2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2011
4 * This work is licensed under the terms of any of these licenses
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
21 #include "plugin_lib.h"
23 #include "common/plat.h"
24 #include "../libpcsxcore/misc.h"
25 #include "../libpcsxcore/psemu_plugin_defs.h"
29 #define array_size(x) (sizeof(x) / sizeof(x[0]))
62 static int last_psx_w, last_psx_h, last_psx_bpp;
63 static int scaling, filter, state_slot, cpu_clock, cpu_clock_st;
64 static char rom_fname_reload[MAXPATHLEN];
65 static char last_selected_fname[MAXPATHLEN];
66 static int region, in_type_sel;
69 // from softgpu plugin
70 extern int iUseDither;
71 extern int UseFrameSkip;
72 extern uint32_t dwActFixes;
73 extern float fFrameRateHz;
74 extern int dwFrameRateTicks;
77 extern int iUseReverb;
78 extern int iUseInterpolation;
80 extern int iSPUIRQWait;
83 static const char *bioses[24];
84 static const char *gpu_plugins[16];
85 static const char *spu_plugins[16];
86 static int bios_sel, gpu_plugsel, spu_plugsel;
89 static int min(int x, int y) { return x < y ? x : y; }
90 static int max(int x, int y) { return x > y ? x : y; }
92 void emu_make_path(char *buff, const char *end, int size)
96 end_len = strlen(end);
97 pos = plat_get_root_dir(buff, size);
98 strncpy(buff + pos, end, size - pos);
100 if (pos + end_len > size - 1)
101 printf("Warning: path truncated: %s\n", buff);
104 static int emu_check_save_file(int slot)
106 char fname[MAXPATHLEN];
109 ret = get_state_filename(fname, sizeof(fname), slot);
113 ret = CheckState(fname);
114 return ret == 0 ? 1 : 0;
117 static int emu_save_load_game(int load, int sram)
119 char fname[MAXPATHLEN];
122 ret = get_state_filename(fname, sizeof(fname), state_slot);
127 ret = LoadState(fname);
129 // reflect hle/bios mode from savestate
132 else if (bios_sel == 0 && bioses[1] != NULL)
133 // XXX: maybe find the right bios instead
137 ret = SaveState(fname);
142 // propagate menu settings to the emu vars
143 static void menu_sync_config(void)
148 Config.PsxType = region - 1;
150 in_type = in_type_sel ? PSE_PAD_TYPE_ANALOGPAD : PSE_PAD_TYPE_STANDARD;
152 pl_frame_interval = Config.PsxType ? 20000 : 16667;
153 // used by P.E.Op.S. frameskip code
154 fFrameRateHz = Config.PsxType ? 50.0f : 59.94f;
155 dwFrameRateTicks = (100000*100 / (unsigned long)(fFrameRateHz*100));
158 static void menu_set_defconfig(void)
165 Config.Xa = Config.Cdda = Config.Sio =
166 Config.SpuIrq = Config.RCntFix = Config.VSyncWA = 0;
173 iUseInterpolation = 1;
174 iXAPitch = iSPUIRQWait = 0;
180 #define CE_CONFIG_STR(val) \
181 { #val, 0, Config.val }
183 #define CE_CONFIG_VAL(val) \
184 { #val, sizeof(Config.val), &Config.val }
186 #define CE_STR(val) \
189 #define CE_INTVAL(val) \
190 { #val, sizeof(val), &val }
192 static const struct {
200 // CE_CONFIG_STR(Cdr),
205 CE_CONFIG_VAL(Debug),
206 CE_CONFIG_VAL(PsxOut),
207 CE_CONFIG_VAL(SpuIrq),
208 CE_CONFIG_VAL(RCntFix),
209 CE_CONFIG_VAL(VSyncWA),
213 CE_INTVAL(g_layer_x),
214 CE_INTVAL(g_layer_y),
215 CE_INTVAL(g_layer_w),
216 CE_INTVAL(g_layer_h),
218 CE_INTVAL(state_slot),
219 CE_INTVAL(cpu_clock),
221 CE_INTVAL(in_type_sel),
222 CE_INTVAL(iUseDither),
223 CE_INTVAL(UseFrameSkip),
224 CE_INTVAL(dwActFixes),
225 CE_INTVAL(iUseReverb),
226 CE_INTVAL(iUseInterpolation),
228 CE_INTVAL(iSPUIRQWait),
229 CE_INTVAL(iUseTimer),
232 static char *get_cd_label(void)
234 static char trimlabel[33];
237 strncpy(trimlabel, CdromLabel, 32);
239 for (j = 31; j >= 0; j--)
240 if (trimlabel[j] == ' ')
246 static void make_cfg_fname(char *buf, size_t size, int is_game)
249 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
251 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
254 static void keys_write_all(FILE *f);
256 static int menu_write_config(int is_game)
258 char cfgfile[MAXPATHLEN];
262 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
263 f = fopen(cfgfile, "w");
265 printf("menu_write_config: failed to open: %s\n", cfgfile);
269 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
