856 | }\r |
857 | }\r |
858 | \r |
859 | ////////////////////////////////////////////////////////////////////////\r |
860 | // Invalidate some parts of cache: main routine\r |
861 | ////////////////////////////////////////////////////////////////////////\r |
862 | \r |
863 | void InvalidateTextureAreaEx(void)\r |
864 | {\r |
865 | short W=sxmax-sxmin;\r |
866 | short H=symax-symin;\r |
867 | \r |
868 | if(W==0 && H==0) return;\r |
869 | \r |
870 | if(iMaxTexWnds) \r |
871 | InvalidateWndTextureArea(sxmin,symin,W,H);\r |
872 | \r |
873 | InvalidateSubSTextureArea(sxmin,symin,W,H);\r |
874 | }\r |
875 | \r |
876 | ////////////////////////////////////////////////////////////////////////\r |
877 | \r |
878 | void InvalidateTextureArea(long X,long Y,long W, long H)\r |
879 | {\r |
880 | if(W==0 && H==0) return;\r |
881 | \r |
882 | if(iMaxTexWnds) InvalidateWndTextureArea(X,Y,W,H); \r |
883 | \r |
884 | InvalidateSubSTextureArea(X,Y,W,H);\r |
885 | }\r |
886 | \r |
887 | \r |
888 | ////////////////////////////////////////////////////////////////////////\r |
889 | // tex window: define\r |
890 | ////////////////////////////////////////////////////////////////////////\r |
891 | \r |
892 | void DefineTextureWnd(void)\r |
893 | {\r |
894 | if(gTexName==0)\r |
895 | glGenTextures(1, &gTexName);\r |
9f58cabb |
896 | glError();\r |
ce879073 |
897 | glBindTexture(GL_TEXTURE_2D, gTexName);\r |
9f58cabb |
898 | glError();\r |
ce879073 |
899 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);\r |
900 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);\r |
9f58cabb |
901 | glError(); \r |
ce879073 |
902 | {\r |
903 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, iFilter);\r |
904 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, iFilter);\r |
9f58cabb |
905 | glError();\r |
ce879073 |
906 | }\r |
907 | \r |
908 | glTexImage2D(GL_TEXTURE_2D, 0,GL_RGBA, \r |
909 | TWin.Position.x1, \r |
910 | TWin.Position.y1, \r |
911 | 0, GL_RGBA, GL_UNSIGNED_BYTE, texturepart);\r |
9f58cabb |
912 | glError();\r |
913 | //LOGE("DefineTextureWnd x:%d y:%d",TWin.Position.x1,TWin.Position.y1);\r |
914 | \r |
ce879073 |
915 | }\r |
916 | \r |
917 | ////////////////////////////////////////////////////////////////////////\r |
918 | // tex window: load packed stretch\r |
919 | ////////////////////////////////////////////////////////////////////////\r |
920 | \r |
921 | void LoadStretchPackedWndTexturePage(int pageid, int mode, short cx, short cy)\r |
922 | {\r |
923 | unsigned long start,row,column,j,sxh,sxm,ldx,ldy,ldxo;\r |
924 | unsigned int palstart;\r |
925 | unsigned short *px,*pa,*ta;\r |
677ea103 |
926 | unsigned char *cSRCPtr,*cOSRCPtr;\r |
ce879073 |
927 | unsigned short *wSRCPtr,*wOSRCPtr;\r |
928 | unsigned long LineOffset;unsigned short s;\r |
929 | int pmult=pageid/16;\r |
930 | unsigned short (*LPTCOL)(unsigned short);\r |
931 | \r |
932 | LPTCOL=PTCF[DrawSemiTrans];\r |
933 | \r |
934 | ldxo=TWin.Position.x1-TWin.OPosition.x1;\r |
935 | ldy =TWin.Position.y1-TWin.OPosition.y1;\r |
936 | \r |
937 | pa=px=(unsigned short *)ubPaletteBuffer;\r |
938 | ta=(unsigned short *)texturepart;\r |
939 | palstart=cx+(cy*1024);\r |
940 | \r |
941 | ubOpaqueDraw=0;\r |
942 | \r |
943 | switch(mode)\r |
944 | {\r |
945 | //--------------------------------------------------// \r |
946 | // 4bit texture load ..\r |
947 | case 0:\r |
948 | if(GlobalTextIL)\r |
949 | {\r |
950 | unsigned int TXV,TXU,n_xi,n_yi;\r |
951 | \r |
952 | wSRCPtr=psxVuw+palstart;\r |
953 | for(row=0;row<16;row++)\r |
954 | *px++=LPTCOL(*wSRCPtr++);\r |
955 | \r |
956 | column=g_y2-ldy;\r |
957 | for(TXV=g_y1;TXV<=column;TXV++)\r |
958 | {\r |
959 | ldx=ldxo;\r |
960 | for(TXU=g_x1;TXU<=g_x2-ldxo;TXU++)\r |
961 | {\r |
962 | n_xi = ( ( TXU >> 2 ) & ~0x3c ) + ( ( TXV << 2 ) & 0x3c );\r |
963 | n_yi = ( TXV & ~0xf ) + ( ( TXU >> 4 ) & 0xf );\r |
964 | \r |
965 | s=*(pa+((*( psxVuw + ((GlobalTextAddrY + n_yi)*1024) + GlobalTextAddrX + n_xi ) >> ( ( TXU & 0x03 ) << 2 ) ) & 0x0f ));\r |
966 | *ta++=s;\r |
967 | \r |
968 | if(ldx) {*ta++=s;ldx--;}\r |
969 | }\r |
970 | \r |
971 | if(ldy) \r |
972 | {ldy--;\r |
973 | for(TXU=g_x1;TXU<=g_x2;TXU++)\r |
974 | *ta++=*(ta-(g_x2-g_x1));\r |
975 | }\r |
976 | }\r |
977 | \r |
978 | DefineTextureWnd();\r |
979 | \r |
980 | break;\r |
981 | }\r |
982 | \r |
983 | \r |
984 | start=((pageid-16*pmult)*128)+256*2048*pmult;\r |
985 | \r |
986 | // convert CLUT to 32bits .. and then use THAT as a lookup table\r |
987 | \r |
988 | wSRCPtr=psxVuw+palstart;\r |
989 | for(row=0;row<16;row++)\r |
990 | *px++=LPTCOL(*wSRCPtr++);\r |
991 | \r |
992 | sxm=g_x1&1;sxh=g_x1>>1;\r |
993 | if(sxm) j=g_x1+1; else j=g_x1;\r |
994 | cSRCPtr = psxVub + start + (2048*g_y1) + sxh;\r |
995 | for(column=g_y1;column<=g_y2;column++)\r |
996 | {\r |
997 | cOSRCPtr=cSRCPtr;ldx=ldxo;\r |
998 | if(sxm) *ta++=*(pa+((*cSRCPtr++ >> 4) & 0xF));\r |
999 | \r |
1000 | for(row=j;row<=g_x2-ldxo;row++)\r |
1001 | {\r |
1002 | s=*(pa+(*cSRCPtr & 0xF));\r |
1003 | *ta++=s;\r |
1004 | if(ldx) {*ta++=s;ldx--;}\r |
1005 | row++;\r |
1006 | if(row<=g_x2-ldxo) \r |
1007 | {\r |
1008 | s=*(pa+((*cSRCPtr >> 4) & 0xF));\r |
1009 | *ta++=s; \r |
1010 | if(ldx) {*ta++=s;ldx--;}\r |
1011 | }\r |
1012 | cSRCPtr++;\r |
1013 | }\r |
1014 | \r |
1015 | if(ldy && column&1) \r |
1016 | {ldy--;cSRCPtr = cOSRCPtr;}\r |
1017 | else cSRCPtr = psxVub + start + (2048*(column+1)) + sxh;\r |
1018 | }\r |
1019 | \r |
1020 | DefineTextureWnd();\r |
1021 | break;\r |
1022 | //--------------------------------------------------// \r |
1023 | // 8bit texture load ..\r |
1024 | case 1:\r |
1025 | if(GlobalTextIL)\r |
1026 | {\r |
1027 | unsigned int TXV,TXU,n_xi,n_yi;\r |
1028 | \r |
1029 | wSRCPtr=psxVuw+palstart;\r |
1030 | for(row=0;row<256;row++)\r |
1031 | *px++=LPTCOL(*wSRCPtr++);\r |
1032 | \r |
1033 | column=g_y2-ldy;\r |
1034 | for(TXV=g_y1;TXV<=column;TXV++)\r |
1035 | {\r |
1036 | ldx=ldxo;\r |
1037 | for(TXU=g_x1;TXU<=g_x2-ldxo;TXU++)\r |
1038 | {\r |
1039 | n_xi = ( ( TXU >> 1 ) & ~0x78 ) + ( ( TXU << 2 ) & 0x40 ) + ( ( TXV << 3 ) & 0x38 );\r |
1040 | n_yi = ( TXV & ~0x7 ) + ( ( TXU >> 5 ) & 0x7 );\r |
1041 | \r |
1042 | s=*(pa+((*( psxVuw + ((GlobalTextAddrY + n_yi)*1024) + GlobalTextAddrX + n_xi ) >> ( ( TXU & 0x01 ) << 3 ) ) & 0xff));\r |
1043 | \r |
1044 | *ta++=s;\r |
1045 | if(ldx) {*ta++=s;ldx--;}\r |
1046 | }\r |
1047 | \r |
1048 | if(ldy) \r |
1049 | {ldy--;\r |
1050 | for(TXU=g_x1;TXU<=g_x2;TXU++)\r |
1051 | *ta++=*(ta-(g_x2-g_x1));\r |
1052 | }\r |
1053 | \r |
1054 | }\r |
1055 | \r |
1056 | DefineTextureWnd();\r |
1057 | \r |
1058 | break;\r |
1059 | }\r |
1060 | \r |
1061 | start=((pageid-16*pmult)*128)+256*2048*pmult;\r |
1062 | \r |
1063 | // not using a lookup table here... speeds up smaller texture areas\r |
1064 | cSRCPtr = psxVub + start + (2048*g_y1) + g_x1;\r |
1065 | LineOffset = 2048 - (g_x2-g_x1+1) +ldxo; \r |
1066 | \r |
1067 | for(column=g_y1;column<=g_y2;column++)\r |
1068 | {\r |
1069 | cOSRCPtr=cSRCPtr;ldx=ldxo;\r |
1070 | for(row=g_x1;row<=g_x2-ldxo;row++)\r |
1071 | {\r |
1072 | s=LPTCOL(psxVuw[palstart+ *cSRCPtr++]);\r |
1073 | *ta++=s;\r |
1074 | if(ldx) {*ta++=s;ldx--;}\r |
1075 | }\r |
1076 | if(ldy && column&1) {ldy--;cSRCPtr=cOSRCPtr;}\r |
1077 | else cSRCPtr+=LineOffset;\r |
1078 | }\r |
1079 | \r |
1080 | DefineTextureWnd();\r |
1081 | break;\r |
1082 | //--------------------------------------------------// \r |
1083 | // 16bit texture load ..\r |
1084 | case 2:\r |
1085 | start=((pageid-16*pmult)*64)+256*1024*pmult;\r |
1086 | wSRCPtr = psxVuw + start + (1024*g_y1) + g_x1;\r |
1087 | LineOffset = 1024 - (g_x2-g_x1+1) +ldxo; \r |
1088 | \r |
1089 | for(column=g_y1;column<=g_y2;column++)\r |
1090 | {\r |
1091 | wOSRCPtr=wSRCPtr;ldx=ldxo;\r |
1092 | for(row=g_x1;row<=g_x2-ldxo;row++)\r |
1093 | {\r |
1094 | s=LPTCOL(*wSRCPtr++);\r |
1095 | *ta++=s;\r |
1096 | if(ldx) {*ta++=s;ldx--;}\r |
1097 | }\r |
1098 | if(ldy && column&1) {ldy--;wSRCPtr=wOSRCPtr;}\r |
1099 | else wSRCPtr+=LineOffset;\r |
1100 | }\r |
1101 | \r |
1102 | DefineTextureWnd();\r |
1103 | break;\r |
1104 | //--------------------------------------------------// \r |
1105 | // others are not possible !\r |
1106 | }\r |
1107 | }\r |
1108 | \r |
1109 | ////////////////////////////////////////////////////////////////////////\r |
1110 | // tex window: load stretched\r |
1111 | ////////////////////////////////////////////////////////////////////////\r |
1112 | \r |
1113 | void LoadStretchWndTexturePage(int pageid, int mode, short cx, short cy)\r |
1114 | {\r |
1115 | unsigned long start,row,column,j,sxh,sxm,ldx,ldy,ldxo,s;\r |
1116 | unsigned int palstart;\r |
1117 | unsigned long *px,*pa,*ta;\r |
677ea103 |
1118 | unsigned char *cSRCPtr,*cOSRCPtr;\r |
ce879073 |
1119 | unsigned short *wSRCPtr,*wOSRCPtr;\r |
1120 | unsigned long LineOffset;\r |
1121 | int pmult=pageid/16;\r |
1122 | unsigned long (*LTCOL)(unsigned long);\r |
1123 | \r |
1124 | LTCOL=TCF[DrawSemiTrans];\r |
1125 | \r |
1126 | ldxo=TWin.Position.x1-TWin.OPosition.x1;\r |
1127 | ldy =TWin.Position.y1-TWin.OPosition.y1;\r |
1128 | \r |
1129 | pa=px=(unsigned long *)ubPaletteBuffer;\r |
1130 | ta=(unsigned long *)texturepart;\r |
1131 | palstart=cx+(cy*1024);\r |
1132 | \r |
1133 | ubOpaqueDraw=0;\r |
1134 | \r |
1135 | switch(mode)\r |
1136 | {\r |
1137 | //--------------------------------------------------// \r |
1138 | // 4bit texture load ..\r |
1139 | case 0:\r |
1140 | //------------------- ZN STUFF\r |
1141 | \r |
1142 | if(GlobalTextIL)\r |
1143 | {\r |
1144 | unsigned int TXV,TXU,n_xi,n_yi;\r |
1145 | \r |
1146 | wSRCPtr=psxVuw+palstart;\r |
1147 | \r |
1148 | row=4;do\r |
1149 | {\r |
1150 | *px =LTCOL(*wSRCPtr);\r |
1151 | *(px+1)=LTCOL(*(wSRCPtr+1));\r |
1152 | *(px+2)=LTCOL(*(wSRCPtr+2));\r |
1153 | *(px+3)=LTCOL(*(wSRCPtr+3));\r |
1154 | row--;px+=4;wSRCPtr+=4;\r |
1155 | }\r |
1156 | while (row);\r |
1157 | \r |
1158 | column=g_y2-ldy;\r |
1159 | for(TXV=g_y1;TXV<=column;TXV++)\r |
1160 | {\r |
1161 | ldx=ldxo;\r |
1162 | for(TXU=g_x1;TXU<=g_x2-ldxo;TXU++)\r |
1163 | {\r |
1164 | n_xi = ( ( TXU >> 2 ) & ~0x3c ) + ( ( TXV << 2 ) & 0x3c );\r |
1165 | n_yi = ( TXV & ~0xf ) + ( ( TXU >> 4 ) & 0xf );\r |
1166 | \r |
1167 | s=*(pa+((*( psxVuw + ((GlobalTextAddrY + n_yi)*1024) + GlobalTextAddrX + n_xi ) >> ( ( TXU & 0x03 ) << 2 ) ) & 0x0f ));\r |
1168 | *ta++=s;\r |
1169 | \r |
1170 | if(ldx) {*ta++=s;ldx--;}\r |
1171 | }\r |
1172 | \r |
1173 | if(ldy) \r |
1174 | {ldy--;\r |
1175 | for(TXU=g_x1;TXU<=g_x2;TXU++)\r |
1176 | *ta++=*(ta-(g_x2-g_x1));\r |
1177 | }\r |
1178 | }\r |
1179 | \r |
1180 | DefineTextureWnd();\r |
1181 | \r |
1182 | break;\r |
1183 | }\r |
1184 | \r |
1185 | //-------------------\r |
1186 | \r |
1187 | start=((pageid-16*pmult)*128)+256*2048*pmult;\r |
1188 | // convert CLUT to 32bits .. and then use THAT as a lookup table\r |
1189 | \r |
1190 | wSRCPtr=psxVuw+palstart;\r |
1191 | for(row=0;row<16;row++)\r |
1192 | *px++=LTCOL(*wSRCPtr++);\r |
1193 | \r |
1194 | sxm=g_x1&1;sxh=g_x1>>1;\r |
1195 | if(sxm) j=g_x1+1; else j=g_x1;\r |
1196 | cSRCPtr = psxVub + start + (2048*g_y1) + sxh;\r |
1197 | for(column=g_y1;column<=g_y2;column++)\r |
1198 | {\r |
1199 | cOSRCPtr=cSRCPtr;ldx=ldxo;\r |
1200 | if(sxm) *ta++=*(pa+((*cSRCPtr++ >> 4) & 0xF));\r |
1201 | \r |
1202 | for(row=j;row<=g_x2-ldxo;row++)\r |
1203 | {\r |
1204 | s=*(pa+(*cSRCPtr & 0xF));\r |
1205 | *ta++=s;\r |
1206 | if(ldx) {*ta++=s;ldx--;}\r |
1207 | row++;\r |
1208 | if(row<=g_x2-ldxo) \r |
1209 | {\r |
1210 | s=*(pa+((*cSRCPtr >> 4) & 0xF));\r |
1211 | *ta++=s; \r |
1212 | if(ldx) {*ta++=s;ldx--;}\r |
1213 | }\r |
1214 | cSRCPtr++;\r |
1215 | }\r |
1216 | if(ldy && column&1) \r |
1217 | {ldy--;cSRCPtr = cOSRCPtr;}\r |
1218 | else cSRCPtr = psxVub + start + (2048*(column+1)) + sxh;\r |
1219 | }\r |
1220 | \r |
1221 | DefineTextureWnd();\r |
1222 | break;\r |
1223 | //--------------------------------------------------//\r |
1224 | // 8bit texture load ..\r |
1225 | case 1:\r |
1226 | //------------ ZN STUFF\r |
1227 | if(GlobalTextIL)\r |
1228 | {\r |
1229 | unsigned int TXV,TXU,n_xi,n_yi;\r |
1230 | \r |
1231 | wSRCPtr=psxVuw+palstart;\r |
1232 | \r |
1233 | row=64;do\r |
1234 | {\r |
1235 | *px =LTCOL(*wSRCPtr);\r |
1236 | *(px+1)=LTCOL(*(wSRCPtr+1));\r |
1237 | *(px+2)=LTCOL(*(wSRCPtr+2));\r |
1238 | *(px+3)=LTCOL(*(wSRCPtr+3));\r |
1239 | row--;px+=4;wSRCPtr+=4;\r |
1240 | }\r |
1241 | while (row);\r |
1242 | \r |
1243 | column=g_y2-ldy;\r |
1244 | for(TXV=g_y1;TXV<=column;TXV++)\r |
1245 | {\r |
1246 | ldx=ldxo;\r |
1247 | for(TXU=g_x1;TXU<=g_x2-ldxo;TXU++)\r |
1248 | {\r |
1249 | n_xi = ( ( TXU >> 1 ) & ~0x78 ) + ( ( TXU << 2 ) & 0x40 ) + ( ( TXV << 3 ) & 0x38 );\r |
1250 | n_yi = ( TXV & ~0x7 ) + ( ( TXU >> 5 ) & 0x7 );\r |
1251 | \r |
1252 | s=*(pa+((*( psxVuw + ((GlobalTextAddrY + n_yi)*1024) + GlobalTextAddrX + n_xi ) >> ( ( TXU & 0x01 ) << 3 ) ) & 0xff));\r |
1253 | *ta++=s;\r |
1254 | if(ldx) {*ta++=s;ldx--;}\r |
1255 | }\r |
1256 | \r |
1257 | if(ldy) \r |
1258 | {ldy--;\r |
1259 | for(TXU=g_x1;TXU<=g_x2;TXU++)\r |
1260 | *ta++=*(ta-(g_x2-g_x1));\r |
1261 | }\r |
1262 | \r |
1263 | }\r |
1264 | \r |
1265 | DefineTextureWnd();\r |
1266 | \r |
1267 | break;\r |
1268 | }\r |
1269 | //------------\r |
1270 | \r |
1271 | start=((pageid-16*pmult)*128)+256*2048*pmult; \r |
1272 | \r |
1273 | // not using a lookup table here... speeds up smaller texture areas\r |
1274 | cSRCPtr = psxVub + start + (2048*g_y1) + g_x1;\r |
1275 | LineOffset = 2048 - (g_x2-g_x1+1) +ldxo; \r |
1276 | \r |
1277 | for(column=g_y1;column<=g_y2;column++)\r |
1278 | {\r |
1279 | cOSRCPtr=cSRCPtr;ldx=ldxo;\r |
1280 | for(row=g_x1;row<=g_x2-ldxo;row++)\r |
1281 | {\r |
1282 | s=LTCOL(psxVuw[palstart+ *cSRCPtr++]);\r |
1283 | *ta++=s;\r |
1284 | if(ldx) {*ta++=s;ldx--;}\r |
1285 | }\r |
1286 | if(ldy && column&1) {ldy--;cSRCPtr=cOSRCPtr;}\r |
1287 | else cSRCPtr+=LineOffset;\r |
1288 | }\r |
1289 | \r |
1290 | DefineTextureWnd();\r |
1291 | break;\r |
1292 | //--------------------------------------------------// \r |
1293 | // 16bit texture load ..\r |
1294 | case 2:\r |
1295 | start=((pageid-16*pmult)*64)+256*1024*pmult;\r |
1296 | \r |
1297 | wSRCPtr = psxVuw + start + (1024*g_y1) + g_x1;\r |
1298 | LineOffset = 1024 - (g_x2-g_x1+1) +ldxo; \r |
1299 | \r |
1300 | for(column=g_y1;column<=g_y2;column++)\r |
1301 | {\r |
1302 | wOSRCPtr=wSRCPtr;ldx=ldxo;\r |
1303 | for(row=g_x1;row<=g_x2-ldxo;row++)\r |
1304 | {\r |
