const char *basedir)
{
const char *ext, *p;
- char buf[256], buf2[256];
+ char buf[256], buf2[257];
int i, d, ret, good_cue;
struct STAT statf;
FILE *f;
static void keys_write_all(FILE *f);
static char *mystrip(char *str);
+static void write_u32_value(FILE *f, u32 v)
+{
+ if (v > 7)
+ fprintf(f, "0x");
+ fprintf(f, "%x\n", v);
+}
+
static int menu_write_config(int is_game)
{
char cfgfile[MAXPATHLEN];
fprintf(f, "%s\n", (char *)config_data[i].val);
break;
case 1:
- fprintf(f, "%x\n", *(u8 *)config_data[i].val);
+ write_u32_value(f, *(u8 *)config_data[i].val);
break;
case 2:
- fprintf(f, "%x\n", *(u16 *)config_data[i].val);
+ write_u32_value(f, *(u16 *)config_data[i].val);
break;
case 4:
- fprintf(f, "%x\n", *(u32 *)config_data[i].val);
+ write_u32_value(f, *(u32 *)config_data[i].val);
break;
default:
printf("menu_write_config: unhandled len %d for %s\n",
static const char h_soft_filter[] = "Works only if game uses low resolution modes";
static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
#ifdef __ARM_NEON__
+static const char *men_scanlines[] = { "OFF", "1", "2", "3", NULL };
static const char h_scanline_l[] = "Scanline brightness, 0-100%";
#endif
mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
#ifdef __ARM_NEON__
- mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
+ mee_enum ("Scanlines", MA_OPT_SCANLINES, scanlines, men_scanlines),
mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
#endif
mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),