270 fprintf(f, "%s = ", config_data[i].name);
271 switch (config_data[i].len) {
273 fprintf(f, "%s\n", (char *)config_data[i].val);
276 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
279 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
282 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
285 printf("menu_write_config: unhandled len %d for %s\n",
286 config_data[i].len, config_data[i].name);
292 fprintf(f, "lastcdimg = %s\n", last_selected_fname);
300 static void parse_str_val(char *cval, const char *src)
303 strncpy(cval, src, MAXPATHLEN);
304 cval[MAXPATHLEN - 1] = 0;
305 tmp = strchr(cval, '\n');
307 tmp = strchr(cval, '\r');
312 static void keys_load_all(const char *cfg);
314 static int menu_load_config(int is_game)
316 char cfgfile[MAXPATHLEN];
322 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
323 f = fopen(cfgfile, "r");
325 printf("menu_load_config: failed to open: %s\n", cfgfile);
329 fseek(f, 0, SEEK_END);
332 printf("bad size %ld: %s\n", size, cfgfile);
336 cfg = malloc(size + 1);
340 fseek(f, 0, SEEK_SET);
341 if (fread(cfg, 1, size, f) != size) {
342 printf("failed to read: %s\n", cfgfile);
347 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
351 tmp = strstr(cfg, config_data[i].name);
354 tmp += strlen(config_data[i].name);
355 if (strncmp(tmp, " = ", 3) != 0)
359 if (config_data[i].len == 0) {
360 parse_str_val(config_data[i].val, tmp);
365 val = strtoul(tmp, &tmp2, 16);
366 if (tmp2 == NULL || tmp == tmp2)
367 continue; // parse failed
369 switch (config_data[i].len) {
371 *(u8 *)config_data[i].val = val;
374 *(u16 *)config_data[i].val = val;
377 *(u32 *)config_data[i].val = val;
380 printf("menu_load_config: unhandled len %d for %s\n",
381 config_data[i].len, config_data[i].name);
387 char *tmp = strstr(cfg, "lastcdimg = ");
390 parse_str_val(last_selected_fname, tmp);
397 for (i = bios_sel = 0; bioses[i] != NULL; i++)
398 if (strcmp(Config.Bios, bioses[i]) == 0)
399 { bios_sel = i; break; }
401 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
402 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
403 { gpu_plugsel = i; break; }
405 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
406 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
407 { spu_plugsel = i; break; }
418 // rrrr rggg gggb bbbb
419 static unsigned short fname2color(const char *fname)
421 static const char *cdimg_exts[] = { ".bin", ".img", ".iso", ".cue", ".z", ".bz", ".znx", ".pbp" };
422 static const char *other_exts[] = { ".ccd", ".toc", ".mds", ".sub", ".table", ".index" };
423 const char *ext = strrchr(fname, '.');
428 for (i = 0; i < array_size(cdimg_exts); i++)
429 if (strcasecmp(ext, cdimg_exts[i]) == 0)
431 for (i = 0; i < array_size(other_exts); i++)
432 if (strcasecmp(ext, other_exts[i]) == 0)
437 static void draw_savestate_bg(int slot);
439 #define MENU_ALIGN_LEFT
440 #define menu_init menu_init_common
441 #include "common/menu.c"
444 // a bit of black magic here
445 static void draw_savestate_bg(int slot)
447 extern void bgr555_to_rgb565(void *dst, void *src, int bytes);
448 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
450 char fname[MAXPATHLEN];
457 ret = get_state_filename(fname, sizeof(fname), slot);
461 f = gzopen(fname, "rb");
465 if (gzseek(f, 0x29933d, SEEK_SET) != 0x29933d) {
466 fprintf(stderr, "gzseek failed\n");
471 gpu = malloc(sizeof(*gpu));
477 ret = gzread(f, gpu, sizeof(*gpu));
479 if (ret != sizeof(*gpu)) {
480 fprintf(stderr, "gzread failed\n");
484 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
486 if ((gpu->ulStatus & 0x800000) || (gpu->ulStatus & 0x200000))
487 goto out; // disabled || 24bpp (NYET)
489 x = gpu->ulControl[5] & 0x3ff;
490 y = (gpu->ulControl[5] >> 10) & 0x1ff;
491 s = (u16 *)gpu->psxVRam + y * 1024 + (x & ~3);
492 w = psx_widths[(gpu->ulStatus >> 16) & 7];
493 tmp = gpu->ulControl[7];
494 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
495 if (gpu->ulStatus & 0x80000) // doubleheight
498 x = max(0, g_menuscreen_w - w) & ~3;
499 y = max(0, g_menuscreen_h / 2 - h / 2);
