6f2ee2be |
1 | /*************************************************************************** |
2 | * Copyright (C) 2010 PCSX4ALL Team * |
3 | * Copyright (C) 2010 Unai * |
4 | * Copyright (C) 2011 notaz * |
5 | * * |
6 | * This program is free software; you can redistribute it and/or modify * |
7 | * it under the terms of the GNU General Public License as published by * |
8 | * the Free Software Foundation; either version 2 of the License, or * |
9 | * (at your option) any later version. * |
10 | * * |
11 | * This program is distributed in the hope that it will be useful, * |
12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of * |
13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * |
14 | * GNU General Public License for more details. * |
15 | * * |
16 | * You should have received a copy of the GNU General Public License * |
17 | * along with this program; if not, write to the * |
18 | * Free Software Foundation, Inc., * |
19 | * 51 Franklin Street, Fifth Floor, Boston, MA 02111-1307 USA. * |
20 | ***************************************************************************/ |
21 | |
22 | #include <stdio.h> |
23 | #include <stdlib.h> |
24 | #include <string.h> |
62d7fa95 |
25 | #include "../gpulib/gpu.h" |
6f2ee2be |
26 | |
27 | #define u8 uint8_t |
28 | #define s8 int8_t |
29 | #define u16 uint16_t |
30 | #define s16 int16_t |
31 | #define u32 uint32_t |
32 | #define s32 int32_t |
33 | #define s64 int64_t |
34 | |
8aea5f5a |
35 | #define INLINE static |
6f2ee2be |
36 | |
37 | #define FRAME_BUFFER_SIZE (1024*512*2) |
38 | #define FRAME_WIDTH 1024 |
39 | #define FRAME_HEIGHT 512 |
40 | #define FRAME_OFFSET(x,y) (((y)<<10)+(x)) |
41 | |
89c0de42 |
42 | #define isSkip 0 /* skip frame (info coming from GPU) */ |
6f2ee2be |
43 | #define alt_fps 0 |
89c0de42 |
44 | static int linesInterlace; /* internal lines interlace */ |
45 | static int force_interlace; |
6f2ee2be |
46 | |
47 | static bool light = true; /* lighting */ |
48 | static bool blend = true; /* blending */ |
49 | static bool FrameToRead = false; /* load image in progress */ |
50 | static bool FrameToWrite = false; /* store image in progress */ |
51 | |
52 | static bool enableAbbeyHack = false; /* Abe's Odyssey hack */ |
53 | |
54 | static u8 BLEND_MODE; |
55 | static u8 TEXT_MODE; |
56 | static u8 Masking; |
57 | |
58 | static u16 PixelMSB; |
59 | static u16 PixelData; |
60 | |
61 | /////////////////////////////////////////////////////////////////////////////// |
62 | // GPU Global data |
63 | /////////////////////////////////////////////////////////////////////////////// |
64 | |
65 | // Dma Transfers info |
66 | static s32 px,py; |
67 | static s32 x_end,y_end; |
68 | static u16* pvram; |
69 | |
70 | static s32 PacketCount; |
71 | static s32 PacketIndex; |
72 | |
73 | // Rasterizer status |
74 | static u32 TextureWindow [4]; |
75 | static u32 DrawingArea [4]; |
76 | static u32 DrawingOffset [2]; |
