4 #include "new_dynarec/new_dynarec.h"
5 #include "lightrec/plugin.h"
7 /* It's duplicated from emu_if.c */
8 #define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
10 /* Corresponds to LIGHTREC_OPT_INV_DMA_ONLY of lightrec.h */
11 #define LIGHTREC_HACK_INV_DMA_ONLY (1 << 0)
15 static const char * const MemorycardHack_db[] =
17 /* Lifeforce Tenka, also known as Codename Tenka */
18 "SLES00613", "SLED00690", "SLES00614", "SLES00615",
19 "SLES00616", "SLES00617", "SCUS94409"
22 static const char * const cdr_read_hack_db[] =
24 /* T'ai Fu - Wrath of the Tiger */
28 static const char * const gpu_slow_llist_db[] =
30 /* Bomberman Fantasy Race */
31 "SLES01712", "SLPS01525", "SLPS91138", "SLPM87102", "SLUS00823",
33 "SCES02834", "SCUS94570", "SCUS94616", "SCUS94654",
34 /* Final Fantasy IV */
35 "SCES03840", "SLPM86028", "SLUS01360",
36 /* Spot Goes to Hollywood */
37 "SLES00330", "SLPS00394", "SLUS00014",
38 /* Vampire Hunter D */
39 "SLES02731", "SLPS02477", "SLPS03198", "SLUS01138",
42 static const char * const gpu_busy_hack_db[] =
45 "SLPS01919", "SLPS01920",
48 static const char * const gpu_centering_hack_db[] =
51 "SLPM86042", "SLPM86103", "SLPM87323",
56 static const char * const dualshock_init_analog_hack_db[] =
58 /* Formula 1 Championship Edition */
62 #define HACK_ENTRY(var, list) \
63 { #var, &Config.hacks.var, list, ARRAY_SIZE(list) }
69 const char * const * id_list;
74 HACK_ENTRY(cdr_read_timing, cdr_read_hack_db),
75 HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db),
76 HACK_ENTRY(gpu_busy, gpu_busy_hack_db),
77 HACK_ENTRY(gpu_centering, gpu_centering_hack_db),
78 HACK_ENTRY(dualshock_init_analog, dualshock_init_analog_hack_db),
84 const char * const id[4];
86 cycle_multiplier_overrides[] =
88 /* note: values are = (10000 / gui_option) */
89 /* Internal Section - fussy about timings */
90 { 202, { "SLPS01868" } },
91 /* Super Robot Taisen Alpha - on the edge with 175,
92 * changing memcard settings is enough to break/unbreak it */
93 { 190, { "SLPS02528", "SLPS02636" } },
94 /* Brave Fencer Musashi - cd sectors arrive too fast */
95 { 170, { "SLUS00726", "SLPS01490" } },
96 #if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */
97 /* Parasite Eve II - internal timer checks */
98 { 125, { "SLUS01042", "SLUS01055", "SLES02558", "SLES12558" } },
100 /* Discworld Noir - audio skips if CPU runs too fast */
101 { 222, { "SLES01549", "SLES02063", "SLES02064" } },
102 /* Judge Dredd - could also be poor MDEC timing */
103 { 128, { "SLUS00630", "SLES00755" } },
105 { 153, { "SLUS01032", "SLES02914" } },
106 /* Syphon Filter - reportedly hangs under unknown conditions */
107 { 169, { "SCUS94240" } },
108 /* Psychic Detective - some weird race condition in the game's cdrom code */
109 { 222, { "SLUS00165", "SLUS00166", "SLUS00167" } },
110 { 222, { "SLES00070", "SLES10070", "SLES20070" } },
115 const char * const id;
118 lightrec_hacks_db[] =
120 /* Formula One Arcade */
121 { "SCES03886", LIGHTREC_HACK_INV_DMA_ONLY },
123 /* Formula One '99 */
124 { "SLUS00870", LIGHTREC_HACK_INV_DMA_ONLY },
125 { "SCPS10101", LIGHTREC_HACK_INV_DMA_ONLY },
126 { "SCES01979", LIGHTREC_HACK_INV_DMA_ONLY },
127 { "SLES01979", LIGHTREC_HACK_INV_DMA_ONLY },
129 /* Formula One 2000 */
130 { "SLUS01134", LIGHTREC_HACK_INV_DMA_ONLY },
131 { "SCES02777", LIGHTREC_HACK_INV_DMA_ONLY },
132 { "SCES02778", LIGHTREC_HACK_INV_DMA_ONLY },
133 { "SCES02779", LIGHTREC_HACK_INV_DMA_ONLY },
135 /* Formula One 2001 */
136 { "SCES03404", LIGHTREC_HACK_INV_DMA_ONLY },
137 { "SCES03423", LIGHTREC_HACK_INV_DMA_ONLY },
138 { "SCES03424", LIGHTREC_HACK_INV_DMA_ONLY },
139 { "SCES03524", LIGHTREC_HACK_INV_DMA_ONLY },
142 /* Function for automatic patching according to GameID. */
143 void Apply_Hacks_Cdrom(void)
147 memset(&Config.hacks, 0, sizeof(Config.hacks));
149 for (i = 0; i < ARRAY_SIZE(hack_db); i++)
151 for (j = 0; j < hack_db[i].id_list_len; j++)
153 if (strncmp(CdromId, hack_db[i].id_list[j], 9))
156 SysPrintf("using hack: %s\n", hack_db[i].name);
