cleanup the input mess, part2
[pcsx_rearmed.git] / frontend / plugin.c
... / ...
CommitLineData
1/*
2 * (C) notaz, 2010
3 *
4 * This work is licensed under the terms of the GNU GPLv2 or later.
5 * See the COPYING file in the top-level directory.
6 */
7
8#include <stdio.h>
9#include <string.h>
10#include <stdint.h>
11
12#include "plugin_lib.h"
13#include "plugin.h"
14#include "psemu_plugin_defs.h"
15#include "../libpcsxcore/system.h"
16#include "../libpcsxcore/psxcommon.h"
17#include "../plugins/cdrcimg/cdrcimg.h"
18
19// this can't be __stdcall like it was in PSEmu API as too many functions are mixed up
20#undef CALLBACK
21#define CALLBACK
22
23/* CDR */
24struct CdrStat;
25static long CALLBACK CDRinit(void) { return 0; }
26static long CALLBACK CDRshutdown(void) { return 0; }
27static long CALLBACK CDRopen(void) { return 0; }
28static long CALLBACK CDRclose(void) { return 0; }
29static long CALLBACK CDRgetTN(unsigned char *_) { return 0; }
30static long CALLBACK CDRgetTD(unsigned char _, unsigned char *__) { return 0; }
31static boolean CALLBACK CDRreadTrack(unsigned char *_) { return FALSE; }
32static unsigned char * CALLBACK CDRgetBuffer(void) { return NULL; }
33static unsigned char * CALLBACK CDRgetBufferSub(int sector) { return NULL; }
34static long CALLBACK CDRconfigure(void) { return 0; }
35static long CALLBACK CDRtest(void) { return 0; }
36static void CALLBACK CDRabout(void) { return; }
37static long CALLBACK CDRplay(unsigned char *_) { return 0; }
38static long CALLBACK CDRstop(void) { return 0; }
39static long CALLBACK CDRsetfilename(char *_) { return 0; }
40static long CALLBACK CDRgetStatus(struct CdrStat *_) { return 0; }
41static char * CALLBACK CDRgetDriveLetter(void) { return NULL; }
42static long CALLBACK CDRreadCDDA(unsigned char _, unsigned char __, unsigned char ___, unsigned char *____) { return 0; }
43static long CALLBACK CDRgetTE(unsigned char _, unsigned char *__, unsigned char *___, unsigned char *____) { return 0; }
44
45/* GPU */
46static void CALLBACK GPUdisplayText(char *_) { return; }
47
48/* SPU */
49extern long CALLBACK SPUopen(void);
50extern long CALLBACK SPUinit(void);
51extern long CALLBACK SPUshutdown(void);
52extern long CALLBACK SPUclose(void);
53extern void CALLBACK SPUwriteRegister(unsigned long, unsigned short, unsigned int);
54extern unsigned short CALLBACK SPUreadRegister(unsigned long);
55extern void CALLBACK SPUwriteDMAMem(unsigned short *, int, unsigned int);
56extern void CALLBACK SPUreadDMAMem(unsigned short *, int, unsigned int);
57extern void CALLBACK SPUplayADPCMchannel(void *, unsigned int, int);
58extern void CALLBACK SPUregisterCallback(void (*cb)(void));
59extern void CALLBACK SPUregisterScheduleCb(void (*cb)(unsigned int));
60extern long CALLBACK SPUfreeze(unsigned int, void *, unsigned int);
61extern void CALLBACK SPUasync(unsigned int, unsigned int);
62extern int CALLBACK SPUplayCDDAchannel(short *, int, unsigned int, int);
63
64/* PAD */