77 | |
78 | static u16* TBA; |
79 | static u16* CBA; |
80 | |
81 | // Inner Loops |
82 | static s32 u4, du4; |
83 | static s32 v4, dv4; |
84 | static s32 r4, dr4; |
85 | static s32 g4, dg4; |
86 | static s32 b4, db4; |
87 | static u32 lInc; |
88 | static u32 tInc, tMsk; |
89 | |
90 | union GPUPacket |
91 | { |
8aea5f5a |
92 | u32 U4[16]; |
93 | s32 S4[16]; |
94 | u16 U2[32]; |
95 | s16 S2[32]; |
96 | u8 U1[64]; |
97 | s8 S1[64]; |
6f2ee2be |
98 | }; |
99 | |
100 | static GPUPacket PacketBuffer; |
101 | static u16 *GPU_FrameBuffer; |
102 | static u32 GPU_GP1; |
103 | |
104 | /////////////////////////////////////////////////////////////////////////////// |
105 | |
106 | #include "../gpu_unai/gpu_fixedpoint.h" |
107 | |
108 | // Inner loop driver instanciation file |
109 | #include "../gpu_unai/gpu_inner.h" |
110 | |
111 | // GPU Raster Macros |
112 | #define GPU_RGB16(rgb) ((((rgb)&0xF80000)>>9)|(((rgb)&0xF800)>>6)|(((rgb)&0xF8)>>3)) |
113 | |
9ed4ca47 |
114 | #define GPU_EXPANDSIGN(x) (((s32)(x)<<21)>>21) |
6f2ee2be |
115 | |
9ed4ca47 |
116 | #define CHKMAX_X 1024 |
117 | #define CHKMAX_Y 512 |
6f2ee2be |
118 | |
119 | #define GPU_SWAP(a,b,t) {(t)=(a);(a)=(b);(b)=(t);} |
120 | |
121 | // GPU internal image drawing functions |
122 | #include "../gpu_unai/gpu_raster_image.h" |
123 | |
124 | // GPU internal line drawing functions |
125 | #include "../gpu_unai/gpu_raster_line.h" |
126 | |
127 | // GPU internal polygon drawing functions |
128 | #include "../gpu_unai/gpu_raster_polygon.h" |
129 | |
130 | // GPU internal sprite drawing functions |
131 | #include "../gpu_unai/gpu_raster_sprite.h" |
132 | |
133 | // GPU command buffer execution/store |
134 | #include "../gpu_unai/gpu_command.h" |
135 | |
6f2ee2be |
136 | ///////////////////////////////////////////////////////////////////////////// |
137 | |
138 | int renderer_init(void) |
139 | { |
140 | GPU_FrameBuffer = (u16 *)gpu.vram; |
141 | |
142 | // s_invTable |
143 | for(int i=1;i<=(1<<TABLE_BITS);++i) |
144 | { |
145 | double v = 1.0 / double(i); |
146 | #ifdef GPU_TABLE_10_BITS |
147 | v *= double(0xffffffff>>1); |
148 | #else |
149 | v *= double(0x80000000); |
150 | #endif |
151 | s_invTable[i-1]=s32(v); |
152 | } |
153 | |
154 | return 0; |
155 | } |
156 | |
157 | extern const unsigned char cmd_lengths[256]; |
158 | |
b243416b |
159 | int do_cmd_list(unsigned int *list, int list_len, int *last_cmd) |
6f2ee2be |
160 | { |
42a261f1 |
161 | unsigned int cmd = 0, len, i; |
b243416b |
162 | unsigned int *list_start = list; |
6f2ee2be |
163 | unsigned int *list_end = list + list_len; |
164 | |
89c0de42 |
165 | linesInterlace = force_interlace; |
166 | #ifndef __ARM_ARCH_7A__ /* XXX */ |
167 | linesInterlace |= gpu.status.interlace; |
168 | #endif |
169 | |
6f2ee2be |
170 | for (; list < list_end; list += 1 + len) |
171 | { |
6f2ee2be |
172 | cmd = *list >> 24; |
173 | len = cmd_lengths[cmd]; |
b243416b |
