easier logging of unhandled stuff
[pcsx_rearmed.git] / libpcsxcore / psxdma.c
1 /***************************************************************************
2  *   Copyright (C) 2007 Ryan Schultz, PCSX-df Team, PCSX team              *
3  *                                                                         *
4  *   This program is free software; you can redistribute it and/or modify  *
5  *   it under the terms of the GNU General Public License as published by  *
6  *   the Free Software Foundation; either version 2 of the License, or     *
7  *   (at your option) any later version.                                   *
8  *                                                                         *
9  *   This program is distributed in the hope that it will be useful,       *
10  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
11  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
12  *   GNU General Public License for more details.                          *
13  *                                                                         *
14  *   You should have received a copy of the GNU General Public License     *
15  *   along with this program; if not, write to the                         *
16  *   Free Software Foundation, Inc.,                                       *
17  *   51 Franklin Street, Fifth Floor, Boston, MA 02111-1307 USA.           *
18  ***************************************************************************/
19
20 /*
21 * Handles PSX DMA functions.
22 */
23
24 #include "psxdma.h"
25 #include "gpu.h"
26
27 // Dma0/1 in Mdec.c
28 // Dma3   in CdRom.c
29
30 void spuInterrupt() {
31         if (HW_DMA4_CHCR & SWAP32(0x01000000))
32         {
33                 HW_DMA4_CHCR &= SWAP32(~0x01000000);
34                 DMA_INTERRUPT(4);
35         }
36 }
37
38 void psxDma4(u32 madr, u32 bcr, u32 chcr) { // SPU
39         u16 *ptr;
40         u32 words;
41
42         switch (chcr) {
43                 case 0x01000201: //cpu to spu transfer
44 #ifdef PSXDMA_LOG
45                         PSXDMA_LOG("*** DMA4 SPU - mem2spu *** %x addr = %x size = %x\n", chcr, madr, bcr);
46 #endif
47                         ptr = (u16 *)PSXM(madr);
48                         if (ptr == INVALID_PTR) {
49 #ifdef CPU_LOG
50                                 CPU_LOG("*** DMA4 SPU - mem2spu *** NULL Pointer!!!\n");
51 #endif
52                                 break;
53                         }
54                         words = (bcr >> 16) * (bcr & 0xffff);
55                         SPU_writeDMAMem(ptr, words * 2, psxRegs.cycle);
56                         HW_DMA4_MADR = SWAPu32(madr + words * 4);
57                         SPUDMA_INT(words * 4);
58                         return;
59
60                 case 0x01000200: //spu to cpu transfer
61 #ifdef PSXDMA_LOG
62                         PSXDMA_LOG("*** DMA4 SPU - spu2mem *** %x addr = %x size = %x\n", chcr, madr, bcr);
63 #endif
64                         ptr = (u16 *)PSXM(madr);
65                         if (ptr == INVALID_PTR) {
66 #ifdef CPU_LOG
67                                 CPU_LOG("*** DMA4 SPU - spu2mem *** NULL Pointer!!!\n");
68 #endif
69                                 break;
70                         }
71                         words = (bcr >> 16) * (bcr & 0xffff);
72                         SPU_readDMAMem(ptr, words * 2, psxRegs.cycle);
73                         psxCpu->Clear(madr, words);
74
75                         HW_DMA4_MADR = SWAPu32(madr + words * 4);
76                         SPUDMA_INT(words * 4);
77                         return;
78
79                 default:
80                         log_unhandled("*** DMA4 SPU - unknown *** %x addr = %x size = %x\n", chcr, madr, bcr);
81                         break;
82         }
83
84         HW_DMA4_CHCR &= SWAP32(~0x01000000);
85         DMA_INTERRUPT(4);
86 }
87
88 // Taken from PEOPS SOFTGPU
89 static inline boolean CheckForEndlessLoop(u32 laddr, u32 *lUsedAddr) {
90         if (laddr == lUsedAddr[1]) return TRUE;
91         if (laddr == lUsedAddr[2]) return TRUE;
92
93         if (laddr < lUsedAddr[0]) lUsedAddr[1] = laddr;
94         else lUsedAddr[2] = laddr;
95
96         lUsedAddr[0] = laddr;
97
98         return FALSE;
99 }
100
101 static u32 gpuDmaChainSize(u32 addr) {
102         u32 size;
103         u32 DMACommandCounter = 0;
104         u32 lUsedAddr[3];
105
106         lUsedAddr[0] = lUsedAddr[1] = lUsedAddr[2] = 0xffffff;
107
108         // initial linked list ptr (word)
109         size = 1;
110
111         do {
112                 addr &= 0x1ffffc;
113
114                 if (DMACommandCounter++ > 2000000) break;
115                 if (CheckForEndlessLoop(addr, lUsedAddr)) break;
116
117                 // # 32-bit blocks to transfer
118                 size += psxMu8( addr + 3 );
119
120                 // next 32-bit pointer
121                 addr = psxMu32( addr & ~0x3 ) & 0xffffff;
122                 size += 1;
123         } while (addr != 0xffffff);
124
125         return size;
126 }
127
128 void psxDma2(u32 madr, u32 bcr, u32 chcr) { // GPU
129         u32 *ptr;
130         u32 words;
131         u32 size;
132
133         switch (chcr) {
134                 case 0x01000200: // vram2mem