65static long CALLBACK PADinit(long _) { return 0; }
66static long CALLBACK PADopen(unsigned long *_) { return 0; }
67static long CALLBACK PADshutdown(void) { return 0; }
68static long CALLBACK PADclose(void) { return 0; }
69static void CALLBACK PADsetSensitive(int _) { return; }
70
71static long CALLBACK PADreadPort1(PadDataS *pad) {
72 int pad_index = pad->requestPadIndex;
73
74 pad->controllerType = in_type[pad_index];
75 pad->buttonStatus = ~in_keystate[pad_index];
76
77 pad->portMultitap = multitap1;
78
79 if (in_type[pad_index] == PSE_PAD_TYPE_ANALOGJOY || in_type[pad_index] == PSE_PAD_TYPE_ANALOGPAD || in_type[pad_index] == PSE_PAD_TYPE_NEGCON || in_type[pad_index] == PSE_PAD_TYPE_GUNCON)
80 {
81 pad->leftJoyX = in_analog_left[pad_index][0];
82 pad->leftJoyY = in_analog_left[pad_index][1];
83 pad->rightJoyX = in_analog_right[pad_index][0];
84 pad->rightJoyY = in_analog_right[pad_index][1];
85
86 pad->absoluteX = in_analog_left[pad_index][0];
87 pad->absoluteY = in_analog_left[pad_index][1];
88 }
89
90 if (in_type[pad_index] == PSE_PAD_TYPE_MOUSE)
91 {
92 pad->moveX = in_mouse[pad_index][0];
93 pad->moveY = in_mouse[pad_index][1];
94 }
95
96 return 0;
97}
98
99static long CALLBACK PADreadPort2(PadDataS *pad) {
100 int pad_index = pad->requestPadIndex;
101
102 pad->controllerType = in_type[pad_index];
103 pad->buttonStatus = ~in_keystate[pad_index];
104
105 pad->portMultitap = multitap2;
106
107 if (in_type[pad_index] == PSE_PAD_TYPE_ANALOGJOY || in_type[pad_index] == PSE_PAD_TYPE_ANALOGPAD || in_type[pad_index] == PSE_PAD_TYPE_NEGCON || in_type[pad_index] == PSE_PAD_TYPE_GUNCON)
108 {
109 pad->leftJoyX = in_analog_left[pad_index][0];
110 pad->leftJoyY = in_analog_left[pad_index][1];
111 pad->rightJoyX = in_analog_right[pad_index][0];
112 pad->rightJoyY = in_analog_right[pad_index][1];
113
114 pad->absoluteX = in_analog_left[pad_index][0];
115 pad->absoluteY = in_analog_left[pad_index][1];
116 }
117
118 if (in_type[pad_index] == PSE_PAD_TYPE_MOUSE)
119 {
120 pad->moveX = in_mouse[pad_index][0];
121 pad->moveY = in_mouse[pad_index][1];
122 }
123
124 return 0;
125}
126
127/* GPU */
128extern long GPUopen(unsigned long *, char *, char *);
129extern long GPUinit(void);
130extern long GPUshutdown(void);
131extern long GPUclose(void);
132extern void GPUwriteStatus(uint32_t);
133extern void GPUwriteData(uint32_t);
134extern void GPUwriteDataMem(uint32_t *, int);
135extern uint32_t GPUreadStatus(void);
136extern uint32_t GPUreadData(void);
137extern void GPUreadDataMem(uint32_t *, int);
138extern long GPUdmaChain(uint32_t *,uint32_t);
139extern void GPUupdateLace(void);
140extern long GPUfreeze(uint32_t, void *);
141extern void GPUvBlank(int, int);
142extern void GPUrearmedCallbacks(const struct rearmed_cbs *cbs);
143
144
145#define DIRECT(id, name) \
146 { id, #name, name }
147
148#define DIRECT_CDR(name) DIRECT(PLUGIN_CDR, name)
149#define DIRECT_SPU(name) DIRECT(PLUGIN_SPU, name)