174 | if (list + 1 + len > list_end) { |
175 | cmd = -1; |
176 | break; |
177 | } |
178 | |
42a261f1 |
179 | #define PRIM cmd |
180 | PacketBuffer.U4[0] = list[0]; |
181 | for (i = 1; i <= len; i++) |
182 | PacketBuffer.U4[i] = list[i]; |
6f2ee2be |
183 | |
42a261f1 |
184 | switch (cmd) |
6f2ee2be |
185 | { |
42a261f1 |
186 | case 0x02: |
187 | gpuClearImage(); |
188 | break; |
189 | |
190 | case 0x20: |
191 | case 0x21: |
192 | case 0x22: |
193 | case 0x23: |
194 | gpuDrawF3(gpuPolySpanDrivers [Blending_Mode | Masking | Blending | PixelMSB]); |
195 | break; |
196 | |
197 | case 0x24: |
198 | case 0x25: |
199 | case 0x26: |
200 | case 0x27: |
201 | gpuSetCLUT (PacketBuffer.U4[2] >> 16); |
202 | gpuSetTexture(PacketBuffer.U4[4] >> 16); |
203 | if ((PacketBuffer.U1[0]>0x5F) && (PacketBuffer.U1[1]>0x5F) && (PacketBuffer.U1[2]>0x5F)) |
204 | gpuDrawFT3(gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | PixelMSB]); |
205 | else |
206 | gpuDrawFT3(gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | Lighting | PixelMSB]); |
207 | break; |
208 | |
209 | case 0x28: |
210 | case 0x29: |
211 | case 0x2A: |
212 | case 0x2B: { |
213 | const PP gpuPolySpanDriver = gpuPolySpanDrivers [Blending_Mode | Masking | Blending | PixelMSB]; |
214 | gpuDrawF3(gpuPolySpanDriver); |
215 | PacketBuffer.U4[1] = PacketBuffer.U4[4]; |
216 | gpuDrawF3(gpuPolySpanDriver); |
217 | break; |
218 | } |
219 | |
220 | case 0x2C: |
221 | case 0x2D: |
222 | case 0x2E: |
223 | case 0x2F: { |
224 | gpuSetCLUT (PacketBuffer.U4[2] >> 16); |
225 | gpuSetTexture(PacketBuffer.U4[4] >> 16); |
226 | PP gpuPolySpanDriver; |
227 | if ((PacketBuffer.U1[0]>0x5F) && (PacketBuffer.U1[1]>0x5F) && (PacketBuffer.U1[2]>0x5F)) |
228 | gpuPolySpanDriver = gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | PixelMSB]; |
229 | else |
230 | gpuPolySpanDriver = gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | Lighting | PixelMSB]; |
231 | gpuDrawFT3(gpuPolySpanDriver); |
232 | PacketBuffer.U4[1] = PacketBuffer.U4[7]; |
233 | PacketBuffer.U4[2] = PacketBuffer.U4[8]; |
234 | gpuDrawFT3(gpuPolySpanDriver); |
235 | break; |
236 | } |
237 | |
238 | case 0x30: |
239 | case 0x31: |
240 | case 0x32: |
241 | case 0x33: |
242 | gpuDrawG3(gpuPolySpanDrivers [Blending_Mode | Masking | Blending | 129 | PixelMSB]); |
243 | break; |
244 | |
245 | case 0x34: |
246 | case 0x35: |
247 | case 0x36: |
248 | case 0x37: |
249 | gpuSetCLUT (PacketBuffer.U4[2] >> 16); |
250 | gpuSetTexture (PacketBuffer.U4[5] >> 16); |
251 | gpuDrawGT3(gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | ((Lighting)?129:0) | PixelMSB]); |
252 | break; |
253 | |
254 | case 0x38: |
255 | case 0x39: |
256 | case 0x3A: |
257 | case 0x3B: { |
258 | const PP gpuPolySpanDriver = gpuPolySpanDrivers [Blending_Mode | Masking | Blending | 129 | PixelMSB]; |
259 | gpuDrawG3(gpuPolySpanDriver); |
260 | PacketBuffer.U4[0] = PacketBuffer.U4[6]; |
