5 [CD|GM MK-4432 -00|U|ADVENTURES OF BA]
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6 Scale/Rot. fx (slow) = 1
\r
7 Better sync (slow) = 1
\r
9 [CD|GM T-60055-00|U|AH3-THUNDERSTRIKE]
\r
10 Scale/Rot. fx (slow) = 1
\r
12 [CD|GM MK-4401 -00|U|BATMAN RETURNS]
\r
13 Scale/Rot. fx (slow) = 1
\r
15 [CD|GM T-115075-00|U|BCRACERS]
\r
16 Scale/Rot. fx (slow) = 1
\r
18 [CD|GM MK-4402|U|COBRA COMMAND]
\r
19 Better sync (slow) = 1
\r
21 [CD|GM T-121015-00|U|DRAGONS LAIR]
\r
22 Renderer = 16bit accurate
\r
24 [CD|GM T-60094|J|JAGUAR XJ220]
\r
25 Renderer = 16bit accurate
\r
27 [CD|GM T-127015-00|U|LUNAR]
\r
28 Scale/Rot. fx (slow) = 1
\r
30 [CD|GM T-111065 -0|U|MAD DOG II THE LOST GOLD]
\r
31 Renderer = 16bit accurate
\r
33 [CD|GM T-11105 -00|U|MAD DOG MCCREE]
\r
34 Renderer = 16bit accurate
\r
36 [CD|GM T-81025-00|U|MORTAL KOMBAT]
\r
37 Renderer = 16bit accurate
\r
38 Better sync (slow) = 1
\r
40 [CD|GM T-04903-01|U|NIGHT TRAP]
\r
41 Renderer = 16bit accurate
\r
43 [CD|GM T-113025-00|U|NOVASTORM]
\r
44 Better sync (slow) = 1
\r
46 [CD|GM T-127035-00|U|Popful MAIL]
\r
47 Better sync (slow) = 1
\r
49 [CD|MK 4603-50|JUE|ROAD AVENGER]
\r
50 Renderer = 16bit accurate
\r
51 Better sync (slow) = 1
\r
53 [CD|GM T-50085|U|ROAD RASH]
\r
54 Renderer = 16bit accurate
\r
55 Better sync (slow) = 1
\r
57 [CD|GM MK-4416 -00|E|ROBO ALESTE]
\r
58 Renderer = 16bit accurate
\r
60 [CD|GM T-06201-03|U|SEWER SHARK]
\r
61 Renderer = 16bit accurate
\r
63 [CD|GM T-113045-00|E|SHADOW OF THE BEAST TWO]
\r
64 Renderer = 16bit accurate
\r
66 [CD|GM MK-4404|U|SOL-FEACE]
\r
67 Better sync (slow) = 1
\r
69 [CD|GM MK-4407-00|E|SONIC THE HEDGEHOG-CD]
\r
70 Scale/Rot. fx (slow) = 1
\r
72 [CD|GM MK-4407 -00|U|SONIC THE HEDGEHOG-CD]
\r
73 Scale/Rot. fx (slow) = 1
\r
75 [CD|GM T-22025-00|U|THE 3RD WORLD WAR]
\r
76 Better sync (slow) = 1
\r
78 [CD|GM MK- 4430 -|E|YUMEMI MISTERY MANSION]
\r
79 Renderer = 16bit accurate
\r
84 [MD|GM MK-1229 -00|U|Virtua Racing]
\r
85 Renderer = 8bit fast
\r
87 GP2X CPU clocks = 235
\r
89 [MD|GM G-7001 -00|J|Virtua Racing]
\r
90 Renderer = 8bit fast
\r
92 GP2X CPU clocks = 235
\r
94 [MD|GM MK-1229 -00|E|Virtua Racing]
\r
95 Renderer = 8bit fast
\r
97 GP2X CPU clocks = 235
\r
99 [MD|GM MK-1229 -00|E|VIRTUA RACING \00\00\00\00\00\00\00\00\00]
\r
100 Renderer = 8bit fast
\r
102 GP2X CPU clocks = 235
\r
105 # Genesis/MegaDrive games
\r
107 [MD|GM MK-1029-00|E| BURNING FORCE]
\r
108 Renderer = 16bit accurate
\r
110 [MD|GM T-14023 -00|J| BURNING FORCE]
\r
111 Renderer = 16bit accurate
\r
113 [MD|GM T-14026 -00|U| BURNING FORCE]
\r
114 Renderer = 16bit accurate
\r
116 [MD|GM T-95076-00|U|CASTLEVANIA BLOODLINES]
\r
117 Renderer = 16bit accurate
\r
119 [MD|GM T-95076-00|E|CASTLEVANIA THE NEW GENERATION]
\r
120 Renderer = 16bit accurate
\r
122 [MD|GM MK-1569 -50|A|COMIX ZONE]
\r
123 Renderer = 16bit accurate
\r
125 [MD|GM G-4132 -00|1|]
\r
126 Renderer = 16bit accurate
\r
128 [MD|GM MK-1569 -00|4|COMIX ZONE]
\r
129 Renderer = 16bit accurate
\r
131 [MD|GM T-097116 00|4|MORTAL KOMBAT 3]
\r
132 Renderer = 16bit accurate
\r
134 [MD|GM G-4119-00|J| OUT_RUNNERS 1994/03/03 Ver.FINAL!!]
\r
135 Renderer = 16bit accurate
\r
137 [MD|GM T-13096-00|U| OUT_RUNNERS]
\r
138 Renderer = 16bit accurate
\r
140 [MD|GM T-48376 00|JUE|RED-ZONE]
\r
141 Renderer = 16bit accurate
\r
143 [MD|GM T-177016-00|F|STREET RACER]
\r
144 Renderer = 16bit accurate
\r
146 [MD|GM T-95043-00|J|]
\r
147 Renderer = 16bit accurate
\r
149 [MD|GM T-25036 -00|U| SHOVE IT!]
\r
150 Renderer = 16bit accurate
\r
152 [MD|GM MK-1104 -00|U|AFTER BURNERII]
\r
153 Renderer = 16bit accurate
\r
155 [MD|GM T-32053 -00|U|ARCUS ODYSSEY]
\r
156 Renderer = 16bit accurate
\r
158 [MD|GM 00054010-00|JUE|RAMBO \87V]
\r
159 Renderer = 16bit accurate
\r
161 [MD|GM 00054010-01|JUE|RAMBO \87V]
\r
162 Renderer = 16bit accurate
\r
164 [MD|GM T-50406 -01|U|GALAHAD]
\r
165 Renderer = 16bit accurate
\r