500 w = min(g_menuscreen_w, w);
501 h = min(g_menuscreen_h, h);
502 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
504 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
505 bgr555_to_rgb565(d, s, w * 2);
511 // ---------- pandora specific -----------
513 static const char pnd_script_base[] = "sudo -n /usr/pandora/scripts";
514 static char **pnd_filter_list;
516 static int get_cpu_clock(void)
520 f = fopen("/proc/pandora/cpu_mhz_max", "r");
522 fscanf(f, "%d", &ret);
528 static void apply_cpu_clock(void)
532 if (cpu_clock != 0 && cpu_clock != get_cpu_clock()) {
533 snprintf(buf, sizeof(buf), "unset DISPLAY; echo y | %s/op_cpuspeed.sh %d",
534 pnd_script_base, cpu_clock);
539 static void apply_filter(int which)
545 if (pnd_filter_list == NULL || which == old)
548 for (i = 0; i < which; i++)
549 if (pnd_filter_list[i] == NULL)
552 if (pnd_filter_list[i] == NULL)
555 snprintf(buf, sizeof(buf), "%s/op_videofir.sh %s", pnd_script_base, pnd_filter_list[i]);
560 static menu_entry e_menu_gfx_options[];
562 static void pnd_menu_init(void)
570 cpu_clock_st = cpu_clock = get_cpu_clock();
572 dir = opendir("/etc/pandora/conf/dss_fir");
574 perror("filter opendir");
587 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
596 mfilters = calloc(count + 1, sizeof(mfilters[0]));
597 if (mfilters == NULL)
601 for (i = 0; (ent = readdir(dir)); ) {
604 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
607 len = strlen(ent->d_name);
609 // skip pre-HF5 extra files
610 if (len >= 3 && strcmp(ent->d_name + len - 3, "_v3") == 0)
612 if (len >= 3 && strcmp(ent->d_name + len - 3, "_v5") == 0)
615 // have to cut "_up_h" for pre-HF5
616 if (len > 5 && strcmp(ent->d_name + len - 5, "_up_h") == 0)
619 if (len > sizeof(buff) - 1)
622 strncpy(buff, ent->d_name, len);
624 mfilters[i] = strdup(buff);
625 if (mfilters[i] != NULL)
630 i = me_id2offset(e_menu_gfx_options, MA_OPT_FILTERING);
631 e_menu_gfx_options[i].data = (void *)mfilters;
632 pnd_filter_list = mfilters;
635 void menu_finish(void)
637 cpu_clock = cpu_clock_st;
641 // -------------- key config --------------
643 me_bind_action me_ctrl_actions[] =
645 { "UP ", 1 << DKEY_UP},
646 { "DOWN ", 1 << DKEY_DOWN },
647 { "LEFT ", 1 << DKEY_LEFT },
648 { "RIGHT ", 1 << DKEY_RIGHT },
649 { "TRIANGLE", 1 << DKEY_TRIANGLE },
650 { "CIRCLE ", 1 << DKEY_CIRCLE },
651 { "CROSS ", 1 << DKEY_CROSS },
652 { "SQUARE ", 1 << DKEY_SQUARE },
653 { "L1 ", 1 << DKEY_L1 },
654 { "R1 ", 1 << DKEY_R1 },
655 { "L2 ", 1 << DKEY_L2 },
656 { "R2 ", 1 << DKEY_R2 },
657 { "L3 ", 1 << DKEY_L3 },
658 { "R3 ", 1 << DKEY_R3 },
659 { "START ", 1 << DKEY_START },
660 { "SELECT ", 1 << DKEY_SELECT },
664 me_bind_action emuctrl_actions[] =
667 { "Load State ", PEV_STATE_LOAD },
668 { "Save State ", PEV_STATE_SAVE },
669 { "Prev Save Slot ", PEV_SSLOT_PREV },
670 { "Next Save Slot ", PEV_SSLOT_NEXT },
672 { "Enter Menu ", PEV_MENU },
676 static char *mystrip(char *str)
681 for (i = 0; i < len; i++)
682 if (str[i] != ' ') break;
683 if (i > 0) memmove(str, str + i, len - i + 1);
686 for (i = len - 1; i >= 0; i--)
687 if (str[i] != ' ') break;
693 static void get_line(char *d, size_t size, const char *s)
698 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
709 static void keys_write_all(FILE *f)
713 for (d = 0; d < IN_MAX_DEVS; d++)
715 const int *binds = in_get_dev_binds(d);
716 const char *name = in_get_dev_name(d, 0, 0);
719 if (binds == NULL || name == NULL)
722 fprintf(f, "binddev = %s\n", name);
723 in_get_config(d, IN_CFG_BIND_COUNT, &count);
725 for (k = 0; k < count; k++)
730 act[0] = act[31] = 0;
731 name = in_get_key_name(d, k);
733 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
734 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
735 mask = me_ctrl_actions[i].mask;
737 strncpy(act, me_ctrl_actions[i].name, 31);
738 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
741 mask = me_ctrl_actions[i].mask << 16;
743 strncpy(act, me_ctrl_actions[i].name, 31);
744 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
