X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=in_sdl.c;h=d8f5ed5a71089fa8120f204be22c37cc606b4c10;hb=HEAD;hp=60f0650e41ad8e4e40e892ca9cd4ea333ed6868e;hpb=d1f5849cf40e92414eddc0bae6bcf3b203af0d0b;p=libpicofe.git diff --git a/in_sdl.c b/in_sdl.c index 60f0650..93fe22d 100644 --- a/in_sdl.c +++ b/in_sdl.c @@ -19,11 +19,27 @@ typedef unsigned long keybits_t; #define KEYBITS_WORD_BITS (sizeof(keybits_t) * 8) +#ifndef ARRAY_SIZE +#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0])) +#endif + struct in_sdl_state { + const in_drv_t *drv; SDL_Joystick *joy; int joy_id; - int axis_keydown[2]; + int joy_numaxes; + int joy_numbuttons; + int *joy_axis_keydown; + int joy_hat_down; + unsigned int joy_axis_as_btn; // bitmask; vs axes of centered sticks + unsigned int redraw:1; + unsigned int abs_to_udlr:1; + unsigned int hat_warned:1; + SDL_Event revent; + SDL_Event mevent; // last mouse event keybits_t keystate[SDLK_LAST / KEYBITS_WORD_BITS + 1]; + // emulator keys should always be processed immediately lest one is lost + keybits_t emu_keys[SDLK_LAST / KEYBITS_WORD_BITS + 1]; }; static void (*ext_event_handler)(void *event); @@ -101,6 +117,15 @@ static const char * const in_sdl_keys[SDLK_LAST] = { [SDLK_z] = "z", [SDLK_DELETE] = "delete", + // gamepad buttons + #define B(x) [SDLK_WORLD_##x] = "b"#x + B(0), B(1), B(2), B(3), B(4), B(5), B(6), B(7), + B(8), B(9), B(10), B(11), B(12), B(13), B(14), B(15), + B(16), B(17), B(18), B(19), B(20), B(21), B(22), B(23), + B(24), B(25), B(26), B(27), B(28), B(29), B(30), B(31), + B(32), B(33), B(34), B(35), B(36), B(37), B(38), B(39), + #undef B + [SDLK_KP0] = "[0]", [SDLK_KP1] = "[1]", [SDLK_KP2] = "[2]", @@ -162,21 +187,48 @@ static const char * const in_sdl_keys[SDLK_LAST] = { [SDLK_COMPOSE] = "compose", }; -static void in_sdl_probe(void) +static struct in_sdl_state *state_alloc(int joy_numaxes) { struct in_sdl_state *state; - SDL_Joystick *joy; - int i, joycount; - char name[256]; state = calloc(1, sizeof(*state)); if (state == NULL) { fprintf(stderr, "in_sdl: OOM\n"); - return; + return NULL; } + if (joy_numaxes) { + state->abs_to_udlr = 1; + state->joy_numaxes = joy_numaxes; + state->joy_axis_keydown = malloc(joy_numaxes * sizeof(state->joy_axis_keydown[0])); + if (!state->joy_axis_keydown) { + free(state); + return NULL; + } + memset(state->joy_axis_keydown, 0xff, joy_numaxes * sizeof(state->joy_axis_keydown[0])); + } + return state; +} + +static void in_sdl_probe(const in_drv_t *drv) +{ + const struct in_pdata *pdata = drv->pdata; + const char * const * key_names = in_sdl_keys; + struct in_sdl_state *state; + SDL_Joystick *joy; + int i, a, joycount; + char name[256]; + + if (pdata->key_names) + key_names = pdata->key_names; + + if (!(state = state_alloc(0))) + return; + + state->drv = drv; in_register(IN_SDL_PREFIX "keys", -1, state, SDLK_LAST, - in_sdl_keys, 0); + key_names, 0); + //SDL_EnableUNICODE(1); /* joysticks go here too */ SDL_InitSubSystem(SDL_INIT_JOYSTICK); @@ -187,16 +239,23 @@ static void in_sdl_probe(void) if (joy == NULL) continue; - state = calloc(1, sizeof(*state)); - if (state == NULL) { - fprintf(stderr, "in_sdl: OOM\n"); + if (!