#include "fce.h"
#include "fceu098.h"
#include "sound.h"
-#include "sound098.h"
-#include "svga.h"
+#include "svga.h"
#include "netplay.h"
#include "general.h"
#include "endian.h"
static int RWWrap=0;
#ifdef ASM_6502
+#ifndef DEBUG_ASM_6502
static void asmcpu_update(int32 cycles)
{
// some code from x6502.c
}
}
}
+#endif
void asmcpu_unpack(void)
{
{
ResetNES=ResetNES098;
PowerNES=PowerNES098;
- SetSoundVariables=SetSoundVariables098;
FCEUI_Emulate=FCEUI_Emulate098;
}
else
{
ResetNES=ResetNES081;
PowerNES=PowerNES081;
- SetSoundVariables=SetSoundVariables081;
FCEUI_Emulate=EmLoop;
}
}
X6502_Reset();
}
+#ifndef DEBUG_ASM_6502
static void FCEU_MemoryRand(uint8 *ptr, uint32 size)
{
int x=0;
ptr++;
}
}
+#endif
void PowerNES081(void)
{