261 | PacketBuffer.U4[1] = PacketBuffer.U4[7]; |
262 | gpuDrawG3(gpuPolySpanDriver); |
263 | break; |
264 | } |
265 | |
266 | case 0x3C: |
267 | case 0x3D: |
268 | case 0x3E: |
269 | case 0x3F: { |
270 | gpuSetCLUT (PacketBuffer.U4[2] >> 16); |
271 | gpuSetTexture (PacketBuffer.U4[5] >> 16); |
272 | const PP gpuPolySpanDriver = gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | ((Lighting)?129:0) | PixelMSB]; |
273 | gpuDrawGT3(gpuPolySpanDriver); |
274 | PacketBuffer.U4[0] = PacketBuffer.U4[9]; |
275 | PacketBuffer.U4[1] = PacketBuffer.U4[10]; |
276 | PacketBuffer.U4[2] = PacketBuffer.U4[11]; |
277 | gpuDrawGT3(gpuPolySpanDriver); |
278 | break; |
279 | } |
280 | |
281 | case 0x40: |
282 | case 0x41: |
283 | case 0x42: |
284 | case 0x43: |
285 | gpuDrawLF(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]); |
286 | break; |
287 | |
6f2ee2be |
288 | case 0x48 ... 0x4F: |
289 | { |
290 | u32 num_vertexes = 1; |
291 | u32 *list_position = &(list[2]); |
8aea5f5a |
292 | |
8aea5f5a |
293 | gpuDrawLF(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]); |
6f2ee2be |
294 | |
295 | while(1) |
296 | { |
8aea5f5a |
297 | PacketBuffer.U4[1] = PacketBuffer.U4[2]; |
298 | PacketBuffer.U4[2] = *list_position++; |
299 | gpuDrawLF(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]); |
300 | |
6f2ee2be |
301 | num_vertexes++; |
b243416b |
302 | if((*list_position & 0xf000f000) == 0x50005000 || list_position >= list_end) |
303 | break; |
6f2ee2be |
304 | } |
305 | |
b243416b |
306 | len += (num_vertexes - 2); |
6f2ee2be |
307 | break; |
308 | } |
309 | |
42a261f1 |
310 | case 0x50: |
311 | case 0x51: |
312 | case 0x52: |
313 | case 0x53: |
314 | gpuDrawLG(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]); |
315 | break; |
316 | |
6f2ee2be |
317 | case 0x58 ... 0x5F: |
318 | { |
319 | u32 num_vertexes = 1; |
320 | u32 *list_position = &(list[2]); |
8aea5f5a |
321 | |
8aea5f5a |
322 | gpuDrawLG(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]); |
6f2ee2be |
323 | |
324 | while(1) |
325 | { |
8aea5f5a |
326 | PacketBuffer.U4[0] = PacketBuffer.U4[2]; |
327 | PacketBuffer.U4[1] = PacketBuffer.U4[3]; |
328 | PacketBuffer.U4[2] = *list_position++; |
329 | PacketBuffer.U4[3] = *list_position++; |
330 | gpuDrawLG(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]); |
331 | |
6f2ee2be |
332 | num_vertexes++; |
b243416b |
333 | if((*list_position & 0xf000f000) == 0x50005000 || list_position >= list_end) |
334 | break; |
6f2ee2be |
335 | } |
336 | |
b243416b |
337 | len += (num_vertexes - 2) * 2; |
6f2ee2be |
338 | break; |
339 | } |
340 | |
42a261f1 |
341 | case 0x60: |
342 | case 0x61: |
343 | case 0x62: |
344 | case 0x63: |
345 | gpuDrawT(gpuTileSpanDrivers [Blending_Mode | Masking | Blending | (PixelMSB>>3)]); |
346 | break; |
347 | |
348 | case 0x64: |
349 | case 0x65: |
350 | case 0x66: |
351 | case 0x67: |
352 | gpuSetCLUT (PacketBuffer.U4[2] >> 16); |
353 | gpuSetTexture (GPU_GP1); |
