void *(*pl_vout_set_mode)(int w, int h, int bpp);
void *(*pl_vout_flip)(void);
void (*pl_vout_close)(void);
+ void *(*mmap)(unsigned int size);
+ void (*munmap)(void *ptr, unsigned int size);
// these are only used by some frontends
void (*pl_vout_raw_flip)(int x, int y);
void (*pl_vout_set_raw_vram)(void *vram);
unsigned int only_16bpp; // platform is 16bpp-only
struct {
int allow_interlace; // 0 off, 1 on, 2 guess
+ int enhancement_enable;
+ int enhancement_no_main;
} gpu_neon;
struct {
int iUseDither;