SDL-1.2.14
[sdl_omap.git] / src / video / wincommon / SDL_sysmouse.c
CommitLineData
e14743d1 1/*
2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997-2009 Sam Lantinga
4
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
9
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public
16 License along with this library; if not, write to the Free Software
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
18
19 Sam Lantinga
20 slouken@libsdl.org
21*/
22#include "SDL_config.h"
23
24#define WIN32_LEAN_AND_MEAN
25#include <windows.h>
26
27#include "SDL_mouse.h"
28#include "../../events/SDL_events_c.h"
29#include "../SDL_cursor_c.h"
30#include "SDL_sysmouse_c.h"
31#include "SDL_lowvideo.h"
32
33#ifdef _WIN32_WCE
34#define USE_STATIC_CURSOR
35#endif
36
37HCURSOR SDL_hcursor = NULL; /* Exported for SDL_eventloop.c */
38
39/* The implementation dependent data for the window manager cursor */
40/* For some reason when creating a windows cursor, the ands and xors memory
41 is not copied, so we need to keep track of it and free it when we are done
42 with the cursor. If we free the memory prematurely, the app crashes. :-}
43*/
44struct WMcursor {
45 HCURSOR curs;
46#ifndef USE_STATIC_CURSOR
47 Uint8 *ands;
48 Uint8 *xors;
49#endif
50};
51
52/* Convert bits to padded bytes */
53#define PAD_BITS(bits) ((bits+7)/8)
54
55#ifdef CURSOR_DEBUG
56static void PrintBITMAP(FILE *out, char *bits, int w, int h)
57{
58 int i;
59 unsigned char ch;
60
61 while ( h-- > 0 ) {
62 for ( i=0; i<w; ++i ) {
63 if ( (i%8) == 0 )
64 ch = *bits++;
65 if ( ch&0x80 )
66 fprintf(out, "X");
67 else
68 fprintf(out, " ");
69 ch <<= 1;
70 }
71 fprintf(out, "\n");
72 }
73}
74#endif
75
76#ifndef USE_STATIC_CURSOR
77/* Local functions to convert the SDL cursor mask into Windows format */
78static void memnot(Uint8 *dst, Uint8 *src, int len)
79{
80 while ( len-- > 0 )
81 *dst++ = ~*src++;
82}
83static void memxor(Uint8 *dst, Uint8 *src1, Uint8 *src2, int len)
84{
85 while ( len-- > 0 )
86 *dst++ = (*src1++)^(*src2++);
87}
88#endif /* !USE_STATIC_CURSOR */
89
90void WIN_FreeWMCursor(_THIS, WMcursor *cursor)
91{
92#ifndef USE_STATIC_CURSOR
93 if ( cursor->curs == GetCursor() )
94 SetCursor(NULL);
95 if ( cursor->curs != NULL )
96 DestroyCursor(cursor->curs);
97 if ( cursor->ands != NULL )
98 SDL_free(cursor->ands);
99 if ( cursor->xors != NULL )
100 SDL_free(cursor->xors);
101#endif /* !USE_STATIC_CURSOR */
102 SDL_free(cursor);
103}
104
105WMcursor *WIN_CreateWMCursor(_THIS,
106 Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y)
107{
108#ifdef USE_STATIC_CURSOR
109 WMcursor *cursor;
110
111 /* Allocate the cursor */
112 cursor = (WMcursor *)SDL_malloc(sizeof(*cursor));
113 if ( cursor ) {
114 cursor->curs = LoadCursor(NULL, IDC_ARROW);
115 }
116 return(cursor);
117#else
118 WMcursor *cursor;
119 int allowed_x;
120 int allowed_y;
121 int run, pad, i;
122 Uint8 *aptr, *xptr;
123
124 /* Check to make sure the cursor size is okay */
125 allowed_x = GetSystemMetrics(SM_CXCURSOR);
126 allowed_y = GetSystemMetrics(SM_CYCURSOR);
127 if ( (w > allowed_x) || (h > allowed_y) ) {
128 SDL_SetError("Only cursors of dimension (%dx%d) are allowed",
129 allowed_x, allowed_y);
130 return(NULL);
131 }
132
133 /* Allocate the cursor */