135 #ifdef PSXDMA_LOG
136                         PSXDMA_LOG("*** DMA2 GPU - vram2mem *** %lx addr = %lx size = %lx\n", chcr, madr, bcr);
137 #endif
138                         ptr = (u32 *)PSXM(madr);
139                         if (ptr == INVALID_PTR) {
140 #ifdef CPU_LOG
141                                 CPU_LOG("*** DMA2 GPU - vram2mem *** NULL Pointer!!!\n");
142 #endif
143                                 break;
144                         }
145                         // BA blocks * BS words (word = 32-bits)
146                         words = (bcr >> 16) * (bcr & 0xffff);
147                         GPU_readDataMem(ptr, words);
148                         psxCpu->Clear(madr, words);
149
150                         HW_DMA2_MADR = SWAPu32(madr + words * 4);
151
152                         // already 32-bit word size ((size * 4) / 4)
153                         GPUDMA_INT(words / 4);
154                         return;
155
156                 case 0x01000201: // mem2vram
157 #ifdef PSXDMA_LOG
158                         PSXDMA_LOG("*** DMA 2 - GPU mem2vram *** %lx addr = %lx size = %lx\n", chcr, madr, bcr);
159 #endif
160                         ptr = (u32 *)PSXM(madr);
161                         if (ptr == INVALID_PTR) {
162 #ifdef CPU_LOG
163                                 CPU_LOG("*** DMA2 GPU - mem2vram *** NULL Pointer!!!\n");
164 #endif
165                                 break;
166                         }
167                         // BA blocks * BS words (word = 32-bits)
168                         words = (bcr >> 16) * (bcr & 0xffff);
169                         GPU_writeDataMem(ptr, words);
170
171                         HW_DMA2_MADR = SWAPu32(madr + words * 4);
172
173                         // already 32-bit word size ((size * 4) / 4)
174                         GPUDMA_INT(words / 4);
175                         return;
176
177                 case 0x01000401: // dma chain
178 #ifdef PSXDMA_LOG
179                         PSXDMA_LOG("*** DMA 2 - GPU dma chain *** %lx addr = %lx size = %lx\n", chcr, madr, bcr);
180 #endif
181
182                         size = GPU_dmaChain((u32 *)psxM, madr & 0x1fffff);
183                         if ((int)size <= 0)
184                                 size = gpuDmaChainSize(madr);
185                         HW_GPU_STATUS &= SWAP32(~PSXGPU_nBUSY);
186
187                         // we don't emulate progress, just busy flag and end irq,
188                         // so pretend we're already at the last block
189                         HW_DMA2_MADR = SWAPu32(0xffffff);
190
191                         // Tekken 3 = use 1.0 only (not 1.5x)
192
193                         // Einhander = parse linked list in pieces (todo)
194                         // Final Fantasy 4 = internal vram time (todo)
195                         // Rebel Assault 2 = parse linked list in pieces (todo)
196                         // Vampire Hunter D = allow edits to linked list (todo)
197                         GPUDMA_INT(size);
198                         return;
199
200                 default:
201                         log_unhandled("*** DMA 2 - GPU unknown *** %x addr = %x size = %x\n", chcr, madr, bcr);
202                         break;
203         }
204
205         HW_DMA2_CHCR &= SWAP32(~0x01000000);
206         DMA_INTERRUPT(2);
207 }
208
209 void gpuInterrupt() {
210         if (HW_DMA2_CHCR & SWAP32(0x01000000))
211         {
212                 HW_DMA2_CHCR &= SWAP32(~0x01000000);
213                 DMA_INTERRUPT(2);
214         }
215         HW_GPU_STATUS |= SWAP32(PSXGPU_nBUSY); // GPU no longer busy
216 }
217
218 void psxDma6(u32 madr, u32 bcr, u32 chcr) {
219         u32 words;
220         u32 *mem = (u32 *)PSXM(madr);
221
222 #ifdef PSXDMA_LOG
223         PSXDMA_LOG("*** DMA6 OT *** %x addr = %x size = %x\n", chcr, madr, bcr);
224 #endif
225
226         if (chcr == 0x11000002) {
227                 if (mem == INVALID_PTR) {
228 #ifdef CPU_LOG
229                         CPU_LOG("*** DMA6 OT *** NULL Pointer!!!\n");
230 #endif
231                         HW_DMA6_CHCR &= SWAP32(~0x01000000);
232                         DMA_INTERRUPT(6);
233                         return;
234                 }
235
236                 // already 32-bit size
237                 words = bcr;
238
239                 while (bcr--) {
240                         *mem-- = SWAP32((madr - 4) & 0xffffff);
241                         madr -= 4;
242                 }
243                 *++mem = SWAP32(0xffffff);
244
245                 //GPUOTCDMA_INT(size);
246                 // halted
247                 psxRegs.cycle += words;
248                 GPUOTCDMA_INT(16);
249                 return;
250         }
251         else {
252                 // Unknown option
253                 log_unhandled("*** DMA6 OT - unknown *** %x addr = %x size = %x\n", chcr, madr, bcr);
254         }
255
256         HW_DMA6_CHCR &= SWAP32(~0x01000000);
257         DMA_INTERRUPT(6);
258 }
259
260 void gpuotcInterrupt()
261 {
262         if (HW_DMA6_CHCR & SWAP32(0x01000000))
263         {
264                 HW_DMA6_CHCR &= SWAP32(~0x01000000);
265                 DMA_INTERRUPT(6);
266         }
267 }