spu: adjust fmod to match nocash description
[pcsx_rearmed.git] / plugins / dfsound / spu.c
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CommitLineData
1/***************************************************************************
2 spu.c - description
3 -------------------
4 begin : Wed May 15 2002
5 copyright : (C) 2002 by Pete Bernert
6 email : BlackDove@addcom.de
7
8 Portions (C) GraÅžvydas "notaz" Ignotas, 2010-2012,2014,2015
9
10 ***************************************************************************/
11/***************************************************************************
12 * *
13 * This program is free software; you can redistribute it and/or modify *
14 * it under the terms of the GNU General Public License as published by *
15 * the Free Software Foundation; either version 2 of the License, or *
16 * (at your option) any later version. See also the license.txt file for *
17 * additional informations. *
18 * *
19 ***************************************************************************/
20
21#include "stdafx.h"
22
23#define _IN_SPU
24
25#include "externals.h"
26#include "registers.h"
27#include "out.h"
28#include "spu_config.h"
29
30#ifdef __arm__
31#include "arm_features.h"
32#endif
33
34#ifdef HAVE_ARMV7
35 #define ssat32_to_16(v) \
36 asm("ssat %0,#16,%1" : "=r" (v) : "r" (v))
37#else
38 #define ssat32_to_16(v) do { \
39 if (v < -32768) v = -32768; \
40 else if (v > 32767) v = 32767; \
41 } while (0)
42#endif
43
44#define PSXCLK 33868800 /* 33.8688 MHz */
45
46// intended to be ~1 frame
47#define IRQ_NEAR_BLOCKS 32
48
49/*
50#if defined (USEMACOSX)
51static char * libraryName = N_("Mac OS X Sound");
52#elif defined (USEALSA)
53static char * libraryName = N_("ALSA Sound");
54#elif defined (USEOSS)
55static char * libraryName = N_("OSS Sound");
56#elif defined (USESDL)
57static char * libraryName = N_("SDL Sound");
58#elif defined (USEPULSEAUDIO)
59static char * libraryName = N_("PulseAudio Sound");
60#else
61static char * libraryName = N_("NULL Sound");
62#endif
63
64static char * libraryInfo = N_("P.E.Op.S. Sound Driver V1.7\nCoded by Pete Bernert and the P.E.Op.S. team\n");
65*/
66
67// globals
68
69SPUInfo spu;
70SPUConfig spu_config;
71
72static int iFMod[NSSIZE];
73static int RVB[NSSIZE * 2];
74int ChanBuf[NSSIZE];
75
76#define CDDA_BUFFER_SIZE (16384 * sizeof(uint32_t)) // must be power of 2
77
78////////////////////////////////////////////////////////////////////////
79// CODE AREA
80////////////////////////////////////////////////////////////////////////
81
82// dirty inline func includes
83
84#include "reverb.c"
85#include "adsr.c"
86
87////////////////////////////////////////////////////////////////////////
88// helpers for simple interpolation
89
90//
91// easy interpolation on upsampling, no special filter, just "Pete's common sense" tm
92//
93// instead of having n equal sample values in a row like:
94// ____
95// |____
96//
97// we compare the current delta change with the next delta change.
98//
99// if curr_delta is positive,
100//
101// - and next delta is smaller (or changing direction):
102// \.
103// -__
104//
105// - and next delta significant (at least twice) bigger:
106// --_
107// \.
108//
109// - and next delta is nearly same:
110// \.
111// \.
112//
113//
114// if curr_delta is negative,
115//
116// - and next delta is smaller (or changing direction):
117// _--
118// /
119//
120// - and next delta significant (at least twice) bigger:
121// /
122// __-
123//
124// - and next delta is nearly same:
125// /
126// /
127//
128
129static void InterpolateUp(int *SB, int sinc)
130{
131 if(SB[32]==1) // flag == 1? calc step and set flag... and don't change the value in this pass
132 {
133 const int id1=SB[30]-SB[29]; // curr delta to next val
134 const int id2=SB[31]-SB[30]; // and next delta to next-next val :)
135
136 SB[32]=0;
137
138 if(id1>0) // curr delta positive
139 {
140 if(id2<id1)
141 {SB[28]=id1;SB[32]=2;}
142 else
143 if(id2<(id1<<1))
144 SB[28]=(id1*sinc)>>16;
145 else
146 SB[28]=(id1*sinc)>>17;
147 }
148 else // curr delta negative
149 {
150 if(id2>id1)
151 {SB[28]=id1;SB[32]=2;}
152 else
153 if(id2>(id1<<1))
154 SB[28]=(id1*sinc)>>16;
155 else
156 SB[28]=(id1*sinc)>>17;
157 }
158 }
159 else
160 if(SB[32]==2) // flag 1: calc step and set flag... and don't change the value in this pass
161 {
162 SB[32]=0;
163
164 SB[28]=(SB[28]*sinc)>>17;
165 //if(sinc<=0x8000)
166 // SB[29]=SB[30]-(SB[28]*((0x10000/sinc)-1));
167 //else
168 SB[29]+=SB[28];
169 }
170 else // no flags? add bigger val (if possible), calc smaller step, set flag1
171 SB[29]+=SB[28];
172}
173
174//
175// even easier interpolation on downsampling, also no special filter, again just "Pete's common sense" tm
176//
177
178static void InterpolateDown(int *SB, int sinc)
179{
180 if(sinc>=0x20000L) // we would skip at least one val?
181 {
182 SB[29]+=(SB[30]-SB[29])/2; // add easy weight
183 if(sinc>=0x30000L) // we would skip even more vals?
184 SB[29]+=(SB[31]-SB[30])/2; // add additional next weight
185 }
186}
187
188////////////////////////////////////////////////////////////////////////
189// helpers for gauss interpolation
190
191#define gval0 (((short*)(&SB[29]))[gpos&3])
192#define gval(x) ((int)((short*)(&SB[29]))[(gpos+x)&3])
193
194#include "gauss_i.h"
195
196////////////////////////////////////////////////////////////////////////
197
198#include "xa.c"
199
200static void do_irq(void)
201{
202 //if(!(spu.spuStat & STAT_IRQ))
203 {
204 spu.spuStat |= STAT_IRQ; // asserted status?
205 if(spu.irqCallback) spu.irqCallback();
206 }
207}
208
209static int check_irq(int ch, unsigned char *pos)
210{
211 if((spu.spuCtrl & (CTRL_ON|CTRL_IRQ)) == (CTRL_ON|CTRL_IRQ) && pos == spu.pSpuIrq)
212 {
213 //printf("ch%d irq %04x\n", ch, pos - spu.spuMemC);
214 do_irq();
215 return 1;
216 }
217 return 0;
218}
219
220void check_irq_io(unsigned int addr)
221{
222 unsigned int irq_addr = regAreaGet(H_SPUirqAddr) << 3;
223 //addr &= ~7; // ?
