standalone: allow other that 1 line scanlines
[pcsx_rearmed.git] / frontend / menu.c
... / ...
CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#define _GNU_SOURCE 1
12#ifdef __FreeBSD__
13#define STAT stat
14#else
15#define STAT stat64
16#endif
17#include <stdio.h>
18#include <string.h>
19#include <errno.h>
20#include <dlfcn.h>
21#include <zlib.h>
22#include <sys/types.h>
23#include <sys/stat.h>
24#include <unistd.h>
25#include <dirent.h>
26
27#include "main.h"
28#include "menu.h"
29#include "config.h"
30#include "plugin.h"
31#include "plugin_lib.h"
32#include "plat.h"
33#include "pcnt.h"
34#include "cspace.h"
35#include "libpicofe/plat.h"
36#include "libpicofe/input.h"
37#include "libpicofe/linux/in_evdev.h"
38#include "libpicofe/plat.h"
39#include "../libpcsxcore/misc.h"
40#include "../libpcsxcore/cdrom.h"
41#include "../libpcsxcore/cdriso.h"
42#include "../libpcsxcore/cheat.h"
43#include "../libpcsxcore/new_dynarec/new_dynarec.h"
44#include "../plugins/dfsound/spu_config.h"
45#include "psemu_plugin_defs.h"
46#include "arm_features.h"
47#include "revision.h"
48
49#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
50
51#define array_size(x) (sizeof(x) / sizeof(x[0]))
52
53typedef enum
54{
55 MA_NONE = 1,
56 MA_MAIN_RESUME_GAME,
57 MA_MAIN_SAVE_STATE,
58 MA_MAIN_LOAD_STATE,
59 MA_MAIN_RESET_GAME,
60 MA_MAIN_LOAD_ROM,
61 MA_MAIN_SWAP_CD,
62 MA_MAIN_SWAP_CD_MULTI,
63 MA_MAIN_RUN_BIOS,
64 MA_MAIN_RUN_EXE,
65 MA_MAIN_LOAD_CHEATS,
66 MA_MAIN_CHEATS,
67 MA_MAIN_CONTROLS,
68 MA_MAIN_CREDITS,
69 MA_MAIN_EXIT,
70 MA_CTRL_PLAYER1,
71 MA_CTRL_PLAYER2,
72 MA_CTRL_ANALOG,
73 MA_CTRL_EMU,
74 MA_CTRL_DEV_FIRST,
75 MA_CTRL_DEV_NEXT,
76 MA_CTRL_NUBS_BTNS,
77 MA_CTRL_DEADZONE,
78 MA_CTRL_VIBRATION,
79 MA_CTRL_DONE,
80 MA_OPT_SAVECFG,
81 MA_OPT_SAVECFG_GAME,
82 MA_OPT_CPU_CLOCKS,
83 MA_OPT_SPU_THREAD,
84 MA_OPT_DISP_OPTS,
85 MA_OPT_VARSCALER,
86 MA_OPT_VARSCALER_C,
87 MA_OPT_SCALER2,
88 MA_OPT_HWFILTER,
89 MA_OPT_SWFILTER,
90 MA_OPT_GAMMA,
91 MA_OPT_VOUT_MODE,
92 MA_OPT_SCANLINES,
93 MA_OPT_SCANLINE_LEVEL,
94 MA_OPT_CENTERING,
95} menu_id;
96
97static int last_vout_w, last_vout_h, last_vout_bpp;
98static int cpu_clock, cpu_clock_st, volume_boost;
99static int frameskip = 1; // 0 - auto, 1 - off
100static char last_selected_fname[MAXPATHLEN];
101static int config_save_counter, region, in_type_sel1, in_type_sel2;
102static int psx_clock;
103static int memcard1_sel = -1, memcard2_sel = -1;
104extern int g_autostateld_opt;
105static int menu_iopts[8];
106int g_opts, g_scaler, g_gamma = 100;
107int scanlines, scanline_level = 20;
108int soft_scaling, analog_deadzone; // for Caanoo
109int soft_filter;
110
111#ifndef HAVE_PRE_ARMV7
112#define DEFAULT_PSX_CLOCK (10000 / CYCLE_MULT_DEFAULT)
113#define DEFAULT_PSX_CLOCK_S "57"
114#else
115#define DEFAULT_PSX_CLOCK 50
116#define DEFAULT_PSX_CLOCK_S "50"
117#endif
118
119static const char *bioses[32];
120static const char *gpu_plugins[16];
121static const char *spu_plugins[16];
122static const char *memcards[32];
123static int bios_sel, gpu_plugsel, spu_plugsel;
124
125#ifndef UI_FEATURES_H
126#define MENU_BIOS_PATH "bios/"
127#define MENU_SHOW_VARSCALER 0
128#define MENU_SHOW_VOUTMODE 1
129#define MENU_SHOW_SCALER2 0
130#define MENU_SHOW_NUBS_BTNS 0
131#define MENU_SHOW_VIBRATION 0
132#define MENU_SHOW_DEADZONE 0
133#define MENU_SHOW_MINIMIZE 0
134#define MENU_SHOW_FULLSCREEN 1
135#define MENU_SHOW_VOLUME 0
136#endif
137
138static int min(int x, int y) { return x < y ? x : y; }
139static int max(int x, int y) { return x > y ? x : y; }
140
141void emu_make_path(char *buff, const char *end, int size)
142{
143 int pos, end_len;
144
145 end_len = strlen(end);
146 pos = plat_get_root_dir(buff, size);
147 strncpy(buff + pos, end, size - pos);
148 buff[size - 1] = 0;
149 if (pos + end_len > size - 1)
150 printf("Warning: path truncated: %s\n", buff);
151}
152
153static int emu_check_save_file(int slot, int *time)
154{
155 char fname[MAXPATHLEN];
156 struct stat status;
157 int ret;
158
159 ret = emu_check_state(slot);
160 if (ret != 0 || time == NULL)
161 return ret == 0 ? 1 : 0;
162
163 ret = get_state_filename(fname, sizeof(fname), slot);
164 if (ret != 0)
165 return 1;
166
167 ret = stat(fname, &status);
168 if (ret != 0)
169 return 1;
170
171 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
172 return 1; // probably bad rtc like on some Caanoos
173
174 *time = status.st_mtime;
175
176 return 1;
177}
178
179static int emu_save_load_game(int load, int unused)
180{
181 int ret;
182
183 if (load) {
184 ret = emu_load_state(state_slot);
185
186 // reflect hle/bios mode from savestate
187 if (Config.HLE)
188 bios_sel = 0;
189 else if (bios_sel == 0 && bioses[1] != NULL)
190 // XXX: maybe find the right bios instead
191 bios_sel = 1;
192 }
193 else
194 ret = emu_save_state(state_slot);
195
196 return ret;
197}
198
199static void rm_namelist_entry(struct dirent **namelist,
200 int count, const char *name)
201{
202 int i;
203
204 for (i = 1; i < count; i++) {
205 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
206 continue;
207
208 if (strcmp(name, namelist[i]->d_name) == 0) {
209 free(namelist[i]);
210 namelist[i] = NULL;
211 break;
212 }
213 }
214}
215
216static int optional_cdimg_filter(struct dirent **namelist, int count,
217 const char *basedir)
218{
219 const char *ext, *p;
220 char buf[256], buf2[257];
221 int i, d, ret, good_cue;
222 struct STAT statf;
223 FILE *f;
224
225 if (count <= 1)
226 return count;
227
228 for (i = 1; i < count; i++) {
229 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
230 continue;
231
232 ext = strrchr(namelist[i]->d_name, '.');
233 if (ext == NULL) {
234 // should not happen but whatever
235 free(namelist[i]);
236 namelist[i] = NULL;
237 continue;
238 }
239 ext++;
240
241 // first find .cue files and remove files they reference
242 if (strcasecmp(ext, "cue") == 0)
243 {
244 snprintf(buf, sizeof(buf), "%s/%s", basedir,
245 namelist[i]->d_name);
246
247 f = fopen(buf, "r");
248 if (f == NULL) {
249 free(namelist[i]);
250 namelist[i] = NULL;
251 continue;
252 }
253
254 good_cue = 0;
255 while (fgets(buf, sizeof(buf), f)) {
256 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
257 if (ret != 1)
258 ret = sscanf(buf, " FILE %256s", buf2);
259 if (ret != 1)
260 continue;
261
262 p = strrchr(buf2, '/');
263 if (p == NULL)
264 p = strrchr(buf2, '\\');
265 if (p != NULL)
266 p++;
267 else
268 p = buf2;
269
270 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
271 ret = STAT(buf, &statf);
272 if (ret == 0) {
273 rm_namelist_entry(namelist, count, p);
274 good_cue = 1;
275 }
276 }
277 fclose(f);
278
279 if (!good_cue) {
280 free(namelist[i]);
281 namelist[i] = NULL;
282 }
283 continue;
284 }
285
286 p = strcasestr(namelist[i]->d_name, "track");
287 if (p != NULL) {
288 ret = strtoul(p + 5, NULL, 10);
289 if (ret > 1) {
290 free(namelist[i]);
291 namelist[i] = NULL;
292 continue;
293 }
294 }
295 }
296
297 // compact namelist
298 for (i = d = 1; i < count; i++)
299 if (namelist[i] != NULL)
300 namelist[d++] = namelist[i];
301
302 return d;
303}
304
305// propagate menu settings to the emu vars
306static void menu_sync_config(void)
307{
308 static int allow_abs_only_old;
309
310 Config.PsxAuto = 1;
311 if (region > 0) {
312 Config.PsxAuto = 0;
313 Config.PsxType = region - 1;
314 }
315 Config.cycle_multiplier = 10000 / psx_clock;
316
317 switch (in_type_sel1) {
318 case 1: in_type[0] = PSE_PAD_TYPE_ANALOGPAD; break;
319 case 2: in_type[0] = PSE_PAD_TYPE_NEGCON; break;
320 case 3: in_type[0] = PSE_PAD_TYPE_NONE; break;
321 default: in_type[0] = PSE_PAD_TYPE_STANDARD;
322 }
323 switch (in_type_sel2) {
324 case 1: in_type[1] = PSE_PAD_TYPE_ANALOGPAD; break;
325 case 2: in_type[1] = PSE_PAD_TYPE_NEGCON; break;
326 case 3: in_type[1] = PSE_PAD_TYPE_NONE; break;
327 default: in_type[1] = PSE_PAD_TYPE_STANDARD;
328 }
329 if (in_evdev_allow_abs_only != allow_abs_only_old) {
330 in_probe();
331 allow_abs_only_old = in_evdev_allow_abs_only;
332 }
333
334 spu_config.iVolume = 768 + 128 * volume_boost;
335 pl_rearmed_cbs.frameskip = frameskip - 1;
336 pl_timing_prepare(Config.PsxType);
337}
338
339static void menu_set_defconfig(void)
340{
341 emu_set_default_config();
342
343 g_opts = 0;
344 g_scaler = SCALE_4_3;
345 g_gamma = 100;
346 volume_boost = 0;
347 frameskip = 1; // 1 - off
348 analog_deadzone = 50;
349 soft_scaling = 1;
350 soft_filter = 0;
351 scanlines = 0;
352 scanline_level = 20;
353 plat_target.vout_fullscreen = 0;
354 psx_clock = DEFAULT_PSX_CLOCK;
355
356 region = 0;
357 in_type_sel1 = in_type_sel2 = 0;
358 in_evdev_allow_abs_only = 0;
359
360 menu_sync_config();
361}
362
363#define CE_CONFIG_STR(val) \
364 { #val, 0, Config.val }
365
366#define CE_CONFIG_VAL(val) \
367 { #val, sizeof(Config.val), &Config.val }
368
369#define CE_STR(val) \
370 { #val, 0, val }
371
372#define CE_INTVAL(val) \
373 { #val, sizeof(val), &val }
374
375#define CE_INTVAL_N(name, val) \
376 { name, sizeof(val), &val }
377
378#define CE_INTVAL_P(val) \
379 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
380
381// 'versioned' var, used when defaults change
382#define CE_CONFIG_STR_V(val, ver) \
383 { #val #ver, 0, Config.val }
384
385#define CE_INTVAL_V(val, ver) \
386 { #val #ver, sizeof(val), &val }
387
388#define CE_INTVAL_PV(val, ver) \
389 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
390
391static const struct {
392 const char *name;
393 size_t len;
394 void *val;
395} config_data[] = {
396 CE_CONFIG_STR(Bios),
397 CE_CONFIG_STR_V(Gpu, 3),
398 CE_CONFIG_STR(Spu),
399// CE_CONFIG_STR(Cdr),
400 CE_CONFIG_VAL(Xa),
