frontend: clean up some hacks
[pcsx_rearmed.git] / frontend / menu.c
... / ...
CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2011
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#include <stdio.h>
12#include <string.h>
13#include <errno.h>
14#include <dlfcn.h>
15#include <zlib.h>
16#include <sys/types.h>
17#include <sys/stat.h>
18#include <unistd.h>
19
20#include "main.h"
21#include "menu.h"
22#include "config.h"
23#include "plugin.h"
24#include "plugin_lib.h"
25#include "plat.h"
26#include "pcnt.h"
27#include "common/plat.h"
28#include "common/input.h"
29#include "linux/in_evdev.h"
30#include "../libpcsxcore/misc.h"
31#include "../libpcsxcore/cdrom.h"
32#include "../libpcsxcore/cdriso.h"
33#include "../libpcsxcore/psemu_plugin_defs.h"
34#include "../libpcsxcore/new_dynarec/new_dynarec.h"
35#include "../plugins/dfinput/main.h"
36#include "../plugins/gpulib/cspace.h"
37#include "revision.h"
38
39#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
40
41#define array_size(x) (sizeof(x) / sizeof(x[0]))
42
43typedef enum
44{
45 MA_NONE = 1,
46 MA_MAIN_RESUME_GAME,
47 MA_MAIN_SAVE_STATE,
48 MA_MAIN_LOAD_STATE,
49 MA_MAIN_RESET_GAME,
50 MA_MAIN_LOAD_ROM,
51 MA_MAIN_SWAP_CD,
52 MA_MAIN_SWAP_CD_MULTI,
53 MA_MAIN_RUN_BIOS,
54 MA_MAIN_RUN_EXE,
55 MA_MAIN_CONTROLS,
56 MA_MAIN_CREDITS,
57 MA_MAIN_EXIT,
58 MA_CTRL_PLAYER1,
59 MA_CTRL_PLAYER2,
60 MA_CTRL_ANALOG,
61 MA_CTRL_EMU,
62 MA_CTRL_DEV_FIRST,
63 MA_CTRL_DEV_NEXT,
64 MA_CTRL_NUBS_BTNS,
65 MA_CTRL_DEADZONE,
66 MA_CTRL_VIBRATION,
67 MA_CTRL_DONE,
68 MA_OPT_SAVECFG,
69 MA_OPT_SAVECFG_GAME,
70 MA_OPT_CPU_CLOCKS,
71 MA_OPT_DISP_OPTS,
72 MA_OPT_SCALER,
73 MA_OPT_SCALER2,
74 MA_OPT_FILTERING,
75 MA_OPT_SCALER_C,
76} menu_id;
77
78enum {
79 SCALE_1_1,
80 SCALE_4_3,
81 SCALE_4_3v2,
82 SCALE_FULLSCREEN,
83 SCALE_CUSTOM,
84};
85
86static int last_psx_w, last_psx_h, last_psx_bpp;
87static int scaling, filter, cpu_clock, cpu_clock_st, volume_boost, frameskip;
88static char rom_fname_reload[MAXPATHLEN];
89static char last_selected_fname[MAXPATHLEN];
90static int warned_about_bios, region, in_type_sel1, in_type_sel2;
91static int psx_clock;
92static int memcard1_sel, memcard2_sel;
93int g_opts;
94int soft_scaling, analog_deadzone; // for Caanoo
95
96#ifdef __ARM_ARCH_7A__
97#define DEFAULT_PSX_CLOCK 57
98#define DEFAULT_PSX_CLOCK_S "57"
99#else
100#define DEFAULT_PSX_CLOCK 50
101#define DEFAULT_PSX_CLOCK_S "50"
102#endif
103
104// sound plugin
105extern int iUseReverb;
106extern int iUseInterpolation;
107extern int iXAPitch;
108extern int iSPUIRQWait;
109extern int iUseTimer;
110extern int iVolume;
111
112static const char *bioses[24];
113static const char *gpu_plugins[16];
114static const char *spu_plugins[16];
115static const char *memcards[32];
116static int bios_sel, gpu_plugsel, spu_plugsel;
117
118
119static int min(int x, int y) { return x < y ? x : y; }
120static int max(int x, int y) { return x > y ? x : y; }
121
122void emu_make_path(char *buff, const char *end, int size)
123{
124 int pos, end_len;
125
126 end_len = strlen(end);
127 pos = plat_get_root_dir(buff, size);
128 strncpy(buff + pos, end, size - pos);
129 buff[size - 1] = 0;
130 if (pos + end_len > size - 1)
131 printf("Warning: path truncated: %s\n", buff);
132}
133
134static int emu_check_save_file(int slot, int *time)
135{
136 char fname[MAXPATHLEN];
137 struct stat status;
138 int ret;
139
140 ret = emu_check_state(slot);
141 if (ret != 0 || time == NULL)
142 return ret == 0 ? 1 : 0;
143
144 ret = get_state_filename(fname, sizeof(fname), slot);
145 if (ret != 0)
146 return 1;
147
148 ret = stat(fname, &status);
149 if (ret != 0)
150 return 1;
151
152 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
153 return 1; // probably bad rtc like on some Caanoos
154
155 *time = status.st_mtime;
156
157 return 1;
158}
159
160static int emu_save_load_game(int load, int unused)
161{
162 int ret;
163
164 if (load) {
165 ret = emu_load_state(state_slot);
166
167 // reflect hle/bios mode from savestate
168 if (Config.HLE)
169 bios_sel = 0;
170 else if (bios_sel == 0 && bioses[1] != NULL)
171 // XXX: maybe find the right bios instead
172 bios_sel = 1;
173 }
174 else
175 ret = emu_save_state(state_slot);
176
177 return ret;
178}
179
180// propagate menu settings to the emu vars
181static void menu_sync_config(void)
182{
183 static int allow_abs_only_old;
184
185 Config.PsxAuto = 1;
186 if (region > 0) {
187 Config.PsxAuto = 0;
188 Config.PsxType = region - 1;
189 }
190 cycle_multiplier = 10000 / psx_clock;
191
192 switch (in_type_sel1) {
193 case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break;
194 case 2: in_type1 = PSE_PAD_TYPE_GUNCON; break;
195 default: in_type1 = PSE_PAD_TYPE_STANDARD;
196 }
197 switch (in_type_sel2) {
198 case 1: in_type2 = PSE_PAD_TYPE_ANALOGPAD; break;
199 case 2: in_type2 = PSE_PAD_TYPE_GUNCON; break;
200 default: in_type2 = PSE_PAD_TYPE_STANDARD;
201 }
202 if (in_evdev_allow_abs_only != allow_abs_only_old) {
203 in_probe();
204 allow_abs_only_old = in_evdev_allow_abs_only;
205 }
206
207 iVolume = 768 + 128 * volume_boost;
208 pl_rearmed_cbs.frameskip = frameskip - 1;
209 pl_timing_prepare(Config.PsxType);
210}
211
212static void menu_set_defconfig(void)
213{
214 emu_set_default_config();
215
216 g_opts = 0;
217 scaling = SCALE_4_3;
218 volume_boost = 0;
219 frameskip = 0;
220 analog_deadzone = 50;
221 soft_scaling = 1;
222 psx_clock = DEFAULT_PSX_CLOCK;
223
224 region = 0;
225 in_type_sel1 = in_type_sel2 = 0;
226 in_evdev_allow_abs_only = 0;
227
228 menu_sync_config();
229}
230
231#define CE_CONFIG_STR(val) \
232 { #val, 0, Config.val }
233
234#define CE_CONFIG_VAL(val) \
235 { #val, sizeof(Config.val), &Config.val }
236
237#define CE_STR(val) \
238 { #val, 0, val }
239
240#define CE_INTVAL(val) \
241 { #val, sizeof(val), &val }
242
243#define CE_INTVAL_P(val) \
244 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
245
246// 'versioned' var, used when defaults change
247#define CE_CONFIG_STR_V(val, ver) \
248 { #val #ver, 0, Config.val }
249
250#define CE_INTVAL_V(val, ver) \
251 { #val #ver, sizeof(val), &val }
252
253#define CE_INTVAL_PV(val, ver) \
254 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
255
256static const struct {
257 const char *name;
258 size_t len;
259 void *val;
260} config_data[] = {
261 CE_CONFIG_STR(Bios),
262 CE_CONFIG_STR_V(Gpu, 2),
263 CE_CONFIG_STR(Spu),
264// CE_CONFIG_STR(Cdr),
265 CE_CONFIG_VAL(Xa),
266 CE_CONFIG_VAL(Sio),
267 CE_CONFIG_VAL(Mdec),
268 CE_CONFIG_VAL(Cdda),
269 CE_CONFIG_VAL(Debug),
270 CE_CONFIG_VAL(PsxOut),
271 CE_CONFIG_VAL(SpuIrq),
272 CE_CONFIG_VAL(RCntFix),
273 CE_CONFIG_VAL(VSyncWA),
274 CE_CONFIG_VAL(Cpu),
275 CE_CONFIG_VAL(CdrReschedule),
276 CE_INTVAL(region),
277 CE_INTVAL_V(scaling, 2),
278 CE_INTVAL(g_layer_x),
279 CE_INTVAL(g_layer_y),
280 CE_INTVAL(g_layer_w),
281 CE_INTVAL(g_layer_h),
282 CE_INTVAL(filter),
283 CE_INTVAL(state_slot),
284 CE_INTVAL(cpu_clock),
285 CE_INTVAL(g_opts),
286 CE_INTVAL(in_type_sel1),
287 CE_INTVAL(in_type_sel2),
288 CE_INTVAL(analog_deadzone),
289 CE_INTVAL_V(frameskip, 3),
290 CE_INTVAL_P(gpu_peops.iUseDither),
291 CE_INTVAL_P(gpu_peops.dwActFixes),
292 CE_INTVAL_P(gpu_unai.lineskip),
293 CE_INTVAL_P(gpu_unai.abe_hack),
294 CE_INTVAL_P(gpu_unai.no_light),
295 CE_INTVAL_P(gpu_unai.no_blend),
296 CE_INTVAL_P(gpu_neon.allow_interlace),
297 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
298 CE_INTVAL_P(gpu_peopsgl.iFilterType),
299 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
300 CE_INTVAL_P(gpu_peopsgl.iUseMask),
301 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
302 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
303 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
304 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
305 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
306 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
307 CE_INTVAL_V(iUseReverb, 3),
308 CE_INTVAL_V(iXAPitch, 3),
309 CE_INTVAL_V(iUseInterpolation, 3),
310 CE_INTVAL_V(iSPUIRQWait, 3),
311 CE_INTVAL_V(iUseTimer, 3),
312 CE_INTVAL(warned_about_bios),
313 CE_INTVAL(in_evdev_allow_abs_only),
314 CE_INTVAL(volume_boost),
315 CE_INTVAL(psx_clock),
316 CE_INTVAL(new_dynarec_hacks),
317 CE_INTVAL(in_enable_vibration),
318};
319
320static char *get_cd_label(void)
321{
322 static char trimlabel[33];
323 int j;
324
325 strncpy(trimlabel, CdromLabel, 32);
326 trimlabel[32] = 0;
327 for (j = 31; j >= 0; j--)
328 if (trimlabel[j] == ' ')
329 trimlabel[j] = 0;