749 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
750 for (i = 0; kbinds && i < ARRAY_SIZE(emuctrl_actions) - 1; i++) {
751 mask = emuctrl_actions[i].mask;
753 strncpy(act, emuctrl_actions[i].name, 31);
754 fprintf(f, "bind %s = %s\n", name, mystrip(act));
762 static int parse_bind_val(const char *val, int *type)
766 *type = IN_BINDTYPE_NONE;
770 if (strncasecmp(val, "player", 6) == 0)
772 int player, shift = 0;
773 player = atoi(val + 6) - 1;
775 if ((unsigned int)player > 1)
780 *type = IN_BINDTYPE_PLAYER12;
781 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
782 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
783 return me_ctrl_actions[i].mask << shift;
786 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
787 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
788 *type = IN_BINDTYPE_EMU;
789 return emuctrl_actions[i].mask;
796 static void keys_load_all(const char *cfg)
798 char dev[256], key[128], *act;
804 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
807 get_line(dev, sizeof(dev), p);
808 dev_id = in_config_parse_dev(dev);
810 printf("input: can't handle dev: %s\n", dev);
814 in_unbind_all(dev_id, -1, -1);
815 while ((p = strstr(p, "bind"))) {
816 if (strncmp(p, "binddev = ", 10) == 0)
821 printf("input: parse error: %16s..\n", p);
825 get_line(key, sizeof(key), p);
826 act = strchr(key, '=');
828 printf("parse failed: %16s..\n", p);
836 bind = parse_bind_val(act, &bindtype);
837 if (bind != -1 && bind != 0) {
838 printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
839 in_config_bind_key(dev_id, key, bind, bindtype);
842 lprintf("config: unhandled action \"%s\"\n", act);
847 static int key_config_loop_wrap(int id, int keys)
850 case MA_CTRL_PLAYER1:
851 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
853 case MA_CTRL_PLAYER2:
854 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
857 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
865 static const char *mgn_dev_name(int id, int *offs)
867 const char *name = NULL;
870 if (id == MA_CTRL_DEV_FIRST)
873 for (; it < IN_MAX_DEVS; it++) {
874 name = in_get_dev_name(it, 1, 1);
883 static const char *mgn_saveloadcfg(int id, int *offs)
888 static int mh_savecfg(int id, int keys)
890 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
891 me_update_msg("config saved");
893 me_update_msg("failed to write config");
898 static const char *men_in_type_sel[] = { "Standard (SCPH-1080)", "Analog (SCPH-1150)", NULL };
900 static menu_entry e_menu_keyconfig[] =
902 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
903 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
904 mee_handler_id("Emulator controls", MA_CTRL_EMU, key_config_loop_wrap),
906 mee_enum ("Controller", 0, in_type_sel, men_in_type_sel),
907 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
908 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
910 mee_label ("Input devices:"),
911 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
912 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
913 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
914 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
915 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
916 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
917 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
921 static int menu_loop_keyconfig(int id, int keys)
925 // me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
926 me_loop(e_menu_keyconfig, &sel, NULL);
930 // ------------ gfx options menu ------------
932 static const char *men_scaler[] = { "1x1", "scaled 4:3", "fullscreen", "custom", NULL };
933 static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
934 "using d-pad or move it using R+d-pad";
935 static const char *men_dummy[] = { NULL };
937 static int menu_loop_cscaler(int id, int keys)
941 scaling = SCALE_CUSTOM;
943 omap_enable_layer(1);
948 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
949 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
950 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
