X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=frontend%2Fplugin_lib.h;h=4a110020aa84c3f3e3cac081da5e51ed2e9f55c0;hb=refs%2Fheads%2Fmaster;hp=4984d30543cd038541261086ceb4df5d492a360c;hpb=308c6e678a2f0a56a9dee35307070550354f580c;p=pcsx_rearmed.git diff --git a/frontend/plugin_lib.h b/frontend/plugin_lib.h index 4984d305..7879e70b 100644 --- a/frontend/plugin_lib.h +++ b/frontend/plugin_lib.h @@ -23,7 +23,6 @@ enum { DKEY_CROSS, DKEY_SQUARE, }; -extern int in_state_gun; extern int in_type[8]; extern int multitap1; extern int multitap2; @@ -45,10 +44,12 @@ void pl_start_watchdog(void); void *pl_prepare_screenshot(int *w, int *h, int *bpp); void pl_init(void); void pl_switch_dispmode(void); +void pl_force_clear(void); void pl_timing_prepare(int is_pal); void pl_frame_limit(void); +// for communication with gpulib struct rearmed_cbs { void (*pl_get_layer_pos)(int *x, int *y, int *w, int *h); int (*pl_vout_open)(void); @@ -61,6 +62,8 @@ struct rearmed_cbs { // only used by some frontends void (*pl_vout_set_raw_vram)(void *vram); void (*pl_set_gpu_caps)(int caps); + // emulation related + void (*gpu_state_change)(int what); // some stats, for display by some plugins int flips_per_sec, cpu_usage; float vsps_cur; // currect vsync/s @@ -78,6 +81,7 @@ struct rearmed_cbs { int allow_interlace; // 0 off, 1 on, 2 guess int enhancement_enable; int enhancement_no_main; + int enhancement_tex_adj; } gpu_neon; struct { int iUseDither; @@ -89,7 +93,7 @@ struct rearmed_cbs { int abe_hack; int no_light, no_blend; int lineskip; - } gpu_unai; + } gpu_unai_old; struct { int ilace_force; int pixel_skip; @@ -98,7 +102,7 @@ struct rearmed_cbs { int blending; int dithering; int scale_hires; - } gpu_senquack; + } gpu_unai; struct { int dwActFixes; int bDrawDither, iFilterType, iFrameTexType; @@ -107,13 +111,16 @@ struct rearmed_cbs { } gpu_peopsgl; // misc int gpu_caps; - int screen_centering_type; // 0 - auto, 1 - game conrolled, 2 - manual + int screen_centering_type; + int screen_centering_type_default; int screen_centering_x; int screen_centering_y; }; extern struct rearmed_cbs pl_rearmed_cbs; +enum centering_type { C_AUTO = 0, C_INGAME, C_BORDERLESS, C_MANUAL }; + enum gpu_plugin_caps { GPU_CAP_OWNS_DISPLAY = (1 << 0), GPU_CAP_SUPPORTS_2X = (1 << 1),