Hack fix for CDROM timings regression (Castlevania, Megaman X4)
[pcsx_rearmed.git] / libpcsxcore / cdrom.c
1 /***************************************************************************
2  *   Copyright (C) 2007 Ryan Schultz, PCSX-df Team, PCSX team              *
3  *                                                                         *
4  *   This program is free software; you can redistribute it and/or modify  *
5  *   it under the terms of the GNU General Public License as published by  *
6  *   the Free Software Foundation; either version 2 of the License, or     *
7  *   (at your option) any later version.                                   *
8  *                                                                         *
9  *   This program is distributed in the hope that it will be useful,       *
10  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
11  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
12  *   GNU General Public License for more details.                          *
13  *                                                                         *
14  *   You should have received a copy of the GNU General Public License     *
15  *   along with this program; if not, write to the                         *
16  *   Free Software Foundation, Inc.,                                       *
17  *   51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.           *
18  ***************************************************************************/
19
20 /*
21 * Handles all CD-ROM registers and functions.
22 */
23
24 #include "cdrom.h"
25 #include "ppf.h"
26 #include "psxdma.h"
27 #include "arm_features.h"
28
29 /* logging */
30 #if 0
31 #define CDR_LOG SysPrintf
32 #else
33 #define CDR_LOG(...)
34 #endif
35 #if 0
36 #define CDR_LOG_I SysPrintf
37 #else
38 #define CDR_LOG_I(...)
39 #endif
40 #if 0
41 #define CDR_LOG_IO SysPrintf
42 #else
43 #define CDR_LOG_IO(...)
44 #endif
45 //#define CDR_LOG_CMD_IRQ
46
47 cdrStruct cdr;
48 static unsigned char *pTransfer;
49 static s16 read_buf[CD_FRAMESIZE_RAW/2];
50
51 /* CD-ROM magic numbers */
52 #define CdlSync        0 /* nocash documentation : "Uh, actually, returns error code 40h = Invalid Command...?" */
53 #define CdlNop         1
54 #define CdlSetloc      2
55 #define CdlPlay        3
56 #define CdlForward     4
57 #define CdlBackward    5
58 #define CdlReadN       6
59 #define CdlStandby     7
60 #define CdlStop        8
61 #define CdlPause       9
62 #define CdlReset       10
63 #define CdlMute        11
64 #define CdlDemute      12
65 #define CdlSetfilter   13
66 #define CdlSetmode     14
67 #define CdlGetparam    15
68 #define CdlGetlocL     16
69 #define CdlGetlocP     17
70 #define CdlReadT       18
71 #define CdlGetTN       19
72 #define CdlGetTD       20
73 #define CdlSeekL       21
74 #define CdlSeekP       22
75 #define CdlSetclock    23
76 #define CdlGetclock    24
77 #define CdlTest        25
78 #define CdlID          26
79 #define CdlReadS       27
80 #define CdlInit        28
81 #define CdlGetQ        29
82 #define CdlReadToc     30
83
84 char *CmdName[0x100]= {
85     "CdlSync",     "CdlNop",       "CdlSetloc",  "CdlPlay",
86     "CdlForward",  "CdlBackward",  "CdlReadN",   "CdlStandby",
87     "CdlStop",     "CdlPause",     "CdlReset",   "CdlMute",
88     "CdlDemute",   "CdlSetfilter", "CdlSetmode", "CdlGetparam",
89     "CdlGetlocL",  "CdlGetlocP",   "CdlReadT",   "CdlGetTN",
90     "CdlGetTD",    "CdlSeekL",     "CdlSeekP",   "CdlSetclock",
91     "CdlGetclock", "CdlTest",      "CdlID",      "CdlReadS",
92     "CdlInit",    NULL,           "CDlReadToc", NULL
93 };
94
95 unsigned char Test04[] = { 0 };
96 unsigned char Test05[] = { 0 };
97 unsigned char Test20[] = { 0x98, 0x06, 0x10, 0xC3 };
98 unsigned char Test22[] = { 0x66, 0x6F, 0x72, 0x20, 0x45, 0x75, 0x72, 0x6F };
99 unsigned char Test23[] = { 0x43, 0x58, 0x44, 0x32, 0x39 ,0x34, 0x30, 0x51 };
100
101 // cdr.Stat:
102 #define NoIntr          0
103 #define DataReady       1
104 #define Complete        2
105 #define Acknowledge     3
106 #define DataEnd         4
107 #define DiskError       5
108
109 /* Modes flags */
110 #define MODE_SPEED       (1<<7) // 0x80
111 #define MODE_STRSND      (1<<6) // 0x40 ADPCM on/off
112 #define MODE_SIZE_2340   (1<<5) // 0x20
113 #define MODE_SIZE_2328   (1<<4) // 0x10
114 #define MODE_SIZE_2048   (0<<4) // 0x00
115 #define MODE_SF          (1<<3) // 0x08 channel on/off
116 #define MODE_REPORT      (1<<2) // 0x04
117 #define MODE_AUTOPAUSE   (1<<1) // 0x02
118 #define MODE_CDDA        (1<<0) // 0x01
119
120 /* Status flags */
121 #define STATUS_PLAY      (1<<7) // 0x80
122 #define STATUS_SEEK      (1<<6) // 0x40
123 #define STATUS_READ      (1<<5) // 0x20
124 #define STATUS_SHELLOPEN (1<<4) // 0x10
125 #define STATUS_UNKNOWN3  (1<<3) // 0x08
126 #define STATUS_UNKNOWN2  (1<<2) // 0x04
127 #define STATUS_ROTATING  (1<<1) // 0x02
128 #define STATUS_ERROR     (1<<0) // 0x01
129
130 /* Errors */
131 #define ERROR_NOTREADY   (1<<7) // 0x80
132 #define ERROR_INVALIDCMD (1<<6) // 0x40
133 #define ERROR_INVALIDARG (1<<5) // 0x20
134
135 // 1x = 75 sectors per second
136 // PSXCLK = 1 sec in the ps
137 // so (PSXCLK / 75) = cdr read time (linuzappz)
138 #define cdReadTime (PSXCLK / 75)
139
140 enum drive_state {
141         DRIVESTATE_STANDBY = 0,
142         DRIVESTATE_LID_OPEN,
143         DRIVESTATE_RESCAN_CD,
144         DRIVESTATE_PREPARE_CD,
145         DRIVESTATE_STOPPED,
146 };
147
148 // for cdr.Seeked
149 enum seeked_state {
150         SEEK_PENDING = 0,
151         SEEK_DONE = 1,
152 };
153
154 static struct CdrStat stat;
155
156 static unsigned int msf2sec(const u8 *msf) {
157         return ((msf[0] * 60 + msf[1]) * 75) + msf[2];
158 }
159
160 // for that weird psemu API..