150#define DIRECT_GPU(name) DIRECT(PLUGIN_GPU, name)
151#define DIRECT_PAD(name) DIRECT(PLUGIN_PAD, name)
152
153static const struct {
154 int id;
155 const char *name;
156 void *func;
157} plugin_funcs[] = {
158 /* CDR */
159 DIRECT_CDR(CDRinit),
160 DIRECT_CDR(CDRshutdown),
161 DIRECT_CDR(CDRopen),
162 DIRECT_CDR(CDRclose),
163 DIRECT_CDR(CDRtest),
164 DIRECT_CDR(CDRgetTN),
165 DIRECT_CDR(CDRgetTD),
166 DIRECT_CDR(CDRreadTrack),
167 DIRECT_CDR(CDRgetBuffer),
168 DIRECT_CDR(CDRgetBufferSub),
169 DIRECT_CDR(CDRplay),
170 DIRECT_CDR(CDRstop),
171 DIRECT_CDR(CDRgetStatus),
172 DIRECT_CDR(CDRgetDriveLetter),
173 DIRECT_CDR(CDRconfigure),
174 DIRECT_CDR(CDRabout),
175 DIRECT_CDR(CDRsetfilename),
176 DIRECT_CDR(CDRreadCDDA),
177 DIRECT_CDR(CDRgetTE),
178 /* SPU */
179 DIRECT_SPU(SPUinit),
180 DIRECT_SPU(SPUshutdown),
181 DIRECT_SPU(SPUopen),
182 DIRECT_SPU(SPUclose),
183 DIRECT_SPU(SPUwriteRegister),
184 DIRECT_SPU(SPUreadRegister),
185 DIRECT_SPU(SPUwriteDMAMem),
186 DIRECT_SPU(SPUreadDMAMem),
187 DIRECT_SPU(SPUplayADPCMchannel),
188 DIRECT_SPU(SPUfreeze),
189 DIRECT_SPU(SPUregisterCallback),
190 DIRECT_SPU(SPUregisterScheduleCb),
191 DIRECT_SPU(SPUasync),
192 DIRECT_SPU(SPUplayCDDAchannel),
193 /* PAD */
194 DIRECT_PAD(PADinit),
195 DIRECT_PAD(PADshutdown),
196 DIRECT_PAD(PADopen),
197 DIRECT_PAD(PADclose),
198 DIRECT_PAD(PADsetSensitive),
199 DIRECT_PAD(PADreadPort1),
200 DIRECT_PAD(PADreadPort2),
201/*
202 DIRECT_PAD(PADquery),
203 DIRECT_PAD(PADconfigure),
204 DIRECT_PAD(PADtest),
205 DIRECT_PAD(PADabout),
206 DIRECT_PAD(PADkeypressed),
207 DIRECT_PAD(PADstartPoll),
208 DIRECT_PAD(PADpoll),
209*/
210 /* GPU */
211 DIRECT_GPU(GPUupdateLace),
212 DIRECT_GPU(GPUinit),
213 DIRECT_GPU(GPUshutdown),
214 DIRECT_GPU(GPUopen),
215 DIRECT_GPU(GPUclose),
216 DIRECT_GPU(GPUreadStatus),
217 DIRECT_GPU(GPUreadData),
218 DIRECT_GPU(GPUreadDataMem),
219 DIRECT_GPU(GPUwriteStatus),
220 DIRECT_GPU(GPUwriteData),
221 DIRECT_GPU(GPUwriteDataMem),
222 DIRECT_GPU(GPUdmaChain),
223 DIRECT_GPU(GPUfreeze),
224 DIRECT_GPU(GPUvBlank),
225 DIRECT_GPU(GPUrearmedCallbacks),
226
227 DIRECT_GPU(GPUdisplayText),
228/*
229 DIRECT_GPU(GPUkeypressed),
230 DIRECT_GPU(GPUmakeSnapshot),
231 DIRECT_GPU(GPUconfigure),
232 DIRECT_GPU(GPUtest),
233 DIRECT_GPU(GPUabout),
234 DIRECT_GPU(GPUgetScreenPic),
235 DIRECT_GPU(GPUshowScreenPic),
236*/
237};
238
239void *plugin_link(enum builtint_plugins_e id, const char *sym)
240{
241 int i;
242
243 if (id == PLUGIN_CDRCIMG)
244 return cdrcimg_get_sym(sym);
245
246 for (i = 0; i < ARRAY_SIZE(plugin_funcs); i++) {
247 if (id != plugin_funcs[i].id)
248 continue;
249
250 if (strcmp(sym, plugin_funcs[i].name) != 0)
251 continue;
252
253 return plugin_funcs[i].func;
254 }
255
256 //fprintf(stderr, "plugin_link: missing symbol %d %s\n", id, sym);
257 return NULL;
258}
259
260void plugin_call_rearmed_cbs(void)
261{
262 extern void *hGPUDriver;
263 void (*rearmed_set_cbs)(const struct rearmed_cbs *cbs);
264