224 if((spu.spuCtrl & (CTRL_ON|CTRL_IRQ)) == (CTRL_ON|CTRL_IRQ) && addr == irq_addr)
225 {
226 //printf("io irq %04x\n", irq_addr);
227 do_irq();
228 }
229}
230
231////////////////////////////////////////////////////////////////////////
232// START SOUND... called by main thread to setup a new sound on a channel
233////////////////////////////////////////////////////////////////////////
234
235static void StartSoundSB(int *SB)
236{
237 SB[26]=0; // init mixing vars
238 SB[27]=0;
239
240 SB[28]=0;
241 SB[29]=0; // init our interpolation helpers
242 SB[30]=0;
243 SB[31]=0;
244}
245
246static void StartSoundMain(int ch)
247{
248 SPUCHAN *s_chan = &spu.s_chan[ch];
249
250 StartADSR(ch);
251 StartREVERB(ch);
252
253 s_chan->prevflags = 2;
254 s_chan->iSBPos = 27;
255 s_chan->spos = 0;
256 s_chan->bStarting = 1;
257
258 s_chan->pCurr = spu.spuMemC + ((regAreaGetCh(ch, 6) & ~1) << 3);
259
260 spu.dwNewChannel&=~(1<<ch); // clear new channel bit
261 spu.dwChannelDead&=~(1<<ch);
262 spu.dwChannelsAudible|=1<<ch;
263}
264
265static void StartSound(int ch)
266{
267 StartSoundMain(ch);
268 StartSoundSB(spu.SB + ch * SB_SIZE);
269}
270
271////////////////////////////////////////////////////////////////////////
272// ALL KIND OF HELPERS
273////////////////////////////////////////////////////////////////////////
274
275INLINE int FModChangeFrequency(int *SB, int pitch, int ns)
276{
277 pitch = (signed short)pitch;
278 pitch = ((32768 + iFMod[ns]) * pitch) >> 15;
279 pitch &= 0xffff;
280 if (pitch > 0x3fff)
281 pitch = 0x3fff;
282
283 iFMod[ns] = 0;
284 SB[32] = 1; // reset interpolation
285
286 return pitch << 4;
287}
288
289////////////////////////////////////////////////////////////////////////
290
291INLINE void StoreInterpolationVal(int *SB, int sinc, int fa, int fmod_freq)
292{
293 if(fmod_freq) // fmod freq channel
294 SB[29]=fa;
295 else
296 {
297 ssat32_to_16(fa);
298
299 if(spu_config.iUseInterpolation>=2) // gauss/cubic interpolation
300 {
301 int gpos = SB[28];
302 gval0 = fa;
303 gpos = (gpos+1) & 3;
304 SB[28] = gpos;
305 }
306 else
307 if(spu_config.iUseInterpolation==1) // simple interpolation
308 {
309 SB[28] = 0;
310 SB[29] = SB[30]; // -> helpers for simple linear interpolation: delay real val for two slots, and calc the two deltas, for a 'look at the future behaviour'
311 SB[30] = SB[31];
312 SB[31] = fa;
313 SB[32] = 1; // -> flag: calc new interolation
314 }
315 else SB[29]=fa; // no interpolation
316 }
317}
318
319////////////////////////////////////////////////////////////////////////
320
321INLINE int iGetInterpolationVal(int *SB, int sinc, int spos, int fmod_freq)
322{
323 int fa;
324
325 if(fmod_freq) return SB[29];
326
327 switch(spu_config.iUseInterpolation)
328 {
329 //--------------------------------------------------//
330 case 3: // cubic interpolation
331 {
332 long xd;int gpos;
333 xd = (spos >> 1)+1;
334 gpos = SB[28];
335
336 fa = gval(3) - 3*gval(2) + 3*gval(1) - gval0;
337 fa *= (xd - (2<<15)) / 6;
338 fa >>= 15;
339 fa += gval(2) - gval(1) - gval(1) + gval0;
340 fa *= (xd - (1<<15)) >> 1;
341 fa >>= 15;
342 fa += gval(1) - gval0;
343 fa *= xd;
344 fa >>= 15;
345 fa = fa + gval0;
346
347 } break;
348 //--------------------------------------------------//
349 case 2: // gauss interpolation
350 {
351 int vl, vr;int gpos;
352 vl = (spos >> 6) & ~3;
353 gpos = SB[28];
354 vr=(gauss[vl]*(int)gval0) >> 15;
355 vr+=(gauss[vl+1]*gval(1)) >> 15;
356 vr+=(gauss[vl+2]*gval(2)) >> 15;
357 vr+=(gauss[vl+3]*gval(3)) >> 15;
358 fa = vr;
359 } break;
360 //--------------------------------------------------//
361 case 1: // simple interpolation
362 {
363 if(sinc<0x10000L) // -> upsampling?
364 InterpolateUp(SB, sinc); // --> interpolate up
365 else InterpolateDown(SB, sinc); // --> else down
366 fa=SB[29];
367 } break;
368 //--------------------------------------------------//
369 default: // no interpolation
370 {
371 fa=SB[29];
372 } break;
373 //--------------------------------------------------//
374 }
375
376 return fa;
377}
378
379static void decode_block_data(int *dest, const unsigned char *src, int predict_nr, int shift_factor)
380{
381 static const int f[16][2] = {
382 { 0, 0 },
383 { 60, 0 },
384 { 115, -52 },
385 { 98, -55 },
386 { 122, -60 }
387 };
388 int nSample;
389 int fa, s_1, s_2, d, s;
390
391 s_1 = dest[27];
392 s_2 = dest[26];
393
394 for (nSample = 0; nSample < 28; src++)
395 {
396 d = (int)*src;
397 s = (int)(signed short)((d & 0x0f) << 12);
398
399 fa = s >> shift_factor;
400 fa += ((s_1 * f[predict_nr][0])>>6) + ((s_2 * f[predict_nr][1])>>6);
401 ssat32_to_16(fa);
402 s_2 = s_1; s_1 = fa;
403
404 dest[nSample++] = fa;
405
406 s = (int)(signed short)((d & 0xf0) << 8);
407 fa = s >> shift_factor;
408 fa += ((s_1 * f[predict_nr][0])>>6) + ((s_2 * f[predict_nr][1])>>6);
409 ssat32_to_16(fa);
410 s_2 = s_1; s_1 = fa;
411
412 dest[nSample++] = fa;
413 }
414}
415
416static int decode_block(void *unused, int ch, int *SB)
417{
418 SPUCHAN *s_chan = &spu.s_chan[ch];
419 unsigned char *start;
420 int predict_nr, shift_factor, flags;
421 int ret = 0;
422
423 start = s_chan->pCurr; // set up the current pos
424 if (start - spu.spuMemC < 0x1000) { // ?