161 static unsigned int fsm2sec(const u8 *msf) {
162         return ((msf[2] * 60 + msf[1]) * 75) + msf[0];
163 }
164
165 static void sec2msf(unsigned int s, u8 *msf) {
166         msf[0] = s / 75 / 60;
167         s = s - msf[0] * 75 * 60;
168         msf[1] = s / 75;
169         s = s - msf[1] * 75;
170         msf[2] = s;
171 }
172
173 // cdrInterrupt
174 #define CDR_INT(eCycle) { \
175         psxRegs.interrupt |= (1 << PSXINT_CDR); \
176         psxRegs.intCycle[PSXINT_CDR].cycle = eCycle; \
177         psxRegs.intCycle[PSXINT_CDR].sCycle = psxRegs.cycle; \
178         new_dyna_set_event(PSXINT_CDR, eCycle); \
179 }
180
181 // cdrReadInterrupt
182 #define CDREAD_INT(eCycle) { \
183         psxRegs.interrupt |= (1 << PSXINT_CDREAD); \
184         psxRegs.intCycle[PSXINT_CDREAD].cycle = eCycle; \
185         psxRegs.intCycle[PSXINT_CDREAD].sCycle = psxRegs.cycle; \
186         new_dyna_set_event(PSXINT_CDREAD, eCycle); \
187 }
188
189 // cdrLidSeekInterrupt
190 #define CDRLID_INT(eCycle) { \
191         psxRegs.interrupt |= (1 << PSXINT_CDRLID); \
192         psxRegs.intCycle[PSXINT_CDRLID].cycle = eCycle; \
193         psxRegs.intCycle[PSXINT_CDRLID].sCycle = psxRegs.cycle; \
194         new_dyna_set_event(PSXINT_CDRLID, eCycle); \
195 }
196
197 // cdrPlayInterrupt
198 #define CDRMISC_INT(eCycle) { \
199         psxRegs.interrupt |= (1 << PSXINT_CDRPLAY); \
200         psxRegs.intCycle[PSXINT_CDRPLAY].cycle = eCycle; \
201         psxRegs.intCycle[PSXINT_CDRPLAY].sCycle = psxRegs.cycle; \
202         new_dyna_set_event(PSXINT_CDRPLAY, eCycle); \
203 }
204
205 #define StopReading() { \
206         if (cdr.Reading) { \
207                 cdr.Reading = 0; \
208                 psxRegs.interrupt &= ~(1 << PSXINT_CDREAD); \
209         } \
210         cdr.StatP &= ~(STATUS_READ|STATUS_SEEK);\
211 }
212
213 #define StopCdda() { \
214         if (cdr.Play) { \
215                 if (!Config.Cdda) CDR_stop(); \
216                 cdr.StatP &= ~STATUS_PLAY; \
217                 cdr.Play = FALSE; \
218                 cdr.FastForward = 0; \
219                 cdr.FastBackward = 0; \
220                 /*SPU_registerCallback( SPUirq );*/ \
221         } \
222 }
223
224 #define SetResultSize(size) { \
225         cdr.ResultP = 0; \
226         cdr.ResultC = size; \
227         cdr.ResultReady = 1; \
228 }
229
230 static void setIrq(void)
231 {
232         if (cdr.Stat & cdr.Reg2)
233                 psxHu32ref(0x1070) |= SWAP32((u32)0x4);
234 }
235
236 // timing used in this function was taken from tests on real hardware
237 // (yes it's slow, but you probably don't want to modify it)
238 void cdrLidSeekInterrupt()
239 {
240         switch (cdr.DriveState) {
241         default:
242         case DRIVESTATE_STANDBY:
243                 cdr.StatP &= ~STATUS_SEEK;
244
245                 if (CDR_getStatus(&stat) == -1)
246                         return;
247
248                 if (stat.Status & STATUS_SHELLOPEN)
249                 {
250                         StopCdda();
251                         cdr.DriveState = DRIVESTATE_LID_OPEN;
252                         CDRLID_INT(0x800);
253                 }
254                 break;
255
256         case DRIVESTATE_LID_OPEN:
257                 if (CDR_getStatus(&stat) == -1)
258                         stat.Status &= ~STATUS_SHELLOPEN;
259
260                 // 02, 12, 10
261                 if (!(cdr.StatP & STATUS_SHELLOPEN)) {
262                         StopReading();
263                         cdr.StatP |= STATUS_SHELLOPEN;
264
265                         // could generate error irq here, but real hardware
266                         // only sometimes does that
267                         // (not done when lots of commands are sent?)
268
269                         CDRLID_INT(cdReadTime * 30);
270                         break;
271                 }
272                 else if (cdr.StatP & STATUS_ROTATING) {
273                         cdr.StatP &= ~STATUS_ROTATING;
274                 }
275                 else if (!(stat.Status & STATUS_SHELLOPEN)) {
276                         // closed now
277                         CheckCdrom();
278
279                         // cdr.StatP STATUS_SHELLOPEN is "sticky"
280                         // and is only cleared by CdlNop
281
282                         cdr.DriveState = DRIVESTATE_RESCAN_CD;
283                         CDRLID_INT(cdReadTime * 105);
284                         break;
285                 }
286
287                 // recheck for close
288                 CDRLID_INT(cdReadTime * 3);
289                 break;
290
291         case DRIVESTATE_RESCAN_CD:
292                 cdr.StatP |= STATUS_ROTATING;
293                 cdr.DriveState = DRIVESTATE_PREPARE_CD;
294
295                 // this is very long on real hardware, over 6 seconds
296                 // make it a bit faster here...
297                 CDRLID_INT(cdReadTime * 150);
298                 break;
299
300         case DRIVESTATE_PREPARE_CD:
301                 cdr.StatP |= STATUS_SEEK;
302
303                 cdr.DriveState = DRIVESTATE_STANDBY;
304                 CDRLID_INT(cdReadTime * 26);
305                 break;
306         }
307 }
308
309 static void Find_CurTrack(const u8 *time)
310 {
311         int current, sect;
312
313         current = msf2sec(time);
314
315         for (cdr.CurTrack = 1; cdr.CurTrack < cdr.ResultTN[1]; cdr.CurTrack++) {
316                 CDR_getTD(cdr.CurTrack + 1, cdr.ResultTD);
317                 sect = fsm2sec(cdr.ResultTD);
318                 if (sect - current >= 150)
319                         break;
320         }
321 }
322
323 static void generate_subq(const u8 *time)
324 {
325         unsigned char start[3], next[3];
326         unsigned int this_s, start_s, next_s, pregap;
327         int relative_s;
328
329         CDR_getTD(cdr.CurTrack, start);
330         if (cdr.CurTrack + 1 <= cdr.ResultTN[1]) {
331                 pregap = 150;
332                 CDR_getTD(cdr.CurTrack + 1, next);
333         }
334         else {
335                 // last track - cd size
336                 pregap = 0;
337                 next[0] = cdr.SetSectorEnd[2];
338                 next[1] = cdr.SetSectorEnd[1];
339                 next[2] = cdr.SetSectorEnd[0];
340         }
341
342         this_s = msf2sec(time);
343         start_s = fsm2sec(start);
344         next_s = fsm2sec(next);
345
346         cdr.TrackChanged = FALSE;
347
348         if (next_s - this_s < pregap) {
349                 cdr.TrackChanged = TRUE;
350                 cdr.CurTrack++;
351                 start_s = next_s;
352         }
353
354         cdr.subq.Index = 1;
355
356         relative_s = this_s - start_s;
357         if (relative_s < 0) {
358                 cdr.subq.Index = 0;
359                 relative_s = -relative_s;
360         }
361         sec2msf(relative_s, cdr.subq.Relative);
362
363         cdr.subq.Track = itob(cdr.CurTrack);
364         cdr.subq.Relative[0] = itob(cdr.subq.Relative[0]);
365         cdr.subq.Relative[1] = itob(cdr.subq.Relative[1]);
366         cdr.subq.Relative[2] = itob(cdr.subq.Relative[2]);
367         cdr.subq.Absolute[0] = itob(time[0]);
368         cdr.subq.Absolute[1] = itob(time[1]);
369         cdr.subq.Absolute[2] = itob(time[2]);
370 }
371
372 static void ReadTrack(const u8 *time) {
373         unsigned char tmp[3];
374         struct SubQ *subq;
375         u16 crc;
376
377         tmp[0] = itob(time[0]);
378         tmp[1] = itob(time[1]);
379         tmp[2] = itob(time[2]);
380
381         if (memcmp(cdr.Prev, tmp, 3) == 0)
382                 return;
383
384         CDR_LOG("ReadTrack *** %02x:%02x:%02x\n", tmp[0], tmp[1], tmp[2]);
385
386         cdr.NoErr = CDR_readTrack(tmp);
387         memcpy(cdr.Prev, tmp, 3);
388
389         if (CheckSBI(time))
390                 return;
391
392         subq = (struct SubQ *)CDR_getBufferSub();
393         if (subq != NULL && cdr.CurTrack == 1) {
394                 crc = calcCrc((u8 *)subq + 12, 10);
395                 if (crc == (((u16)subq->CRC[0] << 8) | subq->CRC[1])) {
396                         cdr.subq.Track = subq->TrackNumber;
397                         cdr.subq.Index = subq->IndexNumber;
398                         memcpy(cdr.subq.Relative, subq->TrackRelativeAddress, 3);
399                         memcpy(cdr.subq.Absolute, subq->AbsoluteAddress, 3);
400                 }
401                 else {
402                         CDR_LOG_I("subq bad crc @%02x:%02x:%02x\n",
403                                 tmp[0], tmp[1], tmp[2]);
404                 }
405         }
406         else {
407                 generate_subq(time);
408         }
409
410         CDR_LOG(" -> %02x,%02x %02x:%02x:%02x %02x:%02x:%02x\n",
411                 cdr.subq.Track, cdr.subq.Index,
412                 cdr.subq.Relative[0], cdr.subq.Relative[1], cdr.subq.Relative[2],
413                 cdr.subq.Absolute[0], cdr.subq.Absolute[1], cdr.subq.Absolute[2]);
414 }
415
416 static void AddIrqQueue(unsigned short irq, unsigned long ecycle) {
417         if (cdr.Irq != 0) {
418                 if (irq == cdr.Irq || irq + 0x100 == cdr.Irq) {
419                         cdr.IrqRepeated = 1;
420                         CDR_INT(ecycle);
421                         return;
422                 }
423
424                 CDR_LOG_I("cdr: override cmd %02x -> %02x\n", cdr.Irq, irq);
425         }
426
427         cdr.Irq = irq;
428         cdr.eCycle = ecycle;
429
430         CDR_INT(ecycle);
431 }
432
433 static void cdrPlayInterrupt_Autopause()
434 {
435         u32 abs_lev_max = 0;
436         boolean abs_lev_chselect;
437         u32 i;
438
439         if ((cdr.Mode & MODE_AUTOPAUSE) && cdr.TrackChanged) {
440                 CDR_LOG( "CDDA STOP\n" );
441
442                 // Magic the Gathering
443                 // - looping territory cdda
444
445                 // ...?
