X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=megaed-sv%2Fasmtools.s;h=5e3ae7a96fa5f624c7a469ab5a26fcdc737750ba;hb=65d9165cf790c51d46b68866f47b042105083f43;hp=d1e1316d2af5b16d3c782de44330ef6f3a9589f5;hpb=39ac9835e099583fcf38aa92ff83d8515c745104;p=megadrive.git diff --git a/megaed-sv/asmtools.s b/megaed-sv/asmtools.s index d1e1316..5e3ae7a 100644 --- a/megaed-sv/asmtools.s +++ b/megaed-sv/asmtools.s @@ -49,40 +49,57 @@ read_joy_responses: rts -.global run_game /* u16 mapper */ +.global run_game /* u16 mapper, int tas_sync */ run_game: move.w #0x2700, sr ldarg 0, 0, d7 - move.l #0xa10000, a7 - moveq.l #0x00, d1 - move.b #0xff, d2 - move.b d1, (0x0b,a7) /* CtrlB */ - move.b d1, (0x0d,a7) /* CtrlC */ - move.b d2, (0x0f,a7) /* TxDataA */ - move.b d1, (0x13,a7) /* S-CtrlA */ - move.b d2, (0x15,a7) /* TxDataB */ - move.b d1, (0x19,a7) /* S-CtrlB */ - move.b d2, (0x1b,a7) /* TxDataC */ - move.b d1, (0x1f,a7) /* S-CtrlC */ + ldarg 1, 0, d6 + move.l #0xa10000, a6 + move.l #0xc00000, a5 + move.l #0xc00005, a4 + move.l #0xc00004, a3 + moveq.l #0x00, d2 + move.b #0xff, d3 + move.b #0x40, d4 + move.b d4, (0x09,a6) /* CtrlA */ + move.b d2, (0x0b,a6) /* CtrlB */ + move.b d2, (0x0d,a6) /* CtrlC */ + move.b d2, (0x13,a6) /* S-CtrlA */ + move.b d3, (0x0f,a6) /* TxDataA */ + move.b d2, (0x19,a6) /* S-CtrlB */ + move.b d3, (0x15,a6) /* TxDataB */ + move.b d2, (0x1f,a6) /* S-CtrlC */ + move.b d3, (0x1b,a6) /* TxDataC */ + + /* set up for vram write */ + move.l #0x40000000, (a3) move.l #0xff0000, a1 - move.l #0x10000/4/4-1, %d0 + move.l #0x10000/4/4-1, d0 0: - move.l d1, (%a1)+ - move.l d1, (%a1)+ - move.l d1, (%a1)+ - move.l d1, (%a1)+ + move.l d2, (a1)+ + move.l d2, (a1)+ + move.l d2, (a1)+ + move.l d2, (a1)+ dbra d0, 0b - lea (run_game_code,pc), a0 - move.l #0xfff000, a1 - move.l #(run_game_code_end - run_game_code)/2-1, d0 + move.l #0xfffe00, a1 + tst.l d6 + bne use_tas_code + + lea (run_game_r,pc), a0 + move.l #(run_game_r_end - run_game_r)/2-1, d0 + bra 0f +use_tas_code: + lea (run_game_r_tas,pc), a0 + move.l #(run_game_r_tas_end - run_game_r_tas)/2-1, d0 + 0: - move.w (%a0)+, (%a1)+ + move.w (a0)+, (a1)+ dbra d0, 0b - jmp 0xfff000 + jmp 0xfffe00 -run_game_code: +run_game_r: move.w #0x3210, (0xA13006) move.w d7, (0xA13010) @@ -91,7 +108,59 @@ run_game_code: move.l (0x00), a7 move.l (0x04), a0 jmp (a0) -run_game_code_end: +run_game_r_end: + +run_game_r_tas: + move.w #0x3210, (0xA13006) + move.w d7, (0xA13010) + move.w #0, (0xA13000) + + move.l (0x00), a7 + move.l (0x04), a0 + +0: /* wait for special code */ + move.b d4, (0x03,a6) + move.b (0x03,a6), d0 + move.b d2, (0x03,a6) + move.b (0x03,a6), d1 + and.b #0x3f, d0 + cmp.b d0, d1 + bne 0b + cmp.b #0x25, d0 + bne 0b + +0: /* wait for special code to end */ + cmp.b (0x03,a6), d0 + beq 0b + /* wait for active display */ + moveq.l #3, d0 +0: + btst d0, (a4) /* 8 */ + beq.s 0b /* 10 */ +0: + btst d0, (a4) + bne.s 0b + + /* flood the VDP FIFO */ +.rept 5 + move.w d2, (a5) +.endr + + /* doesn't help.. */ +.if 0 +.rept 94 + nop +.endr + move.l #0x93049400, (a3) /* DMALEN LO/HI = 0x0008 */ + move.l #0x95009601, (a3) /* DMA SRC LO/MID */ + move.l #0x977f8114, (a3) /* DMA SRC HI/MODE, Turn off Display */ + move.l #0xc0000080, (a3) /* start DMA */ +.endif + + move.b d2, (0x09,a6) /* CtrlA */ + move.b d4, (0x03,a6) + jmp (a0) +run_game_r_tas_end: # vim:filetype=asmM68k:ts=4:sw=4:expandtab