+/*
+ * (C) Gražvydas "notaz" Ignotas, 2010-2011
+ *
+ * This work is licensed under the terms of any of these licenses
+ * (at your option):
+ * - GNU GPL, version 2 or later.
+ * - GNU LGPL, version 2.1 or later.
+ * See the COPYING file in the top-level directory.
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <errno.h>
+#include <sys/stat.h>
+
+#include "main.h"
+#include "menu.h"
+#include "input.h"
+#include "settings.h"
+#include "config.h"
+#include "args.h"
+#include "dface.h"
+#include "../libpicofe/plat.h"
+#include "../libpicofe/input.h"
+#include "../../state.h"
+#include "../../general.h"
+#include "../../input.h"
+#include "../../palette.h"
+#include "revision.h"
+
+#define array_size(x) (sizeof(x) / sizeof(x[0]))
+
+#define state_slot CurrentState
+extern uint8 Exit;
+
+typedef enum
+{
+ MA_NONE = 1,
+ MA_CTRL_PLAYER1,
+ MA_CTRL_PLAYER2,
+ MA_CTRL_EMU,
+ MA_CTRL_DEADZONE,
+ MA_OPT_SAVECFG,
+ MA_OPT_SAVECFG_GAME,
+ MA_CTRL_DEV_FIRST,
+ MA_CTRL_DEV_NEXT,
+ MA_OPT_NTSC_COLOR,
+ MA_OPT_NTSC_TINT,
+ MA_OPT_NTSC_HUE,
+ MA_OPT_SREND_N,
+ MA_OPT_EREND_N,
+ MA_OPT_SREND_P,
+ MA_OPT_EREND_P,
+ MA_OPT_CLIP,
+ MA_OPT_NO8LIM,
+ MA_OPT_GG,
+ MA_OPT_SHOWFPS,
+ MA_OPT_FSKIP,
+ MA_OPT_RENDERER,
+ MA_OPT_SOUNDON,
+ MA_OPT_SOUNDRATE,
+ MA_OPT_REGION,
+ MA_OPT_TURBO,
+ MA_OPT_SSTATE,
+ MA_OPT_SSLOT,
+ MA_OPT_GAMMA,
+ MA_MAIN_RESUME_GAME,
+ MA_MAIN_SAVE_STATE,
+ MA_MAIN_LOAD_STATE,
+ MA_MAIN_RESET_GAME,
+ MA_MAIN_LOAD_ROM,
+ MA_MAIN_CHEATS,
+ MA_MAIN_CREDITS,
+ MA_MAIN_EXIT,
+} menu_id;
+
+void emu_make_path(char *buff, const char *end, int size)
+{
+ int pos, end_len;
+
+ end_len = strlen(end);
+ pos = plat_get_root_dir(buff, size);
+ strncpy(buff + pos, end, size - pos);
+ buff[size - 1] = 0;
+ if (pos + end_len > size - 1)
+ printf("Warning: path truncated: %s\n", buff);
+}
+
+static int emu_check_save_file(int slot, int *time)
+{
+ struct stat status;
+ char *fname;
+ FILE *st;
+ int retval = 0;
+ int ret;
+
+ fname = FCEU_MakeFName(FCEUMKF_STATE,CurrentState,0);
+ st = fopen(fname,"rb");
+ if (st == NULL)
+ goto out;
+ fclose(st);
+
+ retval = 1;
+ if (time == NULL)
+ goto out;
+
+ ret = stat(fname, &status);
+ if (ret != 0)
+ goto out;
+
+ if (status.st_mtime < 1347000000)
+ goto out; // probably bad rtc like on some Caanoos
+
+ *time = status.st_mtime;
+
+out:
+ free(fname);
+ return retval;
+}
+
+static int emu_save_load_game(int load, int unused)
+{
+ if (load)
+ FCEUI_LoadState();
+ else
+ FCEUI_SaveState();
+
+ return 0;
+}
+
+// rrrr rggg gggb bbbb
+static unsigned short fname2color(const char *fname)
+{
+ static const char *rom_exts[] = { ".zip", ".nes", ".fds", ".unf",
+ ".nez", ".unif" };
+ static const char *other_exts[] = { ".nsf", ".ips", ".fcm" };
+ const char *ext = strrchr(fname, '.');
+ int i;
+
+ if (ext == NULL)
+ return 0xffff;
+ for (i = 0; i < array_size(rom_exts); i++)
+ if (strcasecmp(ext, rom_exts[i]) == 0)
+ return 0xbdff;
+ for (i = 0; i < array_size(other_exts); i++)
+ if (strcasecmp(ext, other_exts[i]) == 0)
+ return 0xaff5;
+ return 0xffff;
+}
+
+static const char *filter_exts[] = {
+ ".txt", ".srm", ".pnd"
+};
+
+#define MENU_ALIGN_LEFT
+#ifdef __ARM_ARCH_7A__ // assume hires device
+#define MENU_X2 1
+#else