953 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_R|PBTN_MOK|PBTN_MBACK, 40);
954 if (inp & PBTN_UP) g_layer_y--;
955 if (inp & PBTN_DOWN) g_layer_y++;
956 if (inp & PBTN_LEFT) g_layer_x--;
957 if (inp & PBTN_RIGHT) g_layer_x++;
958 if (!(inp & PBTN_R)) {
959 if (inp & PBTN_UP) g_layer_h += 2;
960 if (inp & PBTN_DOWN) g_layer_h -= 2;
961 if (inp & PBTN_LEFT) g_layer_w += 2;
962 if (inp & PBTN_RIGHT) g_layer_w -= 2;
964 if (inp & (PBTN_MOK|PBTN_MBACK))
967 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
968 if (g_layer_x < 0) g_layer_x = 0;
969 if (g_layer_x > 640) g_layer_x = 640;
970 if (g_layer_y < 0) g_layer_y = 0;
971 if (g_layer_y > 420) g_layer_y = 420;
972 if (g_layer_w < 160) g_layer_w = 160;
973 if (g_layer_h < 60) g_layer_h = 60;
974 if (g_layer_x + g_layer_w > 800)
975 g_layer_w = 800 - g_layer_x;
976 if (g_layer_y + g_layer_h > 480)
977 g_layer_h = 480 - g_layer_y;
978 omap_enable_layer(1);
982 omap_enable_layer(0);
987 static menu_entry e_menu_gfx_options[] =
989 mee_enum ("Scaler", 0, scaling, men_scaler),
990 mee_enum ("Filter", MA_OPT_FILTERING, filter, men_dummy),
991 // mee_onoff ("Vsync", 0, vsync, 1),
992 mee_cust_h ("Setup custom scaler", 0, menu_loop_cscaler, NULL, h_cscaler),
996 static int menu_loop_gfx_options(int id, int keys)
1000 me_loop(e_menu_gfx_options, &sel, NULL);
1005 // ------------ bios/plugins ------------
1007 static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1008 static const char h_gpu_0[] = "Needed for Chrono Cross";
1009 static const char h_gpu_1[] = "Capcom fighting games";
1010 static const char h_gpu_2[] = "Black screens in Lunar";
1011 static const char h_gpu_3[] = "Compatibility mode";
1012 static const char h_gpu_6[] = "Pandemonium 2";
1013 static const char h_gpu_7[] = "Skip every second frame";
1014 static const char h_gpu_8[] = "Needed by Dark Forces";
1015 static const char h_gpu_9[] = "better g-colors, worse textures";
1016 static const char h_gpu_10[] = "Toggle busy flags after drawing";
1018 static menu_entry e_menu_plugin_gpu[] =
1020 mee_enum ("Dithering", 0, iUseDither, men_gpu_dithering),
1021 mee_onoff_h ("Odd/even bit hack", 0, dwActFixes, 1<<0, h_gpu_0),
1022 mee_onoff_h ("Expand screen width", 0, dwActFixes, 1<<1, h_gpu_1),
1023 mee_onoff_h ("Ignore brightness color", 0, dwActFixes, 1<<2, h_gpu_2),
1024 mee_onoff_h ("Disable coordinate check", 0, dwActFixes, 1<<3, h_gpu_3),
1025 mee_onoff_h ("Lazy screen update", 0, dwActFixes, 1<<6, h_gpu_6),
1026 mee_onoff_h ("Old frame skipping", 0, dwActFixes, 1<<7, h_gpu_7),
1027 mee_onoff_h ("Repeated flat tex triangles ",0,dwActFixes, 1<<8, h_gpu_8),
1028 mee_onoff_h ("Draw quads with triangles", 0, dwActFixes, 1<<9, h_gpu_9),
1029 mee_onoff_h ("Fake 'gpu busy' states", 0, dwActFixes, 1<<10, h_gpu_10),
1033 static int menu_loop_plugin_gpu(int id, int keys)
1036 me_loop(e_menu_plugin_gpu, &sel, NULL);
1040 static const char *men_spu_reverb[] = { "Off", "Fake", "On", NULL };
1041 static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1042 static const char h_spu_irq_wait[] = "Wait for CPU; only useful for some games, may cause glitches";
1043 static const char h_spu_thread[] = "Run sound emulation in main thread (recommended)";
1045 static menu_entry e_menu_plugin_spu[] =
1047 mee_enum ("Reverb", 0, iUseReverb, men_spu_reverb),
1048 mee_enum ("Interpolation", 0, iUseInterpolation, men_spu_interp),
1049 mee_onoff ("Adjust XA pitch", 0, iXAPitch, 1),
1050 mee_onoff_h ("SPU IRQ Wait", 0, iSPUIRQWait, 1, h_spu_irq_wait),
1051 mee_onoff_h ("Sound in main thread", 0, iUseTimer, 2, h_spu_thread),
1055 static int menu_loop_plugin_spu(int id, int keys)
1058 me_loop(e_menu_plugin_spu, &sel, NULL);
1062 static const char h_bios[] = "HLE is simulated BIOS. BIOS is saved in savestates.\n"
1063 "Must save config and reload the game\n"
1064 "for change to take effect";
1065 static const char h_plugin_xpu[] = "Must save config and reload the game\n"
1066 "for plugin change to take effect";