425 //log_unhandled("ch%02d plays decode bufs @%05lx\n",
426 // ch, (long)(start - spu.spuMemC));
427 ret = 1;
428 }
429
430 if (s_chan->prevflags & 1) // 1: stop/loop
431 {
432 if (!(s_chan->prevflags & 2))
433 ret = 1;
434
435 start = s_chan->pLoop;
436 }
437
438 check_irq(ch, start);
439
440 predict_nr = start[0];
441 shift_factor = predict_nr & 0xf;
442 predict_nr >>= 4;
443
444 decode_block_data(SB, start + 2, predict_nr, shift_factor);
445
446 flags = start[1];
447 if (flags & 4 && !s_chan->bIgnoreLoop)
448 s_chan->pLoop = start; // loop adress
449
450 start += 16;
451
452 s_chan->pCurr = start; // store values for next cycle
453 s_chan->prevflags = flags;
454 s_chan->bStarting = 0;
455
456 return ret;
457}
458
459// do block, but ignore sample data
460static int skip_block(int ch)
461{
462 SPUCHAN *s_chan = &spu.s_chan[ch];
463 unsigned char *start = s_chan->pCurr;
464 int flags;
465 int ret = 0;
466
467 if (s_chan->prevflags & 1) {
468 if (!(s_chan->prevflags & 2))
469 ret = 1;
470
471 start = s_chan->pLoop;
472 }
473
474 check_irq(ch, start);
475
476 flags = start[1];
477 if (flags & 4 && !s_chan->bIgnoreLoop)
478 s_chan->pLoop = start;
479
480 start += 16;
481
482 s_chan->pCurr = start;
483 s_chan->prevflags = flags;
484 s_chan->bStarting = 0;
485
486 return ret;
487}
488
489// if irq is going to trigger sooner than in upd_samples, set upd_samples
490static void scan_for_irq(int ch, unsigned int *upd_samples)
491{
492 SPUCHAN *s_chan = &spu.s_chan[ch];
493 int pos, sinc, sinc_inv, end;
494 unsigned char *block;
495 int flags;
496
497 block = s_chan->pCurr;
498 pos = s_chan->spos;
499 sinc = s_chan->sinc;
500 end = pos + *upd_samples * sinc;
501 if (s_chan->prevflags & 1) // 1: stop/loop
502 block = s_chan->pLoop;
503
504 pos += (28 - s_chan->iSBPos) << 16;
505 while (pos < end)
506 {
507 if (block == spu.pSpuIrq)
508 break;
509 flags = block[1];
510 block += 16;
511 if (flags & 1) { // 1: stop/loop
512 block = s_chan->pLoop;
513 }
514 pos += 28 << 16;
515 }
516
517 if (pos < end)
518 {
519 sinc_inv = s_chan->sinc_inv;
520 if (sinc_inv == 0)
521 sinc_inv = s_chan->sinc_inv = (0x80000000u / (uint32_t)sinc) << 1;
522
523 pos -= s_chan->spos;
524 *upd_samples = (((uint64_t)pos * sinc_inv) >> 32) + 1;
525 //xprintf("ch%02d: irq sched: %3d %03d\n",
526 // ch, *upd_samples, *upd_samples * 60 * 263 / 44100);
527 }
528}
529
530#define make_do_samples(name, fmod_code, interp_start, interp1_code, interp2_code, interp_end) \
531static noinline int do_samples_##name( \
532 int (*decode_f)(void *context, int ch, int *SB), void *ctx, \
533 int ch, int ns_to, int *SB, int sinc, int *spos, int *sbpos) \
534{ \
535 int ns, d, fa; \
536 int ret = ns_to; \
537 interp_start; \
538 \
539 for (ns = 0; ns < ns_to; ns++) \
540 { \
541 fmod_code; \
542 \
543 *spos += sinc; \
544 while (*spos >= 0x10000) \
545 { \
546 fa = SB[(*sbpos)++]; \
547 if (*sbpos >= 28) \
548 { \
549 *sbpos = 0; \
550 d = decode_f(ctx, ch, SB); \
551 if (d && ns < ret) \
552 ret = ns; \
553 } \
554 \
555 interp1_code; \
556 *spos -= 0x10000; \
557 } \
558 \
559 interp2_code; \
560 } \
561 \
562 interp_end; \
563 \
564 return ret; \
565}
566
567#define fmod_recv_check \
568 if(spu.s_chan[ch].bFMod==1 && iFMod[ns]) \
569 sinc = FModChangeFrequency(SB, spu.s_chan[ch].iRawPitch, ns)
570
571make_do_samples(default, fmod_recv_check, ,
572 StoreInterpolationVal(SB, sinc, fa, spu.s_chan[ch].bFMod==2),
573 ChanBuf[ns] = iGetInterpolationVal(SB, sinc, *spos, spu.s_chan[ch].bFMod==2), )
574make_do_samples(noint, , fa = SB[29], , ChanBuf[ns] = fa, SB[29] = fa)
575
576#define simple_interp_store \
577 SB[28] = 0; \
578 SB[29] = SB[30]; \
579 SB[30] = SB[31]; \
580 SB[31] = fa; \
581 SB[32] = 1
582
583#define simple_interp_get \
584 if(sinc<0x10000) /* -> upsampling? */ \
585 InterpolateUp(SB, sinc); /* --> interpolate up */ \
586 else InterpolateDown(SB, sinc); /* --> else down */ \
587 ChanBuf[ns] = SB[29]
588
589make_do_samples(simple, , ,
590 simple_interp_store, simple_interp_get, )
591
592static int do_samples_skip(int ch, int ns_to)
593{
594 SPUCHAN *s_chan = &spu.s_chan[ch];
595 int spos = s_chan->spos;
596 int sinc = s_chan->sinc;
597 int ret = ns_to, ns, d;
598
599 spos += s_chan->iSBPos << 16;
600
601 for (ns = 0; ns < ns_to; ns++)
602 {
603 spos += sinc;
604 while (spos >= 28*0x10000)
605 {
606 d = skip_block(ch);
607 if (d && ns < ret)
608 ret = ns;
609 spos -= 28*0x10000;
610 }
611 }
612
613 s_chan->iSBPos = spos >> 16;
614 s_chan->spos = spos & 0xffff;
615
616 return ret;
617}
618
619static void do_lsfr_samples(int ns_to, int ctrl,
620 unsigned int *dwNoiseCount, unsigned int *dwNoiseVal)
621{
622 unsigned int counter = *dwNoiseCount;
623 unsigned int val = *dwNoiseVal;
624 unsigned int level, shift, bit;
625 int ns;
626
627 // modified from DrHell/shalma, no fraction
628 level = (ctrl >> 10) & 0x0f;
629 level = 0x8000 >> level;
630
631 for (ns = 0; ns < ns_to; ns++)
632 {
633 counter += 2;
634 if (counter >= level)
635 {
636 counter -= level;
637 shift = (val >> 10) & 0x1f;
638 bit = (0x69696969 >> shift) & 1;
639 bit ^= (val >> 15) & 1;
640 val = (val << 1) | bit;
641 }
642
643 ChanBuf[ns] = (signed short)val;
644 }
645
646 *dwNoiseCount = counter;
647 *dwNoiseVal = val;
648}
649
650static int do_samples_noise(int ch, int ns_to)
651{
652 int ret;
653
654 ret = do_samples_skip(ch, ns_to);
655
656 do_lsfr_samples(ns_to, spu.spuCtrl, &spu.dwNoiseCount, &spu.dwNoiseVal);
657
658 return ret;
659}
660
661#ifdef HAVE_ARMV5
662// asm code; lv and rv must be 0-3fff
663extern void mix_chan(int *SSumLR, int count, int lv, int rv);
664extern void mix_chan_rvb(int *SSumLR, int count, int lv, int rv, int *rvb);
665#else
666static void mix_chan(int *SSumLR, int count, int lv, int rv)
667{
668 const int *src = ChanBuf;
669 int l, r;
670
671 while (count--)
672 {
673 int sval = *src++;
674
675 l = (sval * lv) >> 14;
676 r = (sval * rv) >> 14;
677 *SSumLR++ += l;
678 *SSumLR++ += r;
679 }
680}
681
682static void mix_chan_rvb(int *SSumLR, int count, int lv, int rv, int *rvb)
683{
684 const int *src = ChanBuf;
685 int *dst = SSumLR;
686 int *drvb = rvb;
687 int l, r;
688
689 while (count--)
690 {
691 int sval = *src++;
692
693 l = (sval * lv) >> 14;
694 r = (sval * rv) >> 14;
695 *dst++ += l;
696 *dst++ += r;
697 *drvb++ += l;
698 *drvb++ += r;
699 }
700}
701#endif
702
703// 0x0800-0x0bff Voice 1
704// 0x0c00-0x0fff Voice 3
705static noinline void do_decode_bufs(unsigned short *mem, int which,
706 int count, int decode_pos)
707{
708 unsigned short *dst = &mem[0x800/2 + which*0x400/2];
709 const int *src = ChanBuf;
710 int cursor = decode_pos;
711
712 while (count-- > 0)
713 {
714 cursor &= 0x1ff;
715 dst[cursor] = *src++;
716 cursor++;
717 }
718
719 // decode_pos is updated and irqs are checked later, after voice loop
720}
721
722static void do_silent_chans(int ns_to, int silentch)
723{
724 unsigned int mask;
725 SPUCHAN *s_chan;
726 int ch;
727
728 mask = silentch & 0xffffff;
729 for (ch = 0; mask != 0; ch++, mask >>= 1)
730 {
731 if (!(mask & 1)) continue;
732 if (spu.dwChannelDead & (1<<ch)) continue;
733
734 s_chan = &spu.s_chan[ch];
735 if (s_chan->pCurr > spu.pSpuIrq && s_chan->pLoop > spu.pSpuIrq)
736 continue;
737
738 s_chan->spos += s_chan->iSBPos << 16;
739 s_chan->iSBPos = 0;
740
741 s_chan->spos += s_chan->sinc * ns_to;
742 while (s_chan->spos >= 28 * 0x10000)
743 {
744 unsigned char *start = s_chan->pCurr;
745
746 skip_block(ch);
747 if (start == s_chan->pCurr || start - spu.spuMemC < 0x1000)
748 {
749 // looping on self or stopped(?)
