typedef struct
{
- u8 cheat_name[CHEAT_NAME_LENGTH];
+ char cheat_name[CHEAT_NAME_LENGTH];
u32 cheat_active;
u32 cheat_codes[256];
u32 num_cheat_lines;
} cheat_type;
void process_cheats();
-void add_cheats(u8 *cheats_filename);
+void add_cheats(char *cheats_filename);
#define MAX_CHEATS 16