1305 | s=LTCOL(*wSRCPtr++);\r |
1306 | *ta++=s;\r |
1307 | if(ldx) {*ta++=s;ldx--;}\r |
1308 | }\r |
1309 | if(ldy && column&1) {ldy--;wSRCPtr=wOSRCPtr;}\r |
1310 | else wSRCPtr+=LineOffset;\r |
1311 | }\r |
1312 | \r |
1313 | DefineTextureWnd();\r |
1314 | break;\r |
1315 | //--------------------------------------------------// \r |
1316 | // others are not possible !\r |
1317 | }\r |
1318 | }\r |
1319 | \r |
1320 | ////////////////////////////////////////////////////////////////////////\r |
1321 | // tex window: load packed simple\r |
1322 | ////////////////////////////////////////////////////////////////////////\r |
1323 | \r |
1324 | void LoadPackedWndTexturePage(int pageid, int mode, short cx, short cy)\r |
1325 | {\r |
1326 | unsigned long start,row,column,j,sxh,sxm;\r |
1327 | unsigned int palstart;\r |
1328 | unsigned short *px,*pa,*ta;\r |
677ea103 |
1329 | unsigned char *cSRCPtr;\r |
ce879073 |
1330 | unsigned short *wSRCPtr;\r |
1331 | unsigned long LineOffset;\r |
1332 | int pmult=pageid/16;\r |
1333 | unsigned short (*LPTCOL)(unsigned short);\r |
1334 | \r |
1335 | LPTCOL=PTCF[DrawSemiTrans];\r |
1336 | \r |
1337 | pa=px=(unsigned short *)ubPaletteBuffer;\r |
1338 | ta=(unsigned short *)texturepart;\r |
1339 | palstart=cx+(cy*1024);\r |
1340 | \r |
1341 | ubOpaqueDraw=0;\r |
1342 | \r |
1343 | switch(mode)\r |
1344 | {\r |
1345 | //--------------------------------------------------// \r |
1346 | // 4bit texture load ..\r |
1347 | case 0:\r |
1348 | if(GlobalTextIL)\r |
1349 | {\r |
1350 | unsigned int TXV,TXU,n_xi,n_yi;\r |
1351 | \r |
1352 | wSRCPtr=psxVuw+palstart;\r |
1353 | for(row=0;row<16;row++)\r |
1354 | *px++=LPTCOL(*wSRCPtr++);\r |
1355 | \r |
1356 | for(TXV=g_y1;TXV<=g_y2;TXV++)\r |
1357 | {\r |
1358 | for(TXU=g_x1;TXU<=g_x2;TXU++)\r |
1359 | {\r |
1360 | n_xi = ( ( TXU >> 2 ) & ~0x3c ) + ( ( TXV << 2 ) & 0x3c );\r |
1361 | n_yi = ( TXV & ~0xf ) + ( ( TXU >> 4 ) & 0xf );\r |
1362 | \r |
1363 | *ta++=*(pa+((*( psxVuw + ((GlobalTextAddrY + n_yi)*1024) + GlobalTextAddrX + n_xi ) >> ( ( TXU & 0x03 ) << 2 ) ) & 0x0f ));\r |
1364 | }\r |
1365 | }\r |
1366 | \r |
1367 | DefineTextureWnd();\r |
1368 | \r |
1369 | break;\r |
1370 | }\r |
1371 | \r |
1372 | start=((pageid-16*pmult)*128)+256*2048*pmult;\r |
1373 | \r |
1374 | // convert CLUT to 32bits .. and then use THAT as a lookup table\r |
1375 | \r |
1376 | wSRCPtr=psxVuw+palstart;\r |
1377 | for(row=0;row<16;row++)\r |
1378 | *px++=LPTCOL(*wSRCPtr++);\r |
1379 | \r |
1380 | sxm=g_x1&1;sxh=g_x1>>1;\r |
1381 | if(sxm) j=g_x1+1; else j=g_x1;\r |
1382 | cSRCPtr = psxVub + start + (2048*g_y1) + sxh;\r |
1383 | for(column=g_y1;column<=g_y2;column++)\r |
1384 | {\r |
1385 | cSRCPtr = psxVub + start + (2048*column) + sxh;\r |
1386 | \r |
1387 | if(sxm) *ta++=*(pa+((*cSRCPtr++ >> 4) & 0xF));\r |
1388 | \r |
1389 | for(row=j;row<=g_x2;row++)\r |
1390 | {\r |
1391 | *ta++=*(pa+(*cSRCPtr & 0xF)); row++;\r |
1392 | if(row<=g_x2) *ta++=*(pa+((*cSRCPtr >> 4) & 0xF)); \r |
1393 | cSRCPtr++;\r |
1394 | }\r |
1395 | }\r |
1396 | \r |
1397 | DefineTextureWnd();\r |
1398 | break;\r |
1399 | //--------------------------------------------------// \r |
1400 | // 8bit texture load ..\r |
1401 | case 1:\r |
1402 | if(GlobalTextIL)\r |
1403 | {\r |
1404 | unsigned int TXV,TXU,n_xi,n_yi;\r |
1405 | \r |
1406 | wSRCPtr=psxVuw+palstart;\r |
1407 | for(row=0;row<256;row++)\r |
1408 | *px++=LPTCOL(*wSRCPtr++);\r |
1409 | \r |
1410 | for(TXV=g_y1;TXV<=g_y2;TXV++)\r |
1411 | {\r |
1412 | for(TXU=g_x1;TXU<=g_x2;TXU++)\r |
1413 | {\r |
1414 | n_xi = ( ( TXU >> 1 ) & ~0x78 ) + ( ( TXU << 2 ) & 0x40 ) + ( ( TXV << 3 ) & 0x38 );\r |
1415 | n_yi = ( TXV & ~0x7 ) + ( ( TXU >> 5 ) & 0x7 );\r |
1416 | \r |
1417 | *ta++=*(pa+((*( psxVuw + ((GlobalTextAddrY + n_yi)*1024) + GlobalTextAddrX + n_xi ) >> ( ( TXU & 0x01 ) << 3 ) ) & 0xff));\r |
1418 | }\r |
1419 | }\r |
1420 | \r |
1421 | DefineTextureWnd();\r |
1422 | \r |
1423 | break;\r |
1424 | }\r |
1425 | \r |
1426 | start=((pageid-16*pmult)*128)+256*2048*pmult;\r |
1427 | \r |
1428 | // not using a lookup table here... speeds up smaller texture areas\r |
1429 | cSRCPtr = psxVub + start + (2048*g_y1) + g_x1;\r |
1430 | LineOffset = 2048 - (g_x2-g_x1+1); \r |
1431 | \r |
1432 | for(column=g_y1;column<=g_y2;column++)\r |
1433 | {\r |
1434 | for(row=g_x1;row<=g_x2;row++)\r |
1435 | *ta++=LPTCOL(psxVuw[palstart+ *cSRCPtr++]);\r |
1436 | cSRCPtr+=LineOffset;\r |
1437 | }\r |
1438 | \r |
1439 | DefineTextureWnd();\r |
1440 | break;\r |
1441 | //--------------------------------------------------// \r |
1442 | // 16bit texture load ..\r |
1443 | case 2:\r |
1444 | start=((pageid-16*pmult)*64)+256*1024*pmult;\r |
1445 | wSRCPtr = psxVuw + start + (1024*g_y1) + g_x1;\r |
1446 | LineOffset = 1024 - (g_x2-g_x1+1); \r |
1447 | \r |
1448 | for(column=g_y1;column<=g_y2;column++)\r |
1449 | {\r |
1450 | for(row=g_x1;row<=g_x2;row++)\r |
1451 | *ta++=LPTCOL(*wSRCPtr++);\r |
1452 | wSRCPtr+=LineOffset;\r |
1453 | }\r |
1454 | \r |
1455 | DefineTextureWnd();\r |
1456 | break;\r |
1457 | //--------------------------------------------------// \r |
1458 | // others are not possible !\r |
1459 | }\r |
1460 | }\r |
1461 | \r |
1462 | ////////////////////////////////////////////////////////////////////////\r |
1463 | // tex window: load simple\r |
1464 | ////////////////////////////////////////////////////////////////////////\r |
1465 | \r |
1466 | void LoadWndTexturePage(int pageid, int mode, short cx, short cy)\r |
1467 | {\r |
1468 | unsigned long start,row,column,j,sxh,sxm;\r |
1469 | unsigned int palstart;\r |
1470 | unsigned long *px,*pa,*ta;\r |
677ea103 |
1471 | unsigned char *cSRCPtr;\r |
ce879073 |
1472 | unsigned short *wSRCPtr;\r |
1473 | unsigned long LineOffset;\r |
1474 | int pmult=pageid/16;\r |
1475 | unsigned long (*LTCOL)(unsigned long);\r |
1476 | \r |
1477 | LTCOL=TCF[DrawSemiTrans];\r |
1478 | \r |
1479 | pa=px=(unsigned long *)ubPaletteBuffer;\r |
1480 | ta=(unsigned long *)texturepart;\r |
1481 | palstart=cx+(cy*1024);\r |
1482 | \r |
1483 | ubOpaqueDraw=0;\r |
1484 | \r |
1485 | switch(mode)\r |
1486 | {\r |
1487 | //--------------------------------------------------// \r |
1488 | // 4bit texture load ..\r |
1489 | case 0:\r |
1490 | if(GlobalTextIL)\r |
1491 | {\r |
1492 | unsigned int TXV,TXU,n_xi,n_yi;\r |
1493 | \r |
1494 | wSRCPtr=psxVuw+palstart;\r |
1495 | \r |
1496 | row=4;do\r |
1497 | {\r |
1498 | *px =LTCOL(*wSRCPtr);\r |
1499 | *(px+1)=LTCOL(*(wSRCPtr+1));\r |
1500 | *(px+2)=LTCOL(*(wSRCPtr+2));\r |
1501 | *(px+3)=LTCOL(*(wSRCPtr+3));\r |
1502 | row--;px+=4;wSRCPtr+=4;\r |
1503 | }\r |
1504 | while (row);\r |
1505 | \r |
1506 | for(TXV=g_y1;TXV<=g_y2;TXV++)\r |
1507 | {\r |
1508 | for(TXU=g_x1;TXU<=g_x2;TXU++)\r |
1509 | {\r |
1510 | n_xi = ( ( TXU >> 2 ) & ~0x3c ) + ( ( TXV << 2 ) & 0x3c );\r |
1511 | n_yi = ( TXV & ~0xf ) + ( ( TXU >> 4 ) & 0xf );\r |
1512 | \r |
1513 | *ta++=*(pa+((*( psxVuw + ((GlobalTextAddrY + n_yi)*1024) + GlobalTextAddrX + n_xi ) >> ( ( TXU & 0x03 ) << 2 ) ) & 0x0f ));\r |
1514 | }\r |
1515 | }\r |
1516 | \r |
1517 | DefineTextureWnd();\r |
1518 | \r |
1519 | break;\r |
1520 | }\r |
1521 | \r |
1522 | start=((pageid-16*pmult)*128)+256*2048*pmult;\r |
1523 | \r |
1524 | // convert CLUT to 32bits .. and then use THAT as a lookup table\r |
1525 | \r |
1526 | wSRCPtr=psxVuw+palstart;\r |
1527 | for(row=0;row<16;row++)\r |
1528 | *px++=LTCOL(*wSRCPtr++);\r |
1529 | \r |
1530 | sxm=g_x1&1;sxh=g_x1>>1;\r |
1531 | if(sxm) j=g_x1+1; else j=g_x1;\r |
1532 | cSRCPtr = psxVub + start + (2048*g_y1) + sxh;\r |
1533 | for(column=g_y1;column<=g_y2;column++)\r |
1534 | {\r |
1535 | cSRCPtr = psxVub + start + (2048*column) + sxh;\r |
1536 | \r |
1537 | if(sxm) *ta++=*(pa+((*cSRCPtr++ >> 4) & 0xF));\r |
1538 | \r |
1539 | for(row=j;row<=g_x2;row++)\r |
1540 | {\r |
1541 | *ta++=*(pa+(*cSRCPtr & 0xF)); row++;\r |
1542 | if(row<=g_x2) *ta++=*(pa+((*cSRCPtr >> 4) & 0xF)); \r |
1543 | cSRCPtr++;\r |
1544 | }\r |
1545 | }\r |
1546 | \r |
1547 | DefineTextureWnd();\r |
1548 | break;\r |
1549 | //--------------------------------------------------//\r |
1550 | // 8bit texture load ..\r |
1551 | case 1:\r |
1552 | if(GlobalTextIL)\r |
1553 | {\r |
1554 | unsigned int TXV,TXU,n_xi,n_yi;\r |
1555 | \r |
1556 | wSRCPtr=psxVuw+palstart;\r |
1557 | \r |
1558 | row=64;do\r |
1559 | {\r |
1560 | *px =LTCOL(*wSRCPtr);\r |
1561 | *(px+1)=LTCOL(*(wSRCPtr+1));\r |
1562 | *(px+2)=LTCOL(*(wSRCPtr+2));\r |
1563 | *(px+3)=LTCOL(*(wSRCPtr+3));\r |
1564 | row--;px+=4;wSRCPtr+=4;\r |
1565 | }\r |
1566 | while (row);\r |
1567 | \r |
1568 | for(TXV=g_y1;TXV<=g_y2;TXV++)\r |
1569 | {\r |
1570 | for(TXU=g_x1;TXU<=g_x2;TXU++)\r |
1571 | {\r |
1572 | n_xi = ( ( TXU >> 1 ) & ~0x78 ) + ( ( TXU << 2 ) & 0x40 ) + ( ( TXV << 3 ) & 0x38 );\r |
1573 | n_yi = ( TXV & ~0x7 ) + ( ( TXU >> 5 ) & 0x7 );\r |
1574 | \r |
1575 | *ta++=*(pa+((*( psxVuw + ((GlobalTextAddrY + n_yi)*1024) + GlobalTextAddrX + n_xi ) >> ( ( TXU & 0x01 ) << 3 ) ) & 0xff));\r |
1576 | }\r |
1577 | }\r |
1578 | \r |
1579 | DefineTextureWnd();\r |
1580 | \r |
1581 | break;\r |
1582 | }\r |
1583 | \r |
1584 | start=((pageid-16*pmult)*128)+256*2048*pmult;\r |
1585 | \r |
1586 | // not using a lookup table here... speeds up smaller texture areas\r |
1587 | cSRCPtr = psxVub + start + (2048*g_y1) + g_x1;\r |
1588 | LineOffset = 2048 - (g_x2-g_x1+1); \r |
1589 | \r |
1590 | for(column=g_y1;column<=g_y2;column++)\r |
1591 | {\r |
1592 | for(row=g_x1;row<=g_x2;row++)\r |
1593 | *ta++=LTCOL(psxVuw[palstart+ *cSRCPtr++]);\r |
1594 | cSRCPtr+=LineOffset;\r |
1595 | }\r |
1596 | \r |
1597 | DefineTextureWnd();\r |
1598 | break;\r |
1599 | //--------------------------------------------------// \r |
1600 | // 16bit texture load ..\r |
1601 | case 2:\r |
1602 | start=((pageid-16*pmult)*64)+256*1024*pmult;\r |
1603 | \r |
1604 | wSRCPtr = psxVuw + start + (1024*g_y1) + g_x1;\r |
1605 | LineOffset = 1024 - (g_x2-g_x1+1); \r |
1606 | \r |
1607 | for(column=g_y1;column<=g_y2;column++)\r |
1608 | {\r |
1609 | for(row=g_x1;row<=g_x2;row++)\r |
1610 | *ta++=LTCOL(*wSRCPtr++);\r |
1611 | wSRCPtr+=LineOffset;\r |
1612 | }\r |
1613 | \r |
1614 | DefineTextureWnd();\r |
1615 | break;\r |
1616 | //--------------------------------------------------// \r |
1617 | // others are not possible !\r |
1618 | }\r |
1619 | }\r |
1620 | \r |
1621 | ////////////////////////////////////////////////////////////////////////\r |
1622 | ////////////////////////////////////////////////////////////////////////\r |
1623 | ////////////////////////////////////////////////////////////////////////\r |
1624 | ////////////////////////////////////////////////////////////////////////\r |
1625 | \r |
1626 | void UploadTexWndPal(int mode,short cx,short cy)\r |
1627 | {\r |
1628 | unsigned int i,iSize;\r |
1629 | unsigned short * wSrcPtr;\r |
1630 | unsigned long * ta=(unsigned long *)texturepart;\r |
1631 | \r |
1632 | wSrcPtr=psxVuw+cx+(cy*1024);\r |
1633 | if(mode==0) i=4; else i=64;\r |
1634 | iSize=i<<2;\r |
1635 | ubOpaqueDraw=0;\r |
1636 | \r |
1637 | do\r |
1638 | {\r |
1639 | *ta =PALCOL(*wSrcPtr);\r |
1640 | *(ta+1)=PALCOL(*(wSrcPtr+1));\r |
1641 | *(ta+2)=PALCOL(*(wSrcPtr+2));\r |
1642 | *(ta+3)=PALCOL(*(wSrcPtr+3));\r |
1643 | ta+=4;wSrcPtr+=4;i--;\r |
1644 | }\r |
1645 | while(i);\r |
1646 | \r |
1647 | /* (*glColorTableEXTEx)(GL_TEXTURE_2D,GL_RGBA8,iSize,\r |
1648 | GL_RGBA,GL_UNSIGNED_BYTE,texturepart);\r |
1649 | */}\r |
1650 | \r |
1651 | ////////////////////////////////////////////////////////////////////////\r |
1652 | \r |
1653 | void DefinePalTextureWnd(void)\r |
1654 | {\r |
1655 | if(gTexName==0)\r |
1656 | glGenTextures(1, &gTexName);\r |
9f58cabb |
1657 | glError();\r |
ce879073 |
1658 | glBindTexture(GL_TEXTURE_2D, gTexName);\r |
9f58cabb |
1659 | glError();\r |
ce879073 |
1660 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);\r |
1661 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);\r |
9f58cabb |
1662 | glError();\r |
ce879073 |
1663 | {\r |
1664 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, iFilter);\r |
1665 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, iFilter);\r |
1666 | }\r |
9f58cabb |
1667 | glError();\r |
ce879073 |
1668 | glTexImage2D(GL_TEXTURE_2D, 0,GL_RGBA, \r |
1669 | TWin.Position.x1, \r |
1670 | TWin.Position.y1, \r |
1671 | 0, GL_RGBA, GL_UNSIGNED_BYTE,texturepart);\r |
9f58cabb |
1672 | glError();\r |
1673 | //LOGE("DefinePalTextureWnd x:%d y:%d",TWin.Position.x1,TWin.Position.y1);\r |
ce879073 |
1674 | }\r |
1675 | \r |
1676 | ///////////////////////////////////////////////////////\r |
1677 | \r |
1678 | void LoadPalWndTexturePage(int pageid, int mode, short cx, short cy)\r |
1679 | {\r |
1680 | unsigned long start,row,column,j,sxh,sxm;\r |
677ea103 |
1681 | unsigned char *ta;\r |
1682 | unsigned char *cSRCPtr;\r |
ce879073 |
1683 | unsigned long LineOffset;\r |
1684 | int pmult=pageid/16;\r |
1685 | \r |
677ea103 |
1686 | ta=(unsigned char *)texturepart;\r |
ce879073 |
1687 | \r |
1688 | switch(mode)\r |
1689 | {\r |
1690 | //--------------------------------------------------// \r |
1691 | // 4bit texture load ..\r |
1692 | case 0:\r |
1693 | start=((pageid-16*pmult)*128)+256*2048*pmult;\r |
1694 | \r |
1695 | sxm=g_x1&1;sxh=g_x1>>1;\r |
1696 | if(sxm) j=g_x1+1; else j=g_x1;\r |
1697 | cSRCPtr = psxVub + start + (2048*g_y1) + sxh;\r |
1698 | for(column=g_y1;column<=g_y2;column++)\r |
1699 | {\r |
1700 | cSRCPtr = psxVub + start + (2048*column) + sxh;\r |
1701 | \r |
1702 | if(sxm) *ta++=((*cSRCPtr++ >> 4) & 0xF);\r |
1703 | \r |
1704 | for(row=j;row<=g_x2;row++)\r |
1705 | {\r |
1706 | *ta++=(*cSRCPtr & 0xF); row++;\r |
1707 | if(row<=g_x2) *ta++=((*cSRCPtr >> 4) & 0xF); \r |
1708 | cSRCPtr++;\r |
1709 | }\r |
1710 | }\r |
1711 | \r |
1712 | DefinePalTextureWnd();\r |
1713 | break;\r |
1714 | //--------------------------------------------------// \r |
1715 | // 8bit texture load ..\r |
1716 | case 1:\r |
1717 | start=((pageid-16*pmult)*128)+256*2048*pmult;\r |
1718 | \r |
1719 | // not using a lookup table here... speeds up smaller texture areas\r |
1720 | cSRCPtr = psxVub + start + (2048*g_y1) + g_x1;\r |
1721 | LineOffset = 2048 - (g_x2-g_x1+1); \r |
1722 | \r |
1723 | for(column=g_y1;column<=g_y2;column++)\r |
1724 | {\r |
1725 | for(row=g_x1;row<=g_x2;row++)\r |
1726 | *ta++=*cSRCPtr++;\r |
1727 | cSRCPtr+=LineOffset;\r |
1728 | }\r |
1729 | \r |
1730 | DefinePalTextureWnd();\r |
1731 | break;\r |
1732 | }\r |