401 CE_CONFIG_VAL(Mdec),
402 CE_CONFIG_VAL(Cdda),
403 CE_CONFIG_VAL(Debug),
404 CE_CONFIG_VAL(PsxOut),
405 CE_CONFIG_VAL(icache_emulation),
406 CE_CONFIG_VAL(DisableStalls),
407 CE_CONFIG_VAL(Cpu),
408 CE_CONFIG_VAL(GpuListWalking),
409 CE_CONFIG_VAL(PreciseExceptions),
410 CE_INTVAL(region),
411 CE_INTVAL_V(g_scaler, 3),
412 CE_INTVAL(g_gamma),
413 CE_INTVAL(g_layer_x),
414 CE_INTVAL(g_layer_y),
415 CE_INTVAL(g_layer_w),
416 CE_INTVAL(g_layer_h),
417 CE_INTVAL(soft_filter),
418 CE_INTVAL(scanlines),
419 CE_INTVAL(scanline_level),
420 CE_INTVAL(plat_target.vout_method),
421 CE_INTVAL(plat_target.hwfilter),
422 CE_INTVAL(plat_target.vout_fullscreen),
423 CE_INTVAL(state_slot),
424 CE_INTVAL(cpu_clock),
425 CE_INTVAL(g_opts),
426 CE_INTVAL(in_type_sel1),
427 CE_INTVAL(in_type_sel2),
428 CE_INTVAL(analog_deadzone),
429 CE_INTVAL(memcard1_sel),
430 CE_INTVAL(memcard2_sel),
431 CE_INTVAL(g_autostateld_opt),
432 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
433 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
434 CE_INTVAL_V(frameskip, 4),
435 CE_INTVAL_P(gpu_peops.iUseDither),
436 CE_INTVAL_P(gpu_peops.dwActFixes),
437 CE_INTVAL_P(gpu_unai_old.lineskip),
438 CE_INTVAL_P(gpu_unai_old.abe_hack),
439 CE_INTVAL_P(gpu_unai_old.no_light),
440 CE_INTVAL_P(gpu_unai_old.no_blend),
441 CE_INTVAL_P(gpu_unai.ilace_force),
442 CE_INTVAL_P(gpu_unai.pixel_skip),
443 CE_INTVAL_P(gpu_unai.lighting),
444 CE_INTVAL_P(gpu_unai.fast_lighting),
445 CE_INTVAL_P(gpu_unai.blending),
446 CE_INTVAL_P(gpu_unai.dithering),
447 CE_INTVAL_P(gpu_unai.scale_hires),
448 CE_INTVAL_P(gpu_neon.allow_interlace),
449 CE_INTVAL_P(gpu_neon.enhancement_enable),
450 CE_INTVAL_P(gpu_neon.enhancement_no_main),
451 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
452 CE_INTVAL_P(gpu_peopsgl.iFilterType),
453 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
454 CE_INTVAL_P(gpu_peopsgl.iUseMask),
455 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
456 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
457 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
458 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
459 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
460 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
461 CE_INTVAL_P(screen_centering_type),
462 CE_INTVAL_P(screen_centering_x),
463 CE_INTVAL_P(screen_centering_y),
464 CE_INTVAL(spu_config.iUseReverb),
465 CE_INTVAL(spu_config.iXAPitch),
466 CE_INTVAL(spu_config.iUseInterpolation),
467 CE_INTVAL(spu_config.iTempo),
468 CE_INTVAL(spu_config.iUseThread),
469 CE_INTVAL(config_save_counter),
470 CE_INTVAL(in_evdev_allow_abs_only),
471 CE_INTVAL(volume_boost),
472 CE_INTVAL(psx_clock),
473 CE_INTVAL(new_dynarec_hacks),
474 CE_INTVAL(in_enable_vibration),
475};
476
477static char *get_cd_label(void)
478{
479 static char trimlabel[33];
480 int j;
481
482 strncpy(trimlabel, CdromLabel, 32);
483 trimlabel[32] = 0;
484 for (j = 31; j >= 0; j--)
485 if (trimlabel[j] == ' ')
486 trimlabel[j] = 0;
487
488 return trimlabel;
489}
490
491static void make_cfg_fname(char *buf, size_t size, int is_game)
492{
493 if (is_game)
494 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
495 else
496 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
497}
498
499static void keys_write_all(FILE *f);
500static char *mystrip(char *str);
501
502static void write_u32_value(FILE *f, u32 v)
503{
504 if (v > 7)
505 fprintf(f, "0x");
506 fprintf(f, "%x\n", v);
507}
508
509static int menu_write_config(int is_game)
510{
511 char cfgfile[MAXPATHLEN];
512 FILE *f;
513 int i;
514
515 config_save_counter++;
516
517 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
518 f = fopen(cfgfile, "w");
519 if (f == NULL) {
520 printf("menu_write_config: failed to open: %s\n", cfgfile);
521 return -1;
522 }
523
524 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
525 fprintf(f, "%s = ", config_data[i].name);
526 switch (config_data[i].len) {
527 case 0:
528 fprintf(f, "%s\n", (char *)config_data[i].val);
529 break;
530 case 1:
531 write_u32_value(f, *(u8 *)config_data[i].val);
532 break;
533 case 2:
534 write_u32_value(f, *(u16 *)config_data[i].val);
535 break;
536 case 4:
537 write_u32_value(f, *(u32 *)config_data[i].val);
538 break;
539 default:
540 printf("menu_write_config: unhandled len %d for %s\n",
541 (int)config_data[i].len, config_data[i].name);
542 break;
543 }
544 }
545
546 keys_write_all(f);
547 fclose(f);
548
549 return 0;
550}
551
552static int menu_do_last_cd_img(int is_get)
553{
554 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
555 char path[256];
556 struct STAT st;
557 FILE *f;
558 int i, ret = -1;
559
560 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
561 f = fopen(path, is_get ? "r" : "w");
562 if (f == NULL) {
563 ret = -1;
564 goto out;
565 }
566
567 if (is_get) {
568 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
569 last_selected_fname[ret] = 0;
570 mystrip(last_selected_fname);
571 }
572 else
573 fprintf(f, "%s\n", last_selected_fname);
574 fclose(f);
575
576out:
577 if (is_get) {
578 for (i = 0; last_selected_fname[0] == 0
579 || STAT(last_selected_fname, &st) != 0; i++)
580 {
581 if (i >= ARRAY_SIZE(defaults))
582 break;
583 strcpy(last_selected_fname, defaults[i]);
584 }
585 }
586
587 return 0;
588}
589
590static void parse_str_val(char *cval, const char *src)
591{
592 char *tmp;
593 strncpy(cval, src, MAXPATHLEN);
594 cval[MAXPATHLEN - 1] = 0;
595 tmp = strchr(cval, '\n');
596 if (tmp == NULL)
597 tmp = strchr(cval, '\r');
598 if (tmp != NULL)
599 *tmp = 0;
600}
601
602static void keys_load_all(const char *cfg);
603
604int menu_load_config(int is_game)
605{
606 char cfgfile[MAXPATHLEN];
607 int i, ret = -1;
608 long size;
609 char *cfg;
610 FILE *f;
611
612 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
613 f = fopen(cfgfile, "r");
614 if (f == NULL) {
615 printf("menu_load_config: failed to open: %s\n", cfgfile);
616 goto fail;
617 }
618
619 fseek(f, 0, SEEK_END);
620 size = ftell(f);
621 if (size <= 0) {
622 printf("bad size %ld: %s\n", size, cfgfile);
623 goto fail;
624 }
625
626 cfg = malloc(size + 1);
627 if (cfg == NULL)
628 goto fail;
629
630 fseek(f, 0, SEEK_SET);
631 if (fread(cfg, 1, size, f) != size) {
632 printf("failed to read: %s\n", cfgfile);
633 goto fail_read;
634 }
635 cfg[size] = 0;
636
637 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
638 char *tmp, *tmp2;
639 u32 val;
640
641 tmp = strstr(cfg, config_data[i].name);
642 if (tmp == NULL)
643 continue;
644 tmp += strlen(config_data[i].name);
645 if (strncmp(tmp, " = ", 3) != 0)
646 continue;
647 tmp += 3;
648
649 if (config_data[i].len == 0) {
650 parse_str_val(config_data[i].val, tmp);
651 continue;
652 }
653
654 tmp2 = NULL;
655 val = strtoul(tmp, &tmp2, 16);
656 if (tmp2 == NULL || tmp == tmp2)
657 continue; // parse failed
658
659 switch (config_data[i].len) {
660 case 1:
661 *(u8 *)config_data[i].val = val;
662 break;
663 case 2:
664 *(u16 *)config_data[i].val = val;
665 break;
666 case 4:
667 *(u32 *)config_data[i].val = val;
668 break;
669 default:
670 printf("menu_load_config: unhandled len %d for %s\n",
671 (int)config_data[i].len, config_data[i].name);
672 break;
673 }
674 }
675
676 if (!is_game) {
677 char *tmp = strstr(cfg, "lastcdimg = ");
678 if (tmp != NULL) {
679 tmp += 12;
680 parse_str_val(last_selected_fname, tmp);
681 }
682 }
683
684 keys_load_all(cfg);
685 ret = 0;
686fail_read:
687 free(cfg);
688fail:
689 if (f != NULL)
690 fclose(f);
691
692 menu_sync_config();
693
694 // sync plugins
695 for (i = bios_sel = 0; bioses[i] != NULL; i++)
696 if (strcmp(Config.Bios, bioses[i]) == 0)
697 { bios_sel = i; break; }
698
699 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
700 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
701 { gpu_plugsel = i; break; }
702
703 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
704 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
705 { spu_plugsel = i; break; }
706
707 // memcard selections
708 char mcd1_old[sizeof(Config.Mcd1)];
709 char mcd2_old[sizeof(Config.Mcd2)];
710 strcpy(mcd1_old, Config.Mcd1);
711 strcpy(mcd2_old, Config.Mcd2);
712
713 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
714 if (memcard1_sel == 0)
715 strcpy(Config.Mcd1, "none");
716 else if (memcards[memcard1_sel] != NULL)
717 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
718 MEMCARD_DIR, memcards[memcard1_sel]);
719 }
720 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
721 if (memcard2_sel == 0)
722 strcpy(Config.Mcd2, "none");
723 else if (memcards[memcard2_sel] != NULL)
724 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
725 MEMCARD_DIR, memcards[memcard2_sel]);
726 }
727 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
728 LoadMcds(Config.Mcd1, Config.Mcd2);
729
730 return ret;
731}
732
733static const char *filter_exts[] = {
734 "bin", "img", "mdf", "iso", "cue", "z",
735 #ifdef HAVE_CHD
736 "chd",
737 #endif
738 "bz", "znx", "pbp", "cbn", NULL
739};
740
741// rrrr rggg gggb bbbb
742static unsigned short fname2color(const char *fname)
743{
744 static const char *other_exts[] = {
745 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
746 };
747 const char *ext = strrchr(fname, '.');
748 int i;
749
750 if (ext == NULL)
751 return 0xffff;
752 ext++;
753 for (i = 0; filter_exts[i] != NULL; i++)
754 if (strcasecmp(ext, filter_exts[i]) == 0)
755 return 0x7bff;
756 for (i = 0; i < array_size(other_exts); i++)
757 if (strcasecmp(ext, other_exts[i]) == 0)
758 return 0xa514;
759 return 0xffff;
760}
761
762static void draw_savestate_bg(int slot);
763