354 | if ((PacketBuffer.U1[0]>0x5F) && (PacketBuffer.U1[1]>0x5F) && (PacketBuffer.U1[2]>0x5F)) |
355 | gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | (enableAbbeyHack<<7) | PixelMSB]); |
356 | else |
357 | gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | Lighting | (enableAbbeyHack<<7) | PixelMSB]); |
358 | break; |
359 | |
360 | case 0x68: |
361 | case 0x69: |
362 | case 0x6A: |
363 | case 0x6B: |
364 | PacketBuffer.U4[2] = 0x00010001; |
365 | gpuDrawT(gpuTileSpanDrivers [Blending_Mode | Masking | Blending | (PixelMSB>>3)]); |
366 | break; |
367 | |
368 | case 0x70: |
369 | case 0x71: |
370 | case 0x72: |
371 | case 0x73: |
372 | PacketBuffer.U4[2] = 0x00080008; |
373 | gpuDrawT(gpuTileSpanDrivers [Blending_Mode | Masking | Blending | (PixelMSB>>3)]); |
374 | break; |
375 | |
376 | case 0x74: |
377 | case 0x75: |
378 | case 0x76: |
379 | case 0x77: |
380 | PacketBuffer.U4[3] = 0x00080008; |
381 | gpuSetCLUT (PacketBuffer.U4[2] >> 16); |
382 | gpuSetTexture (GPU_GP1); |
383 | if ((PacketBuffer.U1[0]>0x5F) && (PacketBuffer.U1[1]>0x5F) && (PacketBuffer.U1[2]>0x5F)) |
384 | gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | (enableAbbeyHack<<7) | PixelMSB]); |
385 | else |
386 | gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | Lighting | (enableAbbeyHack<<7) | PixelMSB]); |
387 | break; |
388 | |
389 | case 0x78: |
390 | case 0x79: |
391 | case 0x7A: |
392 | case 0x7B: |
393 | PacketBuffer.U4[2] = 0x00100010; |
394 | gpuDrawT(gpuTileSpanDrivers [Blending_Mode | Masking | Blending | (PixelMSB>>3)]); |
395 | break; |
396 | |
397 | case 0x7C: |
398 | case 0x7D: |
399 | #ifdef __arm__ |
400 | if ((GPU_GP1 & 0x180) == 0 && (Masking | PixelMSB) == 0) |
401 | { |
402 | gpuSetCLUT (PacketBuffer.U4[2] >> 16); |
403 | gpuSetTexture (GPU_GP1); |
404 | gpuDrawS16(); |
405 | break; |
406 | } |
407 | // fallthrough |
408 | #endif |
409 | case 0x7E: |
410 | case 0x7F: |
411 | PacketBuffer.U4[3] = 0x00100010; |
412 | gpuSetCLUT (PacketBuffer.U4[2] >> 16); |
413 | gpuSetTexture (GPU_GP1); |
414 | if ((PacketBuffer.U1[0]>0x5F) && (PacketBuffer.U1[1]>0x5F) && (PacketBuffer.U1[2]>0x5F)) |
415 | gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | (enableAbbeyHack<<7) | PixelMSB]); |
416 | else |
417 | gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | Lighting | (enableAbbeyHack<<7) | PixelMSB]); |
418 | break; |
419 | |
420 | case 0x80: // vid -> vid |
421 | gpuMoveImage(); // prim handles updateLace && skip |
422 | break; |
9a6e7816 |
423 | #ifdef TEST |
424 | case 0xA0: // sys -> vid |
425 | { |
426 | u32 load_width = list[2] & 0xffff; |
427 | u32 load_height = list[2] >> 16; |
428 | u32 load_size = load_width * load_height; |
429 | |
430 | len += load_size / 2; |
431 | break; |
432 | } |
42a261f1 |
433 | case 0xC0: |
434 | break; |
435 | #else |
436 | case 0xA0: // sys ->vid |
437 | case 0xC0: // vid -> sys |
438 | goto breakloop; |
