+sync_hvc:
+ /* set up for progress vram write (x,y - tile #) */
+ /* GFX_WRITE_VRAM_ADDR(0xc000 + (x + 64 * y) * 2) */
+ /* d = d5 + '0' - 32 + 0xB000/32 - 128 = d5 + 0x510 */
+ moveq.l #0, d5
+ move.l #(0x40000003 | ((36 + 64*1) << 17)), (a3)
+ add.w #0x510, d5
+ move.w d5, (a5)
+ move.w #('/'+0x4e0), (a5)
+ move.w #('6'+0x4e0), (a5)
+