attempt to improve guncon defaults
[pcsx_rearmed.git] / frontend / plugin.c
index f77b6e1..3374141 100644 (file)
@@ -68,23 +68,59 @@ static long CALLBACK PADshutdown(void) { return 0; }
 static long CALLBACK PADclose(void) { return 0; }
 static void CALLBACK PADsetSensitive(int _) { return; }
 
-static long CALLBACK PADreadPort1(PadDataS *pad)
-{
-       pad->controllerType = in_type[0];
-       pad->buttonStatus = ~in_keystate[0];
-       if (in_type[0] == PSE_PAD_TYPE_ANALOGPAD) {
-               pad->leftJoyX = in_analog_left[0][0];
-               pad->leftJoyY = in_analog_left[0][1];
-               pad->rightJoyX = in_analog_right[0][0];
-               pad->rightJoyY = in_analog_right[0][1];
+static long CALLBACK PADreadPort1(PadDataS *pad) {
+       int pad_index = pad->requestPadIndex;
+
+       pad->controllerType = in_type[pad_index];
+       pad->buttonStatus = ~in_keystate[pad_index];
+
+       pad->portMultitap = multitap1;
+
+       if (in_type[pad_index] == PSE_PAD_TYPE_ANALOGJOY || in_type[pad_index] == PSE_PAD_TYPE_ANALOGPAD || in_type[pad_index] == PSE_PAD_TYPE_NEGCON || in_type[pad_index] == PSE_PAD_TYPE_GUNCON)
+       {
+               pad->leftJoyX = in_analog_left[pad_index][0];
+               pad->leftJoyY = in_analog_left[pad_index][1];
+               pad->rightJoyX = in_analog_right[pad_index][0];
+               pad->rightJoyY = in_analog_right[pad_index][1];
+
+               pad->absoluteX = in_analog_left[pad_index][0];
+               pad->absoluteY = in_analog_left[pad_index][1];
        }
+
+       if (in_type[pad_index] == PSE_PAD_TYPE_MOUSE)
+       {
+               pad->moveX = in_mouse[pad_index][0];
+               pad->moveY = in_mouse[pad_index][1];
+       }
+
        return 0;
 }
 
-static long CALLBACK PADreadPort2(PadDataS *pad)
-{
-       pad->controllerType = in_type[1];
-       pad->buttonStatus = ~in_keystate[0] >> 16;
+static long CALLBACK PADreadPort2(PadDataS *pad) {
+       int pad_index = pad->requestPadIndex;
+
+       pad->controllerType = in_type[pad_index];
+       pad->buttonStatus = ~in_keystate[pad_index];
+
+       pad->portMultitap = multitap2;
+
+       if (in_type[pad_index] == PSE_PAD_TYPE_ANALOGJOY || in_type[pad_index] == PSE_PAD_TYPE_ANALOGPAD || in_type[pad_index] == PSE_PAD_TYPE_NEGCON || in_type[pad_index] == PSE_PAD_TYPE_GUNCON)
+       {
+               pad->leftJoyX = in_analog_left[pad_index][0];
+               pad->leftJoyY = in_analog_left[pad_index][1];
+               pad->rightJoyX = in_analog_right[pad_index][0];
+               pad->rightJoyY = in_analog_right[pad_index][1];
+
+               pad->absoluteX = in_analog_left[pad_index][0];
+               pad->absoluteY = in_analog_left[pad_index][1];
+       }
+
+       if (in_type[pad_index] == PSE_PAD_TYPE_MOUSE)
+       {
+               pad->moveX = in_mouse[pad_index][0];
+               pad->moveY = in_mouse[pad_index][1];
+       }
+
        return 0;
 }
 
@@ -103,6 +139,7 @@ extern long GPUdmaChain(uint32_t *,uint32_t);
 extern void GPUupdateLace(void);
 extern long GPUfreeze(uint32_t, void *);
 extern void GPUvBlank(int, int);
+extern void GPUgetScreenInfo(int *y, int *base_hres);
 extern void GPUrearmedCallbacks(const struct rearmed_cbs *cbs);
 
 
@@ -186,6 +223,7 @@ static const struct {
        DIRECT_GPU(GPUdmaChain),
        DIRECT_GPU(GPUfreeze),
        DIRECT_GPU(GPUvBlank),
+       DIRECT_GPU(GPUgetScreenInfo),
        DIRECT_GPU(GPUrearmedCallbacks),
 
        DIRECT_GPU(GPUdisplayText),