764#define MENU_ALIGN_LEFT
765#ifndef HAVE_PRE_ARMV7 // assume hires device
766#define MENU_X2 1
767#else
768#define MENU_X2 0
769#endif
770
771#include "libpicofe/menu.c"
772
773// a bit of black magic here
774static void draw_savestate_bg(int slot)
775{
776 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
777 int x, y, w, h;
778 char fname[MAXPATHLEN];
779 GPUFreeze_t *gpu;
780 u16 *s, *d;
781 gzFile f;
782 int ret;
783 u32 tmp;
784
785 ret = get_state_filename(fname, sizeof(fname), slot);
786 if (ret != 0)
787 return;
788
789 f = gzopen(fname, "rb");
790 if (f == NULL)
791 return;
792
793 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
794 fprintf(stderr, "gzseek failed: %d\n", ret);
795 gzclose(f);
796 return;
797 }
798
799 gpu = malloc(sizeof(*gpu));
800 if (gpu == NULL) {
801 gzclose(f);
802 return;
803 }
804
805 ret = gzread(f, gpu, sizeof(*gpu));
806 gzclose(f);
807 if (ret != sizeof(*gpu)) {
808 fprintf(stderr, "gzread failed\n");
809 goto out;
810 }
811
812 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
813
814 if (gpu->ulStatus & 0x800000)
815 goto out; // disabled
816
817 x = gpu->ulControl[5] & 0x3ff;
818 y = (gpu->ulControl[5] >> 10) & 0x1ff;
819 w = psx_widths[(gpu->ulStatus >> 16) & 7];
820 tmp = gpu->ulControl[7];
821 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
822 if (gpu->ulStatus & 0x80000) // doubleheight
823 h *= 2;
824 if (h <= 0 || h > 512)
825 goto out;
826 if (y > 512 - 64)
827 y = 0;
828 if (y + h > 512)
829 h = 512 - y;
830 s = (u16 *)gpu->psxVRam + y * 1024 + x;
831
832 x = max(0, g_menuscreen_w - w) & ~3;
833 y = max(0, g_menuscreen_h / 2 - h / 2);
834 w = min(g_menuscreen_w, w);
835 h = min(g_menuscreen_h, h);
836 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
837
838 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
839 if (gpu->ulStatus & 0x200000)
840 bgr888_to_rgb565(d, s, w * 3);
841 else
842 bgr555_to_rgb565(d, s, w * 2);
843
844 // darken this so that menu text is visible
845 if (g_menuscreen_w - w < 320)
846 menu_darken_bg(d, d, w, 0);
847 }
848
849out:
850 free(gpu);
851}
852
853// -------------- key config --------------
854
855me_bind_action me_ctrl_actions[] =
856{
857 { "UP ", 1 << DKEY_UP},
858 { "DOWN ", 1 << DKEY_DOWN },
859 { "LEFT ", 1 << DKEY_LEFT },
860 { "RIGHT ", 1 << DKEY_RIGHT },
861 { "TRIANGLE", 1 << DKEY_TRIANGLE },
862 { "CIRCLE ", 1 << DKEY_CIRCLE },
863 { "CROSS ", 1 << DKEY_CROSS },
864 { "SQUARE ", 1 << DKEY_SQUARE },
865 { "L1 ", 1 << DKEY_L1 },
866 { "R1 ", 1 << DKEY_R1 },
867 { "L2 ", 1 << DKEY_L2 },
868 { "R2 ", 1 << DKEY_R2 },
869 { "L3 ", 1 << DKEY_L3 },
870 { "R3 ", 1 << DKEY_R3 },
871 { "START ", 1 << DKEY_START },
872 { "SELECT ", 1 << DKEY_SELECT },
873 { NULL, 0 }
874};
875
876me_bind_action emuctrl_actions[] =
877{
878 { "Save State ", 1 << SACTION_SAVE_STATE },
879 { "Load State ", 1 << SACTION_LOAD_STATE },
880 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
881 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
882 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
883 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
884 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
885#ifndef HAVE_PRE_ARMV7
886 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
887#endif
888 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
889#if MENU_SHOW_MINIMIZE
890 { "Minimize ", 1 << SACTION_MINIMIZE },
891#endif
892#if MENU_SHOW_FULLSCREEN
893 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
894#endif
895 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
896 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
897 { "Gun A button ", 1 << SACTION_GUN_A },
898 { "Gun B button ", 1 << SACTION_GUN_B },
899 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
900#if MENU_SHOW_VOLUME
901 { "Volume Up ", 1 << SACTION_VOLUME_UP },
902 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
903#endif
904 { NULL, 0 }
905};
906
907static char *mystrip(char *str)
908{
909 int i, len;
910
911 len = strlen(str);
912 for (i = 0; i < len; i++)
913 if (str[i] != ' ') break;
914 if (i > 0) memmove(str, str + i, len - i + 1);
915
916 len = strlen(str);
917 for (i = len - 1; i >= 0; i--)
918 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
919 str[i+1] = 0;
920
921 return str;
922}
923
924static void get_line(char *d, size_t size, const char *s)
925{
926 const char *pe;
927 size_t len;
928
929 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
930 ;
931 len = pe - s;
932 if (len > size - 1)
933 len = size - 1;
934 strncpy(d, s, len);
935 d[len] = 0;
936}
937
938static void keys_write_all(FILE *f)
939{
940 int d;
941
942 for (d = 0; d < IN_MAX_DEVS; d++)
943 {
944 const int *binds = in_get_dev_binds(d);
945 const char *name = in_get_dev_name(d, 0, 0);
946 int k, count = 0;
947
948 if (binds == NULL || name == NULL)
949 continue;
950
951 fprintf(f, "binddev = %s\n", name);
952 in_get_config(d, IN_CFG_BIND_COUNT, &count);
953
954 for (k = 0; k < count; k++)
955 {
956 int i, kbinds, mask;
957 char act[32];
958
959 act[0] = act[31] = 0;
960 name = in_get_key_name(d, k);
961
962 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
963 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
964 mask = me_ctrl_actions[i].mask;
965 if (mask & kbinds) {
966 strncpy(act, me_ctrl_actions[i].name, 31);
967 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
968 kbinds &= ~mask;
969 }
970 mask = me_ctrl_actions[i].mask << 16;
971 if (mask & kbinds) {
972 strncpy(act, me_ctrl_actions[i].name, 31);
973 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
974 kbinds &= ~mask;
975 }
976 }
977
978 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
979 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
980 mask = emuctrl_actions[i].mask;
981 if (mask & kbinds) {
982 strncpy(act, emuctrl_actions[i].name, 31);
983 fprintf(f, "bind %s = %s\n", name, mystrip(act));
984 kbinds &= ~mask;
985 }
986 }
987 }
988
989 for (k = 0; k < array_size(in_adev); k++)
990 {
991 if (in_adev[k] == d)
992 fprintf(f, "bind_analog = %d\n", k);
993 }
994 }
995}
996
997static int parse_bind_val(const char *val, int *type)
998{
999 int i;
1000
1001 *type = IN_BINDTYPE_NONE;
1002 if (val[0] == 0)
1003 return 0;
1004
1005 if (strncasecmp(val, "player", 6) == 0)
1006 {
1007 int player, shift = 0;
1008 player = atoi(val + 6) - 1;
1009
1010 if ((unsigned int)player > 1)
1011 return -1;
1012 if (player == 1)
1013 shift = 16;
1014
1015 *type = IN_BINDTYPE_PLAYER12;
1016 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
1017 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
1018 return me_ctrl_actions[i].mask << shift;
1019 }
1020 }
1021 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
1022 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
1023 *type = IN_BINDTYPE_EMU;
1024 return emuctrl_actions[i].mask;
1025 }
1026 }
1027
1028 return -1;
1029}
1030
1031static void keys_load_all(const char *cfg)
1032{
1033 char dev[256], key[128], *act;
1034 const char *p;
1035 int bind, bindtype;
1036 int ret, dev_id;
1037
1038 p = cfg;
1039 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1040 p += 10;
1041
1042 // don't strip 'dev' because there are weird devices
1043 // with names with space at the end
1044 get_line(dev, sizeof(dev), p);
1045
1046 dev_id = in_config_parse_dev(dev);
1047 if (dev_id < 0) {
1048 printf("input: can't handle dev: %s\n", dev);
1049 continue;
1050 }
1051
1052 in_unbind_all(dev_id, -1, -1);
1053 while ((p = strstr(p, "bind"))) {
1054 if (strncmp(p, "binddev = ", 10) == 0)
1055 break;
1056
1057 if (strncmp(p, "bind_analog", 11) == 0) {
1058 ret = sscanf(p, "bind_analog = %d", &bind);
1059 p += 11;
1060 if (ret != 1) {
1061 printf("input: parse error: %16s..\n", p);
1062 continue;
1063 }
1064 if ((unsigned int)bind >= array_size(in_adev)) {
1065 printf("input: analog id %d out of range\n", bind);
1066 continue;
1067 }
1068 in_adev[bind] = dev_id;
1069 continue;
1070 }
1071
1072 p += 4;
1073 if (*p != ' ') {
1074 printf("input: parse error: %16s..\n", p);
1075 continue;
1076 }
1077
1078 get_line(key, sizeof(key), p);
1079 act = strchr(key, '=');
1080 if (act == NULL) {
1081 printf("parse failed: %16s..\n", p);
1082 continue;
1083 }
1084 *act = 0;
1085 act++;
1086 mystrip(key);
1087 mystrip(act);
1088
1089 bind = parse_bind_val(act, &bindtype);
1090 if (bind != -1 && bind != 0) {
1091 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1092 in_config_bind_key(dev_id, key, bind, bindtype);
1093 }
1094 else
1095 lprintf("config: unhandled action \"%s\"\n", act);
1096 }
1097 }
1098 in_clean_binds();
1099}
1100
1101static int key_config_loop_wrap(int id, int keys)
1102{
1103 switch (id) {
1104 case MA_CTRL_PLAYER1:
1105 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1106 break;
1107 case MA_CTRL_PLAYER2:
1108 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1109 break;
1110 case MA_CTRL_EMU:
1111 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1112 break;
1113 default:
1114 break;
1115 }
1116 return 0;
1117}
1118
1119static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1120 "Might cause problems with real analog sticks";
1121static const char *adevnames[IN_MAX_DEVS + 2];
1122static int stick_sel[2];
1123
1124static menu_entry e_menu_keyconfig_analog[] =
1125{
1126 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1127 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1128 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1129 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1130 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1131 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1132 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1133 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1134 mee_end,