330
331 return trimlabel;
332}
333
334static void make_cfg_fname(char *buf, size_t size, int is_game)
335{
336 if (is_game)
337 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
338 else
339 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
340}
341
342static void keys_write_all(FILE *f);
343
344static int menu_write_config(int is_game)
345{
346 char cfgfile[MAXPATHLEN];
347 FILE *f;
348 int i;
349
350 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
351 f = fopen(cfgfile, "w");
352 if (f == NULL) {
353 printf("menu_write_config: failed to open: %s\n", cfgfile);
354 return -1;
355 }
356
357 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
358 fprintf(f, "%s = ", config_data[i].name);
359 switch (config_data[i].len) {
360 case 0:
361 fprintf(f, "%s\n", (char *)config_data[i].val);
362 break;
363 case 1:
364 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
365 break;
366 case 2:
367 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
368 break;
369 case 4:
370 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
371 break;
372 default:
373 printf("menu_write_config: unhandled len %d for %s\n",
374 config_data[i].len, config_data[i].name);
375 break;
376 }
377 }
378
379 if (!is_game)
380 fprintf(f, "lastcdimg = %s\n", last_selected_fname);
381
382 keys_write_all(f);
383 fclose(f);
384
385 return 0;
386}
387
388static void parse_str_val(char *cval, const char *src)
389{
390 char *tmp;
391 strncpy(cval, src, MAXPATHLEN);
392 cval[MAXPATHLEN - 1] = 0;
393 tmp = strchr(cval, '\n');
394 if (tmp == NULL)
395 tmp = strchr(cval, '\r');
396 if (tmp != NULL)
397 *tmp = 0;
398}
399
400static void keys_load_all(const char *cfg);
401
402static int menu_load_config(int is_game)
403{
404 char cfgfile[MAXPATHLEN];
405 int i, ret = -1;
406 long size;
407 char *cfg;
408 FILE *f;
409
410 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
411 f = fopen(cfgfile, "r");
412 if (f == NULL) {
413 printf("menu_load_config: failed to open: %s\n", cfgfile);
414 goto fail;
415 }
416
417 fseek(f, 0, SEEK_END);
418 size = ftell(f);
419 if (size <= 0) {
420 printf("bad size %ld: %s\n", size, cfgfile);
421 goto fail;
422 }
423
424 cfg = malloc(size + 1);
425 if (cfg == NULL)
426 goto fail;
427
428 fseek(f, 0, SEEK_SET);
429 if (fread(cfg, 1, size, f) != size) {
430 printf("failed to read: %s\n", cfgfile);
431 goto fail_read;
432 }
433 cfg[size] = 0;
434
435 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
436 char *tmp, *tmp2;
437 u32 val;
438
439 tmp = strstr(cfg, config_data[i].name);
440 if (tmp == NULL)
441 continue;
442 tmp += strlen(config_data[i].name);
443 if (strncmp(tmp, " = ", 3) != 0)
444 continue;
445 tmp += 3;
446
447 if (config_data[i].len == 0) {
448 parse_str_val(config_data[i].val, tmp);
449 continue;
450 }
451
452 tmp2 = NULL;
453 val = strtoul(tmp, &tmp2, 16);
454 if (tmp2 == NULL || tmp == tmp2)
455 continue; // parse failed
456
457 switch (config_data[i].len) {
458 case 1:
459 *(u8 *)config_data[i].val = val;
460 break;
461 case 2:
462 *(u16 *)config_data[i].val = val;
463 break;
464 case 4:
465 *(u32 *)config_data[i].val = val;
466 break;
467 default:
468 printf("menu_load_config: unhandled len %d for %s\n",
469 config_data[i].len, config_data[i].name);
470 break;
471 }
472 }
473
474 if (!is_game) {
475 char *tmp = strstr(cfg, "lastcdimg = ");
476 if (tmp != NULL) {
477 tmp += 12;
478 parse_str_val(last_selected_fname, tmp);
479 }
480 }
481
482 keys_load_all(cfg);
483 ret = 0;
484fail_read:
485 free(cfg);
486fail:
487 if (f != NULL)
488 fclose(f);
489
490 menu_sync_config();
491
492 // sync plugins
493 for (i = bios_sel = 0; bioses[i] != NULL; i++)
494 if (strcmp(Config.Bios, bioses[i]) == 0)
495 { bios_sel = i; break; }
496
497 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
498 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
499 { gpu_plugsel = i; break; }
500
501 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
502 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
503 { spu_plugsel = i; break; }
504
505 return ret;
506}
507
508// rrrr rggg gggb bbbb
509static unsigned short fname2color(const char *fname)
510{
511 static const char *cdimg_exts[] = { ".bin", ".img", ".mdf", ".iso", ".cue", ".z",
512 ".bz", ".znx", ".pbp", ".cbn" };
513 static const char *other_exts[] = { ".ccd", ".toc", ".mds", ".sub",
514 ".table", ".index", ".sbi" };
515 const char *ext = strrchr(fname, '.');
516 int i;
517
518 if (ext == NULL)
519 return 0xffff;
520 for (i = 0; i < array_size(cdimg_exts); i++)
521 if (strcasecmp(ext, cdimg_exts[i]) == 0)
522 return 0x7bff;
523 for (i = 0; i < array_size(other_exts); i++)
524 if (strcasecmp(ext, other_exts[i]) == 0)
525 return 0xa514;
526 return 0xffff;
527}
528
529static void draw_savestate_bg(int slot);
530
531static const char *filter_exts[] = {
532 ".mp3", ".MP3", ".txt", ".htm", "html", ".jpg", ".pnd"
533};
534
535#define MENU_ALIGN_LEFT
536#ifdef __ARM_ARCH_7A__ // assume hires device
537#define MENU_X2 1
538#else
539#define MENU_X2 0
540#endif
541
542#define menu_init menu_init_common
543#include "common/menu.c"
544#undef menu_init
545
546// a bit of black magic here
547static void draw_savestate_bg(int slot)
548{
549 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
550 int x, y, w, h;
551 char fname[MAXPATHLEN];
552 GPUFreeze_t *gpu;
553 u16 *s, *d;
554 gzFile f;
555 int ret;
556 u32 tmp;
557
558 ret = get_state_filename(fname, sizeof(fname), slot);
559 if (ret != 0)
560 return;
561
562 f = gzopen(fname, "rb");
563 if (f == NULL)
564 return;
565
566 if (gzseek(f, 0x29933d, SEEK_SET) != 0x29933d) {
567 fprintf(stderr, "gzseek failed\n");
568 gzclose(f);
569 return;
570 }
571
572 gpu = malloc(sizeof(*gpu));
573 if (gpu == NULL) {
574 gzclose(f);
575 return;
576 }
577
578 ret = gzread(f, gpu, sizeof(*gpu));
579 gzclose(f);
580 if (ret != sizeof(*gpu)) {
581 fprintf(stderr, "gzread failed\n");
582 goto out;
583 }
584
585 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
586
587 if (gpu->ulStatus & 0x800000)
588 goto out; // disabled
589
590 x = gpu->ulControl[5] & 0x3ff;
591 y = (gpu->ulControl[5] >> 10) & 0x1ff;
592 s = (u16 *)gpu->psxVRam + y * 1024 + (x & ~1);
593 w = psx_widths[(gpu->ulStatus >> 16) & 7];
594 tmp = gpu->ulControl[7];
595 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
596 if (gpu->ulStatus & 0x80000) // doubleheight
597 h *= 2;
598
599 x = max(0, g_menuscreen_w - w) & ~3;
600 y = max(0, g_menuscreen_h / 2 - h / 2);
601 w = min(g_menuscreen_w, w);
602 h = min(g_menuscreen_h, h);
603 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
604
605 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
606 if (gpu->ulStatus & 0x200000)
607 bgr888_to_rgb565(d, s, w * 3);
608 else
609 bgr555_to_rgb565(d, s, w * 2);
610#ifndef __ARM_ARCH_7A__
611 // better darken this on small screens
612 menu_darken_bg(d, d, w * 2, 0);
613#endif
614 }
615
616out:
617 free(gpu);
618}
619
620// ---------- XXX: pandora specific -----------
621
622static const char pnd_script_base[] = "sudo -n /usr/pandora/scripts";
623static char **pnd_filter_list;
624
625static void apply_filter(int which)
626{
627 static int old = -1;
628 char buf[128];
629 int i;
630
631 if (pnd_filter_list == NULL || which == old)
632 return;
633
634 for (i = 0; i < which; i++)
635 if (pnd_filter_list[i] == NULL)
636 return;
637
638 if (pnd_filter_list[i] == NULL)
639 return;
640
641 snprintf(buf, sizeof(buf), "%s/op_videofir.sh %s", pnd_script_base, pnd_filter_list[i]);
642 system(buf);
643 old = which;
644}
645
646static void apply_lcdrate(int pal)
647{
648 static int old = -1;
649 char buf[128];
650
651 if (pal == old)
652 return;
653
654 snprintf(buf, sizeof(buf), "%s/op_lcdrate.sh %d",
655 pnd_script_base, pal ? 50 : 60);
656 system(buf);
657 old = pal;
658}
659
660static menu_entry e_menu_gfx_options[];
661
662static void pnd_menu_init(void)
663{
664 struct dirent *ent;
665 int i, count = 0;
666 char **mfilters;
667 char buff[64];
668 DIR *dir;
669
670 cpu_clock_st = cpu_clock = plat_cpu_clock_get();
671
672 dir = opendir("/etc/pandora/conf/dss_fir");
673 if (dir == NULL) {
674 perror("filter opendir");
675 return;
676 }
677
678 while (1) {
679 errno = 0;
680 ent = readdir(dir);
681 if (ent == NULL) {
682 if (errno != 0)
683 perror("readdir");
684 break;
685 }
686
687 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
688 continue;
689
690 count++;
691 }
692
693 if (count == 0)
694 return;
695
696 mfilters = calloc(count + 1, sizeof(mfilters[0]));