446                 //cdr.ResultReady = 1;
447                 //cdr.Stat = DataReady;
448                 cdr.Stat = DataEnd;
449                 setIrq();
450
451                 StopCdda();
452         }
453         else if (((cdr.Mode & MODE_REPORT) || cdr.FastForward || cdr.FastBackward)) {
454                 CDR_readCDDA(cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2], (u8 *)read_buf);
455                 cdr.Result[0] = cdr.StatP;
456                 cdr.Result[1] = cdr.subq.Track;
457                 cdr.Result[2] = cdr.subq.Index;
458                 
459                 abs_lev_chselect = cdr.subq.Absolute[1] & 0x01;
460                 
461                 /* 8 is a hack. For accuracy, it should be 588. */
462                 for (i = 0; i < 8; i++)
463                 {
464                         abs_lev_max = MAX_VALUE(abs_lev_max, abs(read_buf[i * 2 + abs_lev_chselect]));
465                 }
466                 abs_lev_max = MIN_VALUE(abs_lev_max, 32767);
467                 abs_lev_max |= abs_lev_chselect << 15;
468
469                 if (cdr.subq.Absolute[2] & 0x10) {
470                         cdr.Result[3] = cdr.subq.Relative[0];
471                         cdr.Result[4] = cdr.subq.Relative[1] | 0x80;
472                         cdr.Result[5] = cdr.subq.Relative[2];
473                 }
474                 else {
475                         cdr.Result[3] = cdr.subq.Absolute[0];
476                         cdr.Result[4] = cdr.subq.Absolute[1];
477                         cdr.Result[5] = cdr.subq.Absolute[2];
478                 }
479
480                 cdr.Result[6] = abs_lev_max >> 0;
481                 cdr.Result[7] = abs_lev_max >> 8;
482
483                 // Rayman: Logo freeze (resultready + dataready)
484                 cdr.ResultReady = 1;
485                 cdr.Stat = DataReady;
486
487                 SetResultSize(8);
488                 setIrq();
489         }
490 }
491
492 // also handles seek
493 void cdrPlayInterrupt()
494 {
495         if (cdr.Seeked == SEEK_PENDING) {
496                 if (cdr.Stat) {
497                         CDR_LOG_I("cdrom: seek stat hack\n");
498                         CDRMISC_INT(0x1000);
499                         return;
500                 }
501                 SetResultSize(1);
502                 cdr.StatP |= STATUS_ROTATING;
503                 cdr.StatP &= ~STATUS_SEEK;
504                 cdr.Result[0] = cdr.StatP;
505                 cdr.Seeked = SEEK_DONE;
506                 if (cdr.Irq == 0) {
507                         cdr.Stat = Complete;
508                         setIrq();
509                 }
510
511                 if (cdr.SetlocPending) {
512                         memcpy(cdr.SetSectorPlay, cdr.SetSector, 4);
513                         cdr.SetlocPending = 0;
514                         cdr.m_locationChanged = TRUE;
515                 }
516                 Find_CurTrack(cdr.SetSectorPlay);
517                 ReadTrack(cdr.SetSectorPlay);
518                 cdr.TrackChanged = FALSE;
519         }
520
521         if (!cdr.Play) return;
522
523         CDR_LOG( "CDDA - %d:%d:%d\n",
524                 cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2] );
525
526         if (memcmp(cdr.SetSectorPlay, cdr.SetSectorEnd, 3) == 0) {
527                 StopCdda();
528                 cdr.TrackChanged = TRUE;
529         }
530
531         if (!cdr.Irq && !cdr.Stat && (cdr.Mode & (MODE_AUTOPAUSE|MODE_REPORT)))
532                 cdrPlayInterrupt_Autopause();
533
534         if (!cdr.Play) return;
535         
536         if (CDR_readCDDA && !cdr.Muted && cdr.Mode & MODE_REPORT) {
537                 cdrAttenuate(read_buf, CD_FRAMESIZE_RAW / 4, 1);
538                 if (SPU_playCDDAchannel)
539                         SPU_playCDDAchannel(read_buf, CD_FRAMESIZE_RAW);
540         }
541
542         cdr.SetSectorPlay[2]++;
543         if (cdr.SetSectorPlay[2] == 75) {
544                 cdr.SetSectorPlay[2] = 0;
545                 cdr.SetSectorPlay[1]++;
546                 if (cdr.SetSectorPlay[1] == 60) {
547                         cdr.SetSectorPlay[1] = 0;
548                         cdr.SetSectorPlay[0]++;
549                 }
550         }
551
552         if (cdr.m_locationChanged)
553         {
554                 CDRMISC_INT(cdReadTime * 30);
555                 cdr.m_locationChanged = FALSE;
556         }
557         else
558         {
559                 CDRMISC_INT(cdReadTime);
560         }
561
562         // update for CdlGetlocP/autopause
563         generate_subq(cdr.SetSectorPlay);
564 }
565
566 void cdrInterrupt() {
567         u16 Irq = cdr.Irq;
568         int no_busy_error = 0;
569         int start_rotating = 0;
570         int error = 0;
571         int delay;
572         unsigned int seekTime = 0;
573
574         // Reschedule IRQ
575         if (cdr.Stat) {
576                 CDR_LOG_I("cdrom: stat hack: %02x %x\n", cdr.Irq, cdr.Stat);
577                 CDR_INT(0x1000);
578                 return;
579         }
580
581         cdr.Ctrl &= ~0x80;
582
583         // default response
584         SetResultSize(1);
585         cdr.Result[0] = cdr.StatP;
586         cdr.Stat = Acknowledge;
587
588         if (cdr.IrqRepeated) {
589                 cdr.IrqRepeated = 0;
590                 if (cdr.eCycle > psxRegs.cycle) {
591                         CDR_INT(cdr.eCycle);
592                         goto finish;
593                 }
594         }
595
596         cdr.Irq = 0;
597
598         switch (Irq) {
599                 case CdlNop:
600                         if (cdr.DriveState != DRIVESTATE_LID_OPEN)
601                                 cdr.StatP &= ~STATUS_SHELLOPEN;
602                         no_busy_error = 1;
603                         break;
604
605                 case CdlSetloc:
606                         break;
607
608                 do_CdlPlay:
609                 case CdlPlay:
610                         StopCdda();
611                         if (cdr.Seeked == SEEK_PENDING) {
612                                 // XXX: wrong, should seek instead..
