X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=libpcsxcore%2Fdatabase.c;h=b35658ba97f331e94698c13331e0633f33a7caa6;hb=26665bc5cb481a2087beb78793b3bef1be7c1597;hp=2acd67541462b617a2eecfc39a3d64146c16f231;hpb=9ed80467762a5024f7ba04e9fb384faceca35c29;p=pcsx_rearmed.git diff --git a/libpcsxcore/database.c b/libpcsxcore/database.c index 2acd6754..b35658ba 100644 --- a/libpcsxcore/database.c +++ b/libpcsxcore/database.c @@ -27,8 +27,12 @@ static const char * const gpu_slow_llist_db[] = "SCES02834", "SCUS94570", "SCUS94616", "SCUS94654", /* Final Fantasy IV */ "SCES03840", "SLPM86028", "SLUS01360", + /* Simple 1500 Series Vol. 57: The Meiro */ + "SLPM86715", /* Spot Goes to Hollywood */ "SLES00330", "SLPS00394", "SLUS00014", + /* Tiny Tank */ + "SCES01338", "SCES02072", "SCES02072", "SCES02072", "SCES02072", "SCUS94427", /* Vampire Hunter D */ "SLES02731", "SLPS02477", "SLPS03198", "SLUS01138", }; @@ -47,6 +51,18 @@ static const char * const gpu_centering_hack_db[] = "SLPM86009", }; +static const char * const dualshock_timing1024_hack_db[] = +{ + /* Judge Dredd - could also be poor cdrom+mdec+dma timing */ + "SLUS00630", "SLES00755", +}; + +static const char * const dualshock_init_analog_hack_db[] = +{ + /* Formula 1 Championship Edition */ + "SLUS00546", +}; + #define HACK_ENTRY(var, list) \ { #var, &Config.hacks.var, list, ARRAY_SIZE(list) } @@ -63,44 +79,40 @@ hack_db[] = HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db), HACK_ENTRY(gpu_busy, gpu_busy_hack_db), HACK_ENTRY(gpu_centering, gpu_centering_hack_db), + HACK_ENTRY(gpu_timing1024, dualshock_timing1024_hack_db), + HACK_ENTRY(dualshock_init_analog, dualshock_init_analog_hack_db), }; static const struct { - const char * const id; int mult; + const char * const id[4]; } cycle_multiplier_overrides[] = { /* note: values are = (10000 / gui_option) */ /* Internal Section - fussy about timings */ - { "SLPS01868", 202 }, + { 202, { "SLPS01868" } }, /* Super Robot Taisen Alpha - on the edge with 175, * changing memcard settings is enough to break/unbreak it */ - { "SLPS02528", 190 }, - { "SLPS02636", 190 }, + { 190, { "SLPS02528", "SLPS02636" } }, /* Brave Fencer Musashi - cd sectors arrive too fast */ - { "SLUS00726", 170 }, - { "SLPS01490", 170 }, + { 170, { "SLUS00726", "SLPS01490" } }, #if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */ /* Parasite Eve II - internal timer checks */ - { "SLUS01042", 125 }, - { "SLUS01055", 125 }, - { "SLES02558", 125 }, - { "SLES12558", 125 }, + { 125, { "SLUS01042", "SLUS01055", "SLES02558", "SLES12558" } }, #endif /* Discworld Noir - audio skips if CPU runs too fast */ - { "SLES01549", 222 }, - { "SLES02063", 222 }, - { "SLES02064", 222 }, - /* Judge Dredd - could also be poor MDEC timing */ - { "SLUS00630", 128 }, - { "SLES00755", 128 }, + { 222, { "SLES01549", "SLES02063", "SLES02064" } }, /* Digimon World */ - { "SLUS01032", 153 }, - { "SLES02914", 153 }, + { 153, { "SLUS01032", "SLES02914" } }, /* Syphon Filter - reportedly hangs under unknown conditions */ - { "SCUS94240", 169 }, + { 169, { "SCUS94240" } }, + /* Psychic Detective - some weird race condition in the game's cdrom code */ + { 222, { "SLUS00165", "SLUS00166", "SLUS00167" } }, + { 222, { "SLES00070", "SLES10070", "SLES20070" } }, + /* Zero Divide - sometimes too fast */ + { 200, { "SLUS00183", "SLES00159", "SLPS00083", "SLPM80008" } }, }; /* Function for automatic patching according to GameID. */ @@ -122,6 +134,12 @@ void Apply_Hacks_Cdrom(void) } } + if (Config.hacks.dualshock_init_analog) { + // assume the default is off, see LoadPAD1plugin() + for (i = 0; i < 8; i++) + padToggleAnalog(i); + } + /* Apply Memory card hack for Codename Tenka. (The game needs one of the memory card slots to be empty) */ for (i = 0; i < ARRAY_SIZE(MemorycardHack_db); i++) { @@ -141,7 +159,11 @@ void Apply_Hacks_Cdrom(void) for (i = 0; i < ARRAY_SIZE(cycle_multiplier_overrides); i++) { - if (strcmp(CdromId, cycle_multiplier_overrides[i].id) == 0) + const char * const * const ids = cycle_multiplier_overrides[i].id; + for (j = 0; j < ARRAY_SIZE(cycle_multiplier_overrides[i].id); j++) + if (ids[j] && strcmp(ids[j], CdromId) == 0) + break; + if (j < ARRAY_SIZE(cycle_multiplier_overrides[i].id)) { Config.cycle_multiplier_override = cycle_multiplier_overrides[i].mult; new_dynarec_hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M;