1067 static const char h_gpu[] = "Configure built-in P.E.Op.S. SoftGL Driver V1.17";
1068 static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1070 static menu_entry e_menu_plugin_options[] =
1072 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1073 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_xpu),
1074 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_xpu),
1075 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu, h_gpu),
1076 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1080 static menu_entry e_menu_main[];
1082 static int menu_loop_plugin_options(int id, int keys)
1085 me_loop(e_menu_plugin_options, &sel, NULL);
1087 // sync BIOS/plugins
1088 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1089 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1090 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1091 me_enable(e_menu_main, MA_MAIN_RUN_BIOS, bios_sel != 0);
1096 // ------------ adv options menu ------------
1098 static const char h_cfg_cpul[] = "Shows CPU usage in %%";
1099 static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1100 static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1101 static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1102 "(proper .cue/.bin dump is needed otherwise)";
1103 static const char h_cfg_sio[] = "This should be enabled for certain memcards/gamepads";
1104 static const char h_cfg_spuirq[] = "Compatibility tweak; should probably be left off";
1105 static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix";
1106 static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix";
1107 static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1108 "Might be useful to overcome some dynarec bugs";
1110 static menu_entry e_menu_adv_options[] =
1112 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1113 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1114 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
1115 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
1116 mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
1117 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
1118 mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
1119 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
1120 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
1124 static int menu_loop_adv_options(int id, int keys)
1127 me_loop(e_menu_adv_options, &sel, NULL);
1131 // ------------ options menu ------------
1133 static int mh_restore_defaults(int id, int keys)
1135 menu_set_defconfig();
1136 me_update_msg("defaults restored");
1140 static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1142 static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1143 static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1144 "loading state or both";
1146 static const char h_restore_def[] = "Switches back to default / recommended\n"
1149 static menu_entry e_menu_options[] =
1151 // mee_range ("Save slot", 0, state_slot, 0, 9),
1152 // mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1153 mee_onoff ("Frameskip", 0, UseFrameSkip, 1),
1154 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1155 mee_enum ("Region", 0, region, men_region),
1156 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1157 mee_handler ("[Display]", menu_loop_gfx_options),
1158 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1159 mee_handler ("[Advanced]", menu_loop_adv_options),
1160 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1161 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1162 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1166 static int menu_loop_options(int id, int keys)
1171 i = me_id2offset(e_menu_options, MA_OPT_CPU_CLOCKS);
1172 e_menu_options[i].enabled = cpu_clock != 0 ? 1 : 0;
1173 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1175 me_loop(e_menu_options, &sel, NULL);
1180 // ------------ debug menu ------------
1182 static void draw_frame_debug(void)
1184 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1187 static void debug_menu_loop(void)