697 if (mfilters == NULL)
698 return;
699
700 rewinddir(dir);
701 for (i = 0; (ent = readdir(dir)); ) {
702 size_t len;
703
704 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
705 continue;
706
707 len = strlen(ent->d_name);
708
709 // skip pre-HF5 extra files
710 if (len >= 3 && strcmp(ent->d_name + len - 3, "_v3") == 0)
711 continue;
712 if (len >= 3 && strcmp(ent->d_name + len - 3, "_v5") == 0)
713 continue;
714
715 // have to cut "_up_h" for pre-HF5
716 if (len > 5 && strcmp(ent->d_name + len - 5, "_up_h") == 0)
717 len -= 5;
718
719 if (len > sizeof(buff) - 1)
720 continue;
721
722 strncpy(buff, ent->d_name, len);
723 buff[len] = 0;
724 mfilters[i] = strdup(buff);
725 if (mfilters[i] != NULL)
726 i++;
727 }
728 closedir(dir);
729
730 i = me_id2offset(e_menu_gfx_options, MA_OPT_FILTERING);
731 e_menu_gfx_options[i].data = (void *)mfilters;
732 pnd_filter_list = mfilters;
733}
734
735void menu_finish(void)
736{
737 plat_cpu_clock_apply(cpu_clock_st);
738}
739
740// -------------- key config --------------
741
742me_bind_action me_ctrl_actions[] =
743{
744 { "UP ", 1 << DKEY_UP},
745 { "DOWN ", 1 << DKEY_DOWN },
746 { "LEFT ", 1 << DKEY_LEFT },
747 { "RIGHT ", 1 << DKEY_RIGHT },
748 { "TRIANGLE", 1 << DKEY_TRIANGLE },
749 { "CIRCLE ", 1 << DKEY_CIRCLE },
750 { "CROSS ", 1 << DKEY_CROSS },
751 { "SQUARE ", 1 << DKEY_SQUARE },
752 { "L1 ", 1 << DKEY_L1 },
753 { "R1 ", 1 << DKEY_R1 },
754 { "L2 ", 1 << DKEY_L2 },
755 { "R2 ", 1 << DKEY_R2 },
756 { "L3 ", 1 << DKEY_L3 },
757 { "R3 ", 1 << DKEY_R3 },
758 { "START ", 1 << DKEY_START },
759 { "SELECT ", 1 << DKEY_SELECT },
760 { NULL, 0 }
761};
762
763me_bind_action emuctrl_actions[] =
764{
765 { "Save State ", 1 << SACTION_SAVE_STATE },
766 { "Load State ", 1 << SACTION_LOAD_STATE },
767 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
768 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
769 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
770 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
771 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
772#ifdef __ARM_ARCH_7A__ /* XXX */
773 { "Minimize ", 1 << SACTION_MINIMIZE },
774#endif
775 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
776 { "Gun A button ", 1 << SACTION_GUN_A },
777 { "Gun B button ", 1 << SACTION_GUN_B },
778 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
779#ifndef __ARM_ARCH_7A__ /* XXX */
780 { "Volume Up ", 1 << SACTION_VOLUME_UP },
781 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
782#endif
783 { NULL, 0 }
784};
785
786static char *mystrip(char *str)
787{
788 int i, len;
789
790 len = strlen(str);
791 for (i = 0; i < len; i++)
792 if (str[i] != ' ') break;
793 if (i > 0) memmove(str, str + i, len - i + 1);
794
795 len = strlen(str);
796 for (i = len - 1; i >= 0; i--)
797 if (str[i] != ' ') break;
798 str[i+1] = 0;
799
800 return str;
801}
802
803static void get_line(char *d, size_t size, const char *s)
804{
805 const char *pe;
806 size_t len;
807
808 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
809 ;
810 len = pe - s;
811 if (len > size - 1)
812 len = size - 1;
813 strncpy(d, s, len);
814 d[len] = 0;
815
816 mystrip(d);
817}
818
819static void keys_write_all(FILE *f)
820{
821 int d;
822
823 for (d = 0; d < IN_MAX_DEVS; d++)
824 {
825 const int *binds = in_get_dev_binds(d);
826 const char *name = in_get_dev_name(d, 0, 0);
827 int k, count = 0;
828
829 if (binds == NULL || name == NULL)
830 continue;
831
832 fprintf(f, "binddev = %s\n", name);
833 in_get_config(d, IN_CFG_BIND_COUNT, &count);
834
835 for (k = 0; k < count; k++)
836 {
837 int i, kbinds, mask;
838 char act[32];
839
840 act[0] = act[31] = 0;
841 name = in_get_key_name(d, k);
842
843 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
844 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
845 mask = me_ctrl_actions[i].mask;
846 if (mask & kbinds) {
847 strncpy(act, me_ctrl_actions[i].name, 31);
848 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
849 kbinds &= ~mask;
850 }
851 mask = me_ctrl_actions[i].mask << 16;
852 if (mask & kbinds) {
853 strncpy(act, me_ctrl_actions[i].name, 31);
854 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
855 kbinds &= ~mask;
856 }
857 }
858
859 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
860 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
861 mask = emuctrl_actions[i].mask;
862 if (mask & kbinds) {
863 strncpy(act, emuctrl_actions[i].name, 31);
864 fprintf(f, "bind %s = %s\n", name, mystrip(act));
865 kbinds &= ~mask;
866 }
867 }
868 }
869
870 for (k = 0; k < array_size(in_adev); k++)
871 {
872 if (in_adev[k] == d)
873 fprintf(f, "bind_analog = %d\n", k);
874 }
875 }
876}
877
878static int parse_bind_val(const char *val, int *type)
879{
880 int i;
881
882 *type = IN_BINDTYPE_NONE;
883 if (val[0] == 0)
884 return 0;
885
886 if (strncasecmp(val, "player", 6) == 0)
887 {
888 int player, shift = 0;
889 player = atoi(val + 6) - 1;
890
891 if ((unsigned int)player > 1)
892 return -1;
893 if (player == 1)
894 shift = 16;
895
896 *type = IN_BINDTYPE_PLAYER12;
897 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
898 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
899 return me_ctrl_actions[i].mask << shift;
900 }
901 }
902 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
903 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
904 *type = IN_BINDTYPE_EMU;
905 return emuctrl_actions[i].mask;
906 }
907 }
908
909 return -1;
910}
911
912static void keys_load_all(const char *cfg)
913{
914 char dev[256], key[128], *act;
915 const char *p;
916 int bind, bindtype;
917 int ret, dev_id;
918
919 p = cfg;
920 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
921 p += 10;
922
923 get_line(dev, sizeof(dev), p);
924 dev_id = in_config_parse_dev(dev);
925 if (dev_id < 0) {
926 printf("input: can't handle dev: %s\n", dev);
927 continue;
928 }
929
930 in_unbind_all(dev_id, -1, -1);
931 while ((p = strstr(p, "bind"))) {
932 if (strncmp(p, "binddev = ", 10) == 0)
933 break;
934
935 if (strncmp(p, "bind_analog", 11) == 0) {
936 ret = sscanf(p, "bind_analog = %d", &bind);
937 p += 11;
938 if (ret != 1) {
939 printf("input: parse error: %16s..\n", p);
940 continue;
941 }
942 if ((unsigned int)bind >= array_size(in_adev)) {
943 printf("input: analog id %d out of range\n", bind);
944 continue;
945 }
946 in_adev[bind] = dev_id;
947 continue;
948 }
949
950 p += 4;
951 if (*p != ' ') {
952 printf("input: parse error: %16s..\n", p);
953 continue;
954 }
955
956 get_line(key, sizeof(key), p);
957 act = strchr(key, '=');
958 if (act == NULL) {
959 printf("parse failed: %16s..\n", p);
960 continue;
961 }
962 *act = 0;
963 act++;
964 mystrip(key);
965 mystrip(act);
966
967 bind = parse_bind_val(act, &bindtype);
968 if (bind != -1 && bind != 0) {
969 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
970 in_config_bind_key(dev_id, key, bind, bindtype);
971 }
972 else
973 lprintf("config: unhandled action \"%s\"\n", act);
974 }
975 }
976 in_clean_binds();
977}
978
979static int key_config_loop_wrap(int id, int keys)
980{
981 switch (id) {
982 case MA_CTRL_PLAYER1:
983 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
984 break;
985 case MA_CTRL_PLAYER2:
986 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
987 break;
988 case MA_CTRL_EMU:
989 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
990 break;
991 default:
992 break;
993 }
994 return 0;
995}
996
997static const char *adevnames[IN_MAX_DEVS + 2];
998static int stick_sel[2];
999
1000static menu_entry e_menu_keyconfig_analog[] =
1001{
1002 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1003 mee_range(" X axis", 0, in_adev_axis[0][0], 0, 7),
1004 mee_range(" Y axis", 0, in_adev_axis[0][1], 0, 7),
1005 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1006 mee_range(" X axis", 0, in_adev_axis[1][0], 0, 7),
1007 mee_range(" Y axis", 0, in_adev_axis[1][1], 0, 7),
1008 mee_end,
1009};
1010
1011static int key_config_analog(int id, int keys)
1012{
1013 int i, d, count, sel = 0;
1014 int sel2dev_map[IN_MAX_DEVS];
1015
1016 memset(adevnames, 0, sizeof(adevnames));
1017 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1018 memset(stick_sel, 0, sizeof(stick_sel));
1019
1020 adevnames[0] = "None";
1021 i = 1;
1022 for (d = 0; d < IN_MAX_DEVS; d++)
1023 {
1024 const char *name = in_get_dev_name(d, 0, 1);
1025 if (name == NULL)
1026 continue;
1027
1028 count = 0;
1029 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1030 if (count == 0)