613                                 cdr.Seeked = SEEK_DONE;
614                         }
615
616                         cdr.FastBackward = 0;
617                         cdr.FastForward = 0;
618
619                         if (cdr.SetlocPending) {
620                                 memcpy(cdr.SetSectorPlay, cdr.SetSector, 4);
621                                 cdr.SetlocPending = 0;
622                                 cdr.m_locationChanged = TRUE;
623                         }
624
625                         // BIOS CD Player
626                         // - Pause player, hit Track 01/02/../xx (Setloc issued!!)
627
628                         if (cdr.ParamC == 0 || cdr.Param[0] == 0) {
629                                 CDR_LOG("PLAY Resume @ %d:%d:%d\n",
630                                         cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2]);
631                         }
632                         else
633                         {
634                                 int track = btoi( cdr.Param[0] );
635
636                                 if (track <= cdr.ResultTN[1])
637                                         cdr.CurTrack = track;
638
639                                 CDR_LOG("PLAY track %d\n", cdr.CurTrack);
640
641                                 if (CDR_getTD((u8)cdr.CurTrack, cdr.ResultTD) != -1) {
642                                         cdr.SetSectorPlay[0] = cdr.ResultTD[2];
643                                         cdr.SetSectorPlay[1] = cdr.ResultTD[1];
644                                         cdr.SetSectorPlay[2] = cdr.ResultTD[0];
645                                 }
646                         }
647
648                         /*
649                         Rayman: detect track changes
650                         - fixes logo freeze
651
652                         Twisted Metal 2: skip PREGAP + starting accurate SubQ
653                         - plays tracks without retry play
654
655                         Wild 9: skip PREGAP + starting accurate SubQ
656                         - plays tracks without retry play
657                         */
658                         Find_CurTrack(cdr.SetSectorPlay);
659                         ReadTrack(cdr.SetSectorPlay);
660                         cdr.TrackChanged = FALSE;
661
662                         if (!Config.Cdda)
663                                 CDR_play();
664
665                         // Vib Ribbon: gameplay checks flag
666                         cdr.StatP &= ~STATUS_SEEK;
667                         cdr.Result[0] = cdr.StatP;
668
669                         cdr.StatP |= STATUS_PLAY;
670                         
671                         // BIOS player - set flag again
672                         cdr.Play = TRUE;
673
674                         CDRMISC_INT( cdReadTime );
675                         start_rotating = 1;
676                         break;
677
678                 case CdlForward:
679                         // TODO: error 80 if stopped
680                         cdr.Stat = Complete;
681                         // GameShark CD Player: Calls 2x + Play 2x
682                         cdr.FastForward = 1;
683                         cdr.FastBackward = 0;
684                         break;
685
686                 case CdlBackward:
687                         cdr.Stat = Complete;
688
689                         // GameShark CD Player: Calls 2x + Play 2x
690                         cdr.FastBackward =1;
691                         cdr.FastForward = 0;
692                         break;
693
694                 case CdlStandby:
695                         if (cdr.DriveState != DRIVESTATE_STOPPED) {
696                                 error = ERROR_INVALIDARG;
697                                 goto set_error;
698                         }
699                         AddIrqQueue(CdlStandby + 0x100, cdReadTime * 125 / 2);
700                         start_rotating = 1;
701                         break;
702
703                 case CdlStandby + 0x100:
704                         cdr.Stat = Complete;
705                         break;
706
707                 case CdlStop:
708                         if (cdr.Play) {
709                                 // grab time for current track
710                                 CDR_getTD((u8)(cdr.CurTrack), cdr.ResultTD);
711
712                                 cdr.SetSectorPlay[0] = cdr.ResultTD[2];
713                                 cdr.SetSectorPlay[1] = cdr.ResultTD[1];
714                                 cdr.SetSectorPlay[2] = cdr.ResultTD[0];
715                         }
716
717                         StopCdda();
718                         StopReading();
719
720                         delay = 0x800;
721                         if (cdr.DriveState == DRIVESTATE_STANDBY)
722                                 delay = cdReadTime * 30 / 2;
723
724                         cdr.DriveState = DRIVESTATE_STOPPED;
725                         AddIrqQueue(CdlStop + 0x100, delay);
726                         break;
727
728                 case CdlStop + 0x100:
729                         cdr.StatP &= ~STATUS_ROTATING;
730                         cdr.Result[0] = cdr.StatP;
731                         cdr.Stat = Complete;
732                         break;
733
734                 case CdlPause:
735                         /*
736                         Gundam Battle Assault 2: much slower (*)
737                         - Fixes boot, gameplay
738                         Hokuto no Ken 2: slower
739                         - Fixes intro + subtitles
740                         InuYasha - Feudal Fairy Tale: slower
741                         - Fixes battles
742                         */
743                         /* Gameblabla - Tightening the timings (as taken from Duckstation). 
744                          * The timings from Duckstation are based upon hardware tests.
745                          * Mednafen's timing don't work for Gundam Battle Assault 2 in PAL/50hz mode,
746                          * seems to be timing sensitive as it can depend on the CPU's clock speed.
747                          * 
748                          * We will need to get around this for Bedlam/Rise 2 later...
749                          * */
750                         if (cdr.DriveState != DRIVESTATE_STANDBY)
751                         {
752                                 delay = 7000;
753                         }
754                         else
755                         {
756                                 delay = (((cdr.Mode & MODE_SPEED) ? 2 : 1) * (1000000));
757                                 CDRMISC_INT((cdr.Mode & MODE_SPEED) ? cdReadTime / 2 : cdReadTime);
758                         }
759                         AddIrqQueue(CdlPause + 0x100, delay);
760                         cdr.Ctrl |= 0x80;
761                         break;
762
763                 case CdlPause + 0x100:
764                         cdr.StatP &= ~STATUS_READ;
765                         cdr.Result[0] = cdr.StatP;
766                         cdr.Stat = Complete;
767                         break;
768
769                 case CdlReset:
770                         cdr.Muted = FALSE;
771                         cdr.Mode = 0x20; /* Needed for This is Football 2, Pooh's Party and possibly others. */
772                         AddIrqQueue(CdlReset + 0x100, 4100000);
773                         no_busy_error = 1;
774                         start_rotating = 1;
775                         break;
776
777                 case CdlReset + 0x100:
778                         cdr.Stat = Complete;
779                         break;
780
781                 case CdlMute:
782                         cdr.Muted = TRUE;
783                         break;
784
785                 case CdlDemute:
786                         cdr.Muted = FALSE;
787                         break;
788
789                 case CdlSetfilter:
790                         cdr.File = cdr.Param[0];
791                         cdr.Channel = cdr.Param[1];
792                         break;
793
794                 case CdlSetmode:
795                         no_busy_error = 1;
796                         break;
797
798                 case CdlGetparam:
799                         SetResultSize(5);
800                         cdr.Result[1] = cdr.Mode;
801                         cdr.Result[2] = 0;
802                         cdr.Result[3] = cdr.File;
803                         cdr.Result[4] = cdr.Channel;
804                         no_busy_error = 1;
805                         break;
806
807                 case CdlGetlocL:
808                         SetResultSize(8);
809                         memcpy(cdr.Result, cdr.Transfer, 8);
810                         break;
811
812                 case CdlGetlocP:
813                         SetResultSize(8);
814                         memcpy(&cdr.Result, &cdr.subq, 8);
815
816                         if (!cdr.Play && !cdr.Reading)
817                                 cdr.Result[1] = 0; // HACK?
818                         break;
819
820                 case CdlReadT: // SetSession?
821                         // really long
822                         AddIrqQueue(CdlReadT + 0x100, cdReadTime * 290 / 4);
823                         start_rotating = 1;
824                         break;
825
826                 case CdlReadT + 0x100:
827                         cdr.Stat = Complete;
828                         break;
829
830                 case CdlGetTN:
831                         SetResultSize(3);
832                         if (CDR_getTN(cdr.ResultTN) == -1) {
833                                 cdr.Stat = DiskError;
834                                 cdr.Result[0] |= STATUS_ERROR;
835                         } else {
836                                 cdr.Stat = Acknowledge;
837                                 cdr.Result[1] = itob(cdr.ResultTN[0]);
838                                 cdr.Result[2] = itob(cdr.ResultTN[1]);
839                         }
840                         break;
841
842                 case CdlGetTD:
843                         cdr.Track = btoi(cdr.Param[0]);
844                         SetResultSize(4);
845                         if (CDR_getTD(cdr.Track, cdr.ResultTD) == -1) {
846                                 cdr.Stat = DiskError;
847                                 cdr.Result[0] |= STATUS_ERROR;
848                         } else {
849                                 cdr.Stat = Acknowledge;
850                                 cdr.Result[0] = cdr.StatP;
851                                 cdr.Result[1] = itob(cdr.ResultTD[2]);
852                                 cdr.Result[2] = itob(cdr.ResultTD[1]);
853                                 /* According to Nocash's documentation, the function doesn't care about ff.