1733 | UploadTexWndPal(mode,cx,cy);\r |
1734 | }\r |
1735 | \r |
1736 | ////////////////////////////////////////////////////////////////////////\r |
1737 | \r |
1738 | void LoadStretchPalWndTexturePage(int pageid, int mode, short cx, short cy)\r |
1739 | {\r |
1740 | unsigned long start,row,column,j,sxh,sxm,ldx,ldy,ldxo;\r |
677ea103 |
1741 | unsigned char *ta,s;\r |
1742 | unsigned char *cSRCPtr,*cOSRCPtr;\r |
ce879073 |
1743 | unsigned long LineOffset;\r |
1744 | int pmult=pageid/16;\r |
1745 | \r |
1746 | ldxo=TWin.Position.x1-TWin.OPosition.x1;\r |
1747 | ldy =TWin.Position.y1-TWin.OPosition.y1;\r |
1748 | \r |
677ea103 |
1749 | ta=(unsigned char *)texturepart;\r |
ce879073 |
1750 | \r |
1751 | switch(mode)\r |
1752 | {\r |
1753 | //--------------------------------------------------// \r |
1754 | // 4bit texture load ..\r |
1755 | case 0:\r |
1756 | start=((pageid-16*pmult)*128)+256*2048*pmult;\r |
1757 | \r |
1758 | sxm=g_x1&1;sxh=g_x1>>1;\r |
1759 | if(sxm) j=g_x1+1; else j=g_x1;\r |
1760 | cSRCPtr = psxVub + start + (2048*g_y1) + sxh;\r |
1761 | for(column=g_y1;column<=g_y2;column++)\r |
1762 | {\r |
1763 | cOSRCPtr=cSRCPtr;ldx=ldxo;\r |
1764 | if(sxm) *ta++=((*cSRCPtr++ >> 4) & 0xF);\r |
1765 | \r |
1766 | for(row=j;row<=g_x2-ldxo;row++)\r |
1767 | {\r |
1768 | s=(*cSRCPtr & 0xF);\r |
1769 | *ta++=s;\r |
1770 | if(ldx) {*ta++=s;ldx--;}\r |
1771 | row++;\r |
1772 | if(row<=g_x2-ldxo) \r |
1773 | {\r |
1774 | s=((*cSRCPtr >> 4) & 0xF);\r |
1775 | *ta++=s; \r |
1776 | if(ldx) {*ta++=s;ldx--;}\r |
1777 | }\r |
1778 | cSRCPtr++;\r |
1779 | }\r |
1780 | if(ldy && column&1) \r |
1781 | {ldy--;cSRCPtr = cOSRCPtr;}\r |
1782 | else cSRCPtr = psxVub + start + (2048*(column+1)) + sxh;\r |
1783 | }\r |
1784 | \r |
1785 | DefinePalTextureWnd();\r |
1786 | break;\r |
1787 | //--------------------------------------------------// \r |
1788 | // 8bit texture load ..\r |
1789 | case 1:\r |
1790 | start=((pageid-16*pmult)*128)+256*2048*pmult;\r |
1791 | \r |
1792 | cSRCPtr = psxVub + start + (2048*g_y1) + g_x1;\r |
1793 | LineOffset = 2048 - (g_x2-g_x1+1) +ldxo; \r |
1794 | \r |
1795 | for(column=g_y1;column<=g_y2;column++)\r |
1796 | {\r |
1797 | cOSRCPtr=cSRCPtr;ldx=ldxo;\r |
1798 | for(row=g_x1;row<=g_x2-ldxo;row++)\r |
1799 | {\r |
1800 | s=*cSRCPtr++;\r |
1801 | *ta++=s;\r |
1802 | if(ldx) {*ta++=s;ldx--;}\r |
1803 | }\r |
1804 | if(ldy && column&1) {ldy--;cSRCPtr=cOSRCPtr;}\r |
1805 | else cSRCPtr+=LineOffset;\r |
1806 | }\r |
1807 | \r |
1808 | DefinePalTextureWnd();\r |
1809 | break;\r |
1810 | }\r |
1811 | UploadTexWndPal(mode,cx,cy);\r |
1812 | }\r |
1813 | \r |
1814 | ////////////////////////////////////////////////////////////////////////\r |
1815 | // tex window: main selecting, cache handler included\r |
1816 | ////////////////////////////////////////////////////////////////////////\r |
1817 | \r |
1818 | GLuint LoadTextureWnd(long pageid,long TextureMode,unsigned long GivenClutId)\r |
1819 | {\r |
1820 | textureWndCacheEntry * ts, * tsx=NULL;\r |
1821 | int i;short cx,cy;\r |
1822 | EXLong npos;\r |
1823 | \r |
1824 | npos.c[3]=TWin.Position.x0;\r |
1825 | npos.c[2]=TWin.OPosition.x1;\r |
1826 | npos.c[1]=TWin.Position.y0;\r |
1827 | npos.c[0]=TWin.OPosition.y1;\r |
1828 | \r |
1829 | g_x1=TWin.Position.x0;g_x2=g_x1+TWin.Position.x1-1;\r |
1830 | g_y1=TWin.Position.y0;g_y2=g_y1+TWin.Position.y1-1;\r |
1831 | \r |
1832 | if(TextureMode==2) {GivenClutId=0;cx=cy=0;}\r |
1833 | else \r |
1834 | {\r |
1835 | cx=((GivenClutId << 4) & 0x3F0);cy=((GivenClutId >> 6) & CLUTYMASK);\r |
1836 | GivenClutId=(GivenClutId&CLUTMASK)|(DrawSemiTrans<<30);\r |
1837 | \r |
1838 | // palette check sum\r |
1839 | {\r |
1840 | unsigned long l=0,row;\r |
1841 | unsigned long * lSRCPtr=(unsigned long *)(psxVuw+cx+(cy*1024));\r |
1842 | if(TextureMode==1) for(row=1;row<129;row++) l+=((*lSRCPtr++)-1)*row;\r |
1843 | else for(row=1;row<9;row++) l+=((*lSRCPtr++)-1)<<row;\r |
1844 | l=(l+HIWORD(l))&0x3fffL;\r |
1845 | GivenClutId|=(l<<16);\r |
1846 | }\r |
1847 | \r |
1848 | }\r |
1849 | \r |
1850 | ts=wcWndtexStore;\r |
1851 | \r |
1852 | for(i=0;i<iMaxTexWnds;i++,ts++)\r |
1853 | {\r |
1854 | if(ts->used)\r |
1855 | {\r |
1856 | if(ts->pos.l==npos.l &&\r |
1857 | ts->pageid==pageid &&\r |
1858 | ts->textureMode==TextureMode)\r |
1859 | {\r |
1860 | if(ts->ClutID==GivenClutId)\r |
1861 | {\r |
1862 | ubOpaqueDraw=ts->Opaque;\r |
1863 | return ts->texname;\r |
1864 | }\r |
1865 | }\r |
1866 | }\r |
1867 | else tsx=ts;\r |
1868 | }\r |
1869 | \r |
1870 | if(!tsx) \r |
1871 | {\r |
1872 | if(iMaxTexWnds==iTexWndLimit)\r |
1873 | {\r |
1874 | tsx=wcWndtexStore+iTexWndTurn;\r |
1875 | iTexWndTurn++; \r |
1876 | if(iTexWndTurn==iTexWndLimit) iTexWndTurn=0;\r |
1877 | }\r |
1878 | else\r |
1879 | {\r |
1880 | tsx=wcWndtexStore+iMaxTexWnds;\r |
1881 | iMaxTexWnds++;\r |
1882 | }\r |
1883 | }\r |
1884 | \r |
1885 | gTexName=tsx->texname;\r |
1886 | \r |
1887 | if(TWin.OPosition.y1==TWin.Position.y1 &&\r |
1888 | TWin.OPosition.x1==TWin.Position.x1)\r |
1889 | {\r |
1890 | LoadWndTexturePage(pageid,TextureMode,cx,cy);\r |
1891 | } \r |
1892 | else\r |
1893 | {\r |
1894 | LoadStretchWndTexturePage(pageid,TextureMode,cx,cy);\r |
1895 | }\r |
1896 | \r |
1897 | tsx->Opaque=ubOpaqueDraw;\r |
1898 | tsx->pos.l=npos.l;\r |
1899 | tsx->ClutID=GivenClutId;\r |
1900 | tsx->pageid=pageid;\r |
1901 | tsx->textureMode=TextureMode;\r |
1902 | tsx->texname=gTexName;\r |
1903 | tsx->used=1;\r |
1904 | \r |
1905 | return gTexName;\r |
1906 | }\r |
1907 | \r |
1908 | /////////////////////////////////////////////////////////////////////////////\r |
1909 | /////////////////////////////////////////////////////////////////////////////\r |
1910 | /////////////////////////////////////////////////////////////////////////////\r |
1911 | \r |
1912 | ////////////////////////////////////////////////////////////////////////\r |
1913 | // movie texture: define\r |
1914 | ////////////////////////////////////////////////////////////////////////\r |
1915 | \r |
1916 | void DefinePackedTextureMovie(void)\r |
1917 | {\r |
1918 | if(gTexMovieName==0)\r |
1919 | {\r |
9f58cabb |
1920 | glEnable(GL_TEXTURE_2D);\r |
1921 | glGenTextures(1, &gTexMovieName); glError();\r |
ce879073 |
1922 | gTexName=gTexMovieName;\r |
9f58cabb |
1923 | glBindTexture(GL_TEXTURE_2D, gTexName); glError();\r |
ce879073 |
1924 | \r |
9f58cabb |
1925 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, iClampType); glError();\r |
1926 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, iClampType); glError();\r |
ce879073 |
1927 | \r |
1928 | if(!bUseFastMdec) \r |
1929 | {\r |
9f58cabb |
1930 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glError();\r |
1931 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glError();\r |
ce879073 |
1932 | }\r |
1933 | else\r |
1934 | {\r |
9f58cabb |
1935 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, iFilter); glError();\r |
1936 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, iFilter); glError();\r |
ce879073 |
1937 | }\r |
1938 | \r |
1939 | glTexImage2D(GL_TEXTURE_2D, 0, //giWantedRGBA, \r |
1940 | GL_RGBA,\r |
9f58cabb |
1941 | 256, 256, 0, GL_RGBA, GL_UNSIGNED_BYTE, texturepart); glError();\r |
ce879073 |
1942 | }\r |
1943 | else \r |
1944 | {\r |
9f58cabb |
1945 | gTexName=gTexMovieName;glBindTexture(GL_TEXTURE_2D, gTexName); glError();\r |
ce879073 |
1946 | }\r |
1947 | \r |
1948 | glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0,\r |
1949 | (xrMovieArea.x1-xrMovieArea.x0), \r |
1950 | (xrMovieArea.y1-xrMovieArea.y0), \r |
1951 | GL_RGBA,\r |
1952 | GL_UNSIGNED_SHORT,\r |
9f58cabb |
1953 | texturepart); glError();\r |
1954 | //LOGE("DefinePackedTextureMovie x:%d y:%d",(xrMovieArea.x1-xrMovieArea.x0),(xrMovieArea.y1-xrMovieArea.y0));\r |
1955 | \r |
ce879073 |
1956 | }\r |
1957 | \r |
1958 | ////////////////////////////////////////////////////////////////////////\r |
1959 | \r |
1960 | void DefineTextureMovie(void)\r |
1961 | {\r |
1962 | if(gTexMovieName==0)\r |
1963 | {\r |
9f58cabb |
1964 | glGenTextures(1, &gTexMovieName); glError();\r |
ce879073 |
1965 | gTexName=gTexMovieName;\r |
9f58cabb |
1966 | glBindTexture(GL_TEXTURE_2D, gTexName); glError();\r |
ce879073 |
1967 | \r |
9f58cabb |
1968 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, iClampType); glError();\r |
1969 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, iClampType); glError();\r |
ce879073 |
1970 | \r |
1971 | if(!bUseFastMdec) \r |
1972 | {\r |
9f58cabb |
1973 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glError();\r |
1974 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glError();\r |
ce879073 |
1975 | }\r |
1976 | else\r |
1977 | {\r |
9f58cabb |
1978 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, iFilter); glError();\r |
1979 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, iFilter); glError();\r |
ce879073 |
1980 | }\r |
1981 | \r |
9f58cabb |
1982 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 256, 256, 0, GL_RGBA, GL_UNSIGNED_BYTE, texturepart); glError();\r |
ce879073 |
1983 | }\r |
1984 | else \r |
1985 | {\r |
9f58cabb |
1986 | gTexName=gTexMovieName;glBindTexture(GL_TEXTURE_2D, gTexName); glError();\r |
ce879073 |
1987 | }\r |
1988 | \r |
1989 | glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0,\r |
1990 | (xrMovieArea.x1-xrMovieArea.x0), \r |
1991 | (xrMovieArea.y1-xrMovieArea.y0), \r |
9f58cabb |
1992 | GL_RGBA, GL_UNSIGNED_BYTE, texturepart); glError();\r |
1993 | //LOGE("DefineTextureMovie x:%d y:%d",(xrMovieArea.x1-xrMovieArea.x0),(xrMovieArea.y1-xrMovieArea.y0));\r |
ce879073 |
1994 | }\r |
1995 | \r |
1996 | ////////////////////////////////////////////////////////////////////////\r |
1997 | // movie texture: load\r |
1998 | ////////////////////////////////////////////////////////////////////////\r |
1999 | \r |
2000 | #define MRED(x) ((x>>3) & 0x1f)\r |
2001 | #define MGREEN(x) ((x>>6) & 0x3e0)\r |
2002 | #define MBLUE(x) ((x>>9) & 0x7c00)\r |
2003 | \r |
2004 | #define XMGREEN(x) ((x>>5) & 0x07c0)\r |
2005 | #define XMRED(x) ((x<<8) & 0xf800)\r |
2006 | #define XMBLUE(x) ((x>>18) & 0x003e)\r |
2007 | \r |
2008 | ////////////////////////////////////////////////////////////////////////\r |
2009 | // movie texture: load\r |
2010 | ////////////////////////////////////////////////////////////////////////\r |
2011 | \r |
677ea103 |
2012 | unsigned char * LoadDirectMovieFast(void)\r |
ce879073 |
2013 | {\r |
2014 | long row,column;\r |
2015 | unsigned int startxy;\r |
2016 | \r |
2017 | unsigned long * ta=(unsigned long *)texturepart;\r |
2018 | \r |
2019 | if(PSXDisplay.RGB24)\r |
2020 | {\r |
677ea103 |
2021 | unsigned char * pD;\r |
ce879073 |
2022 | \r |
2023 | startxy=((1024)*xrMovieArea.y0)+xrMovieArea.x0;\r |
2024 | \r |
2025 | for(column=xrMovieArea.y0;column<xrMovieArea.y1;column++,startxy+=1024)\r |
2026 | {\r |
677ea103 |
2027 | pD=(unsigned char *)&psxVuw[startxy];\r |
ce879073 |
2028 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++)\r |
2029 | {\r |
2030 | *ta++=*((unsigned long *)pD)|0xff000000;\r |
2031 | pD+=3;\r |
2032 | }\r |
2033 | }\r |
2034 | }\r |
2035 | else\r |
2036 | {\r |
2037 | unsigned long (*LTCOL)(unsigned long);\r |
2038 | \r |
2039 | LTCOL=XP8RGBA_0;//TCF[0];\r |
2040 | \r |
2041 | ubOpaqueDraw=0;\r |
2042 | \r |
2043 | for(column=xrMovieArea.y0;column<xrMovieArea.y1;column++)\r |
2044 | {\r |
2045 | startxy=((1024)*column)+xrMovieArea.x0;\r |
2046 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++)\r |
2047 | *ta++=LTCOL(psxVuw[startxy++]|0x8000);\r |
2048 | }\r |
2049 | }\r |
2050 | \r |
2051 | return texturepart;\r |
2052 | }\r |
2053 | \r |
2054 | ////////////////////////////////////////////////////////////////////////\r |
2055 | \r |
2056 | GLuint LoadTextureMovieFast(void)\r |
2057 | {\r |
2058 | long row,column;\r |
2059 | unsigned int start,startxy;\r |
2060 | \r |
2061 | {\r |
2062 | if(PSXDisplay.RGB24)\r |
2063 | {\r |
677ea103 |
2064 | unsigned char * pD;\r |
ce879073 |
2065 | unsigned long * ta=(unsigned long *)texturepart;\r |
2066 | \r |
2067 | startxy=((1024)*xrMovieArea.y0)+xrMovieArea.x0;\r |
2068 | \r |
2069 | for(column=xrMovieArea.y0;column<xrMovieArea.y1;column++,startxy+=1024)\r |
2070 | {\r |
2071 | //startxy=((1024)*column)+xrMovieArea.x0;\r |
677ea103 |
2072 | pD=(unsigned char *)&psxVuw[startxy];\r |
ce879073 |
2073 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++)\r |
2074 | {\r |
2075 | *ta++=*((unsigned long *)pD)|0xff000000;\r |
2076 | pD+=3;\r |
2077 | }\r |
2078 | }\r |
2079 | }\r |
2080 | else\r |
2081 | {\r |
2082 | unsigned long (*LTCOL)(unsigned long);\r |
2083 | unsigned long *ta;\r |
2084 | \r |
2085 | LTCOL=XP8RGBA_0;//TCF[0];\r |
2086 | \r |
2087 | ubOpaqueDraw=0;\r |
2088 | ta=(unsigned long *)texturepart;\r |
2089 | \r |
2090 | for(column=xrMovieArea.y0;column<xrMovieArea.y1;column++)\r |
2091 | {\r |
2092 | startxy=((1024)*column)+xrMovieArea.x0;\r |
2093 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++)\r |
2094 | *ta++=LTCOL(psxVuw[startxy++]|0x8000);\r |
2095 | }\r |
2096 | }\r |
2097 | DefineTextureMovie();\r |
2098 | }\r |
2099 | return gTexName; \r |
2100 | }\r |
2101 | \r |
2102 | ////////////////////////////////////////////////////////////////////////\r |
2103 | \r |
2104 | GLuint LoadTextureMovie(void)\r |
2105 | {\r |
2106 | short row,column,dx;\r |
2107 | unsigned int startxy;\r |
2108 | BOOL b_X,b_Y;\r |
2109 | \r |
2110 | if(bUseFastMdec) return LoadTextureMovieFast();\r |
2111 | \r |
2112 | b_X=FALSE;b_Y=FALSE;\r |
2113 | \r |
2114 | if((xrMovieArea.x1-xrMovieArea.x0)<255) b_X=TRUE;\r |
2115 | if((xrMovieArea.y1-xrMovieArea.y0)<255) b_Y=TRUE;\r |
2116 | \r |
2117 | {\r |
2118 | if(PSXDisplay.RGB24)\r |
2119 | {\r |
677ea103 |
2120 | unsigned char * pD;\r |
ce879073 |
2121 | unsigned long * ta=(unsigned long *)texturepart;\r |
2122 | \r |
2123 | if(b_X)\r |
2124 | {\r |
2125 | for(column=xrMovieArea.y0;column<xrMovieArea.y1;column++)\r |
2126 | {\r |
2127 | startxy=((1024)*column)+xrMovieArea.x0;\r |
677ea103 |
2128 | pD=(unsigned char *)&psxVuw[startxy];\r |
ce879073 |
2129 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++)\r |
2130 | {\r |
2131 | *ta++=*((unsigned long *)pD)|0xff000000;\r |
2132 | pD+=3;\r |
2133 | }\r |
2134 | *ta++=*(ta-1);\r |
2135 | }\r |
2136 | if(b_Y)\r |
2137 | {\r |
2138 | dx=xrMovieArea.x1-xrMovieArea.x0+1;\r |
2139 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++)\r |
2140 | *ta++=*(ta-dx);\r |
2141 | *ta++=*(ta-1);\r |