1031 continue;
1032
1033 if (in_adev[0] == d) stick_sel[0] = i;
1034 if (in_adev[1] == d) stick_sel[1] = i;
1035 sel2dev_map[i] = d;
1036 adevnames[i++] = name;
1037 }
1038 adevnames[i] = NULL;
1039
1040 me_loop(e_menu_keyconfig_analog, &sel);
1041
1042 in_adev[0] = sel2dev_map[stick_sel[0]];
1043 in_adev[1] = sel2dev_map[stick_sel[1]];
1044
1045 return 0;
1046}
1047
1048static const char *mgn_dev_name(int id, int *offs)
1049{
1050 const char *name = NULL;
1051 static int it = 0;
1052
1053 if (id == MA_CTRL_DEV_FIRST)
1054 it = 0;
1055
1056 for (; it < IN_MAX_DEVS; it++) {
1057 name = in_get_dev_name(it, 1, 1);
1058 if (name != NULL)
1059 break;
1060 }
1061
1062 it++;
1063 return name;
1064}
1065
1066static const char *mgn_saveloadcfg(int id, int *offs)
1067{
1068 return "";
1069}
1070
1071static int mh_savecfg(int id, int keys)
1072{
1073 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1074 me_update_msg("config saved");
1075 else
1076 me_update_msg("failed to write config");
1077
1078 return 1;
1079}
1080
1081static int mh_input_rescan(int id, int keys)
1082{
1083 //menu_sync_config();
1084 in_probe();
1085 me_update_msg("rescan complete.");
1086
1087 return 0;
1088}
1089
1090static const char *men_in_type_sel[] = {
1091 "Standard (SCPH-1080)",
1092 "Analog (SCPH-1150)",
1093 "GunCon",
1094 NULL
1095};
1096static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1097static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1098static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1099
1100static menu_entry e_menu_keyconfig[] =
1101{
1102 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1103 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1104 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1105 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1106 mee_label (""),
1107 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1108 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1109 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1110 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1111 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1112 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1113 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1114 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1115 mee_handler ("Rescan devices:", mh_input_rescan),
1116 mee_label (""),
1117 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1118 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1119 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1120 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1121 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1122 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1123 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1124 mee_end,
1125};
1126
1127static int menu_loop_keyconfig(int id, int keys)
1128{
1129 static int sel = 0;
1130
1131// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1132 me_loop(e_menu_keyconfig, &sel);
1133 return 0;
1134}
1135
1136// ------------ gfx options menu ------------
1137
1138static const char *men_scaler[] = { "1x1", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL };
1139static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1140 "using d-pad or move it using R+d-pad";
1141static const char *men_dummy[] = { NULL };
1142
1143static int menu_loop_cscaler(int id, int keys)
1144{
1145 unsigned int inp;
1146
1147 scaling = SCALE_CUSTOM;
1148
1149 plat_gvideo_open();
1150
1151 for (;;)
1152 {
1153 menu_draw_begin(0);
1154 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1155 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1156 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1157 menu_draw_end();
1158
1159 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_R|PBTN_MOK|PBTN_MBACK, 40);
1160 if (inp & PBTN_UP) g_layer_y--;
1161 if (inp & PBTN_DOWN) g_layer_y++;
1162 if (inp & PBTN_LEFT) g_layer_x--;
1163 if (inp & PBTN_RIGHT) g_layer_x++;
1164 if (!(inp & PBTN_R)) {
1165 if (inp & PBTN_UP) g_layer_h += 2;
1166 if (inp & PBTN_DOWN) g_layer_h -= 2;
1167 if (inp & PBTN_LEFT) g_layer_w += 2;
1168 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1169 }
1170 if (inp & (PBTN_MOK|PBTN_MBACK))
1171 break;
1172
1173 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1174 if (g_layer_x < 0) g_layer_x = 0;
1175 if (g_layer_x > 640) g_layer_x = 640;
1176 if (g_layer_y < 0) g_layer_y = 0;
1177 if (g_layer_y > 420) g_layer_y = 420;
1178 if (g_layer_w < 160) g_layer_w = 160;
1179 if (g_layer_h < 60) g_layer_h = 60;
1180 if (g_layer_x + g_layer_w > 800)
1181 g_layer_w = 800 - g_layer_x;
1182 if (g_layer_y + g_layer_h > 480)
1183 g_layer_h = 480 - g_layer_y;
1184 // resize the layer
1185 plat_gvideo_open();
1186 }
1187 }
1188
1189 plat_gvideo_close();
1190
1191 return 0;
1192}
1193
1194static menu_entry e_menu_gfx_options[] =
1195{
1196 mee_enum ("Scaler", MA_OPT_SCALER, scaling, men_scaler),
1197 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1198 mee_enum ("Filter", MA_OPT_FILTERING, filter, men_dummy),
1199// mee_onoff ("Vsync", 0, vsync, 1),
1200 mee_cust_h ("Setup custom scaler", MA_OPT_SCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1201 mee_end,
1202};
1203
1204static int menu_loop_gfx_options(int id, int keys)
1205{
1206 static int sel = 0;
1207
1208 me_loop(e_menu_gfx_options, &sel);
1209
1210 return 0;
1211}
1212
1213// ------------ bios/plugins ------------
1214
1215#ifdef __ARM_NEON__
1216
1217static const char h_gpu_neon[] = "Configure built-in NEON GPU plugin";
1218static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1219
1220static menu_entry e_menu_plugin_gpu_neon[] =
1221{
1222 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1223 mee_end,
1224};
1225
1226static int menu_loop_plugin_gpu_neon(int id, int keys)
1227{
1228 int sel = 0;
1229 me_loop(e_menu_plugin_gpu_neon, &sel);
1230 return 0;
1231}
1232
1233#endif
1234
1235static menu_entry e_menu_plugin_gpu_unai[] =
1236{
1237 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1238 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1239 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1240 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1241 mee_end,
1242};
1243
1244static int menu_loop_plugin_gpu_unai(int id, int keys)
1245{
1246 int sel = 0;
1247 me_loop(e_menu_plugin_gpu_unai, &sel);
1248 return 0;
1249}
1250
1251static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1252//static const char h_gpu_0[] = "Needed for Chrono Cross";
1253static const char h_gpu_1[] = "Capcom fighting games";
1254static const char h_gpu_2[] = "Black screens in Lunar";
1255static const char h_gpu_3[] = "Compatibility mode";
1256static const char h_gpu_6[] = "Pandemonium 2";
1257//static const char h_gpu_7[] = "Skip every second frame";
1258static const char h_gpu_8[] = "Needed by Dark Forces";
1259static const char h_gpu_9[] = "better g-colors, worse textures";
1260static const char h_gpu_10[] = "Toggle busy flags after drawing";
1261
1262static menu_entry e_menu_plugin_gpu_peops[] =
1263{
1264 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1265// mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1266 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1267 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1268 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1269 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1270// mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1271 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1272 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1273 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1274 mee_end,
1275};
1276
1277static int menu_loop_plugin_gpu_peops(int id, int keys)
1278{
1279 static int sel = 0;
1280 me_loop(e_menu_plugin_gpu_peops, &sel);
1281 return 0;
1282}
1283
1284static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1285 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1286static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1287
1288static menu_entry e_menu_plugin_gpu_peopsgl[] =
1289{
1290 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1291 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1292 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1293 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1294 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1295 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1296 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1297 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1298 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1299 mee_label ("Fixes/hacks:"),