1197 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1198 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, 70);
1199 if (inp & PBTN_MBACK)
1204 // ------------ main menu ------------
1208 static void draw_frame_main(void)
1210 if (CdromId[0] != 0) {
1212 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s)",
1213 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC");
1214 smalltext_out16(4, 1, buff, 0x105f);
1218 static void draw_frame_credits(void)
1220 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1223 const char *plat_get_credits(void)
1225 return "PCSX-ReARMed\n\n"
1226 "(C) 1999-2003 PCSX Team\n"
1227 "(C) 2005-2009 PCSX-df Team\n"
1228 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1229 "GPU and SPU code by Pete Bernert\n"
1230 " and the P.E.Op.S. team\n"
1231 "ARM recompiler (C) 2009-2011 Ari64\n"
1232 "PCSX4ALL plugins by PCSX4ALL team\n"
1233 " Chui, Franxis, Unai\n\n"
1234 "integration, optimization and\n"
1235 " frontend (C) 2010-2011 notaz\n";
1238 static int reset_game(void)
1241 if (bios_sel == 0 && !Config.HLE)
1247 if (CheckCdrom() != -1) {
1253 static int run_bios(void)
1259 pl_fbdev_buf = NULL;
1265 if (OpenPlugins() == -1) {
1266 me_update_msg("failed to open plugins");
1269 plugin_call_rearmed_cbs();
1272 CdromLabel[0] = '\0';
1280 static int run_cd_image(const char *fname)
1283 pl_fbdev_buf = NULL;
1286 set_cd_image(fname);
1289 if (OpenPlugins() == -1) {
1290 me_update_msg("failed to open plugins");
1293 plugin_call_rearmed_cbs();
1295 if (CheckCdrom() == -1) {
1296 // Only check the CD if we are starting the console with a CD
1298 me_update_msg("unsupported/invalid CD image");
1304 // Read main executable directly from CDRom and start it
1305 if (LoadCdrom() == -1) {
1307 me_update_msg("failed to load CD image");
1315 static int romsel_run(void)
1317 int prev_gpu, prev_spu;
1320 fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
1324 printf("selected file: %s\n", fname);
1326 if (run_cd_image(fname) != 0)
1329 prev_gpu = gpu_plugsel;
1330 prev_spu = spu_plugsel;
1331 if (menu_load_config(1) != 0)
1332 menu_load_config(0);
1334 // check for plugin changes, have to repeat
1335 // loading if game config changed plugins to reload them
1336 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
1337 printf("plugin change detected, reloading plugins..\n");
1338 if (run_cd_image(fname) != 0)
1342 strcpy(last_selected_fname, rom_fname_reload);
1346 static int main_menu_handler(int id, int keys)
1350 case MA_MAIN_RESUME_GAME:
1354 case MA_MAIN_SAVE_STATE:
1356 return menu_loop_savestate(0);
1358 case MA_MAIN_LOAD_STATE:
1360 return menu_loop_savestate(1);
1362 case MA_MAIN_RESET_GAME:
1363 if (ready_to_go && reset_game() == 0)
1366 case MA_MAIN_LOAD_ROM:
1367 if (romsel_run() == 0)
1370 case MA_MAIN_RUN_BIOS:
1371 if (run_bios() == 0)
1374 case MA_MAIN_CREDITS:
1375 draw_menu_credits(draw_frame_credits);
1376 in_menu_wait(PBTN_MOK|PBTN_MBACK, 70);
1382 lprintf("%s: something unknown selected\n", __FUNCTION__);
1389 static menu_entry e_menu_main[] =
1393 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
1394 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
1395 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
1396 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
1397 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
1398 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
1399 mee_handler ("Options", menu_loop_options),
1400 mee_handler ("Controls", menu_loop_keyconfig),
1401 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
1402 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
1406 // ----------------------------
1408 static void menu_leave_emu(void);
1410 void menu_loop(void)
1416 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
1417 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
1418 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
1419 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
1420 me_enable(e_menu_main, MA_MAIN_RUN_BIOS, bios_sel != 0);