750 spu.dwChannelDead |= 1<<ch;
751 s_chan->spos = 0;
752 break;
753 }
754
755 s_chan->spos -= 28 * 0x10000;
756 }
757 }
758}
759
760static void do_channels(int ns_to)
761{
762 unsigned int mask;
763 int do_rvb, ch, d;
764 SPUCHAN *s_chan;
765 int *SB, sinc;
766
767 do_rvb = spu.rvb->StartAddr && spu_config.iUseReverb;
768 if (do_rvb)
769 memset(RVB, 0, ns_to * sizeof(RVB[0]) * 2);
770
771 mask = spu.dwNewChannel & 0xffffff;
772 for (ch = 0; mask != 0; ch++, mask >>= 1) {
773 if (mask & 1)
774 StartSound(ch);
775 }
776
777 mask = spu.dwChannelsAudible & 0xffffff;
778 for (ch = 0; mask != 0; ch++, mask >>= 1) // loop em all...
779 {
780 if (!(mask & 1)) continue; // channel not playing? next
781
782 s_chan = &spu.s_chan[ch];
783 SB = spu.SB + ch * SB_SIZE;
784 sinc = s_chan->sinc;
785 if (spu.s_chan[ch].bNewPitch)
786 SB[32] = 1; // reset interpolation
787 spu.s_chan[ch].bNewPitch = 0;
788
789 if (s_chan->bNoise)
790 d = do_samples_noise(ch, ns_to);
791 else if (s_chan->bFMod == 2
792 || (s_chan->bFMod == 0 && spu_config.iUseInterpolation == 0))
793 d = do_samples_noint(decode_block, NULL, ch, ns_to,
794 SB, sinc, &s_chan->spos, &s_chan->iSBPos);
795 else if (s_chan->bFMod == 0 && spu_config.iUseInterpolation == 1)
796 d = do_samples_simple(decode_block, NULL, ch, ns_to,
797 SB, sinc, &s_chan->spos, &s_chan->iSBPos);
798 else
799 d = do_samples_default(decode_block, NULL, ch, ns_to,
800 SB, sinc, &s_chan->spos, &s_chan->iSBPos);
801
802 if (!s_chan->bStarting) {
803 d = MixADSR(&s_chan->ADSRX, d);
804 if (d < ns_to) {
805 spu.dwChannelsAudible &= ~(1 << ch);
806 s_chan->ADSRX.State = ADSR_RELEASE;
807 s_chan->ADSRX.EnvelopeVol = 0;
808 memset(&ChanBuf[d], 0, (ns_to - d) * sizeof(ChanBuf[0]));
809 }
810 }
811
812 if (ch == 1 || ch == 3)
813 {
814 do_decode_bufs(spu.spuMem, ch/2, ns_to, spu.decode_pos);
815 spu.decode_dirty_ch |= 1 << ch;
816 }
817
818 if (s_chan->bFMod == 2) // fmod freq channel
819 memcpy(iFMod, &ChanBuf, ns_to * sizeof(iFMod[0]));
820 if (s_chan->bRVBActive && do_rvb)
821 mix_chan_rvb(spu.SSumLR, ns_to, s_chan->iLeftVolume, s_chan->iRightVolume, RVB);
822 else
823 mix_chan(spu.SSumLR, ns_to, s_chan->iLeftVolume, s_chan->iRightVolume);
824 }
825
826 MixXA(spu.SSumLR, RVB, ns_to, spu.decode_pos);
827
828 if (spu.rvb->StartAddr) {
829 if (do_rvb)
830 REVERBDo(spu.SSumLR, RVB, ns_to, spu.rvb->CurrAddr);
831
832 spu.rvb->CurrAddr += ns_to / 2;
833 while (spu.rvb->CurrAddr >= 0x40000)
834 spu.rvb->CurrAddr -= 0x40000 - spu.rvb->StartAddr;
835 }
836}
837
838static void do_samples_finish(int *SSumLR, int ns_to,
839 int silentch, int decode_pos);
840
841// optional worker thread handling
842
843#if P_HAVE_PTHREAD || defined(WANT_THREAD_CODE)
844
845// worker thread state
846static struct spu_worker {
847 union {
848 struct {
849 unsigned int exit_thread;
850 unsigned int i_ready;
851 unsigned int i_reaped;
852 unsigned int last_boot_cnt; // dsp
853 unsigned int ram_dirty;
854 };
855 // aligning for C64X_DSP
856 unsigned int _pad0[128/4];
857 };
858 union {
859 struct {
860 unsigned int i_done;
861 unsigned int active; // dsp
862 unsigned int boot_cnt;
863 };
864 unsigned int _pad1[128/4];
865 };
866 struct work_item {
867 int ns_to;
868 int ctrl;
869 int decode_pos;
870 int rvb_addr;
871 unsigned int channels_new;
872 unsigned int channels_on;
873 unsigned int channels_silent;
874 struct {
875 int spos;
876 int sbpos;
877 int sinc;
878 int start;
879 int loop;
880 short vol_l;
881 short vol_r;
882 unsigned short ns_to;
883 unsigned short bNoise:1;
884 unsigned short bFMod:2;
885 unsigned short bRVBActive:1;
886 unsigned short bNewPitch:1;
887 ADSRInfoEx adsr;
888 } ch[24];
889 int SSumLR[NSSIZE * 2];
890 } i[4];
891} *worker;
892
893#define WORK_MAXCNT (sizeof(worker->i) / sizeof(worker->i[0]))
894#define WORK_I_MASK (WORK_MAXCNT - 1)
895
896static void thread_work_start(void);
897static void thread_work_wait_sync(struct work_item *work, int force);
898static void thread_sync_caches(void);
899static int thread_get_i_done(void);
900
901static int decode_block_work(void *context, int ch, int *SB)
902{
903 const unsigned char *ram = spu.spuMemC;
904 int predict_nr, shift_factor, flags;
905 struct work_item *work = context;
906 int start = work->ch[ch].start;
907 int loop = work->ch[ch].loop;
908
909 predict_nr = ram[start];
910 shift_factor = predict_nr & 0xf;
911 predict_nr >>= 4;
912
913 decode_block_data(SB, ram + start + 2, predict_nr, shift_factor);
914
915 flags = ram[start + 1];
916 if (flags & 4)
917 loop = start; // loop adress
918
919 start += 16;
920
921 if (flags & 1) // 1: stop/loop
922 start = loop;
923
924 work->ch[ch].start = start & 0x7ffff;
925 work->ch[ch].loop = loop;
926
927 return 0;
928}
929
930static void queue_channel_work(int ns_to, unsigned int silentch)
931{
932 struct work_item *work;
933 SPUCHAN *s_chan;
934 unsigned int mask;
935 int ch, d;
936
937 work = &worker->i[worker->i_ready & WORK_I_MASK];
938 work->ns_to = ns_to;
939 work->ctrl = spu.spuCtrl;
940 work->decode_pos = spu.decode_pos;
941 work->channels_silent = silentch;
942