1300 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1301 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1302 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1303 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1304 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1305 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1306 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1307 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1308 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1309 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1310 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1311 mee_end,
1312};
1313
1314static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1315{
1316 static int sel = 0;
1317 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1318 return 0;
1319}
1320
1321static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1322static const char h_spu_volboost[] = "Large values cause distortion";
1323static const char h_spu_irq_wait[] = "Wait for CPU (recommended set to ON)";
1324static const char h_spu_thread[] = "Run sound emulation in main thread (recommended)";
1325
1326static menu_entry e_menu_plugin_spu[] =
1327{
1328 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1329 mee_onoff ("Reverb", 0, iUseReverb, 2),
1330 mee_enum ("Interpolation", 0, iUseInterpolation, men_spu_interp),
1331 mee_onoff ("Adjust XA pitch", 0, iXAPitch, 1),
1332 mee_onoff_h ("SPU IRQ Wait", 0, iSPUIRQWait, 1, h_spu_irq_wait),
1333 mee_onoff_h ("Sound in main thread", 0, iUseTimer, 2, h_spu_thread),
1334 mee_end,
1335};
1336
1337static int menu_loop_plugin_spu(int id, int keys)
1338{
1339 static int sel = 0;
1340 me_loop(e_menu_plugin_spu, &sel);
1341 return 0;
1342}
1343
1344static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1345 "savestates and can't be changed there. Must save\n"
1346 "config and reload the game for change to take effect";
1347static const char h_plugin_gpu[] =
1348#ifdef __ARM_NEON__
1349 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1350 "gpuPEOPS "
1351#else
1352 "builtin_gpu "
1353#endif
1354 "is Pete's soft GPU, slow but accurate\n"
1355 "gpuPCSX4ALL is GPU from PCSX4ALL, fast but glitchy\n"
1356 "gpuGLES Pete's hw GPU, uses 3D chip but is glitchy\n"
1357 "must save config and reload the game if changed";
1358static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1359 "must save config and reload the game if changed";
1360static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1361static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1362static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1363static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1364
1365static menu_entry e_menu_plugin_options[] =
1366{
1367 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1368 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1369 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1370#ifdef __ARM_NEON__
1371 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1372#endif
1373 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1374 mee_handler_h ("Configure PCSX4ALL GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1375 mee_handler_h ("Configure GLES GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1376 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1377 mee_end,
1378};
1379
1380static menu_entry e_menu_main2[];
1381
1382static int menu_loop_plugin_options(int id, int keys)
1383{
1384 static int sel = 0;
1385 me_loop(e_menu_plugin_options, &sel);
1386
1387 // sync BIOS/plugins
1388 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1389 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1390 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1391 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1392
1393 return 0;
1394}
1395
1396// ------------ adv options menu ------------
1397
1398static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1399 "(lower value - less work for the emu, may be faster)";
1400static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1401static const char h_cfg_gteunn[] = "May cause graphical glitches";
1402static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1403
1404static menu_entry e_menu_speed_hacks[] =
1405{
1406 mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
1407 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1408 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1409 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1410 mee_end,
1411};
1412
1413static int menu_loop_speed_hacks(int id, int keys)
1414{
1415 static int sel = 0;
1416 me_loop(e_menu_speed_hacks, &sel);
1417 return 0;
1418}
1419
1420static const char *men_cfg_cdrr[] = { "Auto", "ON", "OFF", NULL };
1421static const char h_cfg_cpul[] = "Shows CPU usage in %";
1422static const char h_cfg_spu[] = "Shows active SPU channels\n"
1423 "(green: normal, red: fmod, blue: noise)";
1424static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1425static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1426static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1427 "(proper .cue/.bin dump is needed otherwise)";
1428static const char h_cfg_sio[] = "You should not need this, breaks games";
1429static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
1430static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
1431 "(timing hack, breaks other games)";
1432static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
1433 "(timing hack, breaks other games)";
1434static const char h_cfg_cdrr[] = "Compatibility tweak (CD timing hack, breaks FMVs)";
1435static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1436 "Might be useful to overcome some dynarec bugs";
1437static const char h_cfg_shacks[] = "Breaks games but may give better performance\n"
1438 "must reload game for any change to take effect";
1439
1440static menu_entry e_menu_adv_options[] =
1441{
1442 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1443 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1444 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1445 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
1446 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
1447 mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
1448 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
1449 //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
1450 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
1451 mee_enum_h ("CD read reschedule hack",0, Config.CdrReschedule, men_cfg_cdrr, h_cfg_cdrr),
1452 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
1453 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1454 mee_end,
1455};
1456
1457static int menu_loop_adv_options(int id, int keys)
1458{
1459 static int sel = 0;
1460 me_loop(e_menu_adv_options, &sel);
1461 return 0;
1462}
1463
1464// ------------ options menu ------------
1465
1466static int mh_restore_defaults(int id, int keys)
1467{
1468 menu_set_defconfig();
1469 me_update_msg("defaults restored");
1470 return 1;
1471}
1472
1473static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1474static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1475/*
1476static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1477static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1478 "loading state or both";
1479*/
1480static const char h_restore_def[] = "Switches back to default / recommended\n"
1481 "configuration";
1482static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1483
1484static menu_entry e_menu_options[] =
1485{
1486// mee_range ("Save slot", 0, state_slot, 0, 9),
1487// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1488 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1489 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1490 mee_enum ("Region", 0, region, men_region),
1491 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1492 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1493 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1494 mee_handler ("[Advanced]", menu_loop_adv_options),
1495 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1496 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1497 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1498 mee_end,