854                                  * This can be seen also in Mednafen's implementation. */
855                                 //cdr.Result[3] = itob(cdr.ResultTD[0]);
856                         }
857                         break;
858
859                 case CdlSeekL:
860                 case CdlSeekP:
861                         StopCdda();
862                         StopReading();
863                         cdr.StatP |= STATUS_SEEK;
864
865                         /*
866                         Crusaders of Might and Magic = 0.5x-4x
867                         - fix cutscene speech start
868
869                         Eggs of Steel = 2x-?
870                         - fix new game
871
872                         Medievil = ?-4x
873                         - fix cutscene speech
874
875                         Rockman X5 = 0.5-4x
876                         - fix capcom logo
877                         */
878                         CDRMISC_INT(cdr.Seeked == SEEK_DONE ? 0x800 : cdReadTime * 4);
879                         cdr.Seeked = SEEK_PENDING;
880                         start_rotating = 1;
881                         break;
882
883                 case CdlTest:
884                         switch (cdr.Param[0]) {
885                                 case 0x20: // System Controller ROM Version
886                                         SetResultSize(4);
887                                         memcpy(cdr.Result, Test20, 4);
888                                         break;
889                                 case 0x22:
890                                         SetResultSize(8);
891                                         memcpy(cdr.Result, Test22, 4);
892                                         break;
893                                 case 0x23: case 0x24:
894                                         SetResultSize(8);
895                                         memcpy(cdr.Result, Test23, 4);
896                                         break;
897                         }
898                         no_busy_error = 1;
899                         break;
900
901                 case CdlID:
902                         AddIrqQueue(CdlID + 0x100, 20480);
903                         break;
904
905                 case CdlID + 0x100:
906                         SetResultSize(8);
907                         cdr.Result[0] = cdr.StatP;
908                         cdr.Result[1] = 0;
909                         cdr.Result[2] = 0;
910                         cdr.Result[3] = 0;
911
912                         // 0x10 - audio | 0x40 - disk missing | 0x80 - unlicensed
913                         if (CDR_getStatus(&stat) == -1 || stat.Type == 0 || stat.Type == 0xff) {
914                                 cdr.Result[1] = 0xc0;
915                         }
916                         else {
917                                 if (stat.Type == 2)
918                                         cdr.Result[1] |= 0x10;
919                                 if (CdromId[0] == '\0')
920                                         cdr.Result[1] |= 0x80;
921                         }
922                         cdr.Result[0] |= (cdr.Result[1] >> 4) & 0x08;
923
924                         /* This adds the string "PCSX" in Playstation bios boot screen */
925                         memcpy((char *)&cdr.Result[4], "PCSX", 4);
926                         cdr.Stat = Complete;
927                         break;
928
929                 case CdlInit:
930                         // yes, it really sets STATUS_SHELLOPEN
931                         cdr.StatP |= STATUS_SHELLOPEN;
932                         cdr.DriveState = DRIVESTATE_RESCAN_CD;
933                         CDRLID_INT(20480);
934                         no_busy_error = 1;
935                         start_rotating = 1;
936                         break;
937
938                 case CdlGetQ:
939                         no_busy_error = 1;
940                         break;
941
942                 case CdlReadToc:
943                         AddIrqQueue(CdlReadToc + 0x100, cdReadTime * 180 / 4);
944                         no_busy_error = 1;
945                         start_rotating = 1;
946                         break;
947
948                 case CdlReadToc + 0x100:
949                         cdr.Stat = Complete;
950                         no_busy_error = 1;
951                         break;
952
953                 case CdlReadN:
954                 case CdlReadS:
955                         if (cdr.SetlocPending) {
956                                 seekTime = abs(msf2sec(cdr.SetSectorPlay) - msf2sec(cdr.SetSector)) * (cdReadTime / 200);
957                                 /*
958                                 * Gameblabla :
959                                 * It was originally set to 1000000 for Driver, however it is not high enough for Worms Pinball
960                                 * and was unreliable for that game.
961                                 * I also tested it against Mednafen and Driver's titlescreen music starts 25 frames later, not immediatly.
962                                 * 
963                                 * Obviously, this isn't perfect but right now, it should be a bit better.
964                                 * Games to test this against if you change that setting :
965                                 * - Driver (titlescreen music delay and retry mission)
966                                 * - Worms Pinball (Will either not boot or crash in the memory card screen)
967                                 * - Viewpoint (short pauses if the delay in the ingame music is too long)
968                                 * 
969                                 * It seems that 3386880 * 5 is too much for Driver's titlescreen and it starts skipping.
970                                 * However, 1000000 is not enough for Worms Pinball to reliably boot.
971                                 */
972                                 if(seekTime > 3386880 * 2) seekTime = 3386880 * 2;
973                                 memcpy(cdr.SetSectorPlay, cdr.SetSector, 4);
974                                 cdr.SetlocPending = 0;
975                                 cdr.m_locationChanged = TRUE;
976                         }
977                         Find_CurTrack(cdr.SetSectorPlay);
978
979                         if ((cdr.Mode & MODE_CDDA) && cdr.CurTrack > 1)
980                                 // Read* acts as play for cdda tracks in cdda mode
981                                 goto do_CdlPlay;
982
983                         cdr.Reading = 1;
984                         cdr.FirstSector = 1;
985
986                         // Fighting Force 2 - update subq time immediately
987                         // - fixes new game
988                         ReadTrack(cdr.SetSectorPlay);
989
990
991                         // Crusaders of Might and Magic - update getlocl now
992                         // - fixes cutscene speech
993                         {
994                                 u8 *buf = CDR_getBuffer();
995                                 if (buf != NULL)
996                                         memcpy(cdr.Transfer, buf, 8);
997                         }
998
999                         /*
1000                         Duke Nukem: Land of the Babes - seek then delay read for one frame
1001                         - fixes cutscenes
1002                         C-12 - Final Resistance - doesn't like seek
1003                         */
1004
1005                         /*      
1006                                 By nicolasnoble from PCSX Redux :
1007                                 "It LOOKS like this logic is wrong, therefore disabling it with `&& false` for now.
1008                                 For "PoPoLoCrois Monogatari II", the game logic will soft lock and will never issue GetLocP to detect
1009                                 the end of its XA streams, as it seems to assume ReadS will not return a status byte with the SEEK
1010                                 flag set. I think the reasonning is that since it's invalid to call GetLocP while seeking, the game
1011                                 tries to protect itself against errors by preventing from issuing a GetLocP while it knows the
1012                                 last status was "seek". But this makes the logic just softlock as it'll never get a notification
1013                                 about the fact the drive is done seeking and the read actually started.
1014                                 In other words, this state machine here is probably wrong in assuming the response to ReadS/ReadN is
1015                                 done right away. It's rather when it's done seeking, and the read has actually started. This probably
1016                                 requires a bit more work to make sure seek delays are processed properly.
1017                                 Checked with a few games, this seems to work fine."
1018                                 
1019                                 Gameblabla additional notes :
1020                                 This still needs the "+ seekTime" that PCSX Redux doesn't have for the Driver "retry" mission error.
