SDL-1.2.14
[sdl_omap.git] / src / video / fbcon / SDL_fb3dfx.c
CommitLineData
e14743d1 1/*
2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997-2009 Sam Lantinga
4
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
9
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public
16 License along with this library; if not, write to the Free Software
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
18
19 Sam Lantinga
20 slouken@libsdl.org
21*/
22#include "SDL_config.h"
23
24#include "SDL_video.h"
25#include "../SDL_blit.h"
26#include "SDL_fb3dfx.h"
27#include "3dfx_mmio.h"
28
29
30/* Wait for vertical retrace */
31static void WaitVBL(_THIS)
32{
33 /* find start of retrace */
34 tdfx_waitidle();
35 while( (tdfx_in32(TDFX_STATUS) & STATUS_RETRACE) == STATUS_RETRACE )
36 ;
37 /* wait until we're past the start */
38 while( (tdfx_in32(TDFX_STATUS) & STATUS_RETRACE) == 0 )
39 ;
40}
41static void WaitIdle(_THIS)
42{
43 tdfx_waitidle();
44}
45
46/* Sets video mem colorkey and accelerated blit function */
47static int SetHWColorKey(_THIS, SDL_Surface *surface, Uint32 key)
48{
49 return(0);
50}
51
52static int FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color)
53{
54 int bpp;
55 Uint32 dst_base;
56 Uint32 format;
57 int dstX, dstY;
58
59 /* Don't blit to the display surface when switched away */
60 if ( switched_away ) {
61 return -2; /* no hardware access */
62 }
63 if ( dst == this->screen ) {
64 SDL_mutexP(hw_lock);
65 }
66
67 /* Set the destination pixel format */
68 dst_base = ((char *)dst->pixels - mapped_mem);
69 bpp = dst->format->BitsPerPixel;
70 format = dst->pitch | ((bpp+((bpp==8) ? 0 : 8)) << 13);
71
72 /* Calculate source and destination base coordinates */
73 dstX = rect->x;
74 dstY = rect->y;
75
76 /* Execute the fill command */
77 tdfx_wait(6);
78 tdfx_out32(DSTBASE, dst_base);
79 tdfx_out32(DSTFORMAT, format);
80 tdfx_out32(COLORFORE, color);
81 tdfx_out32(COMMAND_2D, COMMAND_2D_FILLRECT);
82 tdfx_out32(DSTSIZE, rect->w | (rect->h << 16));
83 tdfx_out32(LAUNCH_2D, dstX | (dstY << 16));
84
85 FB_AddBusySurface(dst);
86
87 if ( dst == this->screen ) {
88 SDL_mutexV(hw_lock);
89 }
90 return(0);
91}
92
93static int HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect,
94 SDL_Surface *dst, SDL_Rect *dstrect)
95{
96 SDL_VideoDevice *this = current_video;
97 int bpp;
98 Uint32 src_format;
99 Uint32 dst_format;
100 Uint32 src_base;
101 Uint32 dst_base;
102 int srcX, srcY;
103 int dstX, dstY;
104 Uint32 blitop;
105 Uint32 use_colorkey;
106
107 /* Don't blit to the display surface when switched away */
108 if ( switched_away ) {
109 return -2; /* no hardware access */
110 }
111 if ( dst == this->screen ) {
112 SDL_mutexP(hw_lock);
113 }
114
115 /* Set the source and destination pixel format */
116 src_base = ((char *)src->pixels - mapped_mem);
117 bpp = src->format->BitsPerPixel;
118 src_format = src->pitch | ((bpp+((bpp==8) ? 0 : 8)) << 13);
119 dst_base = ((char *)dst->pixels - mapped_mem);
120 bpp = dst->format->BitsPerPixel;
121 dst_format = dst->pitch | ((bpp+((bpp==8) ? 0 : 8)) << 13);
122
123 srcX = srcrect->x;
124 srcY = srcrect->y;
125 dstX = dstrect->x;
126 dstY = dstrect->y;
127
128 /* Assemble the blit operation */
129 blitop = COMMAND_2D_BITBLT | (0xCC << 24);
130 if ( srcX <= dstX ) {
131 blitop |= BIT(14);
132 srcX += (dstrect->w - 1);
133 dstX += (dstrect->w - 1);
134 }
135 if ( srcY <= dstY ) {
136 blitop |= BIT(15);
137 srcY += (dstrect->h - 1);
138 dstY += (dstrect->h - 1);
139 }
140
141 /* Perform the blit! */
142 if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) {
143 tdfx_wait(3);
144 tdfx_out32(SRCCOLORKEYMIN, src->format->colorkey);
145 tdfx_out32(SRCCOLORKEYMAX, src->format->colorkey);
146 tdfx_out32(ROP_2D, 0xAA00);
147 use_colorkey = 1;
148 } else {
149 use_colorkey = 0;
150 }
151 tdfx_wait(9);
152 tdfx_out32(SRCBASE, (Uint32)src_base);
153 tdfx_out32(SRCFORMAT, src_format);
154 tdfx_out32(DSTBASE, (Uint32)dst_base);
155 tdfx_out32(DSTFORMAT, src_format);
156 tdfx_out32(COMMAND_2D, blitop);
157 tdfx_out32(COMMANDEXTRA_2D, use_colorkey);
158 tdfx_out32(DSTSIZE, dstrect->w | (dstrect->h << 16));
159 tdfx_out32(DSTXY, dstX | (dstY << 16));
160 tdfx_out32(LAUNCH_2D, srcX | (srcY << 16));
161
162 FB_AddBusySurface(src);
163 FB_AddBusySurface(dst);
164
165 if ( dst == this->screen ) {
166 SDL_mutexV(hw_lock);
167 }
168 return(0);
169}
170
171static int CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst)
172{
173 int accelerated;
174
175 /* Set initial acceleration on */
176 src->flags |= SDL_HWACCEL;
177
178 /* Set the surface attributes */
179 if ( (src->flags & SDL_SRCALPHA) == SDL_SRCALPHA ) {
180 if ( ! this->info.blit_hw_A ) {
181 src->flags &= ~SDL_HWACCEL;
182 }
183 }
184 if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) {
185 if ( ! this->info.blit_hw_CC ) {
186 src->flags &= ~SDL_HWACCEL;
187 }
188 }
189
190 /* Check to see if final surface blit is accelerated */
191 accelerated = !!(src->flags & SDL_HWACCEL);
192 if ( accelerated ) {
193 src->map->hw_blit = HWAccelBlit;
194 }
195 return(accelerated);
196}
197
198void FB_3DfxAccel(_THIS, __u32 card)
199{
200 /* We have hardware accelerated surface functions */
201 this->CheckHWBlit = CheckHWBlit;
202 wait_vbl = WaitVBL;
203 wait_idle = WaitIdle;
204
205 /* Reset the 3Dfx controller */
206 tdfx_out32(BRESERROR0, 0);
207 tdfx_out32(BRESERROR1, 0);
208
209 /* The 3Dfx has an accelerated color fill */
210 this->info.blit_fill = 1;
211 this->FillHWRect = FillHWRect;
212
213 /* The 3Dfx has accelerated normal and colorkey blits */
214 this->info.blit_hw = 1;
215 this->info.blit_hw_CC = 1;
216 this->SetHWColorKey = SetHWColorKey;
217}