161 if (Config.hacks.dualshock_init_analog) {
162 // assume the default is off, see LoadPAD1plugin()
163 for (i = 0; i < 8; i++)
167 /* Apply Memory card hack for Codename Tenka. (The game needs one of the memory card slots to be empty) */
168 for (i = 0; i < ARRAY_SIZE(MemorycardHack_db); i++)
170 if (strncmp(CdromId, MemorycardHack_db[i], 9) == 0)
172 /* Disable the second memory card slot for the game */
174 /* This also needs to be done because in sio.c, they don't use Config.Mcd2 for that purpose */
180 /* Dynarec game-specific hacks */
181 new_dynarec_hacks_pergame = 0;
182 Config.cycle_multiplier_override = 0;
184 for (i = 0; i < ARRAY_SIZE(cycle_multiplier_overrides); i++)
186 const char * const * const ids = cycle_multiplier_overrides[i].id;
187 for (j = 0; j < ARRAY_SIZE(cycle_multiplier_overrides[i].id); j++)
188 if (ids[j] && strcmp(ids[j], CdromId) == 0)
190 if (j < ARRAY_SIZE(cycle_multiplier_overrides[i].id))
192 Config.cycle_multiplier_override = cycle_multiplier_overrides[i].mult;
193 new_dynarec_hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M;
194 SysPrintf("using cycle_multiplier_override: %d\n",
195 Config.cycle_multiplier_override);
202 for (i = 0; drc_is_lightrec() && i < ARRAY_SIZE(lightrec_hacks_db); i++) {
203 if (strcmp(CdromId, lightrec_hacks_db[i].id) == 0)
205 lightrec_hacks = lightrec_hacks_db[i].hacks;
206 SysPrintf("using lightrec_hacks: 0x%x\n", lightrec_hacks);
212 // from duckstation's gamedb.json
213 static const u16 libcrypt_ids[] = {
214 17, 311, 995, 1041, 1226, 1241, 1301, 1362, 1431, 1444,
215 1492, 1493, 1494, 1495, 1516, 1517, 1518, 1519, 1545, 1564,
216 1695, 1700, 1701, 1702, 1703, 1704, 1715, 1733, 1763, 1882,
217 1906, 1907, 1909, 1943, 1979, 2004, 2005, 2006, 2007, 2024,
218 2025, 2026, 2027, 2028, 2029, 2030, 2031, 2061, 2071, 2080,
219 2081, 2082, 2083, 2084, 2086, 2104, 2105, 2112, 2113, 2118,
220 2181, 2182, 2184, 2185, 2207, 2208, 2209, 2210, 2211, 2222,
221 2264, 2290, 2292, 2293, 2328, 2329, 2330, 2354, 2355, 2365,
222 2366, 2367, 2368, 2369, 2395, 2396, 2402, 2430, 2431, 2432,
223 2433, 2487, 2488, 2489, 2490, 2491, 2529, 2530, 2531, 2532,
224 2533, 2538, 2544, 2545, 2546, 2558, 2559, 2560, 2561, 2562,
225 2563, 2572, 2573, 2681, 2688, 2689, 2698, 2700, 2704, 2705,
226 2706, 2707, 2708, 2722, 2723, 2724, 2733, 2754, 2755, 2756,
227 2763, 2766, 2767, 2768, 2769, 2824, 2830, 2831, 2834, 2835,
228 2839, 2857, 2858, 2859, 2860, 2861, 2862, 2965, 2966, 2967,
229 2968, 2969, 2975, 2976, 2977, 2978, 2979, 3061, 3062, 3189,
230 3190, 3191, 3241, 3242, 3243, 3244, 3245, 3324, 3489, 3519,
231 3520, 3521, 3522, 3523, 3530, 3603, 3604, 3605, 3606, 3607,
232 3626, 3648, 12080, 12081, 12082, 12083, 12084, 12328, 12329, 12330,
233 12558, 12559, 12560, 12561, 12562, 12965, 12966, 12967, 12968, 12969,
234 22080, 22081, 22082, 22083, 22084, 22328, 22329, 22330, 22965, 22966,
235 22967, 22968, 22969, 32080, 32081, 32082, 32083, 32084, 32965, 32966,
239 // as documented by nocash
240 static const u16 libcrypt_sectors[16] = {
241 14105, 14231, 14485, 14579, 14649, 14899, 15056, 15130,
242 15242, 15312, 15378, 15628, 15919, 16031, 16101, 16167
245 int check_unsatisfied_libcrypt(void)
247 const char *p = CdromId + 4;
251 if (strncmp(CdromId, "SCE", 3) && strncmp(CdromId, "SLE", 3))
256 for (i = 0; i < ARRAY_SIZE(libcrypt_ids); i++)
257 if (id == libcrypt_ids[i])
259 if (i == ARRAY_SIZE(libcrypt_ids))
262 // detected a protected game
263 if (!CDR_getBufferSub(libcrypt_sectors[0]) && !sbi_sectors) {
264 SysPrintf("==================================================\n");
265 SysPrintf("LibCrypt game detected with missing SBI/subchannel\n");
266 SysPrintf("==================================================\n");
271 // calculate key just for fun (we don't really need it)
272 for (i = 0; i < 16; i++)
273 if (CheckSBI(libcrypt_sectors[i] - 2*75))
274 key |= 1u << (15 - i);
277 SysPrintf("%s, possible key=%04X\n", "LibCrypt detected", key);
279 SysPrintf("%s\n", "LibCrypt detected");