265 rearmed_set_cbs = SysLoadSym(hGPUDriver, "GPUrearmedCallbacks");
266 if (rearmed_set_cbs != NULL)
267 rearmed_set_cbs(&pl_rearmed_cbs);
268}
269
270#ifdef PCNT
271
272/* basic profile stuff */
273#include "pcnt.h"
274
275unsigned int pcounters[PCNT_CNT];
276unsigned int pcounter_starts[PCNT_CNT];
277
278#define pc_hook_func(name, args, pargs, cnt) \
279extern void (*name) args; \
280static void (*o_##name) args; \
281static void w_##name args \
282{ \
283 unsigned int pc_start = pcnt_get(); \
284 o_##name pargs; \
285 pcounters[cnt] += pcnt_get() - pc_start; \
286}
287
288#define pc_hook_func_ret(retn, name, args, pargs, cnt) \
289extern retn (*name) args; \
290static retn (*o_##name) args; \
291static retn w_##name args \
292{ \
293 retn ret; \
294 unsigned int pc_start = pcnt_get(); \
295 ret = o_##name pargs; \
296 pcounters[cnt] += pcnt_get() - pc_start; \
297 return ret; \
298}
299
300pc_hook_func (GPU_writeStatus, (uint32_t a0), (a0), PCNT_GPU)
301pc_hook_func (GPU_writeData, (uint32_t a0), (a0), PCNT_GPU)
302pc_hook_func (GPU_writeDataMem, (uint32_t *a0, int a1), (a0, a1), PCNT_GPU)
303pc_hook_func_ret(uint32_t, GPU_readStatus, (void), (), PCNT_GPU)
304pc_hook_func_ret(uint32_t, GPU_readData, (void), (), PCNT_GPU)
305pc_hook_func (GPU_readDataMem, (uint32_t *a0, int a1), (a0, a1), PCNT_GPU)
306pc_hook_func_ret(long, GPU_dmaChain, (uint32_t *a0, int32_t a1), (a0, a1), PCNT_GPU)
307pc_hook_func (GPU_updateLace, (void), (), PCNT_GPU)
308
309pc_hook_func (SPU_writeRegister, (unsigned long a0, unsigned short a1, uint32_t a2), (a0, a1, a2), PCNT_SPU)
310pc_hook_func_ret(unsigned short,SPU_readRegister, (unsigned long a0), (a0), PCNT_SPU)
311pc_hook_func (SPU_writeDMAMem, (unsigned short *a0, int a1, uint32_t a2), (a0, a1, a2), PCNT_SPU)
312pc_hook_func (SPU_readDMAMem, (unsigned short *a0, int a1, uint32_t a2), (a0, a1, a2), PCNT_SPU)
313pc_hook_func (SPU_playADPCMchannel, (void *a0, unsigned int a1, int a2), (a0, a1, a2), PCNT_SPU)
314pc_hook_func (SPU_async, (uint32_t a0, uint32_t a1), (a0, a1), PCNT_SPU)
315pc_hook_func_ret(int, SPU_playCDDAchannel, (short *a0, int a1, unsigned int a2, int a3), (a0, a1, a2, a3), PCNT_SPU)
316
317#define hook_it(name) { \
318 o_##name = name; \
319 name = w_##name; \
320}
321
322void pcnt_hook_plugins(void)
323{
324 pcnt_init();
325
326 hook_it(GPU_writeStatus);
327 hook_it(GPU_writeData);
328 hook_it(GPU_writeDataMem);
329 hook_it(GPU_readStatus);
330 hook_it(GPU_readData);
331 hook_it(GPU_readDataMem);
332 hook_it(GPU_dmaChain);
333 hook_it(GPU_updateLace);
334 hook_it(SPU_writeRegister);
335 hook_it(SPU_readRegister);
336 hook_it(SPU_writeDMAMem);
337 hook_it(SPU_readDMAMem);
338 hook_it(SPU_playADPCMchannel);
339 hook_it(SPU_async);
340 hook_it(SPU_playCDDAchannel);
341}
342
343// hooked into recompiler
344void pcnt_gte_start(int op)
345{
346 pcnt_start(PCNT_GTE);
347}
348
349void pcnt_gte_end(int op)
350{
351 pcnt_end(PCNT_GTE);
352}
353
354#endif