1135};
1136
1137static int key_config_analog(int id, int keys)
1138{
1139 int i, d, count, sel = 0;
1140 int sel2dev_map[IN_MAX_DEVS];
1141
1142 memset(adevnames, 0, sizeof(adevnames));
1143 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1144 memset(stick_sel, 0, sizeof(stick_sel));
1145
1146 adevnames[0] = "None";
1147 i = 1;
1148 for (d = 0; d < IN_MAX_DEVS; d++)
1149 {
1150 const char *name = in_get_dev_name(d, 0, 1);
1151 if (name == NULL)
1152 continue;
1153
1154 count = 0;
1155 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1156 if (count == 0)
1157 continue;
1158
1159 if (in_adev[0] == d) stick_sel[0] = i;
1160 if (in_adev[1] == d) stick_sel[1] = i;
1161 sel2dev_map[i] = d;
1162 adevnames[i++] = name;
1163 }
1164 adevnames[i] = NULL;
1165
1166 me_loop(e_menu_keyconfig_analog, &sel);
1167
1168 in_adev[0] = sel2dev_map[stick_sel[0]];
1169 in_adev[1] = sel2dev_map[stick_sel[1]];
1170
1171 return 0;
1172}
1173
1174static const char *mgn_dev_name(int id, int *offs)
1175{
1176 const char *name = NULL;
1177 static int it = 0;
1178
1179 if (id == MA_CTRL_DEV_FIRST)
1180 it = 0;
1181
1182 for (; it < IN_MAX_DEVS; it++) {
1183 name = in_get_dev_name(it, 1, 1);
1184 if (name != NULL)
1185 break;
1186 }
1187
1188 it++;
1189 return name;
1190}
1191
1192static const char *mgn_saveloadcfg(int id, int *offs)
1193{
1194 return "";
1195}
1196
1197static int mh_savecfg(int id, int keys)
1198{
1199 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1200 menu_update_msg("config saved");
1201 else
1202 menu_update_msg("failed to write config");
1203
1204 return 1;
1205}
1206
1207static int mh_input_rescan(int id, int keys)
1208{
1209 //menu_sync_config();
1210 in_probe();
1211 menu_update_msg("rescan complete.");
1212
1213 return 0;
1214}
1215
1216static const char *men_in_type_sel[] = {
1217 "Standard (SCPH-1080)",
1218 "Analog (SCPH-1150)",
1219 "GunCon",
1220 "None",
1221 NULL
1222};
1223static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1224static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1225static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1226
1227static menu_entry e_menu_keyconfig[] =
1228{
1229 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1230 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1231 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1232 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1233 mee_label (""),
1234 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1235 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1236 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1237 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1238 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1239 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1240 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1241 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1242 mee_handler ("Rescan devices:", mh_input_rescan),
1243 mee_label (""),
1244 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1245 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1246 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1247 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1248 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1249 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1250 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1251 mee_end,
1252};
1253
1254static int menu_loop_keyconfig(int id, int keys)
1255{
1256 static int sel = 0;
1257
1258// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1259 me_loop(e_menu_keyconfig, &sel);
1260 return 0;
1261}
1262
1263// ------------ gfx options menu ------------
1264
1265static const char *men_scaler[] = {
1266 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1267};
1268static const char *men_soft_filter[] = { "None",
1269#ifdef __ARM_NEON__
1270 "scale2x", "eagle2x",
1271#endif
1272 NULL };
1273static const char *men_dummy[] = { NULL };
1274static const char *men_centering[] = { "Auto", "Ingame", "Borderless", "Force", NULL };
1275static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1276 "int. 4:3 - uses integer if possible, else fractional";
1277static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1278 "using d-pad or move it using R+d-pad";
1279static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1280static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1281#ifdef __ARM_NEON__
1282static const char *men_scanlines[] = { "OFF", "1", "2", "3", NULL };
1283static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1284#endif
1285
1286static int menu_loop_cscaler(int id, int keys)
1287{
1288 unsigned int inp;
1289
1290 g_scaler = SCALE_CUSTOM;
1291
1292 plat_gvideo_open(Config.PsxType);
1293
1294 for (;;)
1295 {
1296 menu_draw_begin(0, 1);
1297 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1298 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1299 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1300 menu_draw_end();
1301
1302 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1303 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1304 if (inp & PBTN_UP) g_layer_y--;
1305 if (inp & PBTN_DOWN) g_layer_y++;
1306 if (inp & PBTN_LEFT) g_layer_x--;
1307 if (inp & PBTN_RIGHT) g_layer_x++;
1308 if (!(inp & PBTN_R)) {
1309 if (inp & PBTN_UP) g_layer_h += 2;
1310 if (inp & PBTN_DOWN) g_layer_h -= 2;
1311 if (inp & PBTN_LEFT) g_layer_w += 2;
1312 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1313 }
1314 if (inp & (PBTN_MOK|PBTN_MBACK))
1315 break;
1316
1317 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1318 if (g_layer_x < 0) g_layer_x = 0;
1319 if (g_layer_x > 640) g_layer_x = 640;
1320 if (g_layer_y < 0) g_layer_y = 0;
1321 if (g_layer_y > 420) g_layer_y = 420;
1322 if (g_layer_w < 160) g_layer_w = 160;
1323 if (g_layer_h < 60) g_layer_h = 60;
1324 if (g_layer_x + g_layer_w > 800)
1325 g_layer_w = 800 - g_layer_x;
1326 if (g_layer_y + g_layer_h > 480)
1327 g_layer_h = 480 - g_layer_y;
1328 // resize the layer
1329 plat_gvideo_open(Config.PsxType);
1330 }
1331 }
1332
1333 plat_gvideo_close();
1334
1335 return 0;
1336}
1337
1338static menu_entry e_menu_gfx_options[] =
1339{
1340 mee_enum ("Screen centering", MA_OPT_CENTERING, pl_rearmed_cbs.screen_centering_type, men_centering),
1341 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1342 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1343 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1344 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1345 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1346#ifdef __ARM_NEON__
1347 mee_enum ("Scanlines", MA_OPT_SCANLINES, scanlines, men_scanlines),
1348 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1349#endif
1350 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1351// mee_onoff ("Vsync", 0, vsync, 1),
1352 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1353 mee_end,
1354};
1355
1356static int menu_loop_gfx_options(int id, int keys)
1357{
1358 static int sel = 0;
1359
1360 me_loop(e_menu_gfx_options, &sel);
1361
1362 return 0;
1363}
1364
1365// ------------ bios/plugins ------------
1366
1367#ifdef BUILTIN_GPU_NEON
1368
1369static const char h_gpu_neon[] =
1370 "Configure built-in NEON GPU plugin";
1371static const char h_gpu_neon_enhanced[] =
1372 "Renders in double resolution at the cost of lower performance\n"
1373 "(not available for high resolution games)";
1374static const char h_gpu_neon_enhanced_hack[] =
1375 "Speed hack for above option (glitches some games)";
1376static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1377
1378static menu_entry e_menu_plugin_gpu_neon[] =
1379{
1380 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1381 mee_onoff_h ("Enhanced resolution", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1382 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1383 mee_end,
1384};
1385
1386static int menu_loop_plugin_gpu_neon(int id, int keys)
1387{
1388 static int sel = 0;
1389 me_loop(e_menu_plugin_gpu_neon, &sel);
1390 return 0;
1391}
1392
1393#endif
1394
1395static menu_entry e_menu_plugin_gpu_unai_old[] =
1396{
1397 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai_old.lineskip, 1),
1398 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai_old.abe_hack, 1),
1399 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai_old.no_light, 1),
1400 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai_old.no_blend, 1),
1401 mee_end,
1402};
1403
1404static int menu_loop_plugin_gpu_unai_old(int id, int keys)
1405{
1406 int sel = 0;
1407 me_loop(e_menu_plugin_gpu_unai_old, &sel);
1408 return 0;
1409}
1410
1411static menu_entry e_menu_plugin_gpu_unai[] =
1412{
1413 mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_unai.ilace_force, 1),
1414 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_unai.dithering, 1),
1415 mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_unai.lighting, 1),
1416 mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_unai.fast_lighting, 1),
1417 mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_unai.blending, 1),
1418 mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_unai.pixel_skip, 1),
1419 mee_end,
1420};
1421
1422static int menu_loop_plugin_gpu_unai(int id, int keys)
1423{
1424 int sel = 0;
1425 me_loop(e_menu_plugin_gpu_unai, &sel);
1426 return 0;
1427}
1428
1429