1422 in_set_config_int(0, IN_CFG_BLOCKING, 1);
1425 me_loop(e_menu_main, &sel, draw_frame_main);
1426 } while (!ready_to_go);
1428 /* wait until menu, ok, back is released */
1429 while (in_menu_wait_any(50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
1432 in_set_config_int(0, IN_CFG_BLOCKING, 0);
1437 static void scan_bios_plugins(void)
1439 char fname[MAXPATHLEN];
1441 int bios_i, gpu_i, spu_i;
1446 gpu_plugins[0] = "builtin_gpu";
1447 spu_plugins[0] = "builtin_spu";
1448 bios_i = gpu_i = spu_i = 1;
1450 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
1451 dir = opendir(fname);
1453 perror("scan_bios_plugins bios opendir");
1468 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
1471 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
1472 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
1473 printf("bad BIOS file: %s\n", ent->d_name);
1477 if (bios_i < ARRAY_SIZE(bioses) - 1) {
1478 bioses[bios_i++] = strdup(ent->d_name);
1482 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
1488 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
1489 dir = opendir(fname);
1491 perror("scan_bios_plugins opendir");
1505 p = strstr(ent->d_name, ".so");
1509 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
1510 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
1512 fprintf(stderr, "%s\n", dlerror());
1516 // now what do we have here?
1517 tmp = dlsym(h, "GPUinit");
1520 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
1521 gpu_plugins[gpu_i++] = strdup(ent->d_name);
1525 tmp = dlsym(h, "SPUinit");
1528 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
1529 spu_plugins[spu_i++] = strdup(ent->d_name);
1533 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
1540 void menu_init(void)
1542 char buff[MAXPATHLEN];
1544 strcpy(last_selected_fname, "/media");
1546 scan_bios_plugins();
1550 menu_set_defconfig();
1551 menu_load_config(0);
1556 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
1557 if (g_menubg_src_ptr == NULL)
1559 emu_make_path(buff, "skin/background.png", sizeof(buff));
1560 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
1563 void menu_notify_mode_change(int w, int h, int bpp)
1569 if (scaling == SCALE_1_1) {
1570 g_layer_x = 800/2 - w/2; g_layer_y = 480/2 - h/2;
1571 g_layer_w = w; g_layer_h = h;
1575 static void menu_leave_emu(void)
1577 if (GPU_close != NULL) {
1578 int ret = GPU_close();
1580 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
1583 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1584 if (pl_fbdev_buf != NULL && ready_to_go && last_psx_bpp == 16) {
1585 int x = max(0, g_menuscreen_w - last_psx_w);
1586 int y = max(0, g_menuscreen_h / 2 - last_psx_h / 2);
1587 int w = min(g_menuscreen_w, last_psx_w);
1588 int h = min(g_menuscreen_h, last_psx_h);
1589 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
1590 u16 *s = pl_fbdev_buf;
1592 for (; h > 0; h--, d += g_menuscreen_w, s += last_psx_w)
1593 menu_darken_bg(d, s, w, 0);
1597 cpu_clock = get_cpu_clock();
1599 plat_video_menu_enter(ready_to_go);
1602 void menu_prepare_emu(void)
1604 R3000Acpu *prev_cpu = psxCpu;
1606 plat_video_menu_leave();
1610 menu_notify_mode_change(last_psx_w, last_psx_h, last_psx_bpp);
1613 g_layer_x = 80; g_layer_y = 0;
1614 g_layer_w = 640; g_layer_h = 480;
1616 case SCALE_FULLSCREEN:
1617 g_layer_x = 0; g_layer_y = 0;
1618 g_layer_w = 800; g_layer_h = 480;
1623 apply_filter(filter);
1626 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
1627 if (psxCpu != prev_cpu)
1628 // note that this does not really reset, just clears drc caches
1631 // core doesn't care about Config.Cdda changes,
1632 // so handle them manually here
1638 if (GPU_open != NULL) {
1639 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
1641 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
1645 void me_update_msg(const char *msg)
1647 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
1648 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
1650 menu_error_time = plat_get_ticks_ms();
1651 lprintf("msg: %s\n", menu_error_msg);