2142 | }\r |
2143 | }\r |
2144 | else\r |
2145 | {\r |
2146 | for(column=xrMovieArea.y0;column<xrMovieArea.y1;column++)\r |
2147 | {\r |
2148 | startxy=((1024)*column)+xrMovieArea.x0;\r |
677ea103 |
2149 | pD=(unsigned char *)&psxVuw[startxy];\r |
ce879073 |
2150 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++)\r |
2151 | {\r |
2152 | *ta++=*((unsigned long *)pD)|0xff000000;\r |
2153 | pD+=3;\r |
2154 | }\r |
2155 | }\r |
2156 | if(b_Y)\r |
2157 | {\r |
2158 | dx=xrMovieArea.x1-xrMovieArea.x0;\r |
2159 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++)\r |
2160 | *ta++=*(ta-dx);\r |
2161 | }\r |
2162 | }\r |
2163 | }\r |
2164 | else\r |
2165 | {\r |
2166 | unsigned long (*LTCOL)(unsigned long);\r |
2167 | unsigned long *ta;\r |
2168 | \r |
2169 | LTCOL=XP8RGBA_0;//TCF[0];\r |
2170 | \r |
2171 | ubOpaqueDraw=0;\r |
2172 | ta=(unsigned long *)texturepart;\r |
2173 | \r |
2174 | if(b_X)\r |
2175 | {\r |
2176 | for(column=xrMovieArea.y0;column<xrMovieArea.y1;column++)\r |
2177 | {\r |
2178 | startxy=((1024)*column)+xrMovieArea.x0;\r |
2179 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++)\r |
2180 | *ta++=LTCOL(psxVuw[startxy++]|0x8000);\r |
2181 | *ta++=*(ta-1);\r |
2182 | }\r |
2183 | \r |
2184 | if(b_Y)\r |
2185 | {\r |
2186 | dx=xrMovieArea.x1-xrMovieArea.x0+1;\r |
2187 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++)\r |
2188 | *ta++=*(ta-dx);\r |
2189 | *ta++=*(ta-1);\r |
2190 | }\r |
2191 | }\r |
2192 | else\r |
2193 | {\r |
2194 | for(column=xrMovieArea.y0;column<xrMovieArea.y1;column++)\r |
2195 | {\r |
2196 | startxy=((1024)*column)+xrMovieArea.x0;\r |
2197 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++)\r |
2198 | *ta++=LTCOL(psxVuw[startxy++]|0x8000);\r |
2199 | }\r |
2200 | \r |
2201 | if(b_Y)\r |
2202 | {\r |
2203 | dx=xrMovieArea.x1-xrMovieArea.x0;\r |
2204 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++)\r |
2205 | *ta++=*(ta-dx);\r |
2206 | }\r |
2207 | }\r |
2208 | }\r |
2209 | \r |
2210 | xrMovieArea.x1+=b_X;xrMovieArea.y1+=b_Y;\r |
2211 | DefineTextureMovie();\r |
2212 | xrMovieArea.x1-=b_X;xrMovieArea.y1-=b_Y;\r |
2213 | }\r |
2214 | return gTexName; \r |
2215 | }\r |
2216 | \r |
2217 | /////////////////////////////////////////////////////////////////////////////\r |
2218 | /////////////////////////////////////////////////////////////////////////////\r |
2219 | /////////////////////////////////////////////////////////////////////////////\r |
2220 | \r |
2221 | GLuint BlackFake15BitTexture(void)\r |
2222 | {\r |
2223 | long pmult;short x1,x2,y1,y2;\r |
2224 | \r |
2225 | if(PSXDisplay.InterlacedTest) return 0;\r |
2226 | \r |
2227 | pmult=GlobalTexturePage/16;\r |
2228 | x1=gl_ux[7];\r |
2229 | x2=gl_ux[6]-gl_ux[7];\r |
2230 | y1=gl_ux[5];\r |
2231 | y2=gl_ux[4]-gl_ux[5];\r |
2232 | \r |
2233 | if(iSpriteTex)\r |
2234 | {\r |
2235 | if(x2<255) x2++;\r |
2236 | if(y2<255) y2++;\r |
2237 | }\r |
2238 | \r |
2239 | y1+=pmult*256;\r |
2240 | x1+=((GlobalTexturePage-16*pmult)<<6);\r |
2241 | \r |
2242 | if( FastCheckAgainstFrontScreen(x1,y1,x2,y2)\r |
2243 | || FastCheckAgainstScreen(x1,y1,x2,y2))\r |
2244 | {\r |
2245 | if(!gTexFrameName)\r |
2246 | {\r |
9f58cabb |
2247 | glGenTextures(1, &gTexFrameName); glError();\r |
ce879073 |
2248 | gTexName=gTexFrameName;\r |
9f58cabb |
2249 | glBindTexture(GL_TEXTURE_2D, gTexName); glError();\r |
ce879073 |
2250 | \r |
9f58cabb |
2251 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, iClampType); glError();\r |
2252 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, iClampType); glError();\r |
2253 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, iFilter); glError();\r |
2254 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, iFilter); glError();\r |
ce879073 |
2255 | \r |
2256 | {\r |
2257 | unsigned long * ta=(unsigned long *)texturepart;\r |
2258 | for(y1=0;y1<=4;y1++)\r |
2259 | for(x1=0;x1<=4;x1++)\r |
2260 | *ta++=0xff000000;\r |
2261 | }\r |
9f58cabb |
2262 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, texturepart); glError();\r |
2263 | \r |
ce879073 |
2264 | }\r |
2265 | else\r |
2266 | {\r |
2267 | gTexName=gTexFrameName;\r |
9f58cabb |
2268 | glBindTexture(GL_TEXTURE_2D, gTexName); glError();\r |
ce879073 |
2269 | }\r |
9f58cabb |
2270 | //LOGE("BlackFake15BitTexture x:%d y:%d",4,4);\r |
ce879073 |
2271 | ubOpaqueDraw=0;\r |
2272 | \r |
2273 | return (GLuint)gTexName;\r |
2274 | }\r |
2275 | return 0;\r |
2276 | }\r |
2277 | \r |
2278 | /////////////////////////////////////////////////////////////////////////////\r |
2279 | \r |
2280 | BOOL bFakeFrontBuffer=FALSE;\r |
2281 | BOOL bIgnoreNextTile =FALSE;\r |
2282 | \r |
2283 | int iFTex=512;\r |
2284 | \r |
2285 | GLuint Fake15BitTexture(void)\r |
2286 | {\r |
2287 | long pmult;short x1,x2,y1,y2;int iYAdjust;\r |
2288 | float ScaleX,ScaleY;RECT rSrc;\r |
2289 | \r |
2290 | if(iFrameTexType==1) return BlackFake15BitTexture();\r |
2291 | if(PSXDisplay.InterlacedTest) return 0;\r |
2292 | \r |
2293 | pmult=GlobalTexturePage/16;\r |
2294 | x1=gl_ux[7];\r |
2295 | x2=gl_ux[6]-gl_ux[7];\r |
2296 | y1=gl_ux[5];\r |
2297 | y2=gl_ux[4]-gl_ux[5];\r |
2298 | \r |
2299 | y1+=pmult*256;\r |
2300 | x1+=((GlobalTexturePage-16*pmult)<<6);\r |
2301 | \r |
2302 | if(iFrameTexType==3)\r |
2303 | {\r |
2304 | if(iFrameReadType==4) return 0;\r |
2305 | \r |
2306 | if(!FastCheckAgainstFrontScreen(x1,y1,x2,y2) &&\r |
2307 | !FastCheckAgainstScreen(x1,y1,x2,y2))\r |
2308 | return 0;\r |
2309 | \r |
2310 | if(bFakeFrontBuffer) bIgnoreNextTile=TRUE;\r |
2311 | CheckVRamReadEx(x1,y1,x1+x2,y1+y2);\r |
2312 | return 0;\r |
2313 | }\r |
2314 | \r |
2315 | /////////////////////////\r |
2316 | \r |
2317 | if(FastCheckAgainstFrontScreen(x1,y1,x2,y2))\r |
2318 | {\r |
2319 | x1-=PSXDisplay.DisplayPosition.x;\r |
2320 | y1-=PSXDisplay.DisplayPosition.y;\r |
2321 | }\r |
2322 | else\r |
2323 | if(FastCheckAgainstScreen(x1,y1,x2,y2))\r |
2324 | {\r |
2325 | x1-=PreviousPSXDisplay.DisplayPosition.x;\r |
2326 | y1-=PreviousPSXDisplay.DisplayPosition.y;\r |
2327 | }\r |
2328 | else return 0;\r |
2329 | \r |
2330 | bDrawMultiPass = FALSE;\r |
2331 | \r |
2332 | if(!gTexFrameName)\r |
2333 | {\r |
677ea103 |
2334 | char * p;\r |
ce879073 |
2335 | \r |
2336 | if(iResX>1280 || iResY>1024) iFTex=2048;\r |
2337 | else\r |
2338 | if(iResX>640 || iResY>480) iFTex=1024;\r |
2339 | else iFTex=512; \r |
2340 | \r |
9f58cabb |
2341 | glGenTextures(1, &gTexFrameName); glError();\r |
ce879073 |
2342 | gTexName=gTexFrameName;\r |
9f58cabb |
2343 | glBindTexture(GL_TEXTURE_2D, gTexName); glError();\r |
ce879073 |
2344 | \r |
9f58cabb |
2345 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, iClampType); glError();\r |
2346 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, iClampType); glError();\r |
2347 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, iFilter); glError();\r |
2348 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, iFilter); glError();\r |
ce879073 |
2349 | \r |
677ea103 |
2350 | p=(char *)malloc(iFTex*iFTex*4);\r |
ce879073 |
2351 | memset(p,0,iFTex*iFTex*4);\r |
9f58cabb |
2352 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, iFTex, iFTex, 0, GL_RGBA, GL_UNSIGNED_BYTE, p); glError();\r |
ce879073 |
2353 | free(p);\r |
2354 | \r |
2355 | glGetError();\r |
2356 | }\r |
2357 | else \r |
2358 | {\r |
2359 | gTexName=gTexFrameName;\r |
9f58cabb |
2360 | glBindTexture(GL_TEXTURE_2D, gTexName); glError();\r |
ce879073 |
2361 | }\r |
9f58cabb |
2362 | //LOGE("Fake15BitTexture x:%d y:%d",iFTex,iFTex);\r |
ce879073 |
2363 | x1+=PreviousPSXDisplay.Range.x0;\r |
2364 | y1+=PreviousPSXDisplay.Range.y0;\r |
2365 | \r |
2366 | if(PSXDisplay.DisplayMode.x)\r |
2367 | ScaleX=(float)rRatioRect.right/(float)PSXDisplay.DisplayMode.x;\r |
2368 | else ScaleX=1.0f;\r |
2369 | if(PSXDisplay.DisplayMode.y)\r |
2370 | ScaleY=(float)rRatioRect.bottom/(float)PSXDisplay.DisplayMode.y;\r |
2371 | else ScaleY=1.0f;\r |
2372 | \r |
2373 | rSrc.left =max(x1*ScaleX,0);\r |
2374 | rSrc.right =min((x1+x2)*ScaleX+0.99f,iResX-1);\r |
2375 | rSrc.top =max(y1*ScaleY,0);\r |
2376 | rSrc.bottom=min((y1+y2)*ScaleY+0.99f,iResY-1);\r |
2377 | \r |
2378 | iYAdjust=(y1+y2)-PSXDisplay.DisplayMode.y;\r |
2379 | if(iYAdjust>0)\r |
2380 | iYAdjust=(int)((float)iYAdjust*ScaleY)+1;\r |
2381 | else iYAdjust=0;\r |
2382 | \r |
2383 | gl_vy[0]=255-gl_vy[0];\r |
2384 | gl_vy[1]=255-gl_vy[1];\r |
2385 | gl_vy[2]=255-gl_vy[2];\r |
2386 | gl_vy[3]=255-gl_vy[3];\r |
2387 | \r |
2388 | y1=min(gl_vy[0],min(gl_vy[1],min(gl_vy[2],gl_vy[3])));\r |
2389 | \r |
2390 | gl_vy[0]-=y1;\r |
2391 | gl_vy[1]-=y1;\r |
2392 | gl_vy[2]-=y1;\r |
2393 | gl_vy[3]-=y1;\r |
2394 | gl_ux[0]-=gl_ux[7];\r |
2395 | gl_ux[1]-=gl_ux[7];\r |
2396 | gl_ux[2]-=gl_ux[7];\r |
2397 | gl_ux[3]-=gl_ux[7];\r |
2398 | \r |
2399 | ScaleX*=256.0f/((float)(iFTex));\r |
2400 | ScaleY*=256.0f/((float)(iFTex));\r |
2401 | \r |
2402 | y1=((float)gl_vy[0]*ScaleY); if(y1>255) y1=255;\r |
2403 | gl_vy[0]=y1;\r |
2404 | y1=((float)gl_vy[1]*ScaleY); if(y1>255) y1=255;\r |
2405 | gl_vy[1]=y1;\r |
2406 | y1=((float)gl_vy[2]*ScaleY); if(y1>255) y1=255;\r |
2407 | gl_vy[2]=y1;\r |
2408 | y1=((float)gl_vy[3]*ScaleY); if(y1>255) y1=255;\r |
2409 | gl_vy[3]=y1;\r |
2410 | \r |
2411 | x1=((float)gl_ux[0]*ScaleX); if(x1>255) x1=255;\r |
2412 | gl_ux[0]=x1;\r |
2413 | x1=((float)gl_ux[1]*ScaleX); if(x1>255) x1=255;\r |
2414 | gl_ux[1]=x1;\r |
2415 | x1=((float)gl_ux[2]*ScaleX); if(x1>255) x1=255;\r |
2416 | gl_ux[2]=x1;\r |
2417 | x1=((float)gl_ux[3]*ScaleX); if(x1>255) x1=255;\r |
2418 | gl_ux[3]=x1;\r |
2419 | \r |
2420 | x1=rSrc.right-rSrc.left;\r |
2421 | if(x1<=0) x1=1;\r |
2422 | if(x1>iFTex) x1=iFTex;\r |
2423 | \r |
2424 | y1=rSrc.bottom-rSrc.top;\r |
2425 | if(y1<=0) y1=1;\r |
2426 | if(y1+iYAdjust>iFTex) y1=iFTex-iYAdjust;\r |
2427 | \r |
2428 | \r |
2429 | glCopyTexSubImage2D( GL_TEXTURE_2D, 0, \r |
2430 | 0,\r |
2431 | iYAdjust,\r |
2432 | rSrc.left+rRatioRect.left,\r |
2433 | iResY-rSrc.bottom-rRatioRect.top,\r |
9f58cabb |
2434 | x1,y1); glError();\r |
ce879073 |
2435 | \r |
2436 | if(glGetError()) \r |
2437 | {\r |
677ea103 |
2438 | char * p=(char *)malloc(iFTex*iFTex*4);\r |
ce879073 |
2439 | memset(p,0,iFTex*iFTex*4);\r |
2440 | glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, iFTex, iFTex,\r |
9f58cabb |
2441 | GL_RGBA, GL_UNSIGNED_BYTE, p); glError();\r |
ce879073 |
2442 | free(p);\r |
2443 | }\r |
2444 | \r |
2445 | \r |
2446 | ubOpaqueDraw=0;\r |
2447 | \r |
2448 | if(iSpriteTex)\r |
2449 | {\r |
2450 | sprtW=gl_ux[1]-gl_ux[0]; \r |
2451 | sprtH=-(gl_vy[0]-gl_vy[2]);\r |
2452 | }\r |
2453 | \r |
2454 | return (GLuint)gTexName;\r |
2455 | }\r |
2456 | \r |
2457 | /////////////////////////////////////////////////////////////////////////////\r |
2458 | /////////////////////////////////////////////////////////////////////////////\r |
2459 | /////////////////////////////////////////////////////////////////////////////\r |
2460 | //\r |
2461 | // load texture part (unpacked)\r |
2462 | //\r |
2463 | /////////////////////////////////////////////////////////////////////////////\r |
2464 | /////////////////////////////////////////////////////////////////////////////\r |
2465 | /////////////////////////////////////////////////////////////////////////////\r |
2466 | \r |
2467 | void LoadSubTexturePageSort(int pageid, int mode, short cx, short cy)\r |
2468 | {\r |
2469 | unsigned long start,row,column,j,sxh,sxm;\r |
2470 | unsigned int palstart;\r |
2471 | unsigned long *px,*pa,*ta;\r |
677ea103 |
2472 | unsigned char *cSRCPtr;\r |
ce879073 |
2473 | unsigned short *wSRCPtr;\r |
2474 | unsigned long LineOffset;\r |
2475 | unsigned long x2a,xalign=0;\r |
2476 | unsigned long x1=gl_ux[7];\r |
2477 | unsigned long x2=gl_ux[6];\r |
2478 | unsigned long y1=gl_ux[5];\r |
2479 | unsigned long y2=gl_ux[4];\r |
2480 | unsigned long dx=x2-x1+1;\r |
2481 | unsigned long dy=y2-y1+1;\r |
2482 | int pmult=pageid/16;\r |
2483 | unsigned long (*LTCOL)(unsigned long);\r |
2484 | unsigned int a,r,g,b,cnt,h;\r |
2485 | unsigned long scol[8];\r |
2486 | \r |
2487 | LTCOL=TCF[DrawSemiTrans];\r |
2488 | \r |
2489 | pa=px=(unsigned long *)ubPaletteBuffer;\r |
2490 | ta=(unsigned long *)texturepart;\r |
2491 | palstart=cx+(cy<<10);\r |
2492 | \r |
2493 | ubOpaqueDraw=0;\r |
2494 | \r |
2495 | if(YTexS) {ta+=dx;if(XTexS) ta+=2;}\r |
2496 | if(XTexS) {ta+=1;xalign=2;}\r |
2497 | \r |
2498 | switch(mode)\r |
2499 | {\r |
2500 | //--------------------------------------------------// \r |
2501 | // 4bit texture load ..\r |
2502 | case 0:\r |
2503 | if(GlobalTextIL)\r |
2504 | {\r |
2505 | unsigned int TXV,TXU,n_xi,n_yi;\r |
2506 | \r |
2507 | wSRCPtr=psxVuw+palstart;\r |
2508 | \r |
2509 | row=4;do\r |
2510 | {\r |
2511 | *px =LTCOL(*wSRCPtr);\r |
2512 | *(px+1)=LTCOL(*(wSRCPtr+1));\r |
2513 | *(px+2)=LTCOL(*(wSRCPtr+2));\r |
2514 | *(px+3)=LTCOL(*(wSRCPtr+3));\r |
2515 | row--;px+=4;wSRCPtr+=4;\r |
2516 | }\r |
2517 | while (row);\r |
2518 | \r |
2519 | for(TXV=y1;TXV<=y2;TXV++)\r |
2520 | {\r |
2521 | for(TXU=x1;TXU<=x2;TXU++)\r |
2522 | {\r |
2523 | n_xi = ( ( TXU >> 2 ) & ~0x3c ) + ( ( TXV << 2 ) & 0x3c );\r |
2524 | n_yi = ( TXV & ~0xf ) + ( ( TXU >> 4 ) & 0xf );\r |
2525 | \r |
2526 | *ta++=*(pa+((*( psxVuw + ((GlobalTextAddrY + n_yi)*1024) + GlobalTextAddrX + n_xi ) >> ( ( TXU & 0x03 ) << 2 ) ) & 0x0f ));\r |
2527 | }\r |
2528 | ta+=xalign;\r |
2529 | }\r |
2530 | break;\r |
2531 | }\r |
2532 | \r |
2533 | start=((pageid-16*pmult)<<7)+524288*pmult;\r |
2534 | // convert CLUT to 32bits .. and then use THAT as a lookup table\r |
2535 | \r |
2536 | wSRCPtr=psxVuw+palstart;\r |
2537 | \r |
2538 | row=4;do\r |
2539 | {\r |
2540 | *px =LTCOL(*wSRCPtr);\r |
2541 | *(px+1)=LTCOL(*(wSRCPtr+1));\r |
2542 | *(px+2)=LTCOL(*(wSRCPtr+2));\r |
2543 | *(px+3)=LTCOL(*(wSRCPtr+3));\r |
2544 | row--;px+=4;wSRCPtr+=4;\r |
2545 | }\r |
2546 | while (row);\r |
2547 | \r |
2548 | x2a=x2?(x2-1):0;//if(x2) x2a=x2-1; else x2a=0;\r |
2549 | sxm=x1&1;sxh=x1>>1;\r |
2550 | j=sxm?(x1+1):x1;//if(sxm) j=x1+1; else j=x1;\r |
2551 | for(column=y1;column<=y2;column++)\r |
2552 | {\r |
2553 | cSRCPtr = psxVub + start + (column<<11) + sxh;\r |
2554 | \r |
2555 | if(sxm) *ta++=*(pa+((*cSRCPtr++ >> 4) & 0xF));\r |
2556 | \r |
2557 | for(row=j;row<x2a;row+=2)\r |
2558 | {\r |
2559 | *ta =*(pa+(*cSRCPtr & 0xF)); \r |
2560 | *(ta+1)=*(pa+((*cSRCPtr >> 4) & 0xF)); \r |
2561 | cSRCPtr++;ta+=2;\r |
2562 | }\r |
2563 | \r |
2564 | if(row<=x2) \r |