+#define MENU_X2 0
+#endif
+
+#include "../libpicofe/menu.c"
+
+static void draw_savestate_bg(int slot)
+{
+}
+
+static void debug_menu_loop(void)
+{
+}
+
+// ------------ patch/gg menu ------------
+
+extern void *cheats;
+static int cheat_count, cheat_start, cheat_pos;
+
+static int countcallb(char *name, uint32 a, uint8 v, int compare, int s, int type, void *data)
+{
+ cheat_count++;
+ return 1;
+}
+
+static int clistcallb(char *name, uint32 a, uint8 v, int compare, int s, int type, void *data)
+{
+ int pos;
+
+ pos = cheat_start + cheat_pos;
+ cheat_pos++;
+ if (pos < 0) return 1;
+ if (pos >= g_menuscreen_h / me_sfont_h) return 0;
+
+ smalltext_out16(14, pos * me_sfont_h, s ? "ON " : "OFF", 0xffff);
+ smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h, type ? "S" : "R", 0xffff);
+ smalltext_out16(14 + me_sfont_w*6, pos * me_sfont_h, name, 0xffff);
+
+ return 1;
+}
+
+static void draw_patchlist(int sel)
+{
+ int pos, max_cnt;
+
+ menu_draw_begin(1, 1);
+
+ max_cnt = g_menuscreen_h / me_sfont_h;
+ cheat_start = max_cnt / 2 - sel;
+ cheat_pos = 0;
+ FCEUI_ListCheats(clistcallb, 0);
+
+ pos = cheat_start + cheat_pos;
+ if (pos < max_cnt)
+ smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
+
+ text_out16(5, max_cnt / 2 * me_sfont_h, ">");
+ menu_draw_end();
+}
+
+void patches_menu_loop(void)
+{
+ static int menu_sel = 0;
+ int inp;
+
+ cheat_count = 0;
+ FCEUI_ListCheats(countcallb, 0);
+
+ for (;;)
+ {
+ draw_patchlist(menu_sel);
+ inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
+ |PBTN_MOK|PBTN_MBACK, NULL, 33);
+ if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = cheat_count; }
+ if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > cheat_count) menu_sel = 0; }
+ if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
+ if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > cheat_count) menu_sel = cheat_count; }
+ if (inp & PBTN_MOK) { // action
+ if (menu_sel < cheat_count)
+ FCEUI_ToggleCheat(menu_sel);
+ else break;
+ }
+ if (inp & PBTN_MBACK)
+ break;
+ }
+}
+
+// -------------- key config --------------
+
+// b_turbo,a_turbo RLDU SEBA
+me_bind_action me_ctrl_actions[] =
+{
+ { "UP ", NKEY_UP },
+ { "DOWN ", NKEY_DOWN },
+ { "LEFT ", NKEY_LEFT },
+ { "RIGHT ", NKEY_RIGHT },
+ { "A ", NKEY_A },
+ { "B ", NKEY_B },
+ { "A TURBO", NKEY_A_TURBO },
+ { "B TURBO", NKEY_B_TURBO },
+ { "START ", NKEY_START },
+ { "SELECT ", NKEY_SELECT },
+ { NULL, 0 }
+};
+
+me_bind_action emuctrl_actions[] =
+{
+ { "Save State ", EACT_SAVE_STATE },
+ { "Load State ", EACT_LOAD_STATE },
+ { "Next State Slot ", EACT_NEXT_SLOT },
+ { "Prev State Slot ", EACT_PREV_SLOT },
+ { "FDS Insert/Eject ", EACT_FDS_INSERT },
+ { "FDS Select Disk ", EACT_FDS_SELECT },
+ { "VSUni Insert Coin", EACT_INSERT_COIN },
+ { "Enter Menu ", EACT_ENTER_MENU },
+ { NULL, 0 }
+};
+
+static int key_config_loop_wrap(int id, int keys)
+{
+ switch (id) {
+ case MA_CTRL_PLAYER1:
+ key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
+ break;
+ case MA_CTRL_PLAYER2:
+ key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
+ break;
+ case MA_CTRL_EMU:
+ key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
+ break;
+ default:
+ break;
+ }
+ return 0;
+}
+