943 mask = work->channels_new = spu.dwNewChannel & 0xffffff;
944 for (ch = 0; mask != 0; ch++, mask >>= 1) {
945 if (mask & 1)
946 StartSoundMain(ch);
947 }
948
949 mask = work->channels_on = spu.dwChannelsAudible & 0xffffff;
950 spu.decode_dirty_ch |= mask & 0x0a;
951
952 for (ch = 0; mask != 0; ch++, mask >>= 1)
953 {
954 if (!(mask & 1)) continue;
955
956 s_chan = &spu.s_chan[ch];
957 work->ch[ch].spos = s_chan->spos;
958 work->ch[ch].sbpos = s_chan->iSBPos;
959 work->ch[ch].sinc = s_chan->sinc;
960 work->ch[ch].adsr = s_chan->ADSRX;
961 work->ch[ch].vol_l = s_chan->iLeftVolume;
962 work->ch[ch].vol_r = s_chan->iRightVolume;
963 work->ch[ch].start = s_chan->pCurr - spu.spuMemC;
964 work->ch[ch].loop = s_chan->pLoop - spu.spuMemC;
965 work->ch[ch].bNoise = s_chan->bNoise;
966 work->ch[ch].bFMod = s_chan->bFMod;
967 work->ch[ch].bRVBActive = s_chan->bRVBActive;
968 work->ch[ch].bNewPitch = s_chan->bNewPitch;
969 if (s_chan->prevflags & 1)
970 work->ch[ch].start = work->ch[ch].loop;
971
972 d = do_samples_skip(ch, ns_to);
973 work->ch[ch].ns_to = d;
974
975 if (!s_chan->bStarting) {
976 // note: d is not accurate on skip
977 d = SkipADSR(&s_chan->ADSRX, d);
978 if (d < ns_to) {
979 spu.dwChannelsAudible &= ~(1 << ch);
980 s_chan->ADSRX.State = ADSR_RELEASE;
981 s_chan->ADSRX.EnvelopeVol = 0;
982 }
983 }
984 s_chan->bNewPitch = 0;
985 }
986
987 work->rvb_addr = 0;
988 if (spu.rvb->StartAddr) {
989 if (spu_config.iUseReverb)
990 work->rvb_addr = spu.rvb->CurrAddr;
991
992 spu.rvb->CurrAddr += ns_to / 2;
993 while (spu.rvb->CurrAddr >= 0x40000)
994 spu.rvb->CurrAddr -= 0x40000 - spu.rvb->StartAddr;
995 }
996
997 worker->i_ready++;
998 thread_work_start();
999}
1000
1001static void do_channel_work(struct work_item *work)
1002{
1003 unsigned int mask;
1004 int *SB, sinc, spos, sbpos;
1005 int d, ch, ns_to;
1006
1007 ns_to = work->ns_to;
1008
1009 if (work->rvb_addr)
1010 memset(RVB, 0, ns_to * sizeof(RVB[0]) * 2);
1011
1012 mask = work->channels_new;
1013 for (ch = 0; mask != 0; ch++, mask >>= 1) {
1014 if (mask & 1)
1015 StartSoundSB(spu.SB + ch * SB_SIZE);
1016 }
1017
1018 mask = work->channels_on;
1019 for (ch = 0; mask != 0; ch++, mask >>= 1)
1020 {
1021 if (!(mask & 1)) continue;
1022
1023 d = work->ch[ch].ns_to;
1024 spos = work->ch[ch].spos;
1025 sbpos = work->ch[ch].sbpos;
1026 sinc = work->ch[ch].sinc;
1027
1028 SB = spu.SB + ch * SB_SIZE;
1029 if (work->ch[ch].bNewPitch)
1030 SB[32] = 1; // reset interpolation
1031
1032 if (work->ch[ch].bNoise)
1033 do_lsfr_samples(d, work->ctrl, &spu.dwNoiseCount, &spu.dwNoiseVal);
1034 else if (work->ch[ch].bFMod == 2
1035 || (work->ch[ch].bFMod == 0 && spu_config.iUseInterpolation == 0))
1036 do_samples_noint(decode_block_work, work, ch, d, SB, sinc, &spos, &sbpos);
1037 else if (work->ch[ch].bFMod == 0 && spu_config.iUseInterpolation == 1)
1038 do_samples_simple(decode_block_work, work, ch, d, SB, sinc, &spos, &sbpos);
1039 else
1040 do_samples_default(decode_block_work, work, ch, d, SB, sinc, &spos, &sbpos);
1041
1042 d = MixADSR(&work->ch[ch].adsr, d);
1043 if (d < ns_to) {
1044 work->ch[ch].adsr.EnvelopeVol = 0;
1045 memset(&ChanBuf[d], 0, (ns_to - d) * sizeof(ChanBuf[0]));
1046 }
1047
1048 if (ch == 1 || ch == 3)
1049 do_decode_bufs(spu.spuMem, ch/2, ns_to, work->decode_pos);
1050
1051 if (work->ch[ch].bFMod == 2) // fmod freq channel
1052 memcpy(iFMod, &ChanBuf, ns_to * sizeof(iFMod[0]));
1053 if (work->ch[ch].bRVBActive && work->rvb_addr)
1054 mix_chan_rvb(work->SSumLR, ns_to,
1055 work->ch[ch].vol_l, work->ch[ch].vol_r, RVB);
1056 else
1057 mix_chan(work->SSumLR, ns_to, work->ch[ch].vol_l, work->ch[ch].vol_r);
1058 }
1059
1060 if (work->rvb_addr)
1061 REVERBDo(work->SSumLR, RVB, ns_to, work->rvb_addr);
1062}
1063
1064static void sync_worker_thread(int force)
1065{
1066 struct work_item *work;
1067 int done, used_space;
1068
1069 // rvb offsets will change, thread may be using them
1070 force |= spu.rvb->dirty && spu.rvb->StartAddr;
1071
1072 done = thread_get_i_done() - worker->i_reaped;
1073 used_space = worker->i_ready - worker->i_reaped;
1074
1075 //printf("done: %d use: %d dsp: %u/%u\n", done, used_space,
1076 // worker->boot_cnt, worker->i_done);
1077
1078 while ((force && used_space > 0) || used_space >= WORK_MAXCNT || done > 0) {
1079 work = &worker->i[worker->i_reaped & WORK_I_MASK];
1080 thread_work_wait_sync(work, force);
1081
1082 MixXA(work->SSumLR, RVB, work->ns_to, work->decode_pos);
1083 do_samples_finish(work->SSumLR, work->ns_to,
1084 work->channels_silent, work->decode_pos);
1085
1086 worker->i_reaped++;
1087 done = thread_get_i_done() - worker->i_reaped;
1088 used_space = worker->i_ready - worker->i_reaped;
1089 }
1090 if (force)
1091 thread_sync_caches();
1092}
1093
1094#else
1095
1096static void queue_channel_work(int ns_to, int silentch) {}
1097static void sync_worker_thread(int force) {}
1098
1099static const void * const worker = NULL;
1100
1101#endif // P_HAVE_PTHREAD || defined(WANT_THREAD_CODE)
1102
1103////////////////////////////////////////////////////////////////////////
1104// MAIN SPU FUNCTION
1105// here is the main job handler...