2565 | {\r |
2566 | *ta++=*(pa+(*cSRCPtr & 0xF)); row++;\r |
2567 | if(row<=x2) *ta++=*(pa+((*cSRCPtr >> 4) & 0xF));\r |
2568 | }\r |
2569 | \r |
2570 | ta+=xalign;\r |
2571 | }\r |
2572 | \r |
2573 | break;\r |
2574 | //--------------------------------------------------// \r |
2575 | // 8bit texture load ..\r |
2576 | case 1:\r |
2577 | if(GlobalTextIL)\r |
2578 | {\r |
2579 | unsigned int TXV,TXU,n_xi,n_yi;\r |
2580 | \r |
2581 | wSRCPtr=psxVuw+palstart;\r |
2582 | \r |
2583 | row=64;do\r |
2584 | {\r |
2585 | *px =LTCOL(*wSRCPtr);\r |
2586 | *(px+1)=LTCOL(*(wSRCPtr+1));\r |
2587 | *(px+2)=LTCOL(*(wSRCPtr+2));\r |
2588 | *(px+3)=LTCOL(*(wSRCPtr+3));\r |
2589 | row--;px+=4;wSRCPtr+=4;\r |
2590 | }\r |
2591 | while (row);\r |
2592 | \r |
2593 | for(TXV=y1;TXV<=y2;TXV++)\r |
2594 | {\r |
2595 | for(TXU=x1;TXU<=x2;TXU++)\r |
2596 | {\r |
2597 | n_xi = ( ( TXU >> 1 ) & ~0x78 ) + ( ( TXU << 2 ) & 0x40 ) + ( ( TXV << 3 ) & 0x38 );\r |
2598 | n_yi = ( TXV & ~0x7 ) + ( ( TXU >> 5 ) & 0x7 );\r |
2599 | \r |
2600 | *ta++=*(pa+((*( psxVuw + ((GlobalTextAddrY + n_yi)*1024) + GlobalTextAddrX + n_xi ) >> ( ( TXU & 0x01 ) << 3 ) ) & 0xff));\r |
2601 | }\r |
2602 | ta+=xalign;\r |
2603 | }\r |
2604 | \r |
2605 | break;\r |
2606 | }\r |
2607 | \r |
2608 | start=((pageid-16*pmult)<<7)+524288*pmult;\r |
2609 | \r |
2610 | cSRCPtr = psxVub + start + (y1<<11) + x1;\r |
2611 | LineOffset = 2048 - dx; \r |
2612 | \r |
2613 | if(dy*dx>384)\r |
2614 | {\r |
2615 | wSRCPtr=psxVuw+palstart;\r |
2616 | \r |
2617 | row=64;do\r |
2618 | {\r |
2619 | *px =LTCOL(*wSRCPtr);\r |
2620 | *(px+1)=LTCOL(*(wSRCPtr+1));\r |
2621 | *(px+2)=LTCOL(*(wSRCPtr+2));\r |
2622 | *(px+3)=LTCOL(*(wSRCPtr+3));\r |
2623 | row--;px+=4;wSRCPtr+=4;\r |
2624 | }\r |
2625 | while (row);\r |
2626 | \r |
2627 | column=dy;do \r |
2628 | {\r |
2629 | row=dx;\r |
2630 | do {*ta++=*(pa+(*cSRCPtr++));row--;} while(row);\r |
2631 | ta+=xalign;\r |
2632 | cSRCPtr+=LineOffset;column--;\r |
2633 | }\r |
2634 | while(column);\r |
2635 | }\r |
2636 | else\r |
2637 | {\r |
2638 | wSRCPtr=psxVuw+palstart;\r |
2639 | \r |
2640 | column=dy;do \r |
2641 | {\r |
2642 | row=dx;\r |
2643 | do {*ta++=LTCOL(*(wSRCPtr+*cSRCPtr++));row--;} while(row);\r |
2644 | ta+=xalign;\r |
2645 | cSRCPtr+=LineOffset;column--;\r |
2646 | }\r |
2647 | while(column);\r |
2648 | }\r |
2649 | \r |
2650 | break;\r |
2651 | //--------------------------------------------------// \r |
2652 | // 16bit texture load ..\r |
2653 | case 2:\r |
2654 | start=((pageid-16*pmult)<<6)+262144*pmult;\r |
2655 | \r |
2656 | wSRCPtr = psxVuw + start + (y1<<10) + x1;\r |
2657 | LineOffset = 1024 - dx; \r |
2658 | \r |
2659 | column=dy;do \r |
2660 | {\r |
2661 | row=dx;\r |
2662 | do {*ta++=LTCOL(*wSRCPtr++);row--;} while(row);\r |
2663 | ta+=xalign;\r |
2664 | wSRCPtr+=LineOffset;column--;\r |
2665 | }\r |
2666 | while(column);\r |
2667 | \r |
2668 | break;\r |
2669 | //--------------------------------------------------//\r |
2670 | // others are not possible !\r |
2671 | }\r |
2672 | \r |
2673 | x2a=dx+xalign;\r |
2674 | \r |
2675 | if(YTexS)\r |
2676 | {\r |
2677 | ta=(unsigned long *)texturepart;\r |
2678 | pa=(unsigned long *)texturepart+x2a;\r |
2679 | row=x2a;do {*ta++=*pa++;row--;} while(row); \r |
2680 | pa=(unsigned long *)texturepart+dy*x2a;\r |
2681 | ta=pa+x2a;\r |
2682 | row=x2a;do {*ta++=*pa++;row--;} while(row);\r |
2683 | YTexS--;\r |
2684 | dy+=2;\r |
2685 | }\r |
2686 | \r |
2687 | if(XTexS)\r |
2688 | {\r |
2689 | ta=(unsigned long *)texturepart;\r |
2690 | pa=ta+1;\r |
2691 | row=dy;do {*ta=*pa;ta+=x2a;pa+=x2a;row--;} while(row);\r |
2692 | pa=(unsigned long *)texturepart+dx;\r |
2693 | ta=pa+1;\r |
2694 | row=dy;do {*ta=*pa;ta+=x2a;pa+=x2a;row--;} while(row);\r |
2695 | XTexS--;\r |
2696 | dx+=2;\r |
2697 | }\r |
2698 | \r |
2699 | DXTexS=dx;DYTexS=dy;\r |
2700 | \r |
2701 | if(!iFilterType) {DefineSubTextureSort();return;}\r |
2702 | if(iFilterType!=2 && iFilterType!=4 && iFilterType!=6) {DefineSubTextureSort();return;}\r |
2703 | if((iFilterType==4 || iFilterType==6) && ly0==ly1 && ly2==ly3 && lx0==lx3 && lx1==lx2)\r |
2704 | {DefineSubTextureSort();return;}\r |
2705 | \r |
2706 | ta=(unsigned long *)texturepart;\r |
2707 | x1=dx-1;\r |
2708 | y1=dy-1;\r |
2709 | \r |
2710 | if(bOpaquePass)\r |
2711 | {\r |
2712 | {\r |
2713 | for(column=0;column<dy;column++)\r |
2714 | {\r |
2715 | for(row=0;row<dx;row++)\r |
2716 | {\r |
2717 | if(*ta==0x50000000)\r |
2718 | {\r |
2719 | cnt=0;\r |
2720 | \r |
2721 | if( column && *(ta-dx) !=0x50000000 && *(ta-dx)>>24!=1) scol[cnt++]=*(ta-dx);\r |
2722 | if(row && *(ta-1) !=0x50000000 && *(ta-1)>>24!=1) scol[cnt++]=*(ta-1);\r |
2723 | if(row!=x1 && *(ta+1) !=0x50000000 && *(ta+1)>>24!=1) scol[cnt++]=*(ta+1);\r |
2724 | if( column!=y1 && *(ta+dx) !=0x50000000 && *(ta+dx)>>24!=1) scol[cnt++]=*(ta+dx);\r |
2725 | \r |
2726 | if(row && column && *(ta-dx-1)!=0x50000000 && *(ta-dx-1)>>24!=1) scol[cnt++]=*(ta-dx-1);\r |
2727 | if(row!=x1 && column && *(ta-dx+1)!=0x50000000 && *(ta-dx+1)>>24!=1) scol[cnt++]=*(ta-dx+1);\r |
2728 | if(row && column!=y1 && *(ta+dx-1)!=0x50000000 && *(ta+dx-1)>>24!=1) scol[cnt++]=*(ta+dx-1);\r |
2729 | if(row!=x1 && column!=y1 && *(ta+dx+1)!=0x50000000 && *(ta+dx+1)>>24!=1) scol[cnt++]=*(ta+dx+1);\r |
2730 | \r |
2731 | if(cnt)\r |
2732 | {\r |
2733 | r=g=b=a=0;\r |
2734 | for(h=0;h<cnt;h++)\r |
2735 | {\r |
2736 | a+=(scol[h]>>24);\r |
2737 | r+=(scol[h]>>16)&0xff;\r |
2738 | g+=(scol[h]>>8)&0xff;\r |
2739 | b+=scol[h]&0xff;\r |
2740 | }\r |
2741 | r/=cnt;b/=cnt;g/=cnt;\r |
2742 | \r |
2743 | *ta=(r<<16)|(g<<8)|b;\r |
2744 | if(a) *ta|=0x50000000;\r |
2745 | else *ta|=0x01000000;\r |
2746 | }\r |
2747 | }\r |
2748 | ta++;\r |
2749 | }\r |
2750 | }\r |
2751 | }\r |
2752 | }\r |
2753 | else\r |
2754 | for(column=0;column<dy;column++)\r |
2755 | {\r |
2756 | for(row=0;row<dx;row++)\r |
2757 | {\r |
2758 | if(*ta==0x00000000)\r |
2759 | {\r |
2760 | cnt=0;\r |
2761 | \r |
2762 | if(row!=x1 && *(ta+1) !=0x00000000) scol[cnt++]=*(ta+1);\r |
2763 | if( column!=y1 && *(ta+dx) !=0x00000000) scol[cnt++]=*(ta+dx);\r |
2764 | \r |
2765 | if(cnt)\r |
2766 | {\r |
2767 | r=g=b=0;\r |
2768 | for(h=0;h<cnt;h++)\r |
2769 | {\r |
2770 | r+=(scol[h]>>16)&0xff;\r |
2771 | g+=(scol[h]>>8)&0xff;\r |
2772 | b+=scol[h]&0xff;\r |
2773 | }\r |
2774 | r/=cnt;b/=cnt;g/=cnt;\r |
2775 | *ta=(r<<16)|(g<<8)|b;\r |
2776 | }\r |
2777 | }\r |
2778 | ta++;\r |
2779 | }\r |
2780 | }\r |
2781 | \r |
2782 | DefineSubTextureSort();\r |
2783 | }\r |
2784 | \r |
2785 | /////////////////////////////////////////////////////////////////////////////\r |
2786 | /////////////////////////////////////////////////////////////////////////////\r |
2787 | /////////////////////////////////////////////////////////////////////////////\r |
2788 | //\r |
2789 | // load texture part (packed)\r |
2790 | //\r |
2791 | /////////////////////////////////////////////////////////////////////////////\r |
2792 | /////////////////////////////////////////////////////////////////////////////\r |
2793 | /////////////////////////////////////////////////////////////////////////////\r |
2794 | \r |
2795 | void LoadPackedSubTexturePageSort(int pageid, int mode, short cx, short cy)\r |
2796 | {\r |
2797 | unsigned long start,row,column,j,sxh,sxm;\r |
2798 | unsigned int palstart;\r |
2799 | unsigned short *px,*pa,*ta;\r |
677ea103 |
2800 | unsigned char *cSRCPtr;\r |
ce879073 |
2801 | unsigned short *wSRCPtr;\r |
2802 | unsigned long LineOffset;\r |
2803 | unsigned long x2a,xalign=0;\r |
2804 | unsigned long x1=gl_ux[7];\r |
2805 | unsigned long x2=gl_ux[6];\r |
2806 | unsigned long y1=gl_ux[5];\r |
2807 | unsigned long y2=gl_ux[4];\r |
2808 | unsigned long dx=x2-x1+1;\r |
2809 | unsigned long dy=y2-y1+1;\r |
2810 | int pmult=pageid/16;\r |
2811 | unsigned short (*LPTCOL)(unsigned short);\r |
2812 | unsigned int a,r,g,b,cnt,h;\r |
2813 | unsigned short scol[8];\r |
2814 | \r |
2815 | LPTCOL=PTCF[DrawSemiTrans];\r |
2816 | \r |
2817 | pa=px=(unsigned short *)ubPaletteBuffer;\r |
2818 | ta=(unsigned short *)texturepart;\r |
2819 | palstart=cx+(cy<<10);\r |
2820 | \r |
2821 | ubOpaqueDraw=0;\r |
2822 | \r |
2823 | if(YTexS) {ta+=dx;if(XTexS) ta+=2;}\r |
2824 | if(XTexS) {ta+=1;xalign=2;}\r |
2825 | \r |
2826 | switch(mode)\r |
2827 | {\r |
2828 | //--------------------------------------------------// \r |
2829 | // 4bit texture load ..\r |
2830 | case 0:\r |
2831 | if(GlobalTextIL)\r |
2832 | {\r |
2833 | unsigned int TXV,TXU,n_xi,n_yi;\r |
2834 | \r |
2835 | wSRCPtr=psxVuw+palstart;\r |
2836 | row=4;do\r |
2837 | {\r |
2838 | *px =LPTCOL(*wSRCPtr);\r |
2839 | *(px+1)=LPTCOL(*(wSRCPtr+1));\r |
2840 | *(px+2)=LPTCOL(*(wSRCPtr+2));\r |
2841 | *(px+3)=LPTCOL(*(wSRCPtr+3));\r |
2842 | row--;px+=4;wSRCPtr+=4;\r |
2843 | }\r |
2844 | while (row);\r |
2845 | \r |
2846 | for(TXV=y1;TXV<=y2;TXV++)\r |
2847 | {\r |
2848 | for(TXU=x1;TXU<=x2;TXU++)\r |
2849 | {\r |
2850 | n_xi = ( ( TXU >> 2 ) & ~0x3c ) + ( ( TXV << 2 ) & 0x3c );\r |
2851 | n_yi = ( TXV & ~0xf ) + ( ( TXU >> 4 ) & 0xf );\r |
2852 | \r |
2853 | *ta++=*(pa+((*( psxVuw + ((GlobalTextAddrY + n_yi)*1024) + GlobalTextAddrX + n_xi ) >> ( ( TXU & 0x03 ) << 2 ) ) & 0x0f ));\r |
2854 | }\r |
2855 | ta+=xalign;\r |
2856 | }\r |
2857 | break;\r |
2858 | }\r |
2859 | \r |
2860 | start=((pageid-16*pmult)<<7)+524288*pmult;\r |
2861 | \r |
2862 | wSRCPtr=psxVuw+palstart;\r |
2863 | row=4;do\r |
2864 | {\r |
2865 | *px =LPTCOL(*wSRCPtr);\r |
2866 | *(px+1)=LPTCOL(*(wSRCPtr+1));\r |
2867 | *(px+2)=LPTCOL(*(wSRCPtr+2));\r |
2868 | *(px+3)=LPTCOL(*(wSRCPtr+3));\r |
2869 | row--;px+=4;wSRCPtr+=4;\r |
2870 | }\r |
2871 | while (row);\r |
2872 | \r |
2873 | x2a=x2?(x2-1):0;//if(x2) x2a=x2-1; else x2a=0;\r |
2874 | sxm=x1&1;sxh=x1>>1;\r |
2875 | j=sxm?(x1+1):x1;//if(sxm) j=x1+1; else j=x1;\r |
2876 | \r |
2877 | for(column=y1;column<=y2;column++)\r |
2878 | {\r |
2879 | cSRCPtr = psxVub + start + (column<<11) + sxh;\r |
2880 | \r |
2881 | if(sxm) *ta++=*(pa+((*cSRCPtr++ >> 4) & 0xF));\r |
2882 | \r |
2883 | for(row=j;row<x2a;row+=2)\r |
2884 | {\r |
2885 | *ta =*(pa+(*cSRCPtr & 0xF));\r |
2886 | *(ta+1)=*(pa+((*cSRCPtr >> 4) & 0xF)); \r |
2887 | cSRCPtr++;ta+=2;\r |
2888 | }\r |
2889 | \r |
2890 | if(row<=x2)\r |
2891 | {\r |
2892 | *ta++=*(pa+(*cSRCPtr & 0xF));row++;\r |
2893 | if(row<=x2) *ta++=*(pa+((*cSRCPtr >> 4) & 0xF));\r |
2894 | }\r |
2895 | \r |
2896 | ta+=xalign;\r |
2897 | }\r |
2898 | break;\r |
2899 | //--------------------------------------------------// \r |
2900 | // 8bit texture load ..\r |
2901 | case 1:\r |
2902 | if(GlobalTextIL)\r |
2903 | {\r |
2904 | unsigned int TXV,TXU,n_xi,n_yi;\r |
2905 | \r |
2906 | wSRCPtr=psxVuw+palstart;\r |
2907 | \r |
2908 | row=64;do\r |
2909 | {\r |
2910 | *px =LPTCOL(*wSRCPtr);\r |
2911 | *(px+1)=LPTCOL(*(wSRCPtr+1));\r |
2912 | *(px+2)=LPTCOL(*(wSRCPtr+2));\r |
2913 | *(px+3)=LPTCOL(*(wSRCPtr+3));\r |
2914 | row--;px+=4;wSRCPtr+=4;\r |
2915 | }\r |
2916 | while (row);\r |
2917 | \r |
2918 | for(TXV=y1;TXV<=y2;TXV++)\r |
2919 | {\r |
2920 | for(TXU=x1;TXU<=x2;TXU++)\r |
2921 | {\r |
2922 | n_xi = ( ( TXU >> 1 ) & ~0x78 ) + ( ( TXU << 2 ) & 0x40 ) + ( ( TXV << 3 ) & 0x38 );\r |
2923 | n_yi = ( TXV & ~0x7 ) + ( ( TXU >> 5 ) & 0x7 );\r |
2924 | \r |
2925 | *ta++=*(pa+((*( psxVuw + ((GlobalTextAddrY + n_yi)*1024) + GlobalTextAddrX + n_xi ) >> ( ( TXU & 0x01 ) << 3 ) ) & 0xff));\r |
2926 | }\r |
2927 | ta+=xalign;\r |
2928 | }\r |
2929 | \r |
2930 | break;\r |
2931 | }\r |
2932 | \r |
2933 | start=((pageid-16*pmult)<<7)+524288*pmult;\r |
2934 | \r |
2935 | cSRCPtr = psxVub + start + (y1<<11) + x1;\r |
2936 | LineOffset = 2048 - dx;\r |
2937 | \r |
2938 | if(dy*dx>384) // more pix? use lut\r |
2939 | {\r |
2940 | wSRCPtr=psxVuw+palstart;\r |
2941 | \r |
2942 | row=64;do\r |
2943 | {\r |
2944 | *px =LPTCOL(*wSRCPtr);\r |
2945 | *(px+1)=LPTCOL(*(wSRCPtr+1));\r |
2946 | *(px+2)=LPTCOL(*(wSRCPtr+2));\r |
2947 | *(px+3)=LPTCOL(*(wSRCPtr+3));\r |
2948 | row--;px+=4;wSRCPtr+=4;\r |
2949 | }\r |
2950 | while (row);\r |
2951 | \r |
2952 | column=dy;do \r |
2953 | {\r |
2954 | row=dx;\r |
2955 | do {*ta++=*(pa+(*cSRCPtr++));row--;} while(row);\r |
2956 | \r |
2957 | ta+=xalign;\r |
2958 | \r |
2959 | cSRCPtr+=LineOffset;column--;\r |
2960 | }\r |
2961 | while(column);\r |
2962 | }\r |
2963 | else // small area? no lut\r |
2964 | { \r |
2965 | wSRCPtr=psxVuw+palstart;\r |
2966 | \r |
2967 | column=dy;do \r |
2968 | {\r |
2969 | row=dx;\r |
2970 | do {*ta++=LPTCOL(*(wSRCPtr+*cSRCPtr++));row--;} while(row);\r |
2971 | \r |
2972 | ta+=xalign;\r |
2973 | \r |
2974 | cSRCPtr+=LineOffset;column--;\r |
2975 | }\r |
2976 | while(column);\r |
2977 | }\r |
2978 | break;\r |
2979 | //--------------------------------------------------// \r |
2980 | // 16bit texture load ..\r |
2981 | case 2:\r |
2982 | start=((pageid-16*pmult)<<6)+262144*pmult;\r |
2983 | \r |
2984 | wSRCPtr = psxVuw + start + (y1<<10) + x1;\r |
2985 | LineOffset = 1024 - dx; \r |
2986 | \r |
2987 | column=dy;do \r |
2988 | {\r |
2989 | row=dx;\r |
2990 | do {*ta++=LPTCOL(*wSRCPtr++);row--;} while(row);\r |
2991 | \r |
2992 | ta+=xalign;\r |
2993 | \r |
2994 | wSRCPtr+=LineOffset;column--;\r |
2995 | }\r |
2996 | while(column);\r |
2997 | break;\r |
2998 | //--------------------------------------------------// \r |
2999 | // others are not possible !\r |
3000 | }\r |
3001 | \r |
3002 | ////////////////////////////////////////////////////////\r |
3003 | \r |
3004 | x2a=dx+xalign;\r |
3005 | \r |
3006 | if(YTexS)\r |
3007 | {\r |
3008 | ta=(unsigned short *)texturepart;\r |
3009 | pa=(unsigned short *)texturepart+x2a;\r |
3010 | row=x2a;do {*ta++=*pa++;row--;} while(row);\r |
3011 | \r |
3012 | pa=(unsigned short *)texturepart+dy*x2a;\r |
3013 | ta=pa+x2a;\r |
3014 | row=x2a;do {*ta++=*pa++;row--;} while(row);\r |
3015 | \r |
3016 | YTexS--;\r |
3017 | dy+=2;\r |
3018 | }\r |
3019 | \r |
3020 | if(XTexS)\r |
3021 | {\r |
3022 | ta=(unsigned short *)texturepart;\r |
3023 | pa=ta+1;\r |
3024 | row=dy;do {*ta=*pa;ta+=x2a;pa+=x2a;row--;} while(row);\r |
3025 | \r |
3026 | pa=(unsigned short *)texturepart+dx;\r |
3027 | ta=pa+1;\r |
3028 | row=dy;do {*ta=*pa;ta+=x2a;pa+=x2a;row--;} while(row);\r |
3029 | \r |
3030 | XTexS--;\r |
3031 | dx+=2;\r |
3032 | }\r |
3033 | \r |
3034 | DXTexS=dx;DYTexS=dy;\r |
3035 | \r |
3036 | if(!iFilterType) {DefineSubTextureSort();return;}\r |
3037 | if(iFilterType!=2 && iFilterType!=4 && iFilterType!=6) {DefineSubTextureSort();return;}\r |