+static const char *mgn_dev_name(int id, int *offs)
+{
+ const char *name = NULL;
+ static int it = 0;
+
+ if (id == MA_CTRL_DEV_FIRST)
+ it = 0;
+
+ for (; it < IN_MAX_DEVS; it++) {
+ name = in_get_dev_name(it, 1, 1);
+ if (name != NULL)
+ break;
+ }
+
+ it++;
+ return name;
+}
+
+static const char *mgn_saveloadcfg(int id, int *offs)
+{
+ return "";
+}
+
+static void config_commit(void);
+
+static int mh_savecfg(int id, int keys)
+{
+ const char *fname = NULL;
+ if (id == MA_OPT_SAVECFG_GAME)
+ fname = lastLoadedGameName;
+
+ config_commit();
+ if (SaveConfig(fname) == 0)
+ menu_update_msg("config saved");
+ else
+ menu_update_msg("failed to write config");
+
+ return 1;
+}
+
+static int mh_input_rescan(int id, int keys)
+{
+ //menu_sync_config();
+ in_probe();
+ menu_update_msg("rescan complete.");
+
+ return 0;
+}
+
+static menu_entry e_menu_keyconfig[] =
+{
+ mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
+ mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
+ mee_handler_id("Emulator controls", MA_CTRL_EMU, key_config_loop_wrap),
+ mee_label (""),
+// mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
+ mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
+ mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
+ mee_handler ("Rescan devices:", mh_input_rescan),
+ mee_label (""),
+ mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
+ mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
+ mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
+ mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
+ mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
+ mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
+ mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
+ mee_end,
+};
+
+static int menu_loop_keyconfig(int id, int keys)
+{
+ static int sel = 0;
+
+ me_loop(e_menu_keyconfig, &sel);
+ return 0;
+}
+
+// --------- FCEU options ----------
+
+extern int ntsccol,ntschue,ntsctint;
+extern int srendlinev[2];
+extern int erendlinev[2];
+extern int eoptions;
+extern char *cpalette;
+extern void LoadCPalette(void);
+
+static menu_entry e_menu_fceu_options[] =
+{
+ //gp2x_text_out15(tl_x, y, "Custom palette: %s", cpal);
+ mee_onoff ("NTSC Color Emulation", MA_OPT_NTSC_COLOR, ntsccol, 1),
+ mee_range (" Tint (default: 56)", MA_OPT_NTSC_TINT, ntsctint, 0, 128),
+ mee_range (" Hue (default: 72)", MA_OPT_NTSC_HUE, ntschue, 0, 128),
+ mee_range ("First visible line (NTSC)", MA_OPT_SREND_N, srendlinev[0], 0, 239),
+ mee_range ("Last visible line (NTSC)", MA_OPT_EREND_N, erendlinev[0], 0, 239),
+ mee_range ("First visible line (PAL)", MA_OPT_SREND_P, srendlinev[1], 0, 239),
+ mee_range ("Last visible line (PAL)", MA_OPT_EREND_P, erendlinev[1], 0, 239),
+ mee_onoff ("Clip 8 left/right columns", MA_OPT_CLIP, eoptions, EO_CLIPSIDES),
+ mee_onoff ("Disable 8 sprite limit", MA_OPT_NO8LIM, eoptions, EO_NO8LIM),
+ mee_onoff ("Enable authentic GameGenie",MA_OPT_GG, eoptions, EO_GG),
+ mee_end,
+};
+
+static int menu_loop_fceu_options(int id, int keys)
+{
+ static int sel = 0;
+ int i;
+
+ FCEUI_GetNTSCTH(&ntsctint, &ntschue);
+
+ me_loop(e_menu_fceu_options, &sel);
+
+ for(i = 0; i < 2; i++)
+ {
+ if (srendlinev[i] < 0 || srendlinev[i] > 239)
+ srendlinev[i] = 0;