1430static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1431//static const char h_gpu_0[] = "Needed for Chrono Cross";
1432static const char h_gpu_1[] = "Capcom fighting games";
1433static const char h_gpu_2[] = "Black screens in Lunar";
1434static const char h_gpu_3[] = "Compatibility mode";
1435static const char h_gpu_6[] = "Pandemonium 2";
1436//static const char h_gpu_7[] = "Skip every second frame";
1437static const char h_gpu_8[] = "Needed by Dark Forces";
1438static const char h_gpu_9[] = "better g-colors, worse textures";
1439static const char h_gpu_10[] = "Toggle busy flags after drawing";
1440
1441static menu_entry e_menu_plugin_gpu_peops[] =
1442{
1443 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1444// mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1445 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1446 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1447 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1448 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1449// mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1450 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1451 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1452 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1453 mee_end,
1454};
1455
1456static int menu_loop_plugin_gpu_peops(int id, int keys)
1457{
1458 static int sel = 0;
1459 me_loop(e_menu_plugin_gpu_peops, &sel);
1460 return 0;
1461}
1462
1463static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1464 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1465static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1466
1467static menu_entry e_menu_plugin_gpu_peopsgl[] =
1468{
1469 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1470 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1471 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1472 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1473 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1474 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1475 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1476 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1477 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1478 mee_label ("Fixes/hacks:"),
1479 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1480 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1481 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1482 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1483 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1484 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1485 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1486 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1487 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1488 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1489 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1490 mee_end,
1491};
1492
1493static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1494{
1495 static int sel = 0;
1496 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1497 return 0;
1498}
1499
1500static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1501static const char h_spu_volboost[] = "Large values cause distortion";
1502static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1503 "This is inaccurate and breaks games";
1504
1505static menu_entry e_menu_plugin_spu[] =
1506{
1507 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1508 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1509 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1510 //mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1511 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1512 mee_end,
1513};
1514
1515static int menu_loop_plugin_spu(int id, int keys)
1516{
1517 static int sel = 0;
1518 me_loop(e_menu_plugin_spu, &sel);
1519 return 0;
1520}
1521
1522static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1523 "savestates and can't be changed there. Must save\n"
1524 "config and reload the game for change to take effect";
1525static const char h_plugin_gpu[] =
1526#ifdef BUILTIN_GPU_NEON
1527 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1528#endif
1529 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1530 "gpu_unai_old is from old PCSX4ALL, fast but glitchy\n"
1531 "gpu_unai is newer, more accurate but slower\n"
1532 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1533 "must save config and reload the game if changed";
1534static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1535 "must save config and reload the game if changed";
1536static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1537static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1538static const char h_gpu_unai_old[] = "Configure Unai/PCSX4ALL Team GPU plugin (old)";
1539static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team plugin (new)";
1540static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1541
1542static menu_entry e_menu_plugin_options[] =
1543{
1544 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1545 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1546 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1547#ifdef BUILTIN_GPU_NEON
1548 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1549#endif
1550 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1551 mee_handler_h ("Configure gpu_unai_old GPU plugin", menu_loop_plugin_gpu_unai_old, h_gpu_unai_old),
1552 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1553 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1554 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1555 mee_end,
1556};
1557
1558static menu_entry e_menu_main2[];
1559
1560static int menu_loop_plugin_options(int id, int keys)
1561{
1562 static int sel = 0;
1563 me_loop(e_menu_plugin_options, &sel);
1564
1565 // sync BIOS/plugins
1566 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1567 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1568 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1569 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1570
1571 return 0;
1572}
1573
1574// ------------ adv options menu ------------
1575
1576#ifndef DRC_DISABLE
1577static const char h_cfg_noch[] = "Disables game-specific compatibility hacks";
1578static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1579static const char h_cfg_gteunn[] = "May cause graphical glitches";
1580static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1581#endif
1582static const char h_cfg_stalls[] = "Will cause some games to run too fast";
1583
1584static menu_entry e_menu_speed_hacks[] =
1585{
1586#ifndef DRC_DISABLE
1587 mee_onoff_h ("Disable compat hacks", 0, new_dynarec_hacks, NDHACK_NO_COMPAT_HACKS, h_cfg_noch),
1588 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1589 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1590 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1591#endif
1592 mee_onoff_h ("Disable CPU/GTE stalls", 0, menu_iopts[0], 1, h_cfg_stalls),
1593 mee_end,
1594};
1595
1596static int menu_loop_speed_hacks(int id, int keys)
1597{
1598 static int sel = 0;
1599 menu_iopts[0] = Config.DisableStalls;
1600 me_loop(e_menu_speed_hacks, &sel);
1601 Config.DisableStalls = menu_iopts[0];
1602 return 0;
1603}
1604
1605static const char *men_gpul[] = { "Auto", "Off", "On", NULL };
1606
1607static const char h_cfg_cpul[] = "Shows CPU usage in %";
1608static const char h_cfg_spu[] = "Shows active SPU channels\n"
1609 "(green: normal, red: fmod, blue: noise)";
1610static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1611static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1612static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1613 "(proper .cue/.bin dump is needed otherwise)";
1614#ifndef DRC_DISABLE
1615static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1616 "Might be useful to overcome some dynarec bugs";
1617#endif
1618static const char h_cfg_shacks[] = "Breaks games but may give better performance";
1619static const char h_cfg_icache[] = "Support F1 games (only when dynarec is off)";
1620static const char h_cfg_exc[] = "Emulate some PSX's debug hw like breakpoints\n"
1621 "and exceptions (slow, interpreter only, keep off)";
1622static const char h_cfg_gpul[] = "Try enabling this if the game misses some graphics\n"
1623 "causes a performance hit";
1624static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1625 "(adjust this if the game is too slow/too fast/hangs)";
1626
1627enum { AMO_XA, AMO_CDDA, AMO_IC, AMO_BP, AMO_CPU, AMO_GPUL };
1628
1629static menu_entry e_menu_adv_options[] =
1630{
1631 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1632 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1633 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1634 mee_onoff_h ("Disable XA Decoding", 0, menu_iopts[AMO_XA], 1, h_cfg_xa),
1635 mee_onoff_h ("Disable CD Audio", 0, menu_iopts[AMO_CDDA], 1, h_cfg_cdda),
1636 mee_onoff_h ("ICache emulation", 0, menu_iopts[AMO_IC], 1, h_cfg_icache),
1637 mee_onoff_h ("BP exception emulation", 0, menu_iopts[AMO_BP], 1, h_cfg_exc),
1638 mee_enum_h ("GPU l-list slow walking",0, menu_iopts[AMO_GPUL], men_gpul, h_cfg_gpul),
1639#if !defined(DRC_DISABLE) || defined(LIGHTREC)
1640 mee_onoff_h ("Disable dynarec (slow!)",0, menu_iopts[AMO_CPU], 1, h_cfg_nodrc),
1641#endif
1642 mee_range_h ("PSX CPU clock, %", 0, psx_clock, 1, 500, h_cfg_psxclk),
1643 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1644 mee_end,
1645};
1646
1647static int menu_loop_adv_options(int id, int keys)
1648{
1649 static int sel = 0;
1650 static struct {
1651 boolean *opt;