3038 | if((iFilterType==4 || iFilterType==6) && ly0==ly1 && ly2==ly3 && lx0==lx3 && lx1==lx2)\r |
3039 | {DefineSubTextureSort();return;}\r |
3040 | \r |
3041 | ta=(unsigned short *)texturepart;\r |
3042 | x1=dx-1;\r |
3043 | y1=dy-1; \r |
3044 | \r |
3045 | {\r |
3046 | for(column=0;column<dy;column++)\r |
3047 | {\r |
3048 | for(row=0;row<dx;row++)\r |
3049 | {\r |
3050 | if(*ta==0)\r |
3051 | {\r |
3052 | cnt=0;\r |
3053 | \r |
3054 | if( column && *(ta-dx) &1) scol[cnt++]=*(ta-dx);\r |
3055 | if(row && *(ta-1) &1) scol[cnt++]=*(ta-1);\r |
3056 | if(row!=x1 && *(ta+1) &1) scol[cnt++]=*(ta+1);\r |
3057 | if( column!=y1 && *(ta+dx) &1) scol[cnt++]=*(ta+dx);\r |
3058 | \r |
3059 | if(row && column && *(ta-dx-1)&1) scol[cnt++]=*(ta-dx-1);\r |
3060 | if(row!=x1 && column && *(ta-dx+1)&1) scol[cnt++]=*(ta-dx+1);\r |
3061 | if(row && column!=y1 && *(ta+dx-1)&1) scol[cnt++]=*(ta+dx-1);\r |
3062 | if(row!=x1 && column!=y1 && *(ta+dx+1)&1) scol[cnt++]=*(ta+dx+1);\r |
3063 | \r |
3064 | if(cnt)\r |
3065 | {\r |
3066 | r=g=b=0;\r |
3067 | for(h=0;h<cnt;h++)\r |
3068 | {\r |
3069 | r+=scol[h]>>11;\r |
3070 | g+=(scol[h]>>6)&0x1f;\r |
3071 | b+=(scol[h]>>1)&0x1f;\r |
3072 | }\r |
3073 | r/=cnt;b/=cnt;g/=cnt;\r |
3074 | *ta=(r<<11)|(g<<6)|(b<<1);\r |
3075 | }\r |
3076 | }\r |
3077 | ta++;\r |
3078 | }\r |
3079 | }\r |
3080 | }\r |
3081 | \r |
3082 | DefineSubTextureSort();\r |
3083 | }\r |
3084 | \r |
3085 | /////////////////////////////////////////////////////////////////////////////\r |
3086 | \r |
3087 | /////////////////////////////////////////////////////////////////////////////\r |
3088 | /////////////////////////////////////////////////////////////////////////////\r |
3089 | /////////////////////////////////////////////////////////////////////////////\r |
3090 | //\r |
3091 | // hires texture funcs\r |
3092 | //\r |
3093 | /////////////////////////////////////////////////////////////////////////////\r |
3094 | /////////////////////////////////////////////////////////////////////////////\r |
3095 | /////////////////////////////////////////////////////////////////////////////\r |
3096 | \r |
3097 | \r |
3098 | #define GET_RESULT(A, B, C, D) ((A != C || A != D) - (B != C || B != D))\r |
3099 | \r |
3100 | ////////////////////////////////////////////////////////////////////////\r |
3101 | \r |
3102 | #define colorMask8 0x00FEFEFE\r |
3103 | #define lowPixelMask8 0x00010101\r |
3104 | #define qcolorMask8 0x00FCFCFC\r |
3105 | #define qlowpixelMask8 0x00030303\r |
3106 | \r |
3107 | \r |
3108 | #define INTERPOLATE8_02(A, B) (((((A & colorMask8) >> 1) + ((B & colorMask8) >> 1) + (A & B & lowPixelMask8))|((((A&0xFF000000)==0x03000000)?0x03000000:(((B&0xFF000000)==0x03000000)?0x03000000:(((A&0xFF000000)==0x00000000)?0x00000000:(((B&0xFF000000)==0x00000000)?0x00000000:0xFF000000)))))))\r |
3109 | \r |
3110 | #define Q_INTERPOLATE8_02(A, B, C, D) (((((A & qcolorMask8) >> 2) + ((B & qcolorMask8) >> 2) + ((C & qcolorMask8) >> 2) + ((D & qcolorMask8) >> 2) + ((((A & qlowpixelMask8) + (B & qlowpixelMask8) + (C & qlowpixelMask8) + (D & qlowpixelMask8)) >> 2) & qlowpixelMask8))|((((A&0xFF000000)==0x03000000)?0x03000000:(((B&0xFF000000)==0x03000000)?0x03000000:(((C&0xFF000000)==0x03000000)?0x03000000:(((D&0xFF000000)==0x03000000)?0x03000000:(((A&0xFF000000)==0x00000000)?0x00000000:(((B&0xFF000000)==0x00000000)?0x00000000:(((C&0xFF000000)==0x00000000)?0x00000000:(((D&0xFF000000)==0x00000000)?0x00000000:0xFF000000)))))))))))\r |
3111 | \r |
3112 | #define INTERPOLATE8(A, B) (((((A & colorMask8) >> 1) + ((B & colorMask8) >> 1) + (A & B & lowPixelMask8))|((((A&0xFF000000)==0x50000000)?0x50000000:(((B&0xFF000000)==0x50000000)?0x50000000:(((A&0xFF000000)==0x00000000)?0x00000000:(((B&0xFF000000)==0x00000000)?0x00000000:0xFF000000)))))))\r |
3113 | \r |
3114 | #define Q_INTERPOLATE8(A, B, C, D) (((((A & qcolorMask8) >> 2) + ((B & qcolorMask8) >> 2) + ((C & qcolorMask8) >> 2) + ((D & qcolorMask8) >> 2) + ((((A & qlowpixelMask8) + (B & qlowpixelMask8) + (C & qlowpixelMask8) + (D & qlowpixelMask8)) >> 2) & qlowpixelMask8))|((((A&0xFF000000)==0x50000000)?0x50000000:(((B&0xFF000000)==0x50000000)?0x50000000:(((C&0xFF000000)==0x50000000)?0x50000000:(((D&0xFF000000)==0x50000000)?0x50000000:(((A&0xFF000000)==0x00000000)?0x00000000:(((B&0xFF000000)==0x00000000)?0x00000000:(((C&0xFF000000)==0x00000000)?0x00000000:(((D&0xFF000000)==0x00000000)?0x00000000:0xFF000000)))))))))))\r |
3115 | \r |
677ea103 |
3116 | void Super2xSaI_ex8_Ex(unsigned char *srcPtr, DWORD srcPitch,\r |
3117 | unsigned char *dstBitmap, int width, int height)\r |
ce879073 |
3118 | {\r |
3119 | DWORD dstPitch = srcPitch * 2;\r |
3120 | DWORD line;\r |
3121 | DWORD *dP;\r |
3122 | DWORD *bP;\r |
3123 | int width2 = width*2;\r |
3124 | int iXA,iXB,iXC,iYA,iYB,iYC,finish;\r |
3125 | DWORD color4, color5, color6;\r |
3126 | DWORD color1, color2, color3;\r |
3127 | DWORD colorA0, colorA1, colorA2, colorA3,\r |
3128 | colorB0, colorB1, colorB2, colorB3,\r |
3129 | colorS1, colorS2;\r |
3130 | DWORD product1a, product1b,\r |
3131 | product2a, product2b;\r |
3132 | \r |
3133 | line = 0;\r |
3134 | \r |
3135 | {\r |
3136 | for (; height; height-=1)\r |
3137 | {\r |
3138 | bP = (DWORD *)srcPtr;\r |
3139 | dP = (DWORD *)(dstBitmap + line*dstPitch);\r |
3140 | for (finish = width; finish; finish -= 1 )\r |
3141 | {\r |
3142 | //--------------------------------------- B1 B2\r |
3143 | // 4 5 6 S2\r |
3144 | // 1 2 3 S1\r |
3145 | // A1 A2\r |
3146 | if(finish==width) iXA=0;\r |
3147 | else iXA=1;\r |
3148 | if(finish>4) {iXB=1;iXC=2;}\r |
3149 | else\r |
3150 | if(finish>3) {iXB=1;iXC=1;}\r |
3151 | else {iXB=0;iXC=0;}\r |
3152 | if(line==0) iYA=0;\r |
3153 | else iYA=width;\r |
3154 | if(height>4) {iYB=width;iYC=width2;}\r |
3155 | else\r |
3156 | if(height>3) {iYB=width;iYC=width;}\r |
3157 | else {iYB=0;iYC=0;}\r |
3158 | \r |
3159 | \r |
3160 | colorB0 = *(bP- iYA - iXA);\r |
3161 | colorB1 = *(bP- iYA);\r |
3162 | colorB2 = *(bP- iYA + iXB);\r |
3163 | colorB3 = *(bP- iYA + iXC);\r |
3164 | \r |
3165 | color4 = *(bP - iXA);\r |
3166 | color5 = *(bP);\r |
3167 | color6 = *(bP + iXB);\r |
3168 | colorS2 = *(bP + iXC);\r |
3169 | \r |
3170 | color1 = *(bP + iYB - iXA);\r |
3171 | color2 = *(bP + iYB);\r |
3172 | color3 = *(bP + iYB + iXB);\r |
3173 | colorS1= *(bP + iYB + iXC);\r |
3174 | \r |
3175 | colorA0 = *(bP + iYC - iXA);\r |
3176 | colorA1 = *(bP + iYC);\r |
3177 | colorA2 = *(bP + iYC + iXB);\r |
3178 | colorA3 = *(bP + iYC + iXC);\r |
3179 | \r |
3180 | //--------------------------------------\r |
3181 | if (color2 == color6 && color5 != color3)\r |
3182 | {\r |
3183 | product2b = product1b = color2;\r |
3184 | }\r |
3185 | else\r |
3186 | if (color5 == color3 && color2 != color6)\r |
3187 | {\r |
3188 | product2b = product1b = color5;\r |
3189 | }\r |
3190 | else\r |
3191 | if (color5 == color3 && color2 == color6)\r |
3192 | {\r |
3193 | register int r = 0;\r |
3194 | \r |
3195 | r += GET_RESULT ((color6&0x00ffffff), (color5&0x00ffffff), (color1&0x00ffffff), (colorA1&0x00ffffff));\r |
3196 | r += GET_RESULT ((color6&0x00ffffff), (color5&0x00ffffff), (color4&0x00ffffff), (colorB1&0x00ffffff));\r |
3197 | r += GET_RESULT ((color6&0x00ffffff), (color5&0x00ffffff), (colorA2&0x00ffffff), (colorS1&0x00ffffff));\r |
3198 | r += GET_RESULT ((color6&0x00ffffff), (color5&0x00ffffff), (colorB2&0x00ffffff), (colorS2&0x00ffffff));\r |
3199 | \r |
3200 | if (r > 0)\r |
3201 | product2b = product1b = color6;\r |
3202 | else\r |
3203 | if (r < 0)\r |
3204 | product2b = product1b = color5;\r |
3205 | else\r |
3206 | {\r |
3207 | product2b = product1b = INTERPOLATE8_02(color5, color6);\r |
3208 | }\r |
3209 | }\r |
3210 | else\r |
3211 | {\r |
3212 | if (color6 == color3 && color3 == colorA1 && color2 != colorA2 && color3 != colorA0)\r |
3213 | product2b = Q_INTERPOLATE8_02 (color3, color3, color3, color2);\r |
3214 | else\r |
3215 | if (color5 == color2 && color2 == colorA2 && colorA1 != color3 && color2 != colorA3)\r |
3216 | product2b = Q_INTERPOLATE8_02 (color2, color2, color2, color3);\r |
3217 | else\r |
3218 | product2b = INTERPOLATE8_02 (color2, color3);\r |
3219 | \r |
3220 | if (color6 == color3 && color6 == colorB1 && color5 != colorB2 && color6 != colorB0)\r |
3221 | product1b = Q_INTERPOLATE8_02 (color6, color6, color6, color5);\r |
3222 | else\r |
3223 | if (color5 == color2 && color5 == colorB2 && colorB1 != color6 && color5 != colorB3)\r |
3224 | product1b = Q_INTERPOLATE8_02 (color6, color5, color5, color5);\r |
3225 | else\r |
3226 | product1b = INTERPOLATE8_02 (color5, color6);\r |
3227 | }\r |
3228 | \r |
3229 | if (color5 == color3 && color2 != color6 && color4 == color5 && color5 != colorA2)\r |
3230 | product2a = INTERPOLATE8_02(color2, color5);\r |
3231 | else\r |
3232 | if (color5 == color1 && color6 == color5 && color4 != color2 && color5 != colorA0)\r |
3233 | product2a = INTERPOLATE8_02(color2, color5);\r |
3234 | else\r |
3235 | product2a = color2;\r |
3236 | \r |
3237 | if (color2 == color6 && color5 != color3 && color1 == color2 && color2 != colorB2)\r |
3238 | product1a = INTERPOLATE8_02(color2, color5);\r |
3239 | else\r |
3240 | if (color4 == color2 && color3 == color2 && color1 != color5 && color2 != colorB0)\r |
3241 | product1a = INTERPOLATE8_02(color2, color5);\r |
3242 | else\r |
3243 | product1a = color5;\r |
3244 | \r |
3245 | *dP=product1a;\r |
3246 | *(dP+1)=product1b;\r |
3247 | *(dP+(width2))=product2a;\r |
3248 | *(dP+1+(width2))=product2b;\r |
3249 | \r |
3250 | bP += 1;\r |
3251 | dP += 2;\r |
3252 | }//end of for ( finish= width etc..)\r |
3253 | \r |
3254 | line += 2;\r |
3255 | srcPtr += srcPitch;\r |
3256 | }; //endof: for (; height; height--)\r |
3257 | }\r |
3258 | }\r |
3259 | \r |
3260 | \r |
677ea103 |
3261 | void Super2xSaI_ex8(unsigned char *srcPtr, DWORD srcPitch,\r |
3262 | unsigned char *dstBitmap, int width, int height)\r |
ce879073 |
3263 | {\r |
3264 | DWORD dstPitch = srcPitch * 2;\r |
3265 | DWORD line;\r |
3266 | DWORD *dP;\r |
3267 | DWORD *bP;\r |
3268 | int width2 = width*2;\r |
3269 | int iXA,iXB,iXC,iYA,iYB,iYC,finish;\r |
3270 | DWORD color4, color5, color6;\r |
3271 | DWORD color1, color2, color3;\r |
3272 | DWORD colorA0, colorA1, colorA2, colorA3,\r |
3273 | colorB0, colorB1, colorB2, colorB3,\r |
3274 | colorS1, colorS2;\r |
3275 | DWORD product1a, product1b,\r |
3276 | product2a, product2b;\r |
3277 | \r |
3278 | line = 0;\r |
3279 | \r |
3280 | {\r |
3281 | for (; height; height-=1)\r |
3282 | {\r |
3283 | bP = (DWORD *)srcPtr;\r |
3284 | dP = (DWORD *)(dstBitmap + line*dstPitch);\r |
3285 | for (finish = width; finish; finish -= 1 )\r |
3286 | {\r |
3287 | //--------------------------------------- B1 B2\r |
3288 | // 4 5 6 S2\r |
3289 | // 1 2 3 S1\r |
3290 | // A1 A2\r |
3291 | if(finish==width) iXA=0;\r |
3292 | else iXA=1;\r |
3293 | if(finish>4) {iXB=1;iXC=2;}\r |
3294 | else\r |
3295 | if(finish>3) {iXB=1;iXC=1;}\r |
3296 | else {iXB=0;iXC=0;}\r |
3297 | if(line==0) iYA=0;\r |
3298 | else iYA=width;\r |
3299 | if(height>4) {iYB=width;iYC=width2;}\r |
3300 | else\r |
3301 | if(height>3) {iYB=width;iYC=width;}\r |
3302 | else {iYB=0;iYC=0;}\r |
3303 | \r |
3304 | \r |
3305 | colorB0 = *(bP- iYA - iXA);\r |
3306 | colorB1 = *(bP- iYA);\r |
3307 | colorB2 = *(bP- iYA + iXB);\r |
3308 | colorB3 = *(bP- iYA + iXC);\r |
3309 | \r |
3310 | color4 = *(bP - iXA);\r |
3311 | color5 = *(bP);\r |
3312 | color6 = *(bP + iXB);\r |
3313 | colorS2 = *(bP + iXC);\r |
3314 | \r |
3315 | color1 = *(bP + iYB - iXA);\r |
3316 | color2 = *(bP + iYB);\r |
3317 | color3 = *(bP + iYB + iXB);\r |
3318 | colorS1= *(bP + iYB + iXC);\r |
3319 | \r |
3320 | colorA0 = *(bP + iYC - iXA);\r |
3321 | colorA1 = *(bP + iYC);\r |
3322 | colorA2 = *(bP + iYC + iXB);\r |
3323 | colorA3 = *(bP + iYC + iXC);\r |
3324 | \r |
3325 | //--------------------------------------\r |
3326 | if (color2 == color6 && color5 != color3)\r |
3327 | {\r |
3328 | product2b = product1b = color2;\r |
3329 | }\r |
3330 | else\r |
3331 | if (color5 == color3 && color2 != color6)\r |
3332 | {\r |
3333 | product2b = product1b = color5;\r |
3334 | }\r |
3335 | else\r |
3336 | if (color5 == color3 && color2 == color6)\r |
3337 | {\r |
3338 | register int r = 0;\r |
3339 | \r |
3340 | r += GET_RESULT ((color6&0x00ffffff), (color5&0x00ffffff), (color1&0x00ffffff), (colorA1&0x00ffffff));\r |
3341 | r += GET_RESULT ((color6&0x00ffffff), (color5&0x00ffffff), (color4&0x00ffffff), (colorB1&0x00ffffff));\r |
3342 | r += GET_RESULT ((color6&0x00ffffff), (color5&0x00ffffff), (colorA2&0x00ffffff), (colorS1&0x00ffffff));\r |
3343 | r += GET_RESULT ((color6&0x00ffffff), (color5&0x00ffffff), (colorB2&0x00ffffff), (colorS2&0x00ffffff));\r |
3344 | \r |
3345 | if (r > 0)\r |
3346 | product2b = product1b = color6;\r |
3347 | else\r |
3348 | if (r < 0)\r |
3349 | product2b = product1b = color5;\r |
3350 | else\r |
3351 | {\r |
3352 | product2b = product1b = INTERPOLATE8(color5, color6);\r |
3353 | }\r |
3354 | }\r |
3355 | else\r |
3356 | {\r |
3357 | if (color6 == color3 && color3 == colorA1 && color2 != colorA2 && color3 != colorA0)\r |
3358 | product2b = Q_INTERPOLATE8 (color3, color3, color3, color2);\r |
3359 | else\r |
3360 | if (color5 == color2 && color2 == colorA2 && colorA1 != color3 && color2 != colorA3)\r |
3361 | product2b = Q_INTERPOLATE8 (color2, color2, color2, color3);\r |
3362 | else\r |
3363 | product2b = INTERPOLATE8 (color2, color3);\r |
3364 | \r |
3365 | if (color6 == color3 && color6 == colorB1 && color5 != colorB2 && color6 != colorB0)\r |
3366 | product1b = Q_INTERPOLATE8 (color6, color6, color6, color5);\r |
3367 | else\r |
3368 | if (color5 == color2 && color5 == colorB2 && colorB1 != color6 && color5 != colorB3)\r |
3369 | product1b = Q_INTERPOLATE8 (color6, color5, color5, color5);\r |
3370 | else\r |
3371 | product1b = INTERPOLATE8 (color5, color6);\r |
3372 | }\r |
3373 | \r |
3374 | if (color5 == color3 && color2 != color6 && color4 == color5 && color5 != colorA2)\r |
3375 | product2a = INTERPOLATE8(color2, color5);\r |
3376 | else\r |
3377 | if (color5 == color1 && color6 == color5 && color4 != color2 && color5 != colorA0)\r |
3378 | product2a = INTERPOLATE8(color2, color5);\r |
3379 | else\r |
3380 | product2a = color2;\r |
3381 | \r |
3382 | if (color2 == color6 && color5 != color3 && color1 == color2 && color2 != colorB2)\r |
3383 | product1a = INTERPOLATE8(color2, color5);\r |
3384 | else\r |
