SDL-1.2.14
[sdl_omap.git] / src / thread / win32 / SDL_systhread.c
CommitLineData
e14743d1 1/*
2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997-2009 Sam Lantinga
4
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
9
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public
16 License along with this library; if not, write to the Free Software
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
18
19 Sam Lantinga
20 slouken@libsdl.org
21*/
22#include "SDL_config.h"
23
24/* Win32 thread management routines for SDL */
25
26#define WIN32_LEAN_AND_MEAN
27#include <windows.h>
28
29#include "SDL_thread.h"
30#include "../SDL_thread_c.h"
31#include "../SDL_systhread.h"
32
33#ifndef SDL_PASSED_BEGINTHREAD_ENDTHREAD
34#ifndef _WIN32_WCE
35/* We'll use the C library from this DLL */
36#include <process.h>
37#endif
38
39#if __GNUC__
40typedef unsigned long (__cdecl *pfnSDL_CurrentBeginThread) (void *, unsigned,
41 unsigned (__stdcall *func)(void *), void *arg,
42 unsigned, unsigned *threadID);
43typedef void (__cdecl *pfnSDL_CurrentEndThread)(unsigned code);
44#elif defined(__WATCOMC__)
45/* This is for Watcom targets except OS2 */
46#if __WATCOMC__ < 1240
47#define __watcall
48#endif
49typedef unsigned long (__watcall *pfnSDL_CurrentBeginThread) (void *, unsigned,
50 unsigned (__stdcall *func)(void *), void *arg,
51 unsigned, unsigned *threadID);
52typedef void (__watcall *pfnSDL_CurrentEndThread)(unsigned code);
53#else
54typedef uintptr_t (__cdecl *pfnSDL_CurrentBeginThread) (void *, unsigned,
55 unsigned (__stdcall *func)(void *), void *arg,
56 unsigned, unsigned *threadID);
57typedef void (__cdecl *pfnSDL_CurrentEndThread)(unsigned code);
58#endif
59#endif /* !SDL_PASSED_BEGINTHREAD_ENDTHREAD */
60
61
62typedef struct ThreadStartParms
63{
64 void *args;
65 pfnSDL_CurrentEndThread pfnCurrentEndThread;
66} tThreadStartParms, *pThreadStartParms;
67
68static unsigned __stdcall RunThread(void *data)
69{
70 pThreadStartParms pThreadParms = (pThreadStartParms)data;
71 pfnSDL_CurrentEndThread pfnCurrentEndThread = NULL;
72
73 // Call the thread function!
74 SDL_RunThread(pThreadParms->args);
75
76 // Get the current endthread we have to use!
77 if (pThreadParms)
78 {
79 pfnCurrentEndThread = pThreadParms->pfnCurrentEndThread;
80 SDL_free(pThreadParms);
81 }
82 // Call endthread!
83 if (pfnCurrentEndThread)
84 (*pfnCurrentEndThread)(0);
85 return(0);
86}
87
88#ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD
89int SDL_SYS_CreateThread(SDL_Thread *thread, void *args, pfnSDL_CurrentBeginThread pfnBeginThread, pfnSDL_CurrentEndThread pfnEndThread)
90{
91#else
92int SDL_SYS_CreateThread(SDL_Thread *thread, void *args)
93{
94#ifdef _WIN32_WCE
95 pfnSDL_CurrentBeginThread pfnBeginThread = NULL;
96 pfnSDL_CurrentEndThread pfnEndThread = NULL;
97#else
98 pfnSDL_CurrentBeginThread pfnBeginThread = _beginthreadex;
99 pfnSDL_CurrentEndThread pfnEndThread = _endthreadex;
100#endif
101#endif /* SDL_PASSED_BEGINTHREAD_ENDTHREAD */
102 unsigned threadid;
103 pThreadStartParms pThreadParms = (pThreadStartParms)SDL_malloc(sizeof(tThreadStartParms));
104 if (!pThreadParms) {
105 SDL_OutOfMemory();
106 return(-1);
107 }
108
109 // Save the function which we will have to call to clear the RTL of calling app!
110 pThreadParms->pfnCurrentEndThread = pfnEndThread;
111 // Also save the real parameters we have to pass to thread function
112 pThreadParms->args = args;
113
114 if (pfnBeginThread) {
115 thread->handle = (SYS_ThreadHandle) pfnBeginThread(NULL, 0, RunThread,
116 pThreadParms, 0, &threadid);
117 } else {
118 thread->handle = CreateThread(NULL, 0, RunThread, pThreadParms, 0, &threadid);
119 }
120 if (thread->handle == NULL) {
121 SDL_SetError("Not enough resources to create thread");
122 return(-1);
123 }
124 return(0);
125}
126
127void SDL_SYS_SetupThread(void)
128{
129 return;
130}
131
132Uint32 SDL_ThreadID(void)
133{
134 return((Uint32)GetCurrentThreadId());
135}
136
137void SDL_SYS_WaitThread(SDL_Thread *thread)
138{
139 WaitForSingleObject(thread->handle, INFINITE);
140 CloseHandle(thread->handle);
141}
142
143/* WARNING: This function is really a last resort.
144 * Threads should be signaled and then exit by themselves.
145 * TerminateThread() doesn't perform stack and DLL cleanup.
146 */
147void SDL_SYS_KillThread(SDL_Thread *thread)
148{
149 TerminateThread(thread->handle, FALSE);
150}