9a6e7816 |
439 | #endif |
42a261f1 |
440 | case 0xE1: { |
441 | const u32 temp = PacketBuffer.U4[0]; |
442 | GPU_GP1 = (GPU_GP1 & ~0x000007FF) | (temp & 0x000007FF); |
443 | gpuSetTexture(temp); |
444 | gpu.ex_regs[1] = temp; |
445 | break; |
446 | } |
447 | case 0xE2: { |
448 | static const u8 TextureMask[32] = { |
449 | 255, 7, 15, 7, 31, 7, 15, 7, 63, 7, 15, 7, 31, 7, 15, 7, |
450 | 127, 7, 15, 7, 31, 7, 15, 7, 63, 7, 15, 7, 31, 7, 15, 7 |
451 | }; |
452 | const u32 temp = PacketBuffer.U4[0]; |
453 | TextureWindow[0] = ((temp >> 10) & 0x1F) << 3; |
454 | TextureWindow[1] = ((temp >> 15) & 0x1F) << 3; |
455 | TextureWindow[2] = TextureMask[(temp >> 0) & 0x1F]; |
456 | TextureWindow[3] = TextureMask[(temp >> 5) & 0x1F]; |
457 | gpuSetTexture(GPU_GP1); |
458 | gpu.ex_regs[2] = temp; |
459 | break; |
460 | } |
461 | case 0xE3: { |
462 | const u32 temp = PacketBuffer.U4[0]; |
463 | DrawingArea[0] = temp & 0x3FF; |
464 | DrawingArea[1] = (temp >> 10) & 0x3FF; |
465 | gpu.ex_regs[3] = temp; |
6f2ee2be |
466 | break; |
42a261f1 |
467 | } |
468 | case 0xE4: { |
469 | const u32 temp = PacketBuffer.U4[0]; |
470 | DrawingArea[2] = (temp & 0x3FF) + 1; |
471 | DrawingArea[3] = ((temp >> 10) & 0x3FF) + 1; |
472 | gpu.ex_regs[4] = temp; |
473 | break; |
474 | } |
475 | case 0xE5: { |
476 | const u32 temp = PacketBuffer.U4[0]; |
477 | DrawingOffset[0] = ((long)temp<<(32-11))>>(32-11); |
478 | DrawingOffset[1] = ((long)temp<<(32-22))>>(32-11); |
479 | gpu.ex_regs[5] = temp; |
480 | break; |
481 | } |
482 | case 0xE6: { |
483 | const u32 temp = PacketBuffer.U4[0]; |
484 | Masking = (temp & 0x2) << 1; |
485 | PixelMSB =(temp & 0x1) << 8; |
486 | gpu.ex_regs[6] = temp; |
487 | break; |
488 | } |
6f2ee2be |
489 | } |
490 | } |
b243416b |
491 | |
42a261f1 |
492 | breakloop: |
b243416b |
493 | gpu.ex_regs[1] &= ~0x1ff; |
494 | gpu.ex_regs[1] |= GPU_GP1 & 0x1ff; |
495 | |
496 | *last_cmd = cmd; |
497 | return list - list_start; |
6f2ee2be |
498 | } |
499 | |
500 | void renderer_sync_ecmds(uint32_t *ecmds) |
501 | { |
42a261f1 |
502 | int dummy; |
503 | do_cmd_list(&ecmds[1], 6, &dummy); |
6f2ee2be |
504 | } |
505 | |
05740673 |
506 | void renderer_update_caches(int x, int y, int w, int h) |
6f2ee2be |
507 | { |
508 | } |
509 | |
510 | void renderer_flush_queues(void) |
511 | { |
512 | } |
914455e6 |
513 | |
5440b88e |
514 | void renderer_set_interlace(int enable, int is_odd) |
515 | { |
516 | } |
517 | |
9a6e7816 |
518 | #ifndef TEST |
519 | |
914455e6 |
520 | #include "../../frontend/plugin_lib.h" |
521 | |
522 | void renderer_set_config(const struct rearmed_cbs *cbs) |
523 | { |
89c0de42 |
524 | force_interlace = cbs->gpu_unai.lineskip; |
914455e6 |
525 | enableAbbeyHack = cbs->gpu_unai.abe_hack; |
526 | light = !cbs->gpu_unai.no_light; |
527 | blend = !cbs->gpu_unai.no_blend; |
528 | } |
9a6e7816 |
529 | |
530 | #endif |
42a261f1 |
531 | |
532 | // vim:shiftwidth=2:expandtab |