3385 | if (color4 == color2 && color3 == color2 && color1 != color5 && color2 != colorB0)\r |
3386 | product1a = INTERPOLATE8(color2, color5);\r |
3387 | else\r |
3388 | product1a = color5;\r |
3389 | \r |
3390 | *dP=product1a;\r |
3391 | *(dP+1)=product1b;\r |
3392 | *(dP+(width2))=product2a;\r |
3393 | *(dP+1+(width2))=product2b;\r |
3394 | \r |
3395 | bP += 1;\r |
3396 | dP += 2;\r |
3397 | }//end of for ( finish= width etc..)\r |
3398 | \r |
3399 | line += 2;\r |
3400 | srcPtr += srcPitch;\r |
3401 | }; //endof: for (; height; height--)\r |
3402 | }\r |
3403 | }\r |
3404 | /////////////////////////////////////////////////////////////////////////////\r |
3405 | \r |
3406 | #define colorMask4 0x0000EEE0\r |
3407 | #define lowPixelMask4 0x00001110\r |
3408 | #define qcolorMask4 0x0000CCC0\r |
3409 | #define qlowpixelMask4 0x00003330\r |
3410 | \r |
3411 | #define INTERPOLATE4(A, B) ((((A & colorMask4) >> 1) + ((B & colorMask4) >> 1) + (A & B & lowPixelMask4))|((((A&0x0000000F)==0x00000006)?0x00000006:(((B&0x0000000F)==0x00000006)?0x00000006:(((A&0x0000000F)==0x00000000)?0x00000000:(((B&0x0000000F)==0x00000000)?0x00000000:0x0000000F))))))\r |
3412 | \r |
3413 | #define Q_INTERPOLATE4(A, B, C, D) ((((A & qcolorMask4) >> 2) + ((B & qcolorMask4) >> 2) + ((C & qcolorMask4) >> 2) + ((D & qcolorMask4) >> 2) + ((((A & qlowpixelMask4) + (B & qlowpixelMask4) + (C & qlowpixelMask4) + (D & qlowpixelMask4)) >> 2) & qlowpixelMask4))| ((((A&0x0000000F)==0x00000006)?0x00000006:(((B&0x0000000F)==0x00000006)?0x00000006:(((C&0x0000000F)==0x00000006)?0x00000006:(((D&0x0000000F)==0x00000006)?0x00000006:(((A&0x0000000F)==0x00000000)?0x00000000:(((B&0x0000000F)==0x00000000)?0x00000000:(((C&0x0000000F)==0x00000000)?0x00000000:(((D&0x0000000F)==0x00000000)?0x00000000:0x0000000F))))))))))\r |
3414 | \r |
3415 | \r |
3416 | #define colorMask5 0x0000F7BC\r |
3417 | #define lowPixelMask5 0x00000842\r |
3418 | #define qcolorMask5 0x0000E738\r |
3419 | #define qlowpixelMask5 0x000018C6\r |
3420 | \r |
3421 | #define INTERPOLATE5(A, B) ((((A & colorMask5) >> 1) + ((B & colorMask5) >> 1) + (A & B & lowPixelMask5))|((((A&0x00000001)==0x00000000)?0x00000000:(((B&0x00000001)==0x00000000)?0x00000000:0x00000001))))\r |
3422 | \r |
3423 | #define Q_INTERPOLATE5(A, B, C, D) ((((A & qcolorMask5) >> 2) + ((B & qcolorMask5) >> 2) + ((C & qcolorMask5) >> 2) + ((D & qcolorMask5) >> 2) + ((((A & qlowpixelMask5) + (B & qlowpixelMask5) + (C & qlowpixelMask5) + (D & qlowpixelMask5)) >> 2) & qlowpixelMask5))| ((((A&0x00000001)==0x00000000)?0x00000000:(((B&0x00000001)==0x00000000)?0x00000000:(((C&0x00000001)==0x00000000)?0x00000000:(((D&0x00000001)==0x00000000)?0x00000000:0x00000001))))))\r |
3424 | /////////////////////////////////////////////////////////////////////////////\r |
3425 | /////////////////////////////////////////////////////////////////////////////\r |
3426 | /////////////////////////////////////////////////////////////////////////////\r |
3427 | //\r |
3428 | // ogl texture defines\r |
3429 | //\r |
3430 | /////////////////////////////////////////////////////////////////////////////\r |
3431 | /////////////////////////////////////////////////////////////////////////////\r |
3432 | /////////////////////////////////////////////////////////////////////////////\r |
3433 | \r |
3434 | void DefineSubTextureSortHiRes(void)\r |
3435 | {\r |
3436 | int x,y,dx2;\r |
3437 | \r |
3438 | if(!gTexName) \r |
3439 | {\r |
9f58cabb |
3440 | glGenTextures(1, &gTexName); glError();\r |
3441 | glBindTexture(GL_TEXTURE_2D, gTexName); glError();\r |
ce879073 |
3442 | \r |
9f58cabb |
3443 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, iClampType); glError();\r |
3444 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, iClampType); glError();\r |
ce879073 |
3445 | \r |
3446 | if(iFilterType)\r |
3447 | {\r |
9f58cabb |
3448 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glError();\r |
3449 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glError();\r |
ce879073 |
3450 | }\r |
3451 | else\r |
3452 | { \r |
9f58cabb |
3453 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, iFilter); glError();\r |
3454 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, iFilter); glError();\r |
ce879073 |
3455 | } \r |
9f58cabb |
3456 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 512, 512, 0, GL_RGBA, GL_UNSIGNED_BYTE, texturebuffer); glError();\r |
ce879073 |
3457 | }\r |
9f58cabb |
3458 | else glBindTexture(GL_TEXTURE_2D, gTexName); glError();\r |
ce879073 |
3459 | \r |
3460 | glTexSubImage2D(GL_TEXTURE_2D, 0, XTexS<<1, YTexS<<1,\r |
3461 | DXTexS<<1, DYTexS<<1,\r |
9f58cabb |
3462 | GL_RGBA, GL_UNSIGNED_BYTE, texturebuffer); glError();\r |
3463 | //LOGE("DefineSubTextureSortHiRes x:%d y:%d",XTexS<<1,YTexS<<1);\r |
ce879073 |
3464 | }\r |
3465 | \r |
3466 | /////////////////////////////////////////////////////////////////////////////\r |
3467 | \r |
3468 | void DefineSubTextureSort(void)\r |
3469 | {\r |
3470 | \r |
3471 | if(!gTexName)\r |
3472 | {\r |
9f58cabb |
3473 | glGenTextures(1, &gTexName); glError();\r |
3474 | glBindTexture(GL_TEXTURE_2D, gTexName); glError();\r |
ce879073 |
3475 | \r |
9f58cabb |
3476 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, iClampType); glError();\r |
3477 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, iClampType); glError();\r |
ce879073 |
3478 | \r |
3479 | if(iFilterType)\r |
3480 | {\r |
9f58cabb |
3481 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glError();\r |
3482 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glError();\r |
ce879073 |
3483 | }\r |
3484 | else\r |
3485 | {\r |
9f58cabb |
3486 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, iFilter); glError();\r |
3487 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, iFilter); glError();\r |
ce879073 |
3488 | }\r |
9f58cabb |
3489 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 256, 256, 0,GL_RGBA, GL_UNSIGNED_BYTE, texturepart); glError();\r |
ce879073 |
3490 | }\r |
9f58cabb |
3491 | else glBindTexture(GL_TEXTURE_2D, gTexName); glError();\r |
ce879073 |
3492 | \r |
3493 | glTexSubImage2D(GL_TEXTURE_2D, 0, XTexS, YTexS,\r |
3494 | DXTexS, DYTexS,\r |
9f58cabb |
3495 | GL_RGBA, GL_UNSIGNED_BYTE, texturepart); glError();\r |
3496 | //LOGE("DefineSubTextureSort x:%d y:%d w:%d h:%d",XTexS,YTexS,DXTexS,DYTexS);\r |
ce879073 |
3497 | }\r |
3498 | \r |
3499 | /////////////////////////////////////////////////////////////////////////////\r |
3500 | \r |
3501 | /////////////////////////////////////////////////////////////////////////////\r |
3502 | /////////////////////////////////////////////////////////////////////////////\r |
3503 | /////////////////////////////////////////////////////////////////////////////\r |
3504 | //\r |
3505 | // texture cache garbage collection\r |
3506 | //\r |
3507 | /////////////////////////////////////////////////////////////////////////////\r |
3508 | /////////////////////////////////////////////////////////////////////////////\r |
3509 | /////////////////////////////////////////////////////////////////////////////\r |
3510 | \r |
3511 | void DoTexGarbageCollection(void)\r |
3512 | {\r |
3513 | static unsigned short LRUCleaned=0;\r |
3514 | unsigned short iC,iC1,iC2;\r |
3515 | int i,j,iMax;textureSubCacheEntryS * tsb;\r |
3516 | \r |
3517 | iC=4;//=iSortTexCnt/2,\r |
3518 | LRUCleaned+=iC; // we clean different textures each time\r |
3519 | if((LRUCleaned+iC)>=iSortTexCnt) LRUCleaned=0; // wrap? wrap!\r |
3520 | iC1=LRUCleaned; // range of textures to clean\r |
3521 | iC2=LRUCleaned+iC;\r |
3522 | \r |
3523 | for(iC=iC1;iC<iC2;iC++) // make some textures available\r |
3524 | {\r |
3525 | pxSsubtexLeft[iC]->l=0;\r |
3526 | }\r |
3527 | \r |
3528 | for(i=0;i<3;i++) // remove all references to that textures\r |
3529 | for(j=0;j<MAXTPAGES;j++)\r |
3530 | for(iC=0;iC<4;iC++) // loop all texture rect info areas\r |
3531 | {\r |
3532 | tsb=pscSubtexStore[i][j]+(iC*SOFFB);\r |
3533 | iMax=tsb->pos.l;\r |
3534 | if(iMax)\r |
3535 | do\r |
3536 | {\r |
3537 | tsb++;\r |
3538 | if(tsb->cTexID>=iC1 && tsb->cTexID<iC2) // info uses the cleaned textures? remove info\r |
3539 | tsb->ClutID=0;\r |
3540 | } \r |
3541 | while(--iMax);\r |
3542 | }\r |
3543 | \r |
3544 | usLRUTexPage=LRUCleaned;\r |
3545 | }\r |
3546 | \r |
3547 | /////////////////////////////////////////////////////////////////////////////\r |
3548 | /////////////////////////////////////////////////////////////////////////////\r |
3549 | /////////////////////////////////////////////////////////////////////////////\r |
3550 | //\r |
3551 | // search cache for existing (already used) parts\r |
3552 | //\r |
3553 | /////////////////////////////////////////////////////////////////////////////\r |
3554 | /////////////////////////////////////////////////////////////////////////////\r |
3555 | /////////////////////////////////////////////////////////////////////////////\r |
3556 | \r |
677ea103 |
3557 | unsigned char * CheckTextureInSubSCache(long TextureMode,unsigned long GivenClutId,unsigned short * pCache)\r |
ce879073 |
3558 | {\r |
3559 | textureSubCacheEntryS * tsx, * tsb, *tsg;//, *tse=NULL;\r |
3560 | int i,iMax;EXLong npos;\r |
677ea103 |
3561 | unsigned char cx,cy;\r |
ce879073 |
3562 | int iC,j,k;unsigned long rx,ry,mx,my;\r |
3563 | EXLong * ul=0, * uls;\r |
3564 | EXLong rfree;\r |
677ea103 |
3565 | unsigned char cXAdj,cYAdj;\r |
ce879073 |
3566 | \r |
3567 | npos.l=*((unsigned long *)&gl_ux[4]);\r |
3568 | \r |
3569 | //--------------------------------------------------------------//\r |
3570 | // find matching texturepart first... speed up...\r |
3571 | //--------------------------------------------------------------//\r |
3572 | \r |
3573 | tsg=pscSubtexStore[TextureMode][GlobalTexturePage];\r |
3574 | tsg+=((GivenClutId&CLUTCHK)>>CLUTSHIFT)*SOFFB;\r |
3575 | \r |
3576 | iMax=tsg->pos.l;\r |
3577 | if(iMax)\r |
3578 | {\r |
3579 | i=iMax;\r |
3580 | tsb=tsg+1; \r |
3581 | do\r |
3582 | {\r |
3583 | if(GivenClutId==tsb->ClutID &&\r |
3584 | (INCHECK(tsb->pos,npos)))\r |
3585 | {\r |
3586 | {\r |
3587 | cx=tsb->pos.c[3]-tsb->posTX;\r |
3588 | cy=tsb->pos.c[1]-tsb->posTY;\r |
3589 | \r |
3590 | gl_ux[0]-=cx;\r |
3591 | gl_ux[1]-=cx;\r |
3592 | gl_ux[2]-=cx;\r |
3593 | gl_ux[3]-=cx;\r |
3594 | gl_vy[0]-=cy;\r |
3595 | gl_vy[1]-=cy;\r |
3596 | gl_vy[2]-=cy;\r |
3597 | gl_vy[3]-=cy;\r |
3598 | \r |
3599 | ubOpaqueDraw=tsb->Opaque;\r |
3600 | *pCache=tsb->cTexID;\r |
3601 | return NULL;\r |
3602 | }\r |
3603 | } \r |
3604 | tsb++;\r |
3605 | }\r |
3606 | while(--i);\r |
3607 | }\r |
3608 | \r |
3609 | //----------------------------------------------------//\r |
3610 | \r |
3611 | cXAdj=1;cYAdj=1;\r |
3612 | \r |
3613 | rx=(int)gl_ux[6]-(int)gl_ux[7];\r |
3614 | ry=(int)gl_ux[4]-(int)gl_ux[5];\r |
3615 | \r |
3616 | tsx=NULL;tsb=tsg+1;\r |
3617 | for(i=0;i<iMax;i++,tsb++)\r |
3618 | {\r |
3619 | if(!tsb->ClutID) {tsx=tsb;break;}\r |
3620 | }\r |
3621 | \r |
3622 | if(!tsx) \r |
3623 | {\r |
3624 | iMax++;\r |
3625 | if(iMax>=SOFFB-2) \r |
3626 | {\r |
3627 | if(iTexGarbageCollection) // gc mode?\r |
3628 | {\r |
3629 | if(*pCache==0) \r |
3630 | {\r |
3631 | dwTexPageComp|=(1<<GlobalTexturePage);\r |
3632 | *pCache=0xffff;\r |
3633 | return 0;\r |
3634 | }\r |
3635 | \r |
3636 | iMax--;\r |
3637 | tsb=tsg+1;\r |
3638 | \r |
3639 | for(i=0;i<iMax;i++,tsb++) // 1. search other slots with same cluts, and unite the area\r |
3640 | if(GivenClutId==tsb->ClutID)\r |
3641 | {\r |
3642 | if(!tsx) {tsx=tsb;rfree.l=npos.l;} // \r |
3643 | else tsb->ClutID=0;\r |
3644 | rfree.c[3]=min(rfree.c[3],tsb->pos.c[3]);\r |
3645 | rfree.c[2]=max(rfree.c[2],tsb->pos.c[2]);\r |
3646 | rfree.c[1]=min(rfree.c[1],tsb->pos.c[1]);\r |
3647 | rfree.c[0]=max(rfree.c[0],tsb->pos.c[0]);\r |
3648 | MarkFree(tsb);\r |
3649 | }\r |
3650 | \r |
3651 | if(tsx) // 3. if one or more found, create a new rect with bigger size\r |
3652 | {\r |
3653 | *((unsigned long *)&gl_ux[4])=npos.l=rfree.l;\r |
3654 | rx=(int)rfree.c[2]-(int)rfree.c[3];\r |
3655 | ry=(int)rfree.c[0]-(int)rfree.c[1];\r |
3656 | DoTexGarbageCollection();\r |
3657 | \r |
3658 | goto ENDLOOP3;\r |
3659 | }\r |
3660 | }\r |
3661 | \r |
3662 | iMax=1;\r |
3663 | }\r |
3664 | tsx=tsg+iMax;\r |
3665 | tsg->pos.l=iMax;\r |
3666 | }\r |
3667 | \r |
3668 | //----------------------------------------------------//\r |
3669 | // now get a free texture space\r |
3670 | //----------------------------------------------------//\r |
3671 | \r |
3672 | if(iTexGarbageCollection) usLRUTexPage=0;\r |
3673 | \r |
3674 | ENDLOOP3:\r |
3675 | \r |
3676 | rx+=3;if(rx>255) {cXAdj=0;rx=255;}\r |
3677 | ry+=3;if(ry>255) {cYAdj=0;ry=255;}\r |
3678 | \r |
3679 | iC=usLRUTexPage;\r |
3680 | \r |
3681 | for(k=0;k<iSortTexCnt;k++)\r |
3682 | {\r |
3683 | uls=pxSsubtexLeft[iC];\r |
3684 | iMax=uls->l;ul=uls+1;\r |
3685 | \r |
3686 | //--------------------------------------------------//\r |
3687 | // first time\r |
3688 | \r |
3689 | if(!iMax) \r |
3690 | {\r |
3691 | rfree.l=0;\r |
3692 | \r |
3693 | if(rx>252 && ry>252)\r |
3694 | {uls->l=1;ul->l=0xffffffff;ul=0;goto ENDLOOP;}\r |
3695 | \r |
3696 | if(rx<253)\r |
3697 | {\r |
3698 | uls->l=uls->l+1;\r |
3699 | ul->c[3]=rx;\r |
3700 | ul->c[2]=255-rx;\r |
3701 | ul->c[1]=0;\r |
3702 | ul->c[0]=ry;\r |
3703 | ul++;\r |
3704 | }\r |
3705 | \r |
3706 | if(ry<253)\r |
3707 | {\r |
3708 | uls->l=uls->l+1; \r |
3709 | ul->c[3]=0;\r |
3710 | ul->c[2]=255;\r |
3711 | ul->c[1]=ry;\r |
3712 | ul->c[0]=255-ry;\r |
3713 | }\r |
3714 | ul=0;\r |
3715 | goto ENDLOOP;\r |
3716 | }\r |
3717 | \r |
3718 | //--------------------------------------------------//\r |
3719 | for(i=0;i<iMax;i++,ul++)\r |
3720 | {\r |
3721 | if(ul->l!=0xffffffff && \r |
3722 | ry<=ul->c[0] && \r |
3723 | rx<=ul->c[2])\r |
3724 | {\r |
3725 | rfree=*ul;\r |
3726 | mx=ul->c[2]-2;\r |
3727 | my=ul->c[0]-2;\r |
3728 | if(rx<mx && ry<my)\r |
3729 | {\r |
3730 | ul->c[3]+=rx;\r |
3731 | ul->c[2]-=rx;\r |
3732 | ul->c[0]=ry;\r |
3733 | \r |
3734 | for(ul=uls+1,j=0;j<iMax;j++,ul++)\r |
3735 | if(ul->l==0xffffffff) break;\r |
3736 | \r |
3737 | if(j<CSUBSIZE-2)\r |
3738 | {\r |
3739 | if(j==iMax) uls->l=uls->l+1;\r |
3740 | \r |
3741 | ul->c[3]=rfree.c[3];\r |
3742 | ul->c[2]=rfree.c[2];\r |
3743 | ul->c[1]=rfree.c[1]+ry;\r |
3744 | ul->c[0]=rfree.c[0]-ry;\r |
3745 | }\r |
3746 | }\r |
3747 | else if(rx<mx)\r |
3748 | {\r |
3749 | ul->c[3]+=rx;\r |
3750 | ul->c[2]-=rx;\r |
3751 | }\r |
3752 | else if(ry<my)\r |