1652 int *mopt;
1653 } opts[] = {
1654 { &Config.Xa, &menu_iopts[AMO_XA] },
1655 { &Config.Cdda, &menu_iopts[AMO_CDDA] },
1656 { &Config.icache_emulation, &menu_iopts[AMO_IC] },
1657 { &Config.PreciseExceptions, &menu_iopts[AMO_BP] },
1658 { &Config.Cpu, &menu_iopts[AMO_CPU] },
1659 };
1660 int i;
1661 for (i = 0; i < ARRAY_SIZE(opts); i++)
1662 *opts[i].mopt = *opts[i].opt;
1663 menu_iopts[AMO_GPUL] = Config.GpuListWalking + 1;
1664
1665 me_loop(e_menu_adv_options, &sel);
1666
1667 for (i = 0; i < ARRAY_SIZE(opts); i++)
1668 *opts[i].opt = *opts[i].mopt;
1669 Config.GpuListWalking = menu_iopts[AMO_GPUL] - 1;
1670
1671 return 0;
1672}
1673
1674// ------------ options menu ------------
1675
1676static int mh_restore_defaults(int id, int keys)
1677{
1678 menu_set_defconfig();
1679 menu_update_msg("defaults restored");
1680 return 1;
1681}
1682
1683static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1684static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1685/*
1686static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1687static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1688 "loading state or both";
1689*/
1690static const char h_restore_def[] = "Switches back to default / recommended\n"
1691 "configuration";
1692static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1693
1694static menu_entry e_menu_options[] =
1695{
1696// mee_range ("Save slot", 0, state_slot, 0, 9),
1697// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1698 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1699 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1700 mee_enum ("Region", 0, region, men_region),
1701 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1702#ifdef C64X_DSP
1703 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1704#else
1705 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1706#endif
1707 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1708 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1709 mee_handler ("[Advanced]", menu_loop_adv_options),
1710 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1711 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1712 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1713 mee_end,
1714};
1715
1716static int menu_loop_options(int id, int keys)
1717{
1718 static int sel = 0;
1719
1720 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1721 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1722 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1723
1724 me_loop(e_menu_options, &sel);
1725
1726 return 0;
1727}
1728
1729// ------------ debug menu ------------
1730
1731static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1732{
1733 int w = min(g_menuscreen_w, 1024);
1734 int h = min(g_menuscreen_h, 512);
1735 u16 *d = g_menuscreen_ptr;
1736 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1737 char buff[64];
1738 int ty = 1;
1739
1740 gpuf->ulFreezeVersion = 1;
1741 if (GPU_freeze != NULL)
1742 GPU_freeze(1, gpuf);
1743
1744 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1745 bgr555_to_rgb565(d, s, w * 2);
1746
1747 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1748 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1749 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1750 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1751 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1752}
1753
1754static void debug_menu_loop(void)
1755{
1756 int inp, df_x = 0, df_y = 0;
1757 GPUFreeze_t *gpuf;
1758
1759 gpuf = malloc(sizeof(*gpuf));
1760 if (gpuf == NULL)
1761 return;
1762
1763 while (1)
1764 {
1765 menu_draw_begin(0, 1);
1766 draw_frame_debug(gpuf, df_x, df_y);
1767 menu_draw_end();
1768
1769 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1770 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1771 if (inp & PBTN_MBACK) break;
1772 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1773 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1774 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1775 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1776 }
1777
1778 free(gpuf);
1779}
1780
1781// --------- memcard manager ---------
1782
1783static void draw_mc_icon(int dx, int dy, const u16 *s)
1784{
1785 u16 *d;
1786 int x, y, l, p;
1787
1788 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1789
1790 for (y = 0; y < 16; y++, s += 16) {
1791 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1792 for (x = 0; x < 16; x++) {
1793 p = s[x];
1794 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1795 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1796 }
1797 }
1798 }
1799}
1800
1801static void draw_mc_bg(void)
1802{
1803 McdBlock *blocks1, *blocks2;
1804 int maxicons = 15;
1805 int i, y, row2;
1806
1807 blocks1 = malloc(15 * sizeof(blocks1[0]));
1808 blocks2 = malloc(15 * sizeof(blocks1[0]));
1809 if (blocks1 == NULL || blocks2 == NULL)
1810 goto out;
1811
1812 for (i = 0; i < 15; i++) {
1813 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1814 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1815 }
1816
1817 menu_draw_begin(1, 1);
1818
1819 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1820
1821 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1822 if (y < 0) {
1823 // doesn't fit..
1824 y = 0;
1825 maxicons = g_menuscreen_h / 32;
1826 }
1827
1828 row2 = g_menuscreen_w / 2;
1829 for (i = 0; i < maxicons; i++) {
1830 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1831 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1832
1833 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1834 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1835 }
1836
1837 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1838
1839 menu_draw_end();
1840out:
1841 free(blocks1);
1842 free(blocks2);
1843}
1844
1845static void handle_memcard_sel(void)
1846{
1847 strcpy(Config.Mcd1, "none");
1848 if (memcard1_sel != 0)
1849 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1850 strcpy(Config.Mcd2, "none");
1851 if (memcard2_sel != 0)
1852 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1853 LoadMcds(Config.Mcd1, Config.Mcd2);
1854 draw_mc_bg();
1855}
1856
1857static menu_entry e_memcard_options[] =
1858{
1859 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1860 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1861 mee_end,
1862};
1863
1864static int menu_loop_memcards(int id, int keys)
1865{
1866 static int sel = 0;
1867 char *p;
1868 int i;
1869
1870 memcard1_sel = memcard2_sel = 0;
1871 p = strrchr(Config.Mcd1, '/');
1872 if (p != NULL)
1873 for (i = 0; memcards[i] != NULL; i++)
1874 if (strcmp(p + 1, memcards[i]) == 0)
1875 { memcard1_sel = i; break; }
1876 p = strrchr(Config.Mcd2, '/');
1877 if (p != NULL)
1878 for (i = 0; memcards[i] != NULL; i++)
1879 if (strcmp(p + 1, memcards[i]) == 0)
1880 { memcard2_sel = i; break; }
1881
1882 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1883
1884 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1885
1886 return 0;
1887}
1888
1889// ------------ cheats menu ------------
1890
1891static void draw_cheatlist(int sel)
1892{
1893 int max_cnt, start, i, pos, active;
1894
1895 max_cnt = g_menuscreen_h / me_sfont_h;
1896 start = max_cnt / 2 - sel;
1897
1898 menu_draw_begin(1, 1);
1899
1900 for (i = 0; i < NumCheats; i++) {
1901 pos = start + i;
1902 if (pos < 0) continue;
1903 if (pos >= max_cnt) break;
1904 active = Cheats[i].Enabled;
1905 smalltext_out16(14, pos * me_sfont_h,
1906 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1907 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1908 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1909 }
1910 pos = start + i;
1911 if (pos < max_cnt)
1912 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1913
1914 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1915 menu_draw_end();
1916}
1917
1918static void menu_loop_cheats(void)
1919{
1920 static int menu_sel = 0;
1921 int inp;
1922
1923 for (;;)
1924 {
1925 draw_cheatlist(menu_sel);
1926 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1927 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1928 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1929 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1930 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1931 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1932 if (inp & PBTN_MOK) { // action
1933 if (menu_sel < NumCheats)
1934 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1935 else break;
1936 }
1937 if (inp & PBTN_MBACK)
1938 break;
1939 }
1940}
1941
1942// --------- main menu help ----------
1943
1944static void menu_bios_warn(void)
1945{
1946 int inp;
1947 static const char msg[] =
1948 "You don't seem to have copied any BIOS\n"
1949 "files to\n"
1950 MENU_BIOS_PATH "\n\n"
1951
1952 "While many games work fine with fake\n"
1953 "(HLE) BIOS, others (like MGS and FF8)\n"
1954 "require BIOS to work.\n"
1955 "After copying the file, you'll also need\n"
1956 "to select it in the emu's menu:\n"
1957 "options->[BIOS/Plugins]\n\n"
1958 "The file is usually named SCPH1001.BIN,\n"
1959 "but other not compressed files can be\n"
1960 "used too.\n\n"
1961 "Press %s or %s to continue";
1962 char tmp_msg[sizeof(msg) + 64];
1963
1964 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1965 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1966 while (1)
1967 {
1968 draw_menu_message(tmp_msg, NULL);
1969
1970 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1971 if (inp & (PBTN_MBACK|PBTN_MOK))
1972 return;
1973 }
1974}
1975
1976// ------------ main menu ------------