1499};
1500
1501static int menu_loop_options(int id, int keys)
1502{
1503 static int sel = 0;
1504 int i;
1505
1506 i = me_id2offset(e_menu_options, MA_OPT_CPU_CLOCKS);
1507 e_menu_options[i].enabled = cpu_clock_st != 0 ? 1 : 0;
1508 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1509
1510 me_loop(e_menu_options, &sel);
1511
1512 return 0;
1513}
1514
1515// ------------ debug menu ------------
1516
1517static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1518{
1519 int w = min(g_menuscreen_w, 1024);
1520 int h = min(g_menuscreen_h, 512);
1521 u16 *d = g_menuscreen_ptr;
1522 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1523 char buff[64];
1524 int ty = 1;
1525
1526 gpuf->ulFreezeVersion = 1;
1527 if (GPU_freeze != NULL)
1528 GPU_freeze(1, gpuf);
1529
1530 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1531 bgr555_to_rgb565(d, s, w * 2);
1532
1533 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1534 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1535 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1536 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1537 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1538}
1539
1540static void debug_menu_loop(void)
1541{
1542 int inp, df_x = 0, df_y = 0;
1543 GPUFreeze_t *gpuf;
1544
1545 gpuf = malloc(sizeof(*gpuf));
1546 if (gpuf == NULL)
1547 return;
1548
1549 while (1)
1550 {
1551 menu_draw_begin(0);
1552 draw_frame_debug(gpuf, df_x, df_y);
1553 menu_draw_end();
1554
1555 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1556 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, 10);
1557 if (inp & PBTN_MBACK) break;
1558 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1559 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1560 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x--; }
1561 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x++; }
1562 }
1563
1564 free(gpuf);
1565}
1566
1567// --------- memcard manager ---------
1568
1569static void draw_mc_icon(int dx, int dy, const u16 *s)
1570{
1571 u16 *d;
1572 int x, y, l, p;
1573
1574 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1575
1576 for (y = 0; y < 16; y++, s += 16) {
1577 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1578 for (x = 0; x < 16; x++) {
1579 p = s[x];
1580 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1581 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1582 }
1583 }
1584 }
1585}
1586
1587static void draw_mc_bg(void)
1588{
1589 McdBlock *blocks1, *blocks2;
1590 int maxicons = 15;
1591 int i, y, row2;
1592
1593 blocks1 = malloc(15 * sizeof(blocks1[0]));
1594 blocks2 = malloc(15 * sizeof(blocks1[0]));
1595 if (blocks1 == NULL || blocks2 == NULL)
1596 goto out;
1597
1598 for (i = 0; i < 15; i++) {
1599 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1600 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1601 }
1602
1603 menu_draw_begin(1);
1604
1605 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1606
1607 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1608 if (y < 0) {
1609 // doesn't fit..
1610 y = 0;
1611 maxicons = g_menuscreen_h / 32;
1612 }
1613
1614 row2 = g_menuscreen_w / 2;
1615 for (i = 0; i < maxicons; i++) {
1616 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1617 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1618
1619 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1620 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1621 }
1622
1623 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1624
1625 menu_draw_end();
1626out:
1627 free(blocks1);
1628 free(blocks2);
1629}
1630
1631static void handle_memcard_sel(void)
1632{
1633 Config.Mcd1[0] = 0;
1634 if (memcard1_sel != 0)
1635 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1636 Config.Mcd2[0] = 0;
1637 if (memcard2_sel != 0)
1638 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1639 LoadMcds(Config.Mcd1, Config.Mcd2);
1640 draw_mc_bg();
1641}
1642
1643static menu_entry e_memcard_options[] =
1644{
1645 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1646 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1647 mee_end,
1648};
1649
1650static int menu_loop_memcards(int id, int keys)
1651{
1652 static int sel = 0;
1653 char *p;
1654 int i;
1655
1656 memcard1_sel = memcard2_sel = 0;
1657 p = strrchr(Config.Mcd1, '/');
1658 if (p != NULL)
1659 for (i = 0; memcards[i] != NULL; i++)
1660 if (strcmp(p + 1, memcards[i]) == 0)
1661 { memcard1_sel = i; break; }
1662 p = strrchr(Config.Mcd2, '/');
1663 if (p != NULL)
1664 for (i = 0; memcards[i] != NULL; i++)
1665 if (strcmp(p + 1, memcards[i]) == 0)
1666 { memcard2_sel = i; break; }
1667
1668 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1669
1670 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1671
1672 return 0;
1673}
1674
1675// --------- main menu help ----------
1676
1677static void menu_bios_warn(void)
1678{
1679 int inp;
1680 static const char msg[] =
1681 "You don't seem to have copied any BIOS\n"
1682 "files to\n"
1683#ifdef __ARM_ARCH_7A__ // XXX
1684 "<SD card>/pandora/appdata/pcsx_rearmed/bios/\n\n"
1685#else
1686 "pcsx_rearmed/bios/\n\n"
1687#endif
1688 "While many games work fine with fake\n"
1689 "(HLE) BIOS, others (like MGS and FF8)\n"
1690 "require BIOS to work.\n"
1691 "After copying the file, you'll also need\n"
1692 "to select it in the emu's menu:\n"
1693 "options->[BIOS/Plugins]\n\n"
1694 "The file is usually named SCPH1001.BIN,\n"
1695 "but other not compressed files can be\n"
1696 "used too.\n\n"
1697 "Press (B) or (X) to continue";
1698
1699 while (1)
1700 {
1701 draw_menu_message(msg, NULL);
1702
1703 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, 70);
1704 if (inp & (PBTN_MBACK|PBTN_MOK))
1705 return;
1706 }
1707}
1708
1709// ------------ main menu ------------
1710
1711void OnFile_Exit();
1712
1713static void draw_frame_main(void)
1714{
1715 struct tm *tmp;
1716 time_t ltime;
1717 char ltime_s[16];
1718 char buff[64];
1719
1720 if (CdromId[0] != 0) {
1721 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1722 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1723 Config.HLE ? "HLE" : "BIOS");
1724 smalltext_out16(4, 1, buff, 0x105f);
1725 }
1726
1727 if (ready_to_go) {
1728 ltime = time(NULL);
1729 tmp = localtime(&ltime);
1730 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1731 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, plat_get_bat_capacity());
1732 smalltext_out16(4, 1 + me_sfont_h, buff, 0x105f);
1733 }
1734}
1735
1736static void draw_frame_credits(void)
1737{
1738 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1739}
1740
1741static const char credits_text[] =
1742 "PCSX-ReARMed\n\n"
1743 "(C) 1999-2003 PCSX Team\n"
1744 "(C) 2005-2009 PCSX-df Team\n"
1745 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1746 "ARM recompiler (C) 2009-2011 Ari64\n"
1747#ifdef __ARM_NEON__
1748 "ARM NEON GPU (c) 2011-2012 Exophase\n"
1749#endif
1750 "PEOpS GPU and SPU by Pete Bernert\n"
1751 " and the P.E.Op.S. team\n"
1752 "PCSX4ALL plugin by PCSX4ALL team\n"
1753 " Chui, Franxis, Unai\n\n"
1754 "integration, optimization and\n"
1755 " frontend (C) 2010-2012 notaz\n";
1756
1757static int reset_game(void)
1758{
1759 // sanity check
1760 if (bios_sel == 0 && !Config.HLE)
1761 return -1;
1762
1763 ClosePlugins();
1764 OpenPlugins();
1765 SysReset();
1766 if (CheckCdrom() != -1) {
1767 LoadCdrom();
1768 }
1769 return 0;
1770}
1771
1772static int reload_plugins(const char *cdimg)
1773{
1774 pl_vout_buf = NULL;
1775
1776 ClosePlugins();
1777
1778 set_cd_image(cdimg);
1779 LoadPlugins();
1780 pcnt_hook_plugins();
1781 NetOpened = 0;
1782 if (OpenPlugins() == -1) {
1783 me_update_msg("failed to open plugins");
1784 return -1;
1785 }
1786 plugin_call_rearmed_cbs();
1787
1788 cdrIsoMultidiskCount = 1;
1789 CdromId[0] = '\0';
1790 CdromLabel[0] = '\0';
1791
1792 return 0;
1793}
1794
1795static int run_bios(void)
1796{
1797 if (bios_sel == 0)
1798 return -1;
1799
1800 ready_to_go = 0;
1801 if (reload_plugins(NULL) != 0)
1802 return -1;
1803 SysReset();
1804
1805 ready_to_go = 1;
1806 return 0;
1807}
1808
1809static int run_exe(void)
1810{
1811 const char *fname;
1812
1813 fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
1814 if (fname == NULL)
1815 return -1;
1816
1817 ready_to_go = 0;
1818 if (reload_plugins(NULL) != 0)
1819 return -1;
1820
1821 SysReset();
1822 if (Load(fname) != 0) {
1823 me_update_msg("exe load failed, bad file?");
1824 printf("meh\n");
