SDL-1.2.14
[sdl_omap.git] / src / video / bwindow / SDL_lowvideo.h
CommitLineData
e14743d1 1/*
2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997-2009 Sam Lantinga
4
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
9
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public
16 License along with this library; if not, write to the Free Software
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
18
19 Sam Lantinga
20 slouken@libsdl.org
21*/
22#include "SDL_config.h"
23
24#ifndef _SDL_lowvideo_h
25#define _SDL_lowvideo_h
26
27#include "SDL_BWin.h"
28#include "SDL_mouse.h"
29#include "../SDL_sysvideo.h"
30
31/* Hidden "this" pointer for the video functions */
32#define _THIS SDL_VideoDevice *_this
33
34/* Private display data */
35struct SDL_PrivateVideoData {
36 /* The main window */
37 SDL_BWin *SDL_Win;
38
39 /* The fullscreen mode list */
40 display_mode saved_mode;
41#define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */
42 int SDL_nummodes[NUM_MODELISTS];
43 SDL_Rect **SDL_modelist[NUM_MODELISTS];
44
45 /* A completely clear cursor */
46 WMcursor *BlankCursor;
47
48 SDL_Overlay *overlay;
49};
50/* Old variable names */
51#define SDL_Win (_this->hidden->SDL_Win)
52#define saved_mode (_this->hidden->saved_mode)
53#define SDL_nummodes (_this->hidden->SDL_nummodes)
54#define SDL_modelist (_this->hidden->SDL_modelist)
55#define SDL_BlankCursor (_this->hidden->BlankCursor)
56#define current_overlay (_this->hidden->overlay)
57
58#endif /* _SDL_lowvideo_h */