1106////////////////////////////////////////////////////////////////////////
1107
1108void do_samples(unsigned int cycles_to, int do_direct)
1109{
1110 unsigned int silentch;
1111 int cycle_diff;
1112 int ns_to;
1113
1114 cycle_diff = cycles_to - spu.cycles_played;
1115 if (cycle_diff < -2*1048576 || cycle_diff > 2*1048576)
1116 {
1117 //xprintf("desync %u %d\n", cycles_to, cycle_diff);
1118 spu.cycles_played = cycles_to;
1119 return;
1120 }
1121
1122 silentch = ~(spu.dwChannelsAudible | spu.dwNewChannel) & 0xffffff;
1123
1124 do_direct |= (silentch == 0xffffff);
1125 if (worker != NULL)
1126 sync_worker_thread(do_direct);
1127
1128 if (cycle_diff < 2 * 768)
1129 return;
1130
1131 ns_to = (cycle_diff / 768 + 1) & ~1;
1132 if (ns_to > NSSIZE) {
1133 // should never happen
1134 //xprintf("ns_to oflow %d %d\n", ns_to, NSSIZE);
1135 ns_to = NSSIZE;
1136 }
1137
1138 //////////////////////////////////////////////////////
1139 // special irq handling in the decode buffers (0x0000-0x1000)
1140 // we know:
1141 // the decode buffers are located in spu memory in the following way:
1142 // 0x0000-0x03ff CD audio left
1143 // 0x0400-0x07ff CD audio right
1144 // 0x0800-0x0bff Voice 1
1145 // 0x0c00-0x0fff Voice 3
1146 // and decoded data is 16 bit for one sample
1147 // we assume:
1148 // even if voices 1/3 are off or no cd audio is playing, the internal
1149 // play positions will move on and wrap after 0x400 bytes.
1150 // Therefore: we just need a pointer from spumem+0 to spumem+3ff, and
1151 // increase this pointer on each sample by 2 bytes. If this pointer
1152 // (or 0x400 offsets of this pointer) hits the spuirq address, we generate
1153 // an IRQ.
1154
1155 if (unlikely((spu.spuCtrl & CTRL_IRQ)
1156 && spu.pSpuIrq < spu.spuMemC+0x1000))
1157 {
1158 int irq_pos = (spu.pSpuIrq - spu.spuMemC) / 2 & 0x1ff;
1159 int left = (irq_pos - spu.decode_pos) & 0x1ff;
1160 if (0 < left && left <= ns_to)
1161 {
1162 //xprintf("decoder irq %x\n", spu.decode_pos);
1163 do_irq();
1164 }
1165 }
1166 if (!spu.cycles_dma_end || (int)(spu.cycles_dma_end - cycles_to) < 0) {
1167 spu.cycles_dma_end = 0;
1168 check_irq_io(spu.spuAddr);
1169 }
1170
1171 if (unlikely(spu.rvb->dirty))
1172 REVERBPrep();
1173
1174 if (do_direct || worker == NULL || !spu_config.iUseThread) {
1175 do_channels(ns_to);
1176 do_samples_finish(spu.SSumLR, ns_to, silentch, spu.decode_pos);
1177 }
1178 else {
1179 queue_channel_work(ns_to, silentch);
1180 //sync_worker_thread(1); // uncomment for debug
1181 }
1182
1183 // advance "stopped" channels that can cause irqs
1184 // (all chans are always playing on the real thing..)