1825 return -1;
1826 }
1827
1828 ready_to_go = 1;
1829 return 0;
1830}
1831
1832static int run_cd_image(const char *fname)
1833{
1834 ready_to_go = 0;
1835 reload_plugins(fname);
1836
1837 // always autodetect, menu_sync_config will override as needed
1838 Config.PsxAuto = 1;
1839
1840 if (CheckCdrom() == -1) {
1841 // Only check the CD if we are starting the console with a CD
1842 ClosePlugins();
1843 me_update_msg("unsupported/invalid CD image");
1844 return -1;
1845 }
1846
1847 SysReset();
1848
1849 // Read main executable directly from CDRom and start it
1850 if (LoadCdrom() == -1) {
1851 ClosePlugins();
1852 me_update_msg("failed to load CD image");
1853 return -1;
1854 }
1855
1856 ready_to_go = 1;
1857 snprintf(hud_msg, sizeof(hud_msg), "Booting up...");
1858 hud_new_msg = 2;
1859 return 0;
1860}
1861
1862static int romsel_run(void)
1863{
1864 int prev_gpu, prev_spu;
1865 const char *fname;
1866
1867 fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
1868 if (fname == NULL)
1869 return -1;
1870
1871 printf("selected file: %s\n", fname);
1872
1873 new_dynarec_clear_full();
1874
1875 if (run_cd_image(fname) != 0)
1876 return -1;
1877
1878 prev_gpu = gpu_plugsel;
1879 prev_spu = spu_plugsel;
1880 if (menu_load_config(1) != 0)
1881 menu_load_config(0);
1882
1883 // check for plugin changes, have to repeat
1884 // loading if game config changed plugins to reload them
1885 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
1886 printf("plugin change detected, reloading plugins..\n");
1887 if (run_cd_image(fname) != 0)
1888 return -1;
1889 }
1890
1891 if (Config.HLE)
1892 printf("note: running without BIOS, expect compatibility problems\n");
1893
1894 strcpy(last_selected_fname, rom_fname_reload);
1895 return 0;
1896}
1897
1898static int swap_cd_image(void)
1899{
1900 char *fname;
1901
1902 fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
1903 if (fname == NULL)
1904 return -1;
1905
1906 printf("selected file: %s\n", fname);
1907
1908 CdromId[0] = '\0';
1909 CdromLabel[0] = '\0';
1910
1911 set_cd_image(fname);
1912 if (ReloadCdromPlugin() < 0) {
1913 me_update_msg("failed to load cdr plugin");
1914 return -1;
1915 }
1916 if (CDR_open() < 0) {
1917 me_update_msg("failed to open cdr plugin");
1918 return -1;
1919 }
1920
1921 SetCdOpenCaseTime(time(NULL) + 2);
1922 LidInterrupt();
1923
1924 strcpy(last_selected_fname, rom_fname_reload);
1925 return 0;
1926}
1927
1928static int swap_cd_multidisk(void)
1929{
1930 cdrIsoMultidiskSelect++;
1931 CdromId[0] = '\0';
1932 CdromLabel[0] = '\0';
1933
1934 CDR_close();
1935 if (CDR_open() < 0) {
1936 me_update_msg("failed to open cdr plugin");
1937 return -1;
1938 }
1939
1940 SetCdOpenCaseTime(time(NULL) + 2);
1941 LidInterrupt();
1942
1943 return 0;
1944}
1945
1946static int main_menu_handler(int id, int keys)
1947{
1948 switch (id)
1949 {
1950 case MA_MAIN_RESUME_GAME:
1951 if (ready_to_go)
1952 return 1;
1953 break;
1954 case MA_MAIN_SAVE_STATE:
1955 if (ready_to_go)
1956 return menu_loop_savestate(0);
1957 break;
1958 case MA_MAIN_LOAD_STATE:
1959 if (ready_to_go)
1960 return menu_loop_savestate(1);
1961 break;
1962 case MA_MAIN_RESET_GAME:
1963 if (ready_to_go && reset_game() == 0)
1964 return 1;
1965 break;
1966 case MA_MAIN_LOAD_ROM:
1967 if (romsel_run() == 0)
1968 return 1;
1969 break;
1970 case MA_MAIN_SWAP_CD:
1971 if (swap_cd_image() == 0)
1972 return 1;
1973 break;
1974 case MA_MAIN_SWAP_CD_MULTI:
1975 if (swap_cd_multidisk() == 0)
1976 return 1;
1977 break;
1978 case MA_MAIN_RUN_BIOS:
1979 if (run_bios() == 0)
1980 return 1;
1981 break;
1982 case MA_MAIN_RUN_EXE:
1983 if (run_exe() == 0)
1984 return 1;
1985 break;
1986 case MA_MAIN_CREDITS:
1987 draw_menu_message(credits_text, draw_frame_credits);
1988 in_menu_wait(PBTN_MOK|PBTN_MBACK, 70);
1989 break;
1990 case MA_MAIN_EXIT:
1991 OnFile_Exit();
1992 break;
1993 default:
1994 lprintf("%s: something unknown selected\n", __FUNCTION__);
1995 break;
1996 }
1997
1998 return 0;
1999}
2000
2001static menu_entry e_menu_main2[] =
2002{
2003 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2004 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2005 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2006 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2007 mee_handler ("Memcard manager", menu_loop_memcards),
2008 mee_end,
2009};
2010
2011static int main_menu2_handler(int id, int keys)
2012{
2013 static int sel = 0;
2014
2015 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2016 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2017 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2018
2019 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2020}
2021
2022static const char h_extra[] = "Change CD, manage memcards..\n";
2023
2024static menu_entry e_menu_main[] =
2025{
2026 mee_label (""),
2027 mee_label (""),
2028 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2029 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2030 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2031 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2032 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2033 mee_handler ("Options", menu_loop_options),
2034 mee_handler ("Controls", menu_loop_keyconfig),
2035 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2036 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2037 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2038 mee_end,
2039};
2040
2041// ----------------------------
2042
2043static void menu_leave_emu(void);
2044
2045void menu_loop(void)
2046{
2047 static int sel = 0;
2048
2049 menu_leave_emu();
2050
2051 if (bioses[1] == NULL && !warned_about_bios) {
2052 menu_bios_warn();
2053 warned_about_bios = 1;
2054 }
2055
2056 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2057 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2058 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2059 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2060
2061 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2062
2063 do {
2064 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2065 } while (!ready_to_go);
2066
2067 /* wait until menu, ok, back is released */
2068 while (in_menu_wait_any(50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2069 ;
2070
2071 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2072
2073 menu_prepare_emu();
2074}
2075
2076static int qsort_strcmp(const void *p1, const void *p2)
2077{
2078 char * const *s1 = (char * const *)p1;
2079 char * const *s2 = (char * const *)p2;
2080 return strcasecmp(*s1, *s2);
2081}
2082
2083static void scan_bios_plugins(void)
2084{
2085 char fname[MAXPATHLEN];
2086 struct dirent *ent;
2087 int bios_i, gpu_i, spu_i, mc_i;
2088 char *p;
2089 DIR *dir;
2090
2091 bioses[0] = "HLE";
2092 gpu_plugins[0] = "builtin_gpu";
2093 spu_plugins[0] = "builtin_spu";
2094 memcards[0] = "(none)";
2095 bios_i = gpu_i = spu_i = mc_i = 1;
2096
2097 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2098 dir = opendir(fname);
2099 if (dir == NULL) {
2100 perror("scan_bios_plugins bios opendir");
2101 goto do_plugins;
2102 }
2103
2104 while (1) {
2105 struct stat st;
2106
2107 errno = 0;
2108 ent = readdir(dir);
2109 if (ent == NULL) {
2110 if (errno != 0)
2111 perror("readdir");
2112 break;
2113 }
2114
2115 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2116 continue;
2117
2118 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2119 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2120 printf("bad BIOS file: %s\n", ent->d_name);
2121 continue;
2122 }
2123
2124 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2125 bioses[bios_i++] = strdup(ent->d_name);
2126 continue;
2127 }
2128
2129 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2130 }
2131
2132 closedir(dir);
2133
2134do_plugins:
2135 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2136 dir = opendir(fname);
2137 if (dir == NULL) {
2138 perror("scan_bios_plugins plugins opendir");
2139 goto do_memcards;
2140 }
2141
2142 while (1) {
2143 void *h, *tmp;
2144
2145 errno = 0;
2146 ent = readdir(dir);
2147 if (ent == NULL) {
2148 if (errno != 0)
2149 perror("readdir");
2150 break;
2151 }
2152 p = strstr(ent->d_name, ".so");
2153 if (p == NULL)
2154 continue;
2155
2156 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2157 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2158 if (h == NULL) {
2159 fprintf(stderr, "%s\n", dlerror());
2160 continue;
2161 }
2162
2163 // now what do we have here?
