X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=libpcsxcore%2Fpsxcommon.h;h=9f5444ec4c78fbe91cce8b2d09de96bf43c7bfdb;hb=HEAD;hp=382d91949b3fbf7c7c04760545d8384d695fce26;hpb=d5aeda23720ba9374312f8d387f299024fedb7e6;p=pcsx_rearmed.git diff --git a/libpcsxcore/psxcommon.h b/libpcsxcore/psxcommon.h index 382d9194..53c23f16 100644 --- a/libpcsxcore/psxcommon.h +++ b/libpcsxcore/psxcommon.h @@ -51,7 +51,9 @@ extern "C" { #include #include #include +#ifndef __SWITCH__ #include +#endif #include // Define types @@ -110,15 +112,13 @@ extern int Log; void __Log(char *fmt, ...); +// lots of timing depends on this and makes or breaks compatibility, +// don't change unless you're going to retest hundreds of games #define CYCLE_MULT_DEFAULT 175 typedef struct { char Gpu[MAXPATHLEN]; char Spu[MAXPATHLEN]; - char Cdr[MAXPATHLEN]; - char Pad1[MAXPATHLEN]; - char Pad2[MAXPATHLEN]; - char Net[MAXPATHLEN]; char Sio1[MAXPATHLEN]; char Mcd1[MAXPATHLEN]; char Mcd2[MAXPATHLEN]; @@ -132,22 +132,31 @@ typedef struct { boolean Cdda; boolean CHD_Precache; /* loads disk image into memory, works with CHD only. */ boolean HLE; + boolean SlowBoot; boolean Debug; boolean PsxOut; - boolean UseNet; boolean icache_emulation; boolean DisableStalls; + boolean PreciseExceptions; + boolean TurboCD; int cycle_multiplier; // 100 for 1.0 int cycle_multiplier_override; + int gpu_timing_override; + s8 GpuListWalking; + s8 FractionalFramerate; // ~49.75 and ~59.81 instead of 50 and 60 u8 Cpu; // CPU_DYNAREC or CPU_INTERPRETER u8 PsxType; // PSX_TYPE_NTSC or PSX_TYPE_PAL -#ifdef _WIN32 - char Lang[256]; -#endif + struct { + boolean cdr_read_timing; + boolean gpu_slow_list_walking; + boolean gpu_centering; + boolean dualshock_init_analog; + boolean fractional_Framerate; + boolean f1; + } hacks; } PcsxConfig; extern PcsxConfig Config; -extern boolean NetOpened; struct PcsxSaveFuncs { void *(*open)(const char *name, const char *mode);