1185 if (spu.spuCtrl & CTRL_IRQ)
1186 do_silent_chans(ns_to, silentch);
1187
1188 spu.cycles_played += ns_to * 768;
1189 spu.decode_pos = (spu.decode_pos + ns_to) & 0x1ff;
1190#if 0
1191 static int ccount; static time_t ctime; ccount++;
1192 if (time(NULL) != ctime)
1193 { printf("%d\n", ccount); ccount = 0; ctime = time(NULL); }
1194#endif
1195}
1196
1197static void do_samples_finish(int *SSumLR, int ns_to,
1198 int silentch, int decode_pos)
1199{
1200 int vol_l = ((int)regAreaGet(H_SPUmvolL) << 17) >> 17;
1201 int vol_r = ((int)regAreaGet(H_SPUmvolR) << 17) >> 17;
1202 int ns;
1203 int d;
1204
1205 // must clear silent channel decode buffers
1206 if(unlikely(silentch & spu.decode_dirty_ch & (1<<1)))
1207 {
1208 memset(&spu.spuMem[0x800/2], 0, 0x400);
1209 spu.decode_dirty_ch &= ~(1<<1);
1210 }
1211 if(unlikely(silentch & spu.decode_dirty_ch & (1<<3)))
1212 {
1213 memset(&spu.spuMem[0xc00/2], 0, 0x400);
1214 spu.decode_dirty_ch &= ~(1<<3);
1215 }
1216
1217 vol_l = vol_l * spu_config.iVolume >> 10;
1218 vol_r = vol_r * spu_config.iVolume >> 10;
1219
1220 if (!(spu.spuCtrl & CTRL_MUTE) || !(vol_l | vol_r))
1221 {
1222 // muted? (rare)
1223 memset(spu.pS, 0, ns_to * 2 * sizeof(spu.pS[0]));
1224 memset(SSumLR, 0, ns_to * 2 * sizeof(SSumLR[0]));
1225 spu.pS += ns_to * 2;
1226 }
1227 else
1228 for (ns = 0; ns < ns_to * 2; )
1229 {
1230 d = SSumLR[ns]; SSumLR[ns] = 0;
1231 d = d * vol_l >> 14;
1232 ssat32_to_16(d);
1233 *spu.pS++ = d;
1234 ns++;
1235
1236 d = SSumLR[ns]; SSumLR[ns] = 0;
1237 d = d * vol_r >> 14;
1238 ssat32_to_16(d);
1239 *spu.pS++ = d;
1240 ns++;
1241 }
1242}
1243
1244void schedule_next_irq(void)
1245{
1246 unsigned int upd_samples;
1247 int ch;
1248
1249 if (spu.scheduleCallback == NULL)
1250 return;
1251
1252 upd_samples = 44100 / 50;
1253
1254 for (ch = 0; ch < MAXCHAN; ch++)
1255 {
1256 if (spu.dwChannelDead & (1 << ch))
1257 continue;
1258 if ((unsigned long)(spu.pSpuIrq - spu.s_chan[ch].pCurr) > IRQ_NEAR_BLOCKS * 16
1259 && (unsigned long)(spu.pSpuIrq - spu.s_chan[ch].pLoop) > IRQ_NEAR_BLOCKS * 16)
1260 continue;
1261 if (spu.s_chan[ch].sinc == 0)
1262 continue;
1263
1264 scan_for_irq(ch, &upd_samples);
1265 }
1266
1267 if (unlikely(spu.pSpuIrq < spu.spuMemC + 0x1000))
1268 {
1269 int irq_pos = (spu.pSpuIrq - spu.spuMemC) / 2 & 0x1ff;
1270 int left = (irq_pos - spu.decode_pos) & 0x1ff;
1271 if (0 < left && left < upd_samples) {
1272 //xprintf("decode: %3d (%3d/%3d)\n", left, spu.decode_pos, irq_pos);
1273 upd_samples = left;
1274 }
1275 }
1276
1277 if (upd_samples < 44100 / 50)
1278 spu.scheduleCallback(upd_samples * 768);
1279}
1280
1281// SPU ASYNC... even newer epsxe func
1282// 1 time every 'cycle' cycles... harhar
1283
1284// rearmed: called dynamically now
1285
1286void CALLBACK SPUasync(unsigned int cycle, unsigned int flags)
1287{
1288 do_samples(cycle, 0);
1289
1290 if (spu.spuCtrl & CTRL_IRQ)
1291 schedule_next_irq();
1292
1293 if (flags & 1) {
1294 out_current->feed(spu.pSpuBuffer, (unsigned char *)spu.pS - spu.pSpuBuffer);
1295 spu.pS = (short *)spu.pSpuBuffer;
1296
1297 if (spu_config.iTempo) {
1298 if (!out_current->busy())
1299 // cause more samples to be generated
1300 // (and break some games because of bad sync)
1301 spu.cycles_played -= 44100 / 60 / 2 * 768;
1302 }
1303 }
1304}
1305
1306// SPU UPDATE... new epsxe func
1307// 1 time every 32 hsync lines
1308// (312/32)x50 in pal
1309// (262/32)x60 in ntsc
1310
1311// since epsxe 1.5.2 (linux) uses SPUupdate, not SPUasync, I will
1312// leave that func in the linux port, until epsxe linux is using
1313// the async function as well
1314
1315void CALLBACK SPUupdate(void)
1316{
1317}
1318
1319// XA AUDIO
1320
1321void CALLBACK SPUplayADPCMchannel(xa_decode_t *xap, unsigned int cycle, int is_start)
1322{
1323 if(!xap) return;
1324 if(!xap->freq) return; // no xa freq ? bye
1325
1326 if (is_start)
1327 do_samples(cycle, 1); // catch up to prevent source underflows later
1328
1329 FeedXA(xap); // call main XA feeder
1330 spu.xapGlobal = xap; // store info for save states
1331}
1332
1333// CDDA AUDIO
1334int CALLBACK SPUplayCDDAchannel(short *pcm, int nbytes, unsigned int cycle, int is_start)
1335{
1336 if (!pcm) return -1;
1337 if (nbytes<=0) return -1;
1338
1339 if (is_start)
1340 do_samples(cycle, 1); // catch up to prevent source underflows later
1341
1342 FeedCDDA((unsigned char *)pcm, nbytes);
1343 return 0;
1344}
1345
1346// to be called after state load
1347void ClearWorkingState(void)
1348{
1349 memset(iFMod, 0, sizeof(iFMod));
1350 spu.pS=(short *)spu.pSpuBuffer; // setup soundbuffer pointer
1351}
1352
1353// SETUPSTREAMS: init most of the spu buffers
1354static void SetupStreams(void)
1355{
1356 spu.pSpuBuffer = (unsigned char *)malloc(32768); // alloc mixing buffer
1357 spu.SSumLR = calloc(NSSIZE * 2, sizeof(spu.SSumLR[0]));
1358
1359 spu.XAStart = malloc(44100 * sizeof(uint32_t)); // alloc xa buffer
1360 spu.XAEnd = spu.XAStart + 44100;
1361 spu.XAPlay = spu.XAStart;
1362 spu.XAFeed = spu.XAStart;
1363
1364 spu.CDDAStart = malloc(CDDA_BUFFER_SIZE); // alloc cdda buffer
1365 spu.CDDAEnd = spu.CDDAStart + CDDA_BUFFER_SIZE / sizeof(uint32_t);
1366 spu.CDDAPlay = spu.CDDAStart;
1367 spu.CDDAFeed = spu.CDDAStart;
1368
1369 ClearWorkingState();
1370}
1371
1372// REMOVESTREAMS: free most buffer
1373static void RemoveStreams(void)
1374{
1375 free(spu.pSpuBuffer); // free mixing buffer
1376 spu.pSpuBuffer = NULL;
1377 free(spu.SSumLR);
1378 spu.SSumLR = NULL;
1379 free(spu.XAStart); // free XA buffer
1380 spu.XAStart = NULL;
1381 free(spu.CDDAStart); // free CDDA buffer
1382 spu.CDDAStart = NULL;
1383}
1384
1385#if defined(C64X_DSP)
1386
1387/* special code for TI C64x DSP */
1388#include "spu_c64x.c"
1389
1390#elif P_HAVE_PTHREAD
1391
1392#include <pthread.h>
1393#include <semaphore.h>
1394#include <unistd.h>
1395
1396static struct {
1397 pthread_t thread;