1977
1978static menu_entry e_menu_main[];
1979
1980static void draw_frame_main(void)
1981{
1982 struct tm *tmp;
1983 time_t ltime;
1984 int capacity;
1985 char ltime_s[16];
1986 char buff[64];
1987 char *out;
1988
1989 if (CdromId[0] != 0) {
1990 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1991 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1992 Config.HLE ? "HLE" : "BIOS");
1993 smalltext_out16(4, 1, buff, 0x105f);
1994 }
1995
1996 if (ready_to_go) {
1997 capacity = plat_target_bat_capacity_get();
1998 ltime = time(NULL);
1999 tmp = localtime(&ltime);
2000 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
2001 if (capacity >= 0) {
2002 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
2003 out = buff;
2004 }
2005 else
2006 out = ltime_s;
2007 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
2008 }
2009}
2010
2011static void draw_frame_credits(void)
2012{
2013 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
2014}
2015
2016static const char credits_text[] =
2017 "PCSX-ReARMed\n\n"
2018 "(C) 1999-2003 PCSX Team\n"
2019 "(C) 2005-2009 PCSX-df Team\n"
2020 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
2021 "ARM recompiler (C) 2009-2011 Ari64\n"
2022#ifdef BUILTIN_GPU_NEON
2023 "ARM NEON GPU (c) 2011-2012 Exophase\n"
2024#endif
2025 "PEOpS GPU and SPU by Pete Bernert\n"
2026 " and the P.E.Op.S. team\n"
2027 "PCSX4ALL plugin by PCSX4ALL team\n"
2028 " Chui, Franxis, Unai\n\n"
2029 "integration, optimization and\n"
2030 " frontend (C) 2010-2015 notaz\n";
2031
2032static int reset_game(void)
2033{
2034 ClosePlugins();
2035 OpenPlugins();
2036 SysReset();
2037 if (Config.HLE) {
2038 if (LoadCdrom() == -1)
2039 return -1;
2040 }
2041 return 0;
2042}
2043
2044static int reload_plugins(const char *cdimg)
2045{
2046 pl_vout_buf = NULL;
2047
2048 ClosePlugins();
2049
2050 set_cd_image(cdimg);
2051 LoadPlugins();
2052 pcnt_hook_plugins();
2053 NetOpened = 0;
2054 if (OpenPlugins() == -1) {
2055 menu_update_msg("failed to open plugins");
2056 return -1;
2057 }
2058 plugin_call_rearmed_cbs();
2059
2060 cdrIsoMultidiskCount = 1;
2061 CdromId[0] = '\0';
2062 CdromLabel[0] = '\0';
2063
2064 return 0;
2065}
2066
2067static int run_bios(void)
2068{
2069 boolean origSlowBoot = Config.SlowBoot;
2070
2071 if (bios_sel == 0)
2072 return -1;
2073
2074 ready_to_go = 0;
2075 if (reload_plugins(NULL) != 0)
2076 return -1;
2077 Config.SlowBoot = 1;
2078 SysReset();
2079 Config.SlowBoot = origSlowBoot;
2080
2081 ready_to_go = 1;
2082 return 0;
2083}
2084
2085static int run_exe(void)
2086{
2087 const char *exts[] = { "exe", NULL };
2088 const char *fname;
2089
2090 fname = menu_loop_romsel(last_selected_fname,
2091 sizeof(last_selected_fname), exts, NULL);
2092 if (fname == NULL)
2093 return -1;
2094
2095 ready_to_go = 0;
2096 if (reload_plugins(NULL) != 0)
2097 return -1;
2098
2099 SysReset();
2100 if (Load(fname) != 0) {
2101 menu_update_msg("exe load failed, bad file?");
2102 printf("meh\n");
2103 return -1;
2104 }
2105
2106 ready_to_go = 1;
2107 return 0;
2108}
2109
2110static int run_cd_image(const char *fname)
2111{
2112 int autoload_state = g_autostateld_opt;
2113
2114 ready_to_go = 0;
2115 reload_plugins(fname);
2116
2117 // always autodetect, menu_sync_config will override as needed
2118 Config.PsxAuto = 1;
2119
2120 if (CheckCdrom() == -1) {
2121 // Only check the CD if we are starting the console with a CD
2122 ClosePlugins();
2123 menu_update_msg("unsupported/invalid CD image");
2124 return -1;
2125 }
2126
2127 SysReset();
2128
2129 // Read main executable directly from CDRom and start it
2130 if (LoadCdrom() == -1) {
2131 ClosePlugins();
2132 menu_update_msg("failed to load CD image");
2133 return -1;
2134 }
2135
2136 emu_on_new_cd(1);
2137 ready_to_go = 1;
2138
2139 if (autoload_state) {
2140 unsigned int newest = 0;
2141 int time, slot, newest_slot = -1;
2142
2143 for (slot = 0; slot < 10; slot++) {
2144 if (emu_check_save_file(slot, &time)) {
2145 if ((unsigned int)time > newest) {
2146 newest = time;
2147 newest_slot = slot;
2148 }
2149 }
2150 }
2151
2152 if (newest_slot >= 0) {
2153 lprintf("autoload slot %d\n", newest_slot);
2154 emu_load_state(newest_slot);
2155 }
2156 else {
2157 lprintf("no save to autoload.\n");
2158 }
2159 }
2160
2161 return 0;
2162}
2163
2164static int romsel_run(void)
2165{
2166 int prev_gpu, prev_spu;
2167 const char *fname;
2168
2169 fname = menu_loop_romsel(last_selected_fname,
2170 sizeof(last_selected_fname), filter_exts,
2171 optional_cdimg_filter);
2172 if (fname == NULL)
2173 return -1;
2174
2175 printf("selected file: %s\n", fname);
2176
2177 new_dynarec_clear_full();
2178
2179 if (run_cd_image(fname) != 0)
2180 return -1;
2181
2182 prev_gpu = gpu_plugsel;
2183 prev_spu = spu_plugsel;
2184 if (menu_load_config(1) != 0)
2185 menu_load_config(0);
2186
2187 // check for plugin changes, have to repeat
2188 // loading if game config changed plugins to reload them
2189 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2190 printf("plugin change detected, reloading plugins..\n");
2191 if (run_cd_image(fname) != 0)
2192 return -1;
2193 }
2194
2195 strcpy(last_selected_fname, fname);
2196 menu_do_last_cd_img(0);
2197 return 0;
2198}
2199
2200static int swap_cd_image(void)
2201{
2202 const char *fname;
2203
2204 fname = menu_loop_romsel(last_selected_fname,
2205 sizeof(last_selected_fname), filter_exts,
2206 optional_cdimg_filter);
2207 if (fname == NULL)
2208 return -1;
2209
2210 printf("selected file: %s\n", fname);
2211
2212 CdromId[0] = '\0';
2213 CdromLabel[0] = '\0';
2214
2215 set_cd_image(fname);
2216 if (ReloadCdromPlugin() < 0) {
2217 menu_update_msg("failed to load cdr plugin");
2218 return -1;
2219 }
2220 if (CDR_open() < 0) {
2221 menu_update_msg("failed to open cdr plugin");
2222 return -1;
2223 }
2224
2225 SetCdOpenCaseTime(time(NULL) + 2);
2226 LidInterrupt();
2227
2228 strcpy(last_selected_fname, fname);
2229 return 0;
2230}
2231
2232static int swap_cd_multidisk(void)
2233{
2234 cdrIsoMultidiskSelect++;
2235 CdromId[0] = '\0';
2236 CdromLabel[0] = '\0';
2237
2238 CDR_close();
2239 if (CDR_open() < 0) {
2240 menu_update_msg("failed to open cdr plugin");
2241 return -1;
2242 }
2243
2244 SetCdOpenCaseTime(time(NULL) + 2);
2245 LidInterrupt();
2246
2247 return 0;
2248}
2249
2250static void load_pcsx_cht(void)
2251{
2252 static const char *exts[] = { "cht", NULL };
2253 const char *fname;
2254 char msg[64];
2255
2256 fname = menu_loop_romsel(last_selected_fname,
2257 sizeof(last_selected_fname), exts, NULL);
2258 if (fname == NULL)
2259 return;
2260
2261 printf("selected cheat file: %s\n", fname);
2262 LoadCheats(fname);
2263
2264 if (NumCheats == 0 && NumCodes == 0)
2265 menu_update_msg("failed to load cheats");
2266 else {
2267 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2268 menu_update_msg(msg);
2269 }
2270 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2271}
2272
2273static int main_menu_handler(int id, int keys)
2274{
2275 switch (id)
2276 {
2277 case MA_MAIN_RESUME_GAME:
2278 if (ready_to_go)
2279 return 1;
2280 break;
2281 case MA_MAIN_SAVE_STATE:
2282 if (ready_to_go)
2283 return menu_loop_savestate(0);
2284 break;
2285 case MA_MAIN_LOAD_STATE:
2286 if (ready_to_go)
2287 return menu_loop_savestate(1);
2288 break;
2289 case MA_MAIN_RESET_GAME:
2290 if (ready_to_go && reset_game() == 0)
2291 return 1;
2292 break;
2293 case MA_MAIN_LOAD_ROM:
2294 if (romsel_run() == 0)
2295 return 1;
2296 break;
2297 case MA_MAIN_SWAP_CD:
2298 if (swap_cd_image() == 0)
2299 return 1;
2300 break;
2301 case MA_MAIN_SWAP_CD_MULTI:
2302 if (swap_cd_multidisk() == 0)
2303 return 1;
2304 break;
2305 case MA_MAIN_RUN_BIOS:
2306 if (run_bios() == 0)
2307 return 1;
2308 break;
2309 case MA_MAIN_RUN_EXE:
2310 if (run_exe() == 0)
2311 return 1;
2312 break;
2313 case MA_MAIN_CHEATS:
2314 menu_loop_cheats();
2315 break;
2316 case MA_MAIN_LOAD_CHEATS:
2317 load_pcsx_cht();
2318 break;
2319 case MA_MAIN_CREDITS:
2320 draw_menu_message(credits_text, draw_frame_credits);
2321 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2322 break;
2323 case MA_MAIN_EXIT:
2324 emu_core_ask_exit();
2325 return 1;
2326 default:
2327 lprintf("%s: something unknown selected\n", __FUNCTION__);
2328 break;
2329 }
2330
2331 return 0;
2332}
2333
2334static menu_entry e_menu_main2[] =
2335{
2336 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2337 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2338 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2339 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2340 mee_handler ("Memcard manager", menu_loop_memcards),
2341 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2342 mee_end,
2343};
2344
2345static int main_menu2_handler(int id, int keys)
2346{
2347 static int sel = 0;
2348
2349 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2350 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2351 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2352 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2353
2354 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2355}
2356
2357static const char h_extra[] = "Change CD, manage memcards..\n";
2358
2359static menu_entry e_menu_main[] =
2360{
2361 mee_label (""),
2362 mee_label (""),
2363 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2364 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2365 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2366 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2367 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2368 mee_handler ("Options", menu_loop_options),