1021                         */
1022                         cdr.StatP |= STATUS_READ;
1023                         cdr.StatP &= ~STATUS_SEEK;
1024                         CDREAD_INT(((cdr.Mode & 0x80) ? (cdReadTime) : cdReadTime * 2) + seekTime);
1025
1026                         cdr.Result[0] = cdr.StatP;
1027                         start_rotating = 1;
1028                         break;
1029
1030                 case CdlSync:
1031                 default:
1032                         CDR_LOG_I("Invalid command: %02x\n", Irq);
1033                         error = ERROR_INVALIDCMD;
1034                         // FALLTHROUGH
1035
1036                 set_error:
1037                         SetResultSize(2);
1038                         cdr.Result[0] = cdr.StatP | STATUS_ERROR;
1039                         cdr.Result[1] = error;
1040                         cdr.Stat = DiskError;
1041                         break;
1042         }
1043
1044         if (cdr.DriveState == DRIVESTATE_STOPPED && start_rotating) {
1045                 cdr.DriveState = DRIVESTATE_STANDBY;
1046                 cdr.StatP |= STATUS_ROTATING;
1047         }
1048
1049         if (!no_busy_error) {
1050                 switch (cdr.DriveState) {
1051                 case DRIVESTATE_LID_OPEN:
1052                 case DRIVESTATE_RESCAN_CD:
1053                 case DRIVESTATE_PREPARE_CD:
1054                         SetResultSize(2);
1055                         cdr.Result[0] = cdr.StatP | STATUS_ERROR;
1056                         cdr.Result[1] = ERROR_NOTREADY;
1057                         cdr.Stat = DiskError;
1058                         break;
1059                 }
1060         }
1061
1062 finish:
1063         setIrq();
1064         cdr.ParamC = 0;
1065
1066 #ifdef CDR_LOG_CMD_IRQ
1067         {
1068                 int i;
1069                 SysPrintf("CDR IRQ %d cmd %02x stat %02x: ",
1070                         !!(cdr.Stat & cdr.Reg2), Irq, cdr.Stat);
1071                 for (i = 0; i < cdr.ResultC; i++)
1072                         SysPrintf("%02x ", cdr.Result[i]);
1073                 SysPrintf("\n");
1074         }
1075 #endif
1076 }
1077
1078 #ifdef HAVE_ARMV7
1079  #define ssat32_to_16(v) \
1080   asm("ssat %0,#16,%1" : "=r" (v) : "r" (v))
1081 #else
1082  #define ssat32_to_16(v) do { \
1083   if (v < -32768) v = -32768; \
1084   else if (v > 32767) v = 32767; \
1085  } while (0)
1086 #endif
1087
1088 void cdrAttenuate(s16 *buf, int samples, int stereo)
1089 {
1090         int i, l, r;
1091         int ll = cdr.AttenuatorLeftToLeft;
1092         int lr = cdr.AttenuatorLeftToRight;
1093         int rl = cdr.AttenuatorRightToLeft;
1094         int rr = cdr.AttenuatorRightToRight;
1095
1096         if (lr == 0 && rl == 0 && 0x78 <= ll && ll <= 0x88 && 0x78 <= rr && rr <= 0x88)
1097                 return;
1098
1099         if (!stereo && ll == 0x40 && lr == 0x40 && rl == 0x40 && rr == 0x40)
1100                 return;
1101
1102         if (stereo) {
1103                 for (i = 0; i < samples; i++) {
1104                         l = buf[i * 2];
1105                         r = buf[i * 2 + 1];
1106                         l = (l * ll + r * rl) >> 7;
1107                         r = (r * rr + l * lr) >> 7;
1108                         ssat32_to_16(l);
1109                         ssat32_to_16(r);
1110                         buf[i * 2] = l;
1111                         buf[i * 2 + 1] = r;
1112                 }
1113         }
1114         else {
1115                 for (i = 0; i < samples; i++) {
1116                         l = buf[i];
1117                         l = l * (ll + rl) >> 7;
1118                         //r = r * (rr + lr) >> 7;
1119                         ssat32_to_16(l);
1120                         //ssat32_to_16(r);
1121                         buf[i] = l;
1122                 }
1123         }
1124 }
1125
1126 void cdrReadInterrupt() {
1127         u8 *buf;
1128
1129         if (!cdr.Reading)
1130                 return;
1131
1132         if (cdr.Irq || cdr.Stat) {
1133                 CDR_LOG_I("cdrom: read stat hack %02x %x\n", cdr.Irq, cdr.Stat);
1134                 CDREAD_INT(0x1000);
1135                 return;
1136         }
1137
1138         cdr.OCUP = 1;
1139         SetResultSize(1);
1140         cdr.StatP |= STATUS_READ|STATUS_ROTATING;
1141         cdr.StatP &= ~STATUS_SEEK;
1142         cdr.Result[0] = cdr.StatP;
1143         cdr.Seeked = SEEK_DONE;
1144
1145         ReadTrack(cdr.SetSectorPlay);
1146
1147         buf = CDR_getBuffer();
1148         if (buf == NULL)
1149                 cdr.NoErr = 0;
1150
1151         if (cdr.NoErr == 0) {
1152                 CDR_LOG_I("cdrReadInterrupt() Log: err\n");
1153                 memset(cdr.Transfer, 0, DATA_SIZE);
1154                 cdr.Stat = DiskError;
1155                 cdr.Result[0] |= STATUS_ERROR;
1156                 CDREAD_INT((cdr.Mode & 0x80) ? (cdReadTime / 2) : cdReadTime);
1157                 return;
1158         }
1159
1160         memcpy(cdr.Transfer, buf, DATA_SIZE);
1161         CheckPPFCache(cdr.Transfer, cdr.Prev[0], cdr.Prev[1], cdr.Prev[2]);
1162
1163
1164         CDR_LOG("cdrReadInterrupt() Log: cdr.Transfer %x:%x:%x\n", cdr.Transfer[0], cdr.Transfer[1], cdr.Transfer[2]);
1165
1166         if ((!cdr.Muted) && (cdr.Mode & MODE_STRSND) && (!Config.Xa) && (cdr.FirstSector != -1)) { // CD-XA
1167                 // Firemen 2: Multi-XA files - briefings, cutscenes
1168                 if( cdr.FirstSector == 1 && (cdr.Mode & MODE_SF)==0 ) {
1169                         cdr.File = cdr.Transfer[4 + 0];
1170                         cdr.Channel = cdr.Transfer[4 + 1];
1171                 }
1172
1173                 /* Gameblabla 
1174                  * Skips playing on channel 255.
1175                  * Fixes missing audio in Blue's Clues : Blue's Big Musical. (Should also fix Taxi 2)
1176                  * TODO : Check if this is the proper behaviour.
1177                  * */
1178                 if((cdr.Transfer[4 + 2] & 0x4) &&
1179                          (cdr.Transfer[4 + 1] == cdr.Channel) &&
1180                          (cdr.Transfer[4 + 0] == cdr.File) && cdr.Channel != 255) {
1181                         int ret = xa_decode_sector(&cdr.Xa, cdr.Transfer+4, cdr.FirstSector);
1182                         if (!ret) {
1183                                 cdrAttenuate(cdr.Xa.pcm, cdr.Xa.nsamples, cdr.Xa.stereo);
1184                                 /*
1185                                  * Gameblabla -
1186                                  * This is a hack for Megaman X4, Castlevania etc...
1187                                  * that regressed from the new m_locationChanged and CDROM timings changes.
1188                                  * It is mostly noticeable in Castevania however and the stuttering can be very jarring.
1189                                  * 
1190                                  * According to PCSX redux authors, we shouldn't cause a location change if
1191                                  * the sector difference is too small. 
1192                                  * I attempted to go with that approach but came empty handed.
1193                                  * So for now, let's just set cdr.m_locationChanged to false when playing back any ADPCM samples.
1194                                  * This does not regress Crash Team Racing's intro at least.