(state = state_alloc(SDL_JoystickNumAxes(joy)))) break; - } state->joy = joy; state->joy_id = i; + state->joy_numbuttons = SDL_JoystickNumButtons(joy); + state->drv = drv; + for (a = 0; a < state->joy_numaxes; a++) + if (SDL_JoystickGetAxis(joy, a) < -16384) + state->joy_axis_as_btn |= 1u << a; snprintf(name, sizeof(name), IN_SDL_PREFIX "%s", SDL_JoystickName(i)); - in_register(name, -1, state, SDLK_LAST, in_sdl_keys, 0); + in_register(name, -1, state, SDLK_LAST, key_names, 0); + + printf(" %s: %d buttons %d axes %d hat(s), " + "guessed axis_as_btn mask: %x\n", + name, state->joy_numbuttons, state->joy_numaxes, + SDL_JoystickNumHats(joy), state->joy_axis_as_btn); } if (joycount > 0) @@ -210,14 +269,19 @@ static void in_sdl_free(void *drv_data) if (state != NULL) { if (state->joy != NULL) SDL_JoystickClose(state->joy); + free(state->joy_axis_keydown); free(state); } } static const char * const * -in_sdl_get_key_names(int *count) +in_sdl_get_key_names(const in_drv_t *drv, int *count) { + const struct in_pdata *pdata = drv->pdata; *count = SDLK_LAST; + + if (pdata->key_names) + return pdata->key_names; return in_sdl_keys; } @@ -235,74 +299,129 @@ static void update_keystate(keybits_t *keystate, int sym, int is_down) *ks_word &= ~mask; } +static int get_keystate(keybits_t *keystate, int sym) +{ + keybits_t *ks_word, mask; + + mask = 1; + mask <<= sym & (KEYBITS_WORD_BITS - 1); + ks_word = keystate + sym / KEYBITS_WORD_BITS; + return !!(*ks_word & mask); +} + static int handle_event(struct in_sdl_state *state, SDL_Event *event, - int *kc_out, int *down_out) + int *kc_out, int *down_out, int *emu_out) { + int emu; + if (event->type != SDL_KEYDOWN && event->type != SDL_KEYUP) return -1; + emu = get_keystate(state->emu_keys, event->key.keysym.sym); update_keystate(state->keystate, event->key.keysym.sym, event->type == SDL_KEYDOWN); if (kc_out != NULL) *kc_out = event->key.keysym.sym; if (down_out != NULL) *down_out = event->type == SDL_KEYDOWN; + if (emu_out != NULL) + *emu_out = emu; return 1; } static int handle_joy_event(struct in_sdl_state *state, SDL_Event *event, - int *kc_out, int *down_out) + int *kc_out, int *down_out, int *emu_out) { - int kc = -1, down = 0, ret = 0; + static const int hat2uldr[4] = { SDLK_UP, SDLK_RIGHT, SDLK_DOWN, SDLK_LEFT }; + int kc = -1, kc_prev = -1, down = 0, emu = 0, ret = 0, i, val, xor; + int kc_button_base = SDLK_WORLD_0; + int kc_axis_base = kc_button_base + state->joy_numbuttons; + int kc_hat_base = kc_axis_base + state->joy_numaxes; - /* FIXME: should ckeck .which */ - /* TODO: remaining axis */ switch (event->type) { case SDL_JOYAXISMOTION: - if (event->jaxis.axis > 1) - break; - if (-16384 <= event->jaxis.value && event->jaxis.value <= 16384) { - kc = state->axis_keydown[event->jaxis.axis]; - state->axis_keydown[event->jaxis.axis] = 0; - ret = 1; - } - else if (event->jaxis.value < -16384) { - kc = state->axis_keydown[event->jaxis.axis]; - if (kc) - update_keystate(state->keystate, kc, 