2369 mee_handler ("Controls", menu_loop_keyconfig),
2370 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2371 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2372 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2373 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2374 mee_end,
2375};
2376
2377// ----------------------------
2378
2379static void menu_leave_emu(void);
2380
2381void menu_loop(void)
2382{
2383 static int warned_about_bios = 0;
2384 static int sel = 0;
2385
2386 menu_leave_emu();
2387
2388 if (config_save_counter == 0) {
2389 // assume first run
2390 if (bioses[1] != NULL) {
2391 // autoselect BIOS to make user's life easier
2392 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2393 bios_sel = 1;
2394 }
2395 else if (!warned_about_bios) {
2396 menu_bios_warn();
2397 warned_about_bios = 1;
2398 }
2399 }
2400
2401 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2402 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2403 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2404 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2405 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2406
2407 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2408
2409 do {
2410 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2411 } while (!ready_to_go && !g_emu_want_quit);
2412
2413 /* wait until menu, ok, back is released */
2414 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2415 ;
2416
2417 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2418
2419 menu_prepare_emu();
2420}
2421
2422static int qsort_strcmp(const void *p1, const void *p2)
2423{
2424 char * const *s1 = (char * const *)p1;
2425 char * const *s2 = (char * const *)p2;
2426 return strcasecmp(*s1, *s2);
2427}
2428
2429static void scan_bios_plugins(void)
2430{
2431 char fname[MAXPATHLEN];
2432 struct dirent *ent;
2433 int bios_i, gpu_i, spu_i, mc_i;
2434 char *p;
2435 DIR *dir;
2436
2437 bioses[0] = "HLE";
2438 gpu_plugins[0] = "builtin_gpu";
2439 spu_plugins[0] = "builtin_spu";
2440 memcards[0] = "(none)";
2441 bios_i = gpu_i = spu_i = mc_i = 1;
2442
2443 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2444 dir = opendir(fname);
2445 if (dir == NULL) {
2446 perror("scan_bios_plugins bios opendir");
2447 goto do_plugins;
2448 }
2449
2450 while (1) {
2451 struct stat st;
2452
2453 errno = 0;
2454 ent = readdir(dir);
2455 if (ent == NULL) {
2456 if (errno != 0)
2457 perror("readdir");
2458 break;
2459 }
2460
2461 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2462 continue;
2463
2464 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2465 if (stat(fname, &st) != 0
2466 || (st.st_size != 512*1024 && st.st_size != 4*1024*1024)) {
2467 printf("bad BIOS file: %s\n", ent->d_name);
2468 continue;
2469 }
2470
2471 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2472 bioses[bios_i++] = strdup(ent->d_name);
2473 continue;
2474 }
2475
2476 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2477 }
2478
2479 closedir(dir);
2480
2481do_plugins:
2482 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2483 dir = opendir(fname);
2484 if (dir == NULL) {
2485 perror("scan_bios_plugins plugins opendir");
2486 goto do_memcards;
2487 }
2488
2489 while (1) {
2490 void *h, *tmp;
2491
2492 errno = 0;
2493 ent = readdir(dir);
2494 if (ent == NULL) {
2495 if (errno != 0)
2496 perror("readdir");
2497 break;
2498 }
2499 p = strstr(ent->d_name, ".so");
2500 if (p == NULL)
2501 continue;
2502
2503 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2504 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2505 if (h == NULL) {
2506 fprintf(stderr, "%s\n", dlerror());
2507 continue;
2508 }
2509
2510 // now what do we have here?
2511 tmp = dlsym(h, "GPUinit");
2512 if (tmp) {
2513 dlclose(h);
2514 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2515 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2516 continue;
2517 }
2518
2519 tmp = dlsym(h, "SPUinit");
2520 if (tmp) {
2521 dlclose(h);
2522 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2523 spu_plugins[spu_i++] = strdup(ent->d_name);
2524 continue;
2525 }
2526
2527 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2528 dlclose(h);
2529 }
2530
2531 closedir(dir);
2532
2533do_memcards:
2534 dir = opendir("." MEMCARD_DIR);
2535 if (dir == NULL) {
2536 perror("scan_bios_plugins memcards opendir");
2537 return;
2538 }
2539
2540 while (1) {
2541 struct stat st;
2542
2543 errno = 0;
2544 ent = readdir(dir);
2545 if (ent == NULL) {
2546 if (errno != 0)
2547 perror("readdir");
2548 break;
2549 }
2550
2551 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2552 continue;
2553
2554 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2555 if (stat(fname, &st) != 0) {
2556 printf("bad memcard file: %s\n", ent->d_name);
2557 continue;
2558 }
2559
2560 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2561 memcards[mc_i++] = strdup(ent->d_name);
2562 continue;
2563 }
2564
2565 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2566 }
2567
2568 if (mc_i > 2)
2569 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2570
2571 closedir(dir);
2572}
2573
2574void menu_init(void)
2575{
2576 char buff[MAXPATHLEN];
2577 int i;
2578
2579 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2580
2581 scan_bios_plugins();
2582 menu_init_base();
2583
2584 menu_set_defconfig();
2585 menu_load_config(0);
2586 menu_do_last_cd_img(1);
2587 last_vout_w = 320;
2588 last_vout_h = 240;
2589 last_vout_bpp = 16;
2590
2591 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2592 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2593 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2594 fprintf(stderr, "OOM\n");
2595 exit(1);
2596 }
2597
2598 emu_make_path(buff, "skin/background.png", sizeof(buff));
2599 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2600
2601 i = plat_target.cpu_clock_set != NULL
2602 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2603 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, i);
2604
2605 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2606 e_menu_gfx_options[i].data = plat_target.vout_methods;
2607 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2608 plat_target.vout_methods != NULL);
2609
2610 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2611 e_menu_gfx_options[i].data = plat_target.hwfilters;
2612 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2613 plat_target.hwfilters != NULL);
2614
2615 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2616 plat_target.gamma_set != NULL);
2617
2618#ifdef HAVE_PRE_ARMV7
2619 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2620#endif
2621 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2622 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2623 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2624 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2625 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2626 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2627 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2628}
2629
2630void menu_notify_mode_change(int w, int h, int bpp)
2631{
2632 last_vout_w = w;
2633 last_vout_h = h;
2634 last_vout_bpp = bpp;
2635}
2636
2637static void menu_leave_emu(void)
2638{
2639 if (GPU_close != NULL) {
2640 int ret = GPU_close();
2641 if (ret)
2642 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2643 }
2644
2645 plat_video_menu_enter(ready_to_go);
2646
2647 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2648 if (pl_vout_buf != NULL && ready_to_go) {
2649 int x = max(0, g_menuscreen_w - last_vout_w);
2650 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2651 int w = min(g_menuscreen_w, last_vout_w);
2652 int h = min(g_menuscreen_h, last_vout_h);
2653 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2654 char *s = pl_vout_buf;
2655
2656 if (last_vout_bpp == 16) {
2657 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2658 menu_darken_bg(d, s, w, 0);
2659 }
2660 else {
2661 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2662 rgb888_to_rgb565(d, s, w * 3);
2663 menu_darken_bg(d, d, w, 0);
2664 }
2665 }
2666 }
2667
2668 if (ready_to_go)
2669 cpu_clock = plat_target_cpu_clock_get();
2670}
2671
2672void menu_prepare_emu(void)
2673{
2674 R3000Acpu *prev_cpu = psxCpu;
2675
2676 plat_video_menu_leave();
2677
2678 #if !defined(DRC_DISABLE) || defined(LIGHTREC)
2679 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2680 #else
2681 psxCpu = &psxInt;
2682 #endif
2683 if (psxCpu != prev_cpu) {
2684 prev_cpu->Notify(R3000ACPU_NOTIFY_BEFORE_SAVE, NULL);
2685 prev_cpu->Shutdown();
2686 psxCpu->Init();
2687 psxCpu->Reset();
2688 psxCpu->Notify(R3000ACPU_NOTIFY_AFTER_LOAD, NULL);
2689 }
2690
2691 menu_sync_config();
2692 psxCpu->ApplyConfig();
2693
2694 // core doesn't care about Config.Cdda changes,
2695 // so handle them manually here
2696 if (Config.Cdda)
2697 CDR_stop();
2698
2699 if (cpu_clock > 0)
2700 plat_target_cpu_clock_set(cpu_clock);
2701
2702 // push config to GPU plugin
2703 plugin_call_rearmed_cbs();
2704
2705 if (GPU_open != NULL) {
2706 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2707 if (ret)
2708 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2709 }
2710}
2711
2712void menu_update_msg(const char *msg)
2713{
2714 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2715 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2716
2717 menu_error_time = plat_get_ticks_ms();
2718 lprintf("msg: %s\n", menu_error_msg);
2719}
2720
2721void menu_finish(void)
2722{
2723 if (cpu_clock_st > 0)
2724 plat_target_cpu_clock_set(cpu_clock_st);
2725}