1195                                 */
1196                                 cdr.m_locationChanged = FALSE;
1197                                 SPU_playADPCMchannel(&cdr.Xa);
1198                                 cdr.FirstSector = 0;
1199                         }
1200                         else cdr.FirstSector = -1;
1201                 }
1202         }
1203
1204         cdr.SetSectorPlay[2]++;
1205         if (cdr.SetSectorPlay[2] == 75) {
1206                 cdr.SetSectorPlay[2] = 0;
1207                 cdr.SetSectorPlay[1]++;
1208                 if (cdr.SetSectorPlay[1] == 60) {
1209                         cdr.SetSectorPlay[1] = 0;
1210                         cdr.SetSectorPlay[0]++;
1211                 }
1212         }
1213
1214         cdr.Readed = 0;
1215
1216         uint32_t delay = (cdr.Mode & MODE_SPEED) ? (cdReadTime / 2) : cdReadTime;
1217         if (cdr.m_locationChanged) {
1218                 CDREAD_INT(delay * 30);
1219                 cdr.m_locationChanged = FALSE;
1220         } else {
1221                 CDREAD_INT(delay);
1222         }
1223
1224         /*
1225         Croc 2: $40 - only FORM1 (*)
1226         Judge Dredd: $C8 - only FORM1 (*)
1227         Sim Theme Park - no adpcm at all (zero)
1228         */
1229
1230         if (!(cdr.Mode & MODE_STRSND) || !(cdr.Transfer[4+2] & 0x4)) {
1231                 cdr.Stat = DataReady;
1232                 setIrq();
1233         }
1234
1235         // update for CdlGetlocP
1236         ReadTrack(cdr.SetSectorPlay);
1237 }
1238
1239 /*
1240 cdrRead0:
1241         bit 0,1 - mode
1242         bit 2 - unknown
1243         bit 3 - unknown
1244         bit 4 - unknown
1245         bit 5 - 1 result ready
1246         bit 6 - 1 dma ready
1247         bit 7 - 1 command being processed
1248 */
1249
1250 unsigned char cdrRead0(void) {
1251         if (cdr.ResultReady)
1252                 cdr.Ctrl |= 0x20;
1253         else
1254                 cdr.Ctrl &= ~0x20;
1255
1256         if (cdr.OCUP)
1257                 cdr.Ctrl |= 0x40;
1258 //  else
1259 //              cdr.Ctrl &= ~0x40;
1260
1261         // What means the 0x10 and the 0x08 bits? I only saw it used by the bios
1262         cdr.Ctrl |= 0x18;
1263
1264         CDR_LOG_IO("cdr r0: %02x\n", cdr.Ctrl);
1265
1266         return psxHu8(0x1800) = cdr.Ctrl;
1267 }
1268
1269 void cdrWrite0(unsigned char rt) {
1270         CDR_LOG_IO("cdr w0: %02x\n", rt);
1271
1272         cdr.Ctrl = (rt & 3) | (cdr.Ctrl & ~3);
1273 }
1274
1275 unsigned char cdrRead1(void) {
1276         if ((cdr.ResultP & 0xf) < cdr.ResultC)
1277                 psxHu8(0x1801) = cdr.Result[cdr.ResultP & 0xf];
1278         else
1279                 psxHu8(0x1801) = 0;
1280         cdr.ResultP++;
1281         if (cdr.ResultP == cdr.ResultC)
1282                 cdr.ResultReady = 0;
1283
1284         CDR_LOG_IO("cdr r1: %02x\n", psxHu8(0x1801));
1285
1286         return psxHu8(0x1801);
1287 }
1288
1289 void cdrWrite1(unsigned char rt) {
1290         u8 set_loc[3];
1291         int i;
1292
1293         CDR_LOG_IO("cdr w1: %02x\n", rt);
1294
1295         switch (cdr.Ctrl & 3) {
1296         case 0:
1297                 break;
1298         case 3:
1299                 cdr.AttenuatorRightToRightT = rt;
1300                 return;
1301         default:
1302                 return;
1303         }
1304
1305         cdr.Cmd = rt;
1306         cdr.OCUP = 0;
1307
1308 #ifdef CDR_LOG_CMD_IRQ
1309         SysPrintf("CD1 write: %x (%s)", rt, CmdName[rt]);
1310         if (cdr.ParamC) {
1311                 SysPrintf(" Param[%d] = {", cdr.ParamC);
1312                 for (i = 0; i < cdr.ParamC; i++)
1313                         SysPrintf(" %x,", cdr.Param[i]);
1314                 SysPrintf("}\n");
1315         } else {
1316                 SysPrintf("\n");
1317         }
1318 #endif
1319
1320         cdr.ResultReady = 0;
1321         cdr.Ctrl |= 0x80;
1322         // cdr.Stat = NoIntr; 
1323         AddIrqQueue(cdr.Cmd, 0x800);
1324
1325         switch (cdr.Cmd) {
1326         case CdlSetloc:
1327                 CDR_LOG("CDROM setloc command (%02X, %02X, %02X)\n", cdr.Param[0], cdr.Param[1], cdr.Param[2]);
1328
1329                 // MM must be BCD, SS must be BCD and <0x60, FF must be BCD and <0x75
1330                 if (((cdr.Param[0] & 0x0F) > 0x09) || (cdr.Param[0] > 0x99) || ((cdr.Param[1] & 0x0F) > 0x09) || (cdr.Param[1] >= 0x60) || ((cdr.Param[2] & 0x0F) > 0x09) || (cdr.Param[2] >= 0x75))
1331                 {
1332                         CDR_LOG("Invalid/out of range seek to %02X:%02X:%02X\n", cdr.Param[0], cdr.Param[1], cdr.Param[2]);
1333                 }
1334                 else
1335                 {
1336                         for (i = 0; i < 3; i++)
1337                         {
1338                                 set_loc[i] = btoi(cdr.Param[i]);
1339                         }
1340
1341                         i = msf2sec(cdr.SetSectorPlay);
1342                         i = abs(i - msf2sec(set_loc));
1343                         if (i > 16)
1344                                 cdr.Seeked = SEEK_PENDING;
1345
1346                         memcpy(cdr.SetSector, set_loc, 3);
1347                         cdr.SetSector[3] = 0;
1348                         cdr.SetlocPending = 1;
1349                 }
1350                 break;
1351
1352         case CdlReadN:
1353         case CdlReadS:
1354         case CdlPause:
1355                 StopCdda();
1356                 StopReading();
1357                 break;
1358
1359         case CdlInit:
1360         case CdlReset:
1361                 cdr.Seeked = SEEK_DONE;
1362                 StopCdda();
1363                 StopReading();
1364                 break;
1365
1366         case CdlSetmode:
1367                 CDR_LOG("cdrWrite1() Log: Setmode %x\n", cdr.Param[0]);
1368
1369                 cdr.Mode = cdr.Param[0];
1370
1371                 // Squaresoft on PlayStation 1998 Collector's CD Vol. 1
1372                 // - fixes choppy movie sound
1373                 if( cdr.Play && (cdr.Mode & MODE_CDDA) == 0 )
1374                         StopCdda();
1375                 break;
1376         }
1377 }
1378
1379 unsigned char cdrRead2(void) {
1380         unsigned char ret;
1381
1382         if (cdr.Readed == 0) {
1383                 ret = 0;
1384         } else {
1385                 ret = *pTransfer++;
1386         }
1387
1388         CDR_LOG_IO("cdr r2: %02x\n", ret);
1389         return ret;
1390 }
1391
1392 void cdrWrite2(unsigned char rt) {
1393         CDR_LOG_IO("cdr w2: %02x\n", rt);
1394
1395         switch (cdr.Ctrl & 3) {
1396         case 0:
1397                 if (cdr.ParamC < 8) // FIXME: size and wrapping
1398                         cdr.Param[cdr.ParamC++] = rt;
1399                 return;
1400         case 1:
1401                 cdr.Reg2 = rt;
1402                 setIrq();
1403                 return;
1404         case 2:
1405                 cdr.AttenuatorLeftToLeftT = rt;
1406                 return;
1407         case 3:
1408                 cdr.AttenuatorRightToLeftT = rt;
1409                 return;
1410         }
1411 }
1412
1413 unsigned char cdrRead3(void) {
1414         if (cdr.Ctrl & 0x1)
1415                 psxHu8(0x1803) = cdr.Stat | 0xE0;
1416         else
1417                 psxHu8(0x1803) = cdr.Reg2 | 0xE0;
1418
1419         CDR_LOG_IO("cdr r3: %02x\n", psxHu8(0x1803));
1420         return psxHu8(0x1803);
1421 }
1422
1423 void cdrWrite3(unsigned char rt) {
1424         CDR_LOG_IO("cdr w3: %02x\n", rt);
1425
1426         switch (cdr.Ctrl & 3) {
1427         case 0:
1428                 break; // transfer
1429         case 1:
1430                 cdr.Stat &= ~rt;
1431
1432                 if (rt & 0x40)
1433                         cdr.ParamC = 0;
1434                 return;
1435         case 2:
