CE_INTVAL_P(gpu_neon.allow_interlace),
CE_INTVAL_P(gpu_neon.enhancement_enable),
CE_INTVAL_P(gpu_neon.enhancement_no_main),
+ CE_INTVAL_P(gpu_neon.enhancement_tex_adj),
CE_INTVAL_P(gpu_peopsgl.bDrawDither),
CE_INTVAL_P(gpu_peopsgl.iFilterType),
CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
for (;;)
{
if (saved_layer && last_vout_bpp == 16) {
- int top_x = max(0, -g_layer_x * last_vout_h / 800) + 1;
+ int top_x = max(0, -g_layer_x * last_vout_w / 800) + 1;
int top_y = max(0, -g_layer_y * last_vout_h / 480) + 1;
char text[128];
memcpy(pl_vout_buf, saved_layer, saved_layer_size);
mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
mee_onoff_h ("Enhanced resolution", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
+ mee_onoff ("Enh. res. texture adjust", 0, pl_rearmed_cbs.gpu_neon.enhancement_tex_adj, 1),
mee_end,
};