3753 | {\r |
3754 | ul->c[1]+=ry;\r |
3755 | ul->c[0]-=ry;\r |
3756 | }\r |
3757 | else\r |
3758 | {\r |
3759 | ul->l=0xffffffff;\r |
3760 | }\r |
3761 | ul=0;\r |
3762 | goto ENDLOOP;\r |
3763 | }\r |
3764 | }\r |
3765 | \r |
3766 | //--------------------------------------------------//\r |
3767 | \r |
3768 | iC++; if(iC>=iSortTexCnt) iC=0;\r |
3769 | }\r |
3770 | \r |
3771 | //----------------------------------------------------//\r |
3772 | // check, if free space got\r |
3773 | //----------------------------------------------------//\r |
3774 | \r |
3775 | ENDLOOP:\r |
3776 | if(ul)\r |
3777 | {\r |
3778 | //////////////////////////////////////////////////////\r |
3779 | \r |
3780 | {\r |
3781 | dwTexPageComp=0;\r |
3782 | \r |
3783 | for(i=0;i<3;i++) // cleaning up\r |
3784 | for(j=0;j<MAXTPAGES;j++)\r |
3785 | {\r |
3786 | tsb=pscSubtexStore[i][j];\r |
3787 | (tsb+SOFFA)->pos.l=0;\r |
3788 | (tsb+SOFFB)->pos.l=0;\r |
3789 | (tsb+SOFFC)->pos.l=0;\r |
3790 | (tsb+SOFFD)->pos.l=0;\r |
3791 | }\r |
3792 | for(i=0;i<iSortTexCnt;i++)\r |
3793 | {ul=pxSsubtexLeft[i];ul->l=0;}\r |
3794 | usLRUTexPage=0;\r |
3795 | }\r |
3796 | \r |
3797 | //////////////////////////////////////////////////////\r |
3798 | iC=usLRUTexPage;\r |
3799 | uls=pxSsubtexLeft[usLRUTexPage];\r |
3800 | uls->l=0;ul=uls+1;\r |
3801 | rfree.l=0;\r |
3802 | \r |
3803 | if(rx>252 && ry>252)\r |
3804 | {uls->l=1;ul->l=0xffffffff;}\r |
3805 | else\r |
3806 | {\r |
3807 | if(rx<253)\r |
3808 | {\r |
3809 | uls->l=uls->l+1;\r |
3810 | ul->c[3]=rx;\r |
3811 | ul->c[2]=255-rx;\r |
3812 | ul->c[1]=0;\r |
3813 | ul->c[0]=ry;\r |
3814 | ul++;\r |
3815 | }\r |
3816 | if(ry<253)\r |
3817 | {\r |
3818 | uls->l=uls->l+1; \r |
3819 | ul->c[3]=0;\r |
3820 | ul->c[2]=255;\r |
3821 | ul->c[1]=ry;\r |
3822 | ul->c[0]=255-ry;\r |
3823 | }\r |
3824 | }\r |
3825 | tsg->pos.l=1;tsx=tsg+1;\r |
3826 | }\r |
3827 | \r |
3828 | rfree.c[3]+=cXAdj;\r |
3829 | rfree.c[1]+=cYAdj;\r |
3830 | \r |
3831 | tsx->cTexID =*pCache=iC;\r |
3832 | tsx->pos = npos;\r |
3833 | tsx->ClutID = GivenClutId;\r |
3834 | tsx->posTX = rfree.c[3];\r |
3835 | tsx->posTY = rfree.c[1];\r |
3836 | \r |
3837 | cx=gl_ux[7]-rfree.c[3];\r |
3838 | cy=gl_ux[5]-rfree.c[1];\r |
3839 | \r |
3840 | gl_ux[0]-=cx;\r |
3841 | gl_ux[1]-=cx;\r |
3842 | gl_ux[2]-=cx;\r |
3843 | gl_ux[3]-=cx;\r |
3844 | gl_vy[0]-=cy;\r |
3845 | gl_vy[1]-=cy;\r |
3846 | gl_vy[2]-=cy;\r |
3847 | gl_vy[3]-=cy;\r |
3848 | \r |
3849 | XTexS=rfree.c[3];\r |
3850 | YTexS=rfree.c[1];\r |
3851 | \r |
3852 | return &tsx->Opaque;\r |
3853 | }\r |
3854 | \r |
3855 | /////////////////////////////////////////////////////////////////////////////\r |
3856 | /////////////////////////////////////////////////////////////////////////////\r |
3857 | /////////////////////////////////////////////////////////////////////////////\r |
3858 | //\r |
3859 | // search cache for free place (on compress)\r |
3860 | //\r |
3861 | /////////////////////////////////////////////////////////////////////////////\r |
3862 | /////////////////////////////////////////////////////////////////////////////\r |
3863 | /////////////////////////////////////////////////////////////////////////////\r |
3864 | \r |
3865 | BOOL GetCompressTexturePlace(textureSubCacheEntryS * tsx)\r |
3866 | {\r |
3867 | int i,j,k,iMax,iC;unsigned long rx,ry,mx,my;\r |
3868 | EXLong * ul=0, * uls, rfree;\r |
677ea103 |
3869 | unsigned char cXAdj=1,cYAdj=1;\r |
ce879073 |
3870 | \r |
3871 | rx=(int)tsx->pos.c[2]-(int)tsx->pos.c[3];\r |
3872 | ry=(int)tsx->pos.c[0]-(int)tsx->pos.c[1];\r |
3873 | \r |
3874 | rx+=3;if(rx>255) {cXAdj=0;rx=255;}\r |
3875 | ry+=3;if(ry>255) {cYAdj=0;ry=255;}\r |
3876 | \r |
3877 | iC=usLRUTexPage;\r |
3878 | \r |
3879 | for(k=0;k<iSortTexCnt;k++)\r |
3880 | {\r |
3881 | uls=pxSsubtexLeft[iC];\r |
3882 | iMax=uls->l;ul=uls+1;\r |
3883 | \r |
3884 | //--------------------------------------------------//\r |
3885 | // first time\r |
3886 | \r |
3887 | if(!iMax)\r |
3888 | {\r |
3889 | rfree.l=0;\r |
3890 | \r |
3891 | if(rx>252 && ry>252)\r |
3892 | {uls->l=1;ul->l=0xffffffff;ul=0;goto TENDLOOP;}\r |
3893 | \r |
3894 | if(rx<253)\r |
3895 | {\r |
3896 | uls->l=uls->l+1;\r |
3897 | ul->c[3]=rx;\r |
3898 | ul->c[2]=255-rx;\r |
3899 | ul->c[1]=0;\r |
3900 | ul->c[0]=ry;\r |
3901 | ul++;\r |
3902 | }\r |
3903 | \r |
3904 | if(ry<253)\r |
3905 | {\r |
3906 | uls->l=uls->l+1;\r |
3907 | ul->c[3]=0;\r |
3908 | ul->c[2]=255;\r |
3909 | ul->c[1]=ry;\r |
3910 | ul->c[0]=255-ry;\r |
3911 | }\r |
3912 | ul=0;\r |
3913 | goto TENDLOOP;\r |
3914 | }\r |
3915 | \r |
3916 | //--------------------------------------------------//\r |
3917 | for(i=0;i<iMax;i++,ul++)\r |
3918 | {\r |
3919 | if(ul->l!=0xffffffff &&\r |
3920 | ry<=ul->c[0] &&\r |
3921 | rx<=ul->c[2])\r |
3922 | {\r |
3923 | rfree=*ul;\r |
3924 | mx=ul->c[2]-2;\r |
3925 | my=ul->c[0]-2;\r |
3926 | \r |
3927 | if(rx<mx && ry<my)\r |
3928 | {\r |
3929 | ul->c[3]+=rx;\r |
3930 | ul->c[2]-=rx;\r |
3931 | ul->c[0]=ry;\r |
3932 | \r |
3933 | for(ul=uls+1,j=0;j<iMax;j++,ul++)\r |
3934 | if(ul->l==0xffffffff) break;\r |
3935 | \r |
3936 | if(j<CSUBSIZE-2)\r |
3937 | {\r |
3938 | if(j==iMax) uls->l=uls->l+1;\r |
3939 | \r |
3940 | ul->c[3]=rfree.c[3];\r |
3941 | ul->c[2]=rfree.c[2];\r |
3942 | ul->c[1]=rfree.c[1]+ry;\r |
3943 | ul->c[0]=rfree.c[0]-ry;\r |
3944 | }\r |
3945 | }\r |
3946 | else if(rx<mx)\r |
3947 | {\r |
3948 | ul->c[3]+=rx;\r |
3949 | ul->c[2]-=rx;\r |
3950 | }\r |
3951 | else if(ry<my)\r |
3952 | {\r |
3953 | ul->c[1]+=ry;\r |
3954 | ul->c[0]-=ry;\r |
3955 | }\r |
3956 | else\r |
3957 | {\r |
3958 | ul->l=0xffffffff;\r |
3959 | }\r |
3960 | ul=0;\r |
3961 | goto TENDLOOP;\r |
3962 | }\r |
3963 | }\r |
3964 | \r |
3965 | //--------------------------------------------------//\r |
3966 | \r |
3967 | iC++; if(iC>=iSortTexCnt) iC=0;\r |
3968 | }\r |
3969 | \r |
3970 | //----------------------------------------------------//\r |
3971 | // check, if free space got\r |
3972 | //----------------------------------------------------//\r |
3973 | \r |
3974 | TENDLOOP:\r |
3975 | if(ul) return FALSE;\r |
3976 | \r |
3977 | rfree.c[3]+=cXAdj;\r |
3978 | rfree.c[1]+=cYAdj;\r |
3979 | \r |
3980 | tsx->cTexID = iC;\r |
3981 | tsx->posTX = rfree.c[3];\r |
3982 | tsx->posTY = rfree.c[1];\r |
3983 | \r |
3984 | XTexS=rfree.c[3];\r |
3985 | YTexS=rfree.c[1];\r |
3986 | \r |
3987 | return TRUE;\r |
3988 | }\r |
3989 | \r |
3990 | /////////////////////////////////////////////////////////////////////////////\r |
3991 | /////////////////////////////////////////////////////////////////////////////\r |
3992 | /////////////////////////////////////////////////////////////////////////////\r |
3993 | //\r |
3994 | // compress texture cache (to make place for new texture part, if needed)\r |
3995 | //\r |
3996 | /////////////////////////////////////////////////////////////////////////////\r |
3997 | /////////////////////////////////////////////////////////////////////////////\r |
3998 | /////////////////////////////////////////////////////////////////////////////\r |
3999 | \r |
4000 | void CompressTextureSpace(void)\r |
4001 | {\r |
4002 | textureSubCacheEntryS * tsx, * tsg, * tsb;\r |
4003 | int i,j,k,m,n,iMax;EXLong * ul, r,opos;\r |
4004 | short sOldDST=DrawSemiTrans,cx,cy;\r |
4005 | long lOGTP=GlobalTexturePage;\r |
4006 | unsigned long l,row;\r |
4007 | unsigned long * lSRCPtr;\r |
4008 | \r |
4009 | opos.l=*((unsigned long *)&gl_ux[4]);\r |
4010 | \r |
4011 | // 1. mark all textures as free\r |
4012 | for(i=0;i<iSortTexCnt;i++)\r |
4013 | {ul=pxSsubtexLeft[i];ul->l=0;}\r |
4014 | usLRUTexPage=0;\r |
4015 | \r |
4016 | // 2. compress\r |
4017 | for(j=0;j<3;j++)\r |
4018 | {\r |
4019 | for(k=0;k<MAXTPAGES;k++)\r |
4020 | {\r |
4021 | tsg=pscSubtexStore[j][k];\r |
4022 | \r |
4023 | if((!(dwTexPageComp&(1<<k))))\r |
4024 | {\r |
4025 | (tsg+SOFFA)->pos.l=0;\r |
4026 | (tsg+SOFFB)->pos.l=0;\r |
4027 | (tsg+SOFFC)->pos.l=0;\r |
4028 | (tsg+SOFFD)->pos.l=0;\r |
4029 | continue;\r |
4030 | }\r |
4031 | \r |
4032 | for(m=0;m<4;m++,tsg+=SOFFB)\r |
4033 | {\r |
4034 | iMax=tsg->pos.l;\r |
4035 | \r |
4036 | tsx=tsg+1;\r |
4037 | for(i=0;i<iMax;i++,tsx++)\r |
4038 | {\r |
4039 | if(tsx->ClutID)\r |
4040 | {\r |
4041 | r.l=tsx->pos.l;\r |
4042 | for(n=i+1,tsb=tsx+1;n<iMax;n++,tsb++)\r |
4043 | {\r |
4044 | if(tsx->ClutID==tsb->ClutID)\r |
4045 | {\r |
4046 | r.c[3]=min(r.c[3],tsb->pos.c[3]);\r |
4047 | r.c[2]=max(r.c[2],tsb->pos.c[2]);\r |
4048 | r.c[1]=min(r.c[1],tsb->pos.c[1]);\r |
4049 | r.c[0]=max(r.c[0],tsb->pos.c[0]);\r |
4050 | tsb->ClutID=0;\r |
4051 | }\r |
4052 | }\r |
4053 | \r |
4054 | // if(r.l!=tsx->pos.l)\r |
4055 | {\r |
4056 | cx=((tsx->ClutID << 4) & 0x3F0); \r |
4057 | cy=((tsx->ClutID >> 6) & CLUTYMASK);\r |
4058 | \r |
4059 | if(j!=2)\r |
4060 | {\r |
4061 | // palette check sum\r |
4062 | l=0;lSRCPtr=(unsigned long *)(psxVuw+cx+(cy*1024));\r |
4063 | if(j==1) for(row=1;row<129;row++) l+=((*lSRCPtr++)-1)*row;\r |
4064 | else for(row=1;row<9;row++) l+=((*lSRCPtr++)-1)<<row;\r |
4065 | l=((l+HIWORD(l))&0x3fffL)<<16;\r |
4066 | if(l!=(tsx->ClutID&(0x00003fff<<16)))\r |
4067 | {\r |
4068 | tsx->ClutID=0;continue;\r |
4069 | }\r |
4070 | }\r |
4071 | \r |
4072 | tsx->pos.l=r.l;\r |
4073 | if(!GetCompressTexturePlace(tsx)) // no place?\r |
4074 | {\r |
4075 | for(i=0;i<3;i++) // -> clean up everything\r |
4076 | for(j=0;j<MAXTPAGES;j++)\r |
4077 | {\r |
4078 | tsb=pscSubtexStore[i][j];\r |
4079 | (tsb+SOFFA)->pos.l=0;\r |
4080 | (tsb+SOFFB)->pos.l=0;\r |
4081 | (tsb+SOFFC)->pos.l=0;\r |
4082 | (tsb+SOFFD)->pos.l=0;\r |
4083 | }\r |
4084 | for(i=0;i<iSortTexCnt;i++)\r |
4085 | {ul=pxSsubtexLeft[i];ul->l=0;}\r |
4086 | usLRUTexPage=0;\r |
4087 | DrawSemiTrans=sOldDST;\r |
4088 | GlobalTexturePage=lOGTP;\r |
4089 | *((unsigned long *)&gl_ux[4])=opos.l;\r |
4090 | dwTexPageComp=0;\r |
4091 | \r |
4092 | return;\r |
4093 | }\r |
4094 | \r |
4095 | if(tsx->ClutID&(1<<30)) DrawSemiTrans=1;\r |
4096 | else DrawSemiTrans=0;\r |
4097 | *((unsigned long *)&gl_ux[4])=r.l;\r |
4098 | \r |
4099 | gTexName=uiStexturePage[tsx->cTexID];\r |
4100 | LoadSubTexFn(k,j,cx,cy);\r |
4101 | uiStexturePage[tsx->cTexID]=gTexName;\r |
4102 | tsx->Opaque=ubOpaqueDraw;\r |
4103 | }\r |
4104 | }\r |
4105 | }\r |
4106 | \r |
4107 | if(iMax) \r |
4108 | {\r |
4109 | tsx=tsg+iMax;\r |
4110 | while(!tsx->ClutID && iMax) {tsx--;iMax--;}\r |
4111 | tsg->pos.l=iMax;\r |
4112 | }\r |
4113 | \r |
4114 | } \r |
4115 | }\r |
4116 | }\r |
4117 | \r |
4118 | if(dwTexPageComp==0xffffffff) dwTexPageComp=0;\r |
4119 | \r |
4120 | *((unsigned long *)&gl_ux[4])=opos.l;\r |
4121 | GlobalTexturePage=lOGTP;\r |
4122 | DrawSemiTrans=sOldDST;\r |
4123 | }\r |
4124 | \r |
4125 | /////////////////////////////////////////////////////////////////////////////\r |
4126 | /////////////////////////////////////////////////////////////////////////////\r |
4127 | /////////////////////////////////////////////////////////////////////////////\r |
4128 | //\r |
4129 | // main entry for searching/creating textures, called from prim.c\r |
4130 | //\r |
4131 | /////////////////////////////////////////////////////////////////////////////\r |
4132 | /////////////////////////////////////////////////////////////////////////////\r |
4133 | /////////////////////////////////////////////////////////////////////////////\r |
4134 | \r |
4135 | GLuint SelectSubTextureS(long TextureMode, unsigned long GivenClutId) \r |
4136 | {\r |
677ea103 |
4137 | unsigned char * OPtr;unsigned short iCache;short cx,cy;\r |
ce879073 |
4138 | \r |
4139 | // sort sow/tow infos for fast access\r |
4140 | \r |
677ea103 |
4141 | unsigned char ma1,ma2,mi1,mi2;\r |
ce879073 |
4142 | if(gl_ux[0]>gl_ux[1]) {mi1=gl_ux[1];ma1=gl_ux[0];}\r |
4143 | else {mi1=gl_ux[0];ma1=gl_ux[1];}\r |
4144 | if(gl_ux[2]>gl_ux[3]) {mi2=gl_ux[3];ma2=gl_ux[2];}\r |
4145 | else {mi2=gl_ux[2];ma2=gl_ux[3];}\r |
4146 | if(mi1>mi2) gl_ux[7]=mi2; \r |
4147 | else gl_ux[7]=mi1;\r |
4148 | if(ma1>ma2) gl_ux[6]=ma1; \r |
4149 | else gl_ux[6]=ma2;\r |
4150 | \r |
4151 | if(gl_vy[0]>gl_vy[1]) {mi1=gl_vy[1];ma1=gl_vy[0];}\r |
4152 | else {mi1=gl_vy[0];ma1=gl_vy[1];}\r |
4153 | if(gl_vy[2]>gl_vy[3]) {mi2=gl_vy[3];ma2=gl_vy[2];}\r |
4154 | else {mi2=gl_vy[2];ma2=gl_vy[3];}\r |
4155 | if(mi1>mi2) gl_ux[5]=mi2; \r |
4156 | else gl_ux[5]=mi1;\r |
4157 | if(ma1>ma2) gl_ux[4]=ma1; \r |
4158 | else gl_ux[4]=ma2;\r |
4159 | \r |
4160 | // get clut infos in one 32 bit val\r |
4161 | \r |
4162 | if(TextureMode==2) // no clut here\r |
4163 | {\r |
4164 | GivenClutId=CLUTUSED|(DrawSemiTrans<<30);cx=cy=0;\r |
4165 | \r |
4166 | if(iFrameTexType && Fake15BitTexture()) \r |
4167 | return (GLuint)gTexName;\r |
4168 | } \r |
4169 | else \r |
4170 | {\r |
4171 | cx=((GivenClutId << 4) & 0x3F0); // but here\r |
4172 | cy=((GivenClutId >> 6) & CLUTYMASK);\r |
4173 | GivenClutId=(GivenClutId&CLUTMASK)|(DrawSemiTrans<<30)|CLUTUSED;\r |
4174 | \r |
4175 | // palette check sum.. removed MMX asm, this easy func works as well\r |
4176 | {\r |
4177 | unsigned long l=0,row;\r |
4178 | \r |
4179 | unsigned long * lSRCPtr=(unsigned long *)(psxVuw+cx+(cy*1024));\r |
4180 | if(TextureMode==1) for(row=1;row<129;row++) l+=((*lSRCPtr++)-1)*row;\r |
4181 | else for(row=1;row<9;row++) l+=((*lSRCPtr++)-1)<<row;\r |
4182 | l=(l+HIWORD(l))&0x3fffL;\r |
4183 | GivenClutId|=(l<<16);\r |
4184 | }\r |
4185 | \r |
4186 | }\r |
4187 | \r |
4188 | // search cache\r |
4189 | iCache=0;\r |
4190 | OPtr=CheckTextureInSubSCache(TextureMode,GivenClutId,&iCache);\r |
4191 | \r |
4192 | // cache full? compress and try again\r |
4193 | if(iCache==0xffff)\r |
4194 | {\r |
4195 | CompressTextureSpace();\r |
4196 | OPtr=CheckTextureInSubSCache(TextureMode,GivenClutId,&iCache);\r |
4197 | }\r |
4198 | \r |
4199 | // found? fine\r |
4200 | usLRUTexPage=iCache;\r |
4201 | if(!OPtr) return uiStexturePage[iCache];\r |
4202 | \r |
4203 | // not found? upload texture and store infos in cache\r |
4204 | gTexName=uiStexturePage[iCache];\r |
4205 | LoadSubTexFn(GlobalTexturePage,TextureMode,cx,cy);\r |
4206 | uiStexturePage[iCache]=gTexName;\r |
4207 | *OPtr=ubOpaqueDraw;\r |
4208 | return (GLuint) gTexName;\r |
4209 | }\r |
4210 | \r |
4211 | /////////////////////////////////////////////////////////////////////////////\r |
4212 | /////////////////////////////////////////////////////////////////////////////\r |
4213 | /////////////////////////////////////////////////////////////////////////////\r |