FCEUI_SetRenderedLines(srendlinev[0],erendlinev[0],srendlinev[1],erendlinev[1]);
FCEUI_SetRenderedLines(0,erendlinev[0],srendlinev[1],erendlinev[1]);
FCEUI_SetSoundVolume(soundvol);
FCEUI_SetRenderedLines(srendlinev[0],erendlinev[0],srendlinev[1],erendlinev[1]);
FCEUI_SetRenderedLines(0,erendlinev[0],srendlinev[1],erendlinev[1]);
FCEUI_SetSoundVolume(soundvol);