+ if (erendlinev[i] < srendlinev[i] || erendlinev[i] > 239)
+ erendlinev[i] = 239;
+ }
+ FCEUI_SetNTSCTH(ntsccol, ntsctint, ntschue);
+ FCEUI_SetRenderedLines(srendlinev[0],erendlinev[0],srendlinev[1],erendlinev[1]);
+ FCEUI_DisableSpriteLimitation(eoptions&EO_NO8LIM);
+ FCEUI_SetGameGenie(eoptions&EO_GG);
+ //if (cpalette) LoadCPalette();
+ //else
+ FCEUI_SetPaletteArray(0); // set to default
+ FCEU_ResetPalette();
+
+ return 0;
+}
+
+// -------------- options --------------
+
+static const char *men_frameskip[] = { "Auto", "0", "1", "2", "3", "4", NULL };
+static const char *men_rates[] = { "8000", "11025", "16000", "22050", "44100", NULL };
+static const int men_rates_i[] = { 8000 , 11025 , 16000 , 22050 , 44100 };
+static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
+static const char *men_sstate[] = { "OFF", "writes", "loads", "both", NULL };
+static const char h_renderer[] = "ROM reload required for this\n"
+ "setting to take effect";
+
+static int sndrate_i;
+static int sndon;
+static int turbo_i;
+
+static void config_commit(void)
+{
+ Settings.sound_rate = men_rates_i[sndrate_i];
+ soundvol = sndon ? 0 : 50;
+ Settings.turbo_rate_add = (turbo_i * 2 << 24) / 60 + 1;
+
+ if (Settings.region_force)
+ FCEUI_SetVidSystem(Settings.region_force - 1);
+}
+
+static menu_entry e_menu_options[] =
+{
+ mee_onoff ("Show FPS", MA_OPT_SHOWFPS, Settings.showfps, 1),
+ mee_enum ("Frameskip", MA_OPT_FSKIP, Settings.frameskip, men_frameskip),
+ mee_onoff_h ("Accurate renderer (slow)",MA_OPT_RENDERER, Settings.accurate_mode, 1, h_renderer),
+ mee_onoff ("Enable sound", MA_OPT_SOUNDON, sndon, 1),
+ mee_enum ("Sound Rate", MA_OPT_SOUNDRATE, sndrate_i, men_rates),
+ mee_enum ("Region", MA_OPT_REGION, Settings.region_force, men_region),
+ mee_range ("Turbo rate (Hz)", MA_OPT_TURBO, turbo_i, 1, 30),
+ mee_enum ("Confirm savestate", MA_OPT_SSTATE, Settings.sstate_confirm, men_sstate),
+ mee_range ("Save slot", MA_OPT_SSLOT, CurrentState, 0, 9),
+ mee_range ("Gamma correction", MA_OPT_GAMMA, Settings.gamma, 0, 300),
+ mee_handler ("[FCE Ultra options]", menu_loop_fceu_options),
+ mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
+ mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
+ mee_end,
+};
+
+static int menu_loop_options(int id, int keys)
+{
+ static int sel = 0;
+ int oldrate;
+ int i;
+
+ oldrate = Settings.sound_rate;
+ for (i = 0; i < array_size(men_rates_i); i++) {
+ if (Settings.sound_rate == men_rates_i[i]) {
+ sndrate_i = i;
+ break;
+ }
+ }
+ sndon = soundvol != 0;
+ turbo_i = (Settings.turbo_rate_add * 60 / 2) >> 24;
+
+ me_loop(e_menu_options, &sel);
+
+ config_commit();
+ if (oldrate != Settings.sound_rate)
+ InitSound();
+
+ return 0;
+}
+
+// -------------- root menu --------------
+
+static const char credits_text[] =
+ "GPFCE " REV "\n"
+ "(c) notaz, 2007,2012\n\n"
+ "Based on FCE Ultra versions\n"
+ "0.81 and 0.98.1x\n\n"
+ " - Credits -\n"
+ "Bero: FCE\n"
+ "Xodnizel: FCE Ultra\n"
+ "FCA author: 6502 core\n";
+
+static void draw_frame_credits(void)
+{
+ smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
+}
+
+static int romsel_run(void)
+{
+ const char *fname;
+
+ fname = menu_loop_romsel(lastLoadedGameName, sizeof(lastLoadedGameName));