0); - kc = event->jaxis.axis ? SDLK_UP : SDLK_LEFT; - state->axis_keydown[event->jaxis.axis] = kc; + if ((unsigned)event->jaxis.axis >= (unsigned)state->joy_numaxes) + return 1; + if (event->jaxis.which != state->joy_id) + return -2; + if (event->jaxis.value < -16384) { + if (state->abs_to_udlr && event->jaxis.axis < 2) + kc = event->jaxis.axis ? SDLK_UP : SDLK_LEFT; + // some pressure sensitive buttons appear as an axis that goes + // from -32768 (released) to 32767 (pressed) and there is no + // way to distinguish from ones centered at 0? :( + else if (!(state->joy_axis_as_btn & (1u << event->jaxis.axis))) + kc = kc_axis_base + event->jaxis.axis * 2; down = 1; - ret = 1; } else if (event->jaxis.value > 16384) { - kc = state->axis_keydown[event->jaxis.axis]; - if (kc) - update_keystate(state->keystate, kc, 0); - kc = event->jaxis.axis ? SDLK_DOWN : SDLK_RIGHT; - state->axis_keydown[event->jaxis.axis] = kc; + if (state->abs_to_udlr && event->jaxis.axis < 2) + kc = event->jaxis.axis ? SDLK_DOWN : SDLK_RIGHT; + else + kc = kc_axis_base + event->jaxis.axis * 2 + 1; down = 1; - ret = 1; } + kc_prev = state->joy_axis_keydown[event->jaxis.axis]; + state->joy_axis_keydown[event->jaxis.axis] = kc; + if (kc == kc_prev) + return -1; // no simulated key change + if (kc >= 0 && kc_prev >= 0) { + // must release the old key first + state->joy_axis_keydown[event->jaxis.axis] = -1; + kc = kc_prev; + down = 0; + } + else if (kc_prev >= 0) + kc = kc_prev; + ret = 1; break; case SDL_JOYBUTTONDOWN: case SDL_JOYBUTTONUP: - kc = (int)event->jbutton.button + SDLK_WORLD_0; + if (event->jbutton.which != state->joy_id) + return -2; + kc = kc_button_base + (int)event->jbutton.button; down = event->jbutton.state == SDL_PRESSED; ret = 1; break; + case SDL_JOYHATMOTION: + if (event->jhat.which != state->joy_id) + return -2; + xor = event->jhat.value ^ state->joy_hat_down; + val = state->joy_hat_down = event->jhat.value; + for (i = 0; i < 4; i++, xor >>= 1, val >>= 1) { + if (xor & 1) { + if (event->jhat.hat) + kc = kc_hat_base + event->jhat.hat * 4 + i; + else + kc = hat2uldr[i]; + down = val & 1; + ret = 1; + break; + } + } + if ((!ret || (xor >> ret)) && !state->hat_warned) { + // none, more than 1, or upper bits changed + fprintf(stderr, "in_sdl: unexpected hat behavior\n"); + state->hat_warned = 1; + } + break; default: + //printf("joy ev %d\n", event->type); return -1; } - if (ret) + if (ret) { + emu |= get_keystate(state->emu_keys, kc); update_keystate(state->keystate, kc, down); + } if (kc_out != NULL) *kc_out = kc; if (down_out != NULL) *down_out = down; + if (emu_out != 0) + *emu_out = emu; return ret; } @@ -312,38 +431,85 @@ static int handle_joy_event(struct in_sdl_state *state, SDL_Event *event, static int collect_events(struct in_sdl_state *state, int *one_kc, int *one_down) { - SDL_Event events[4]; + SDL_Event events[8]; Uint32 mask = state->joy ? JOY_EVENTS : (SDL_ALLEVENTS & ~JOY_EVENTS); - int count, maxcount; - int i, ret, retval = 0; - - maxcount = (one_kc != NULL) ? 