Add a threaded renderer
[pcsx_rearmed.git] / frontend / menu.c
index e5c2738..bd56cf4 100644 (file)
@@ -420,6 +420,7 @@ static const struct {
        CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
        CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
        CE_INTVAL_V(frameskip, 3),
+       CE_INTVAL_P(thread_rendering),
        CE_INTVAL_P(gpu_peops.iUseDither),
        CE_INTVAL_P(gpu_peops.dwActFixes),
        CE_INTVAL_P(gpu_unai.ilace_force),