+ if (fname == NULL)
+ return -1;
+
+ printf("selected file: %s\n", fname);
+ //keys_load_all(cfg);
+
+ strcpy(lastLoadedGameName, rom_fname_reload);
+ return 0;
+}
+
+static int menu_loop_ret;
+
+static int main_menu_handler(int id, int keys)
+{
+ switch (id)
+ {
+ case MA_MAIN_RESUME_GAME:
+ if (fceugi)
+ return 1;
+ break;
+ case MA_MAIN_SAVE_STATE:
+ if (fceugi) {
+ Exit = 0;
+ return menu_loop_savestate(0);
+ }
+ break;
+ case MA_MAIN_LOAD_STATE:
+ if (fceugi) {
+ Exit = 0;
+ return menu_loop_savestate(1);
+ }
+ break;
+ case MA_MAIN_RESET_GAME:
+ if (fceugi) {
+ FCEU_DoSimpleCommand(FCEUNPCMD_RESET);
+ Exit = 0;
+ return 0;
+ }
+ break;
+ case MA_MAIN_LOAD_ROM:
+ if (romsel_run() == 0) {
+ menu_loop_ret = 2;
+ return 1;
+ }
+ break;
+ case MA_MAIN_CREDITS:
+ draw_menu_message(credits_text, draw_frame_credits);
+ in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
+ break;
+ case MA_MAIN_EXIT:
+ menu_loop_ret = 1;
+ return 1;
+ default:
+ lprintf("%s: something unknown selected\n", __FUNCTION__);
+ break;
+ }
+
+ return 0;
+}
+
+static menu_entry e_menu_main[] =
+{
+ mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
+ mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
+ mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
+ mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
+ mee_handler_id("Load ROM", MA_MAIN_LOAD_ROM, main_menu_handler),
+ mee_handler ("Options", menu_loop_options),
+ mee_handler ("Controls", menu_loop_keyconfig),
+ mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
+ mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
+ mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
+ mee_end,
+};
+
+// ----------------------------
+
+int menu_loop(void)
+{
+ static int sel = 0;
+
+ menu_loop_ret = 0;
+
+ me_enable(e_menu_main, MA_MAIN_RESUME_GAME, fceugi != NULL);
+ me_enable(e_menu_main, MA_MAIN_SAVE_STATE, fceugi != NULL);
+ me_enable(e_menu_main, MA_MAIN_LOAD_STATE, fceugi != NULL);
+ me_enable(e_menu_main, MA_MAIN_RESET_GAME, fceugi != NULL);
+ me_enable(e_menu_main, MA_MAIN_CHEATS, fceugi && cheats);
+
+ plat_video_menu_enter(fceugi != NULL);
+ in_set_config_int(0, IN_CFG_BLOCKING, 1);
+
+ do {
+ me_loop_d(e_menu_main, &sel, NULL, NULL);
+ } while (!fceugi && menu_loop_ret == 0);
+
+ /* wait until menu, ok, back is released */
+ while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
+ ;
+
+ in_set_config_int(0, IN_CFG_BLOCKING, 0);
+ plat_video_menu_leave();
+
+ return menu_loop_ret;
+}
+
+void menu_init(void)
+{
+ char buff[256];
+
+ g_border_style = 1;
+ menu_init_base();
+
+ //menu_load_config(0);
+
+ g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
+ g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
+ if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
+ fprintf(stderr, "OOM\n");
+ exit(1);
+ }
+
+ emu_make_path(buff, "skin/background.png", sizeof(buff));
+ readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
+}
+
+void menu_update_msg(const char *msg)
+{
+ strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
+ menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
+
+ menu_error_time = plat_get_ticks_ms();
+ lprintf("msg: %s\n", menu_error_msg);
+}
+