1 : sizeof(events) / sizeof(events[0]); + int count, maxcount, is_emukey = 0; + int i = 0, ret = 0, retval = 0; + SDL_Event *event; SDL_PumpEvents(); - while (1) { - count = SDL_PeepEvents(events, maxcount, SDL_GETEVENT, mask); - if (count <= 0) - break; + + maxcount = ARRAY_SIZE(events); + if ((count = SDL_PeepEvents(events, maxcount, SDL_GETEVENT, mask)) > 0) { for (i = 0; i < count; i++) { - if (state->joy) + event = &events[i]; + if (state->joy) { ret = handle_joy_event(state, - &events[i], one_kc, one_down); - else + event, one_kc, one_down, &is_emukey); + } else { ret = handle_event(state, - &events[i], one_kc, one_down); - if (ret == -1) { - if (ext_event_handler != NULL) - ext_event_handler(&events[i]); + event, one_kc, one_down, &is_emukey); + } + if (ret < 0) { + switch (ret) { + case -2: + SDL_PushEvent(event); + break; + default: + if (event->type == SDL_VIDEORESIZE) { + state->redraw = 1; + state->revent = *event; + } else if (event->type == SDL_VIDEOEXPOSE) { + if (state->revent.type == SDL_NOEVENT) { + state->redraw = 1; + state->revent.type = SDL_VIDEOEXPOSE; + } + } else + if ((event->type == SDL_MOUSEBUTTONDOWN) || + (event->type == SDL_MOUSEBUTTONUP)) { + int mask = SDL_BUTTON(event->button.button); + if (event->button.state == SDL_PRESSED) + state->mevent.motion.state |= mask; + else state->mevent.motion.state &= ~mask; + } else if (event->type == SDL_MOUSEMOTION) { + event->motion.xrel += state->mevent.motion.xrel; + event->motion.yrel += state->mevent.motion.yrel; + state->mevent = *event; + } + else if (ext_event_handler != NULL) + ext_event_handler(event); + break; + } continue; } retval |= ret; - if (one_kc != NULL && ret) - goto out; + if ((is_emukey || one_kc != NULL) && retval) + { + break; + } } } -out: + // if the event queue has been emptied and resize/expose events were in it + if (state->redraw && count == 0) { + if (ext_event_handler != NULL) + ext_event_handler(&state->revent); + state->redraw = 0; + state->revent.type = SDL_NOEVENT; + // dummy key event to force returning from the key loop, + // so the application has a chance to redraw the window + if (one_kc != NULL) { + *one_kc = SDLK_UNKNOWN; + retval |= 1; + } + if (one_down != NULL) + *one_down = 1; + } else + i++; + // don't lose events other devices might want to handle + if (i < count) + SDL_PeepEvents(events+i, count-i, SDL_ADDEVENT, mask); return retval; } @@ -372,6 +538,79 @@ static int in_sdl_update(void *drv_data, const int *binds, int *result) return 0; } +static int in_sdl_update_kbd(void *drv_data, const int *binds, int *result) +{ + struct in_sdl_state *state = drv_data; + keybits_t mask; + int i, sym, bit, b = 0; + + collect_events(state, NULL, NULL); + + for (i = 0; i < SDLK_LAST / KEYBITS_WORD_BITS + 1; i++) { + mask = state->keystate[i]; + if (mask == 0) + continue; + for (bit = 0; mask != 0; bit++, mask >>= 1) { + if ((mask & 1) == 0) + continue; + sym = i * KEYBITS_WORD_BITS + bit; + result[b++] = binds[sym]; + } + } + + return b; +} + +static int in_sdl_update_analog(void *drv_data, int axis_id, int *result) +{ + struct in_sdl_state *state = drv_data; + int