2164 tmp = dlsym(h, "GPUinit");
2165 if (tmp) {
2166 dlclose(h);
2167 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2168 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2169 continue;
2170 }
2171
2172 tmp = dlsym(h, "SPUinit");
2173 if (tmp) {
2174 dlclose(h);
2175 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2176 spu_plugins[spu_i++] = strdup(ent->d_name);
2177 continue;
2178 }
2179
2180 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2181 dlclose(h);
2182 }
2183
2184 closedir(dir);
2185
2186do_memcards:
2187 dir = opendir("." MEMCARD_DIR);
2188 if (dir == NULL) {
2189 perror("scan_bios_plugins memcards opendir");
2190 return;
2191 }
2192
2193 while (1) {
2194 struct stat st;
2195
2196 errno = 0;
2197 ent = readdir(dir);
2198 if (ent == NULL) {
2199 if (errno != 0)
2200 perror("readdir");
2201 break;
2202 }
2203
2204 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2205 continue;
2206
2207 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2208 if (stat(fname, &st) != 0) {
2209 printf("bad memcard file: %s\n", ent->d_name);
2210 continue;
2211 }
2212
2213 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2214 memcards[mc_i++] = strdup(ent->d_name);
2215 continue;
2216 }
2217
2218 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2219 }
2220
2221 if (mc_i > 2)
2222 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2223
2224 closedir(dir);
2225}
2226
2227void menu_init(void)
2228{
2229 char buff[MAXPATHLEN];
2230
2231 strcpy(last_selected_fname, "/media");
2232
2233 scan_bios_plugins();
2234 pnd_menu_init();
2235 menu_init_common();
2236
2237 menu_set_defconfig();
2238 menu_load_config(0);
2239 last_psx_w = 320;
2240 last_psx_h = 240;
2241 last_psx_bpp = 16;
2242
2243 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2244 if (g_menubg_src_ptr == NULL)
2245 exit(1);
2246 emu_make_path(buff, "skin/background.png", sizeof(buff));
2247 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2248
2249#ifndef __ARM_ARCH_7A__ /* XXX */
2250 me_enable(e_menu_gfx_options, MA_OPT_SCALER, 0);
2251 me_enable(e_menu_gfx_options, MA_OPT_FILTERING, 0);
2252 me_enable(e_menu_gfx_options, MA_OPT_SCALER_C, 0);
2253 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, 0);
2254#else
2255 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, 0);
2256 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, 0);
2257 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, 0);
2258#endif
2259}
2260
2261// XXX: should really menu code cotrol the layer size?
2262void menu_notify_mode_change(int w, int h, int bpp)
2263{
2264 float mult;
2265 int imult;
2266
2267 last_psx_w = w;
2268 last_psx_h = h;
2269 last_psx_bpp = bpp;
2270
2271 switch (scaling) {
2272 case SCALE_1_1:
2273 g_layer_w = w; g_layer_h = h;
2274 break;
2275
2276 case SCALE_4_3v2:
2277 if (h > g_menuscreen_h || (240 < h && h <= 360))
2278 goto fractional_4_3;
2279
2280 // 4:3 that prefers integer scaling
2281 imult = g_menuscreen_h / h;
2282 g_layer_w = w * imult;
2283 g_layer_h = h * imult;
2284 mult = (float)g_layer_w / (float)g_layer_h;
2285 if (mult < 1.25f || mult > 1.666f)
2286 g_layer_w = 4.0f/3.0f * (float)g_layer_h;
2287 printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
2288 break;
2289
2290 fractional_4_3:
2291 case SCALE_4_3:
2292 mult = 240.0f / (float)h * 4.0f / 3.0f;
2293 if (h > 256)
2294 mult *= 2.0f;
2295 g_layer_w = mult * (float)g_menuscreen_h;
2296 g_layer_h = g_menuscreen_h;
2297 printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
2298 break;
2299
2300 case SCALE_FULLSCREEN:
2301 g_layer_w = g_menuscreen_w;
2302 g_layer_h = g_menuscreen_h;
2303 break;
2304
2305 default:
2306 break;
2307 }
2308
2309 g_layer_x = g_menuscreen_w / 2 - g_layer_w / 2;
2310 g_layer_y = g_menuscreen_h / 2 - g_layer_h / 2;
2311 if (g_layer_x < 0) g_layer_x = 0;
2312 if (g_layer_y < 0) g_layer_y = 0;
2313 if (g_layer_w > g_menuscreen_w) g_layer_w = g_menuscreen_w;
2314 if (g_layer_h > g_menuscreen_h) g_layer_w = g_menuscreen_h;
2315}
2316
2317static void menu_leave_emu(void)
2318{
2319 if (GPU_close != NULL) {
2320 int ret = GPU_close();
2321 if (ret)
2322 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2323 }
2324
2325 plat_video_menu_enter(ready_to_go);
2326
2327 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2328 if (pl_vout_buf != NULL && ready_to_go && last_psx_bpp == 16) {
2329 int x = max(0, g_menuscreen_w - last_psx_w);
2330 int y = max(0, g_menuscreen_h / 2 - last_psx_h / 2);
2331 int w = min(g_menuscreen_w, last_psx_w);
2332 int h = min(g_menuscreen_h, last_psx_h);
2333 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2334 u16 *s = pl_vout_buf;
2335
2336 for (; h > 0; h--, d += g_menuscreen_w, s += last_psx_w)
2337 menu_darken_bg(d, s, w, 0);
2338 }
2339
2340 if (ready_to_go)
2341 cpu_clock = plat_cpu_clock_get();
2342}
2343
2344void menu_prepare_emu(void)
2345{
2346 R3000Acpu *prev_cpu = psxCpu;
2347
2348 plat_video_menu_leave();
2349
2350 menu_notify_mode_change(last_psx_w, last_psx_h, last_psx_bpp);
2351
2352 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2353 if (psxCpu != prev_cpu)
2354 // note that this does not really reset, just clears drc caches
2355 psxCpu->Reset();
2356
2357 // core doesn't care about Config.Cdda changes,
2358 // so handle them manually here
2359 if (Config.Cdda)
2360 CDR_stop();
2361
2362 menu_sync_config();
2363 apply_lcdrate(Config.PsxType);
2364 apply_filter(filter);
2365 plat_cpu_clock_apply(cpu_clock);
2366
2367 // push config to GPU plugin
2368 plugin_call_rearmed_cbs();
2369
2370 if (GPU_open != NULL) {
2371 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2372 if (ret)
2373 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2374 }
2375
2376 dfinput_activate();
2377}
2378
2379void me_update_msg(const char *msg)
2380{
2381 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2382 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2383
2384 menu_error_time = plat_get_ticks_ms();
2385 lprintf("msg: %s\n", menu_error_msg);
2386}
2387