1398 sem_t sem_avail;
1399 sem_t sem_done;
1400} t;
1401
1402/* generic pthread implementation */
1403
1404static void thread_work_start(void)
1405{
1406 sem_post(&t.sem_avail);
1407}
1408
1409static void thread_work_wait_sync(struct work_item *work, int force)
1410{
1411 sem_wait(&t.sem_done);
1412}
1413
1414static int thread_get_i_done(void)
1415{
1416 return worker->i_done;
1417}
1418
1419static void thread_sync_caches(void)
1420{
1421}
1422
1423static void *spu_worker_thread(void *unused)
1424{
1425 struct work_item *work;
1426
1427 while (1) {
1428 sem_wait(&t.sem_avail);
1429 if (worker->exit_thread)
1430 break;
1431
1432 work = &worker->i[worker->i_done & WORK_I_MASK];
1433 do_channel_work(work);
1434 worker->i_done++;
1435
1436 sem_post(&t.sem_done);
1437 }
1438
1439 return NULL;
1440}
1441
1442static void init_spu_thread(void)
1443{
1444 int ret;
1445
1446 if (sysconf(_SC_NPROCESSORS_ONLN) <= 1)
1447 return;
1448
1449 worker = calloc(1, sizeof(*worker));
1450 if (worker == NULL)
1451 return;
1452 ret = sem_init(&t.sem_avail, 0, 0);
1453 if (ret != 0)
1454 goto fail_sem_avail;
1455 ret = sem_init(&t.sem_done, 0, 0);
1456 if (ret != 0)
1457 goto fail_sem_done;
1458
1459 ret = pthread_create(&t.thread, NULL, spu_worker_thread, NULL);
1460 if (ret != 0)
1461 goto fail_thread;
1462
1463 spu_config.iThreadAvail = 1;
1464 return;
1465
1466fail_thread:
1467 sem_destroy(&t.sem_done);
1468fail_sem_done:
1469 sem_destroy(&t.sem_avail);
1470fail_sem_avail:
1471 free(worker);
1472 worker = NULL;
1473 spu_config.iThreadAvail = 0;
1474}
1475
1476static void exit_spu_thread(void)
1477{
1478 if (worker == NULL)
1479 return;
1480 worker->exit_thread = 1;
1481 sem_post(&t.sem_avail);
1482 pthread_join(t.thread, NULL);
1483 sem_destroy(&t.sem_done);
1484 sem_destroy(&t.sem_avail);
1485 free(worker);
1486 worker = NULL;
1487}
1488
1489#else // if !P_HAVE_PTHREAD
1490
1491static void init_spu_thread(void)
1492{
1493}
1494
1495static void exit_spu_thread(void)
1496{
1497}
1498
1499#endif
1500
1501// SPUINIT: this func will be called first by the main emu
1502long CALLBACK SPUinit(void)
1503{
1504 int i;
1505
1506 memset(&spu, 0, sizeof(spu));
1507 spu.spuMemC = calloc(1, 512 * 1024);
1508 InitADSR();
1509
1510 spu.s_chan = calloc(MAXCHAN+1, sizeof(spu.s_chan[0])); // channel + 1 infos (1 is security for fmod handling)
1511 spu.rvb = calloc(1, sizeof(REVERBInfo));
1512 spu.SB = calloc(MAXCHAN, sizeof(spu.SB[0]) * SB_SIZE);
1513
1514 spu.spuAddr = 0;
1515 spu.decode_pos = 0;
1516 spu.pSpuIrq = spu.spuMemC;
1517
1518 SetupStreams(); // prepare streaming
1519
1520 if (spu_config.iVolume == 0)
1521 spu_config.iVolume = 768; // 1024 is 1.0
1522
1523 init_spu_thread();
1524
1525 for (i = 0; i < MAXCHAN; i++) // loop sound channels
1526 {
1527 spu.s_chan[i].ADSRX.SustainLevel = 0xf; // -> init sustain
1528 spu.s_chan[i].ADSRX.SustainIncrease = 1;
1529 spu.s_chan[i].pLoop = spu.spuMemC;
1530 spu.s_chan[i].pCurr = spu.spuMemC;
1531 spu.s_chan[i].bIgnoreLoop = 0;
1532 }
1533
1534 spu.bSpuInit=1; // flag: we are inited
1535
1536 return 0;
1537}
1538
1539// SPUOPEN: called by main emu after init
1540long CALLBACK SPUopen(void)
1541{
1542 if (spu.bSPUIsOpen) return 0; // security for some stupid main emus
1543
1544 SetupSound(); // setup sound (before init!)
1545
1546 spu.bSPUIsOpen = 1;
1547
1548 return PSE_SPU_ERR_SUCCESS;
1549}
1550
1551// SPUCLOSE: called before shutdown
1552long CALLBACK SPUclose(void)
1553{
1554 if (!spu.bSPUIsOpen) return 0; // some security
1555
1556 spu.bSPUIsOpen = 0; // no more open
1557
1558 out_current->finish(); // no more sound handling
1559
1560 return 0;
1561}
1562
1563// SPUSHUTDOWN: called by main emu on final exit
1564long CALLBACK SPUshutdown(void)
1565{
1566 SPUclose();
1567
1568 exit_spu_thread();
1569
1570 free(spu.spuMemC);
1571 spu.spuMemC = NULL;
1572 free(spu.SB);
1573 spu.SB = NULL;
1574 free(spu.s_chan);
1575 spu.s_chan = NULL;
1576 free(spu.rvb);
1577 spu.rvb = NULL;
1578
1579 RemoveStreams(); // no more streaming
1580 spu.bSpuInit=0;
1581
1582 return 0;
1583}
1584
1585// SETUP CALLBACKS
1586// this functions will be called once,
1587// passes a callback that should be called on SPU-IRQ/cdda volume change
1588void CALLBACK SPUregisterCallback(void (CALLBACK *callback)(void))
1589{
1590 spu.irqCallback = callback;
1591}
1592
1593void CALLBACK SPUregisterCDDAVolume(void (CALLBACK *CDDAVcallback)(short, short))
1594{
1595 spu.cddavCallback = CDDAVcallback;
1596}
1597
1598void CALLBACK SPUregisterScheduleCb(void (CALLBACK *callback)(unsigned int))
1599{
1600 spu.scheduleCallback = callback;
1601}
1602
1603// COMMON PLUGIN INFO FUNCS
1604/*
1605char * CALLBACK PSEgetLibName(void)
1606{
1607 return _(libraryName);
1608}
1609
1610unsigned long CALLBACK PSEgetLibType(void)
1611{
1612 return PSE_LT_SPU;
1613}
1614
1615unsigned long CALLBACK PSEgetLibVersion(void)
1616{
1617 return (1 << 16) | (6 << 8);
1618}
1619
1620char * SPUgetLibInfos(void)
1621{
1622 return _(libraryInfo);
1623}
1624*/
1625
1626// debug
1627void spu_get_debug_info(int *chans_out, int *run_chans, int *fmod_chans_out, int *noise_chans_out)
1628{
1629 int ch = 0, fmod_chans = 0, noise_chans = 0, irq_chans = 0;
1630
1631 if (spu.s_chan == NULL)
1632 return;
1633
1634 for(;ch<MAXCHAN;ch++)
1635 {
1636 if (!(spu.dwChannelsAudible & (1<<ch)))
1637 continue;
1638 if (spu.s_chan[ch].bFMod == 2)
1639 fmod_chans |= 1 << ch;
1640 if (spu.s_chan[ch].bNoise)
1641 noise_chans |= 1 << ch;
1642 if((spu.spuCtrl&CTRL_IRQ) && spu.s_chan[ch].pCurr <= spu.pSpuIrq && spu.s_chan[ch].pLoop <= spu.pSpuIrq)
1643 irq_chans |= 1 << ch;
1644 }
1645
1646 *chans_out = spu.dwChannelsAudible;
1647 *run_chans = ~spu.dwChannelsAudible & ~spu.dwChannelDead & irq_chans;
1648 *fmod_chans_out = fmod_chans;
1649 *noise_chans_out = noise_chans;
1650}
1651
1652// vim:shiftwidth=1:expandtab