X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=source%2Fgles2rice%2Fsrc%2FRenderBase.cpp;h=1ba7ec88c9a3f174db3c0075bde798ce582efd0c;hb=d6e5b275c693adc4cbd7287c0c2c7abaa9b0da1a;hp=1598618e8bf8f858d9ab86947ab0bf82c7d78dd5;hpb=5888ae80edb62f9903e168fa5c91f5d1bf814eb3;p=mupen64plus-pandora.git diff --git a/source/gles2rice/src/RenderBase.cpp b/source/gles2rice/src/RenderBase.cpp index 1598618..1ba7ec8 100644 --- a/source/gles2rice/src/RenderBase.cpp +++ b/source/gles2rice/src/RenderBase.cpp @@ -854,6 +854,17 @@ void ComputeLOD(bool openGL) bool bHalfTxtScale=false; extern uint32 lastSetTile; +#ifndef __ARM_NEON__ +static void multiply_subtract2(float *d, const float *m1, const float *m2, const float *s) +{ + int i; + for (i = 0; i < 2; i++) + d[i] = m1[i] * m2[i] - s[i]; +} +#else +extern "C" void multiply_subtract2(float *d, const float *m1, const float *m2, const float *s); +#endif + void InitVertex(uint32 dwV, uint32 vtxIndex, bool bTexture, bool openGL) { VTX_DUMP(TRACE2("Init vertex (%d) to vtx buf[%d]:", dwV, vtxIndex)); @@ -959,22 +970,22 @@ void InitVertex(uint32 dwV, uint32 vtxIndex, bool bTexture, bool openGL) } else { - float tex0u = g_fVtxTxtCoords[dwV].x *gRSP.tex0scaleX - gRSP.tex0OffsetX ; - float tex0v = g_fVtxTxtCoords[dwV].y *gRSP.tex0scaleY - gRSP.tex0OffsetY ; + TexCord tex0; + multiply_subtract2(&tex0.u, &g_fVtxTxtCoords[dwV].x, &gRSP.tex0scaleX, &gRSP.tex0OffsetX); if( CRender::g_pRender->IsTexel1Enable() ) { - float tex1u = g_fVtxTxtCoords[dwV].x *gRSP.tex1scaleX - gRSP.tex1OffsetX ; - float tex1v = g_fVtxTxtCoords[dwV].y *gRSP.tex1scaleY - gRSP.tex1OffsetY ; + TexCord tex1; + multiply_subtract2(&tex1.u, &g_fVtxTxtCoords[dwV].x, &gRSP.tex1scaleX, &gRSP.tex1OffsetX); - CRender::g_pRender->SetVertexTextureUVCoord(v, tex0u, tex0v, tex1u, tex1v); - VTX_DUMP(TRACE2(" (tex0): %f, %f", tex0u,tex0v)); - VTX_DUMP(TRACE2(" (tex1): %f, %f", tex1u,tex1v)); + CRender::g_pRender->SetVertexTextureUVCoord(v, tex0, tex1); + VTX_DUMP(TRACE2(" (tex0): %f, %f", tex0.u,tex0.v)); + VTX_DUMP(TRACE2(" (tex1): %f, %f", tex1.u,tex1.v)); } else { - CRender::g_pRender->SetVertexTextureUVCoord(v, tex0u, tex0v); - VTX_DUMP(TRACE2(" (tex0): %f, %f", tex0u,tex0v)); + CRender::g_pRender->SetVertexTextureUVCoord(v, tex0); + VTX_DUMP(TRACE2(" (tex0): %f, %f", tex0.u,tex0.v)); } }