v; + + if (!state || !state->joy || !result) + return -1; + if ((unsigned)axis_id >= (unsigned)state->joy_numaxes) + return -1; + + v = SDL_JoystickGetAxis(state->joy, axis_id); + + // -32768...32767 -> -IN_ABS_RANGE...IN_ABS_RANGE + *result = (v + ((v >> 31) | 1)) / (32768 / IN_ABS_RANGE); + return 0; +} + +static int in_sdl_update_pointer(void *drv_data, int id, int *result) +{ + struct in_sdl_state *state = drv_data; + int max; + + *result = 0; + + switch (id) { + // absolute position, clipped at the window/screen border + case 0: if ((max = state->revent.resize.w)) + *result = state->mevent.motion.x * 2*1024/max - 1024; + break; + case 1: if ((max = state->revent.resize.h)) + *result = state->mevent.motion.y * 2*1024/max - 1024; + break; + // relative mouse movements since last query + case 2: if ((max = state->revent.resize.w)) + *result = state->mevent.motion.xrel * 2*1024/max; + state->mevent.motion.xrel = 0; + break; + case 3: if ((max = state->revent.resize.h)) + *result = state->mevent.motion.yrel * 2*1024/max; + state->mevent.motion.yrel = 0; + break; + // buttons + case -1: *result = state->mevent.motion.state; + break; + default: return -1; + } + + return 0; +} + static int in_sdl_update_keycode(void *drv_data, int *is_down) { struct in_sdl_state *state = drv_data; @@ -385,52 +624,26 @@ static int in_sdl_update_keycode(void *drv_data, int *is_down) return ret_kc; } -struct menu_keymap { - short key; - short pbtn; -}; - -static const struct menu_keymap key_pbtn_map[] = -{ - { SDLK_UP, PBTN_UP }, - { SDLK_DOWN, PBTN_DOWN }, - { SDLK_LEFT, PBTN_LEFT }, - { SDLK_RIGHT, PBTN_RIGHT }, - /* XXX: maybe better set this from it's plat code somehow */ - { SDLK_RETURN, PBTN_MOK }, - { SDLK_ESCAPE, PBTN_MBACK }, - { SDLK_SEMICOLON, PBTN_MA2 }, - { SDLK_QUOTE, PBTN_MA3 }, - { SDLK_BACKSLASH, PBTN_MENU }, - { SDLK_LEFTBRACKET, PBTN_L }, - { SDLK_RIGHTBRACKET, PBTN_R }, -}; -#define KEY_PBTN_MAP_SIZE (sizeof(key_pbtn_map) / sizeof(key_pbtn_map[0])) - -static const struct menu_keymap joybtn_pbtn_map[] = -{ - { SDLK_UP, PBTN_UP }, - { SDLK_DOWN, PBTN_DOWN }, - { SDLK_LEFT, PBTN_LEFT }, - { SDLK_RIGHT, PBTN_RIGHT }, - /* joystick */ - { SDLK_WORLD_0, PBTN_MOK }, - { SDLK_WORLD_1, PBTN_MBACK }, - { SDLK_WORLD_2, PBTN_MA2 }, - { SDLK_WORLD_3, PBTN_MA3 }, -}; -#define JOYBTN_PBTN_MAP_SIZE (sizeof(joybtn_pbtn_map) / sizeof(joybtn_pbtn_map[0])) - static int in_sdl_menu_translate(void *drv_data, int keycode, char *charcode) { struct in_sdl_state *state = drv_data; + const struct in_pdata *pdata = state->drv->pdata; + const char * const * key_names = in_sdl_keys; const struct menu_keymap *map; int map_len; int ret = 0; int i; - map = state->joy ? joybtn_pbtn_map : key_pbtn_map; - map_len = state->joy ? JOYBTN_PBTN_MAP_SIZE : KEY_PBTN_MAP_SIZE; + if (pdata->key_names) + key_names = pdata->key_names; + + if (state->joy) { + map = pdata->joy_map; + map_len = pdata->jmap_size; + } else { + map = pdata->key_map; + map_len = pdata->kmap_size; + } if (keycode < 0) { @@ -442,6 +655,9 @@ static int in_sdl_menu_translate(void *drv_data, int keycode, char *charcode) } else { + if (keycode == SDLK_UNKNOWN) + ret = PBTN_RDRAW; + else for (i = 0; i < map_len; i++) { if (map[i].key == keycode) { ret = map[i].pbtn; @@ -450,29 +666,102 @@ static int in_sdl_menu_translate(void *drv_data, int keycode, char *charcode) } if (charcode != NULL && (unsigned int)keycode < SDLK_LAST && - in_sdl_keys[keycode] != NULL && in_sdl_keys[keycode][1] == 0) + key_names[keycode] != NULL && key_names[keycode][1] == 0) { ret |= PBTN_CHAR; - *charcode = in_sdl_keys[keycode][0]; + *charcode = key_names[keycode][0]; } } return ret; } +static int in_sdl_clean_binds(void *drv_data, int *binds, int *def_binds) +{ + struct in_sdl_state *state = drv_data; + int i, t, cnt = 0; + + memset(state->emu_keys, 0, sizeof(state->emu_keys)); + for (t = 0; t < IN_BINDTYPE_COUNT; t++) { + for (i = 0; i < SDLK_LAST; i++) { + int offs = IN_BIND_OFFS(i, t); + if (state->joy && i < SDLK_WORLD_0) + binds[offs] = def_binds[offs] = 0; + if (binds[offs]) { + if (t == IN_BINDTYPE_EMU) + update_keystate(state->emu_keys, i, 1); + cnt ++; + } + } + } + + return cnt; +} + +static int in_sdl_get_config(void *drv_data, enum in_cfg_opt what, int *val) +{ + struct in_sdl_state *state = drv_data; + + switch (what) { + case IN_CFG_ABS_AXIS_COUNT: + *val = state->joy_numaxes; + break; + case IN_CFG_ANALOG_MAP_ULDR: + *val = state->abs_to_udlr; + break; + default: + return -1; + } + + return 0; +} + +static int in_sdl_set_config(void *drv_data, enum in_cfg_opt what, int val) +{ + struct in_sdl_state *state = drv_data; + size_t i; + + switch (what) { + case IN_CFG_ANALOG_MAP_ULDR: + state->abs_to_udlr = val ? 1 : 0; + for (i = 0; !val && i < state->joy_numaxes; i++) { + if (state->joy_axis_keydown[i] < 0) + continue; + update_keystate(state->keystate, state->joy_axis_keydown[i], 0); + state->joy_axis_keydown[i] = -1; + } + break; + default: + return -1; + } + + return 0; +} + static const in_drv_t in_sdl_drv = { - .prefix = IN_SDL_PREFIX, - .probe = in_sdl_probe, - .free = in_sdl_free, - .get_key_names = in_sdl_get_key_names, - .update = in_sdl_update, - .update_keycode = in_sdl_update_keycode, - .menu_translate = in_sdl_menu_translate, + .prefix = IN_SDL_PREFIX, + .probe = in_sdl_probe, + .free = in_sdl_free, + .get_key_names = in_sdl_get_key_names, + .update = in_sdl_update, + .update_kbd = in_sdl_update_kbd, + .update_analog = in_sdl_update_analog, + .update_pointer = in_sdl_update_pointer, + .update_keycode = in_sdl_update_keycode, + .menu_translate = in_sdl_menu_translate, + .clean_binds = in_sdl_clean_binds, + .get_config = in_sdl_get_config, + .set_config = in_sdl_set_config, }; -void in_sdl_init(const struct in_default_bind *defbinds, - void (*handler)(void *event)) +int in_sdl_init(const struct in_pdata *pdata, void (*handler)(void *event)) { - in_register_driver(&in_sdl_drv, defbinds); + if (!pdata) { + fprintf(stderr, "in_sdl: Missing input platform data\n"); + return -1; + } + + in_register_driver(&in_sdl_drv, pdata->defbinds, pdata->kbd_map, pdata); ext_event_handler = handler; + return 0; }