134 cursor = (WMcursor *)SDL_malloc(sizeof(*cursor));
135 if ( cursor == NULL ) {
136 SDL_SetError("Out of memory");
137 return(NULL);
138 }
139 cursor->curs = NULL;
140 cursor->ands = NULL;
141 cursor->xors = NULL;
142
143 /* Pad out to the normal cursor size */
144 run = PAD_BITS(w);
145 pad = PAD_BITS(allowed_x)-run;
146 aptr = cursor->ands = (Uint8 *)SDL_malloc((run+pad)*allowed_y);
147 xptr = cursor->xors = (Uint8 *)SDL_malloc((run+pad)*allowed_y);
148 if ( (aptr == NULL) || (xptr == NULL) ) {
149 WIN_FreeWMCursor(NULL, cursor);
150 SDL_OutOfMemory();
151 return(NULL);
152 }
153 for ( i=0; i<h; ++i ) {
154 memxor(xptr, data, mask, run);
155 xptr += run;
156 data += run;
157 memnot(aptr, mask, run);
158 mask += run;
159 aptr += run;
160 SDL_memset(xptr, 0, pad);
161 xptr += pad;
162 SDL_memset(aptr, ~0, pad);
163 aptr += pad;
164 }
165 pad += run;
166 for ( ; i<allowed_y; ++i ) {
167 SDL_memset(xptr, 0, pad);
168 xptr += pad;
169 SDL_memset(aptr, ~0, pad);
170 aptr += pad;
171 }
172
173 /* Create the cursor */
174 cursor->curs = CreateCursor(
175 (HINSTANCE)GetWindowLongPtr(SDL_Window, GWLP_HINSTANCE),
176 hot_x, hot_y, allowed_x, allowed_y,
177 cursor->ands, cursor->xors);
178 if ( cursor->curs == NULL ) {
179 WIN_FreeWMCursor(NULL, cursor);
180 SDL_SetError("Windows couldn't create the requested cursor");
181 return(NULL);
182 }
183 return(cursor);
184#endif /* USE_STATIC_CURSOR */
185}
186
187int WIN_ShowWMCursor(_THIS, WMcursor *cursor)
188{
189 POINT mouse_pos;
190
191 if ( !this->screen ) {
192 return(0);
193 }
194
195 /* Set the window cursor to our cursor, if applicable */
196 if ( cursor != NULL ) {
197 SDL_hcursor = cursor->curs;
198 } else {
199 SDL_hcursor = NULL;
200 }
201 GetCursorPos(&mouse_pos);
202 if ( PtInRect(&SDL_bounds, mouse_pos) ) {
203 SetCursor(SDL_hcursor);
204 }
205 return(1);
206}
207
208void WIN_WarpWMCursor(_THIS, Uint16 x, Uint16 y)
209{
210 if ( mouse_relative) {
211 /* RJR: March 28, 2000
212 leave physical cursor at center of screen if
213 mouse hidden and grabbed */
214 SDL_PrivateMouseMotion(0, 0, x, y);
215 } else {
216 POINT pt;
217
218 /* With DirectInput the position doesn't follow
219 * the cursor, so it is set manually */
220 if ( DINPUT() ) {
221 SDL_PrivateMouseMotion(0, 0, x, y);
222 }
223
224 pt.x = x;
225 pt.y = y;
226 ClientToScreen(SDL_Window, &pt);
227 SetCursorPos(pt.x, pt.y);
228 }
229}
230
231/* Update the current mouse state and position */
232void WIN_UpdateMouse(_THIS)
233{
234 POINT pt;
235
236 /* Always unset SDL_APPMOUSEFOCUS to give the WM_MOUSEMOVE event
237 * handler a chance to install a TRACKMOUSEEVENT */
238 SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS);
239
240 GetCursorPos(&pt);
241 ScreenToClient(SDL_Window, &pt);
242 SDL_PrivateMouseMotion(0,0, (Sint16)pt.x, (Sint16)pt.y);
243}
244
245/* Check to see if we need to enter or leave mouse relative mode */
246void WIN_CheckMouseMode(_THIS)
247{
248#ifndef _WIN32_WCE
249 /* If the mouse is hidden and input is grabbed, we use relative mode */
250 if ( !(SDL_cursorstate & CURSOR_VISIBLE) &&
251 (this->input_grab != SDL_GRAB_OFF) ) {
252 mouse_relative = 1;
253 } else {
254 mouse_relative = 0;
255 }
256#else
257 mouse_relative = 0;
258#endif
259}