1436                 cdr.AttenuatorLeftToRightT = rt;
1437                 return;
1438         case 3:
1439                 if (rt & 0x20) {
1440                         memcpy(&cdr.AttenuatorLeftToLeft, &cdr.AttenuatorLeftToLeftT, 4);
1441                         CDR_LOG_I("CD-XA Volume: %02x %02x | %02x %02x\n",
1442                                 cdr.AttenuatorLeftToLeft, cdr.AttenuatorLeftToRight,
1443                                 cdr.AttenuatorRightToLeft, cdr.AttenuatorRightToRight);
1444                 }
1445                 return;
1446         }
1447
1448         if ((rt & 0x80) && cdr.Readed == 0) {
1449                 cdr.Readed = 1;
1450                 pTransfer = cdr.Transfer;
1451
1452                 switch (cdr.Mode & 0x30) {
1453                         case MODE_SIZE_2328:
1454                         case 0x00:
1455                                 pTransfer += 12;
1456                                 break;
1457
1458                         case MODE_SIZE_2340:
1459                                 pTransfer += 0;
1460                                 break;
1461
1462                         default:
1463                                 break;
1464                 }
1465         }
1466 }
1467
1468 void psxDma3(u32 madr, u32 bcr, u32 chcr) {
1469         u32 cdsize;
1470         int size;
1471         u8 *ptr;
1472
1473         CDR_LOG("psxDma3() Log: *** DMA 3 *** %x addr = %x size = %x\n", chcr, madr, bcr);
1474
1475         switch (chcr) {
1476                 case 0x11000000:
1477                 case 0x11400100:
1478                         if (cdr.Readed == 0) {
1479                                 CDR_LOG("psxDma3() Log: *** DMA 3 *** NOT READY\n");
1480                                 break;
1481                         }
1482
1483                         cdsize = (bcr & 0xffff) * 4;
1484
1485                         // Ape Escape: bcr = 0001 / 0000
1486                         // - fix boot
1487                         if( cdsize == 0 )
1488                         {
1489                                 switch (cdr.Mode & (MODE_SIZE_2340|MODE_SIZE_2328)) {
1490                                         case MODE_SIZE_2340: cdsize = 2340; break;
1491                                         case MODE_SIZE_2328: cdsize = 2328; break;
1492                                         default:
1493                                         case MODE_SIZE_2048: cdsize = 2048; break;
1494                                 }
1495                         }
1496
1497
1498                         ptr = (u8 *)PSXM(madr);
1499                         if (ptr == NULL) {
1500                                 CDR_LOG("psxDma3() Log: *** DMA 3 *** NULL Pointer!\n");
1501                                 break;
1502                         }
1503
1504                         /*
1505                         GS CDX: Enhancement CD crash
1506                         - Setloc 0:0:0
1507                         - CdlPlay
1508                         - Spams DMA3 and gets buffer overrun
1509                         */
1510                         size = CD_FRAMESIZE_RAW - (pTransfer - cdr.Transfer);
1511                         if (size > cdsize)
1512                                 size = cdsize;
1513                         if (size > 0)
1514                         {
1515                                 memcpy(ptr, pTransfer, size);
1516                         }
1517
1518                         psxCpu->Clear(madr, cdsize / 4);
1519                         pTransfer += cdsize;
1520
1521                         if( chcr == 0x11400100 ) {
1522                                 HW_DMA3_MADR = SWAPu32(madr + cdsize);
1523                                 CDRDMA_INT( (cdsize/4) / 4 );
1524                         }
1525                         else if( chcr == 0x11000000 ) {
1526                                 // CDRDMA_INT( (cdsize/4) * 1 );
1527                                 // halted
1528                                 psxRegs.cycle += (cdsize/4) * 24/2;
1529                                 CDRDMA_INT(16);
1530                         }
1531                         return;
1532
1533                 default:
1534                         CDR_LOG("psxDma3() Log: Unknown cddma %x\n", chcr);
1535                         break;
1536         }
1537
1538         HW_DMA3_CHCR &= SWAP32(~0x01000000);
1539         DMA_INTERRUPT(3);
1540 }
1541
1542 void cdrDmaInterrupt()
1543 {
1544         if (HW_DMA3_CHCR & SWAP32(0x01000000))
1545         {
1546                 HW_DMA3_CHCR &= SWAP32(~0x01000000);
1547                 DMA_INTERRUPT(3);
1548         }
1549 }
1550
1551 static void getCdInfo(void)
1552 {
1553         u8 tmp;
1554
1555         CDR_getTN(cdr.ResultTN);
1556         CDR_getTD(0, cdr.SetSectorEnd);
1557         tmp = cdr.SetSectorEnd[0];
1558         cdr.SetSectorEnd[0] = cdr.SetSectorEnd[2];
1559         cdr.SetSectorEnd[2] = tmp;
1560 }
1561
1562 void cdrReset() {
1563         memset(&cdr, 0, sizeof(cdr));
1564         cdr.CurTrack = 1;
1565         cdr.File = 1;
1566         cdr.Channel = 1;
1567         cdr.Reg2 = 0x1f;
1568         cdr.Stat = NoIntr;
1569         cdr.DriveState = DRIVESTATE_STANDBY;
1570         cdr.StatP = STATUS_ROTATING;
1571         pTransfer = cdr.Transfer;
1572         cdr.SetlocPending = 0;
1573         cdr.m_locationChanged = FALSE;
1574
1575         // BIOS player - default values
1576         cdr.AttenuatorLeftToLeft = 0x80;
1577         cdr.AttenuatorLeftToRight = 0x00;
1578         cdr.AttenuatorRightToLeft = 0x00;
1579         cdr.AttenuatorRightToRight = 0x80;
1580
1581         getCdInfo();
1582 }
1583
1584 int cdrFreeze(void *f, int Mode) {
1585         u32 tmp;
1586         u8 tmpp[3];
1587
1588         if (Mode == 0 && !Config.Cdda)
1589                 CDR_stop();
1590         
1591         cdr.freeze_ver = 0x63647202;
1592         gzfreeze(&cdr, sizeof(cdr));
1593         
1594         if (Mode == 1) {
1595                 cdr.ParamP = cdr.ParamC;
1596                 tmp = pTransfer - cdr.Transfer;
1597         }
1598
1599         gzfreeze(&tmp, sizeof(tmp));
1600
1601         if (Mode == 0) {
1602                 getCdInfo();
1603
1604                 pTransfer = cdr.Transfer + tmp;
1605
1606                 // read right sub data
1607                 tmpp[0] = btoi(cdr.Prev[0]);
1608                 tmpp[1] = btoi(cdr.Prev[1]);
1609                 tmpp[2] = btoi(cdr.Prev[2]);
1610                 cdr.Prev[0]++;
1611                 ReadTrack(tmpp);
1612
1613                 if (cdr.Play) {
1614                         if (cdr.freeze_ver < 0x63647202)
1615                                 memcpy(cdr.SetSectorPlay, cdr.SetSector, 3);
1616
1617                         Find_CurTrack(cdr.SetSectorPlay);
1618                         if (!Config.Cdda)
1619                                 CDR_play();
1620                 }
1621
1622                 if ((cdr.freeze_ver & 0xffffff00) != 0x63647200) {
1623                         // old versions did not latch Reg2, have to fixup..
1624                         if (cdr.Reg2 == 0) {
1625                                 SysPrintf("cdrom: fixing up old savestate\n");
1626                                 cdr.Reg2 = 7;
1627                         }
1628                         // also did not save Attenuator..
1629                         if ((cdr.AttenuatorLeftToLeft | cdr.AttenuatorLeftToRight
1630                              | cdr.AttenuatorRightToLeft | cdr.AttenuatorRightToRight) == 0)
1631                         {
1632                                 cdr.AttenuatorLeftToLeft = cdr.AttenuatorRightToRight = 0x80;
1633                         }
1634                 }
1635         }
1636
1637         return 0;
1638 }
1639
1640 void LidInterrupt() {
1641         getCdInfo();
1642         StopCdda();
1643         cdrLidSeekInterrupt();
1644 }