Updates auto-frameskip
authorneonloop <neonloop@pm.me>
Tue, 29 Mar 2022 15:12:07 +0000 (15:12 +0000)
committerneonloop <neonloop@pm.me>
Tue, 29 Mar 2022 15:24:14 +0000 (15:24 +0000)
Follows newer frameskip code from snes9x2002 and fixes fixed_interval
frameskip when audio driver doesn't support buffer monitoring.

Also disables iTempo for Miyoo builds, this setting only has correct
effect in standalone and generates too much audio every frame in
RetroArch.

frontend/libretro.c
frontend/libretro_core_options.h
frontend/main.c

index 255ba3a..5a357bb 100644 (file)
@@ -96,17 +96,25 @@ static int show_advanced_gpu_unai_settings = -1;
 static int show_other_input_settings = -1;
 static float mouse_sensitivity = 1.0f;
 
-unsigned frameskip_type                  = 0;
-unsigned frameskip_threshold             = 0;
-unsigned frameskip_counter               = 0;
-unsigned frameskip_interval              = 0;
+typedef enum
+{
+   FRAMESKIP_NONE = 0,
+   FRAMESKIP_AUTO,
+   FRAMESKIP_AUTO_THRESHOLD,
+   FRAMESKIP_FIXED_INTERVAL
+} frameskip_type_t;
+
+static unsigned frameskip_type                  = FRAMESKIP_NONE;
+static unsigned frameskip_threshold             = 0;
+static unsigned frameskip_interval              = 0;
+static unsigned frameskip_counter               = 0;
 
-int retro_audio_buff_active              = false;
-unsigned retro_audio_buff_occupancy      = 0;
-int retro_audio_buff_underrun            = false;
+static int retro_audio_buff_active              = false;
+static unsigned retro_audio_buff_occupancy      = 0;
+static int retro_audio_buff_underrun            = false;
 
-unsigned retro_audio_latency             = 0;
-int update_audio_latency                 = false;
+static unsigned retro_audio_latency             = 0;
+static int update_audio_latency                 = false;
 
 static unsigned previous_width = 0;
 static unsigned previous_height = 0;
@@ -1217,20 +1225,33 @@ static void retro_audio_buff_status_cb(
 
 static void retro_set_audio_buff_status_cb(void)
 {
-   if (frameskip_type > 0)
+   if (frameskip_type == FRAMESKIP_NONE)
    {
-      struct retro_audio_buffer_status_callback buf_status_cb;
+      environ_cb(RETRO_ENVIRONMENT_SET_AUDIO_BUFFER_STATUS_CALLBACK, NULL);
+      retro_audio_latency = 0;
+   }
+   else
+   {
+      bool calculate_audio_latency = true;
 
-      buf_status_cb.callback = retro_audio_buff_status_cb;
-      if (!environ_cb(RETRO_ENVIRONMENT_SET_AUDIO_BUFFER_STATUS_CALLBACK,
-            &buf_status_cb))
+      if (frameskip_type == FRAMESKIP_FIXED_INTERVAL)
+         environ_cb(RETRO_ENVIRONMENT_SET_AUDIO_BUFFER_STATUS_CALLBACK, NULL);
+      else
       {
-         retro_audio_buff_active    = false;
-         retro_audio_buff_occupancy = 0;
-         retro_audio_buff_underrun  = false;
-         retro_audio_latency        = 0;
+         struct retro_audio_buffer_status_callback buf_status_cb;
+         buf_status_cb.callback = retro_audio_buff_status_cb;
+         if (!environ_cb(RETRO_ENVIRONMENT_SET_AUDIO_BUFFER_STATUS_CALLBACK,
+                         &buf_status_cb))
+         {
+            retro_audio_buff_active    = false;
+            retro_audio_buff_occupancy = 0;
+            retro_audio_buff_underrun  = false;
+            retro_audio_latency        = 0;
+            calculate_audio_latency    = false;
+         }
       }
-      else
+
+      if (calculate_audio_latency)
       {
          /* Frameskip is enabled - increase frontend
           * audio latency to minimise potential
@@ -1244,13 +1265,9 @@ static void retro_set_audio_buff_status_cb(void)
          retro_audio_latency = (retro_audio_latency + 0x1F) & ~0x1F;
       }
    }
-   else
-   {
-      environ_cb(RETRO_ENVIRONMENT_SET_AUDIO_BUFFER_STATUS_CALLBACK, NULL);
-      retro_audio_latency = 0;
-   }
 
    update_audio_latency = true;
+   frameskip_counter    = 0;
 }
 
 static void update_variables(bool in_flight);
@@ -1535,23 +1552,23 @@ static void update_variables(bool in_flight)
 #ifdef GPU_PEOPS
    int gpu_peops_fix = 0;
 #endif
-   unsigned prev_frameskip_type;
+   frameskip_type_t prev_frameskip_type;
 
    var.key = "pcsx_rearmed_frameskip_type";
    var.value = NULL;
 
    prev_frameskip_type = frameskip_type;
-   frameskip_type = 0;
+   frameskip_type = FRAMESKIP_NONE;
    pl_rearmed_cbs.frameskip = 0;
 
    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
    {
       if (strcmp(var.value, "auto") == 0)
-         frameskip_type = 1;
+         frameskip_type = FRAMESKIP_AUTO;
       if (strcmp(var.value, "auto_threshold") == 0)
-         frameskip_type = 2;
+         frameskip_type = FRAMESKIP_AUTO_THRESHOLD;
       if (strcmp(var.value, "fixed_interval") == 0)
-         frameskip_type = 3;
+         frameskip_type = FRAMESKIP_FIXED_INTERVAL;
    }
 
    if (frameskip_type != 0)
@@ -1568,7 +1585,7 @@ static void update_variables(bool in_flight)
    var.key = "pcsx_rearmed_frameskip";
    var.value = NULL;
 
-   frameskip_interval = 1;
+   frameskip_interval = 3;
 
    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
       frameskip_interval = strtol(var.value, NULL, 10);
@@ -2639,23 +2656,23 @@ void retro_run(void)
     * be skipped */
    pl_rearmed_cbs.fskip_force = 0;
    pl_rearmed_cbs.fskip_dirty = 0;
-   if ((frameskip_type > 0) && retro_audio_buff_active)
+
+   if (frameskip_type != FRAMESKIP_NONE)
    {
-      bool skip_frame;
+      bool skip_frame = false;
 
       switch (frameskip_type)
       {
-         case 1: /* auto */
-            skip_frame = retro_audio_buff_underrun;
+         case FRAMESKIP_AUTO:
+            skip_frame = retro_audio_buff_active && retro_audio_buff_underrun;
             break;
-         case 2: /* threshold */
-            skip_frame = (retro_audio_buff_occupancy < frameskip_threshold);
+         case FRAMESKIP_AUTO_THRESHOLD:
+            skip_frame = retro_audio_buff_active && (retro_audio_buff_occupancy < frameskip_threshold);
             break;
-         case 3: /* fixed */
+         case FRAMESKIP_FIXED_INTERVAL:
             skip_frame = true;
             break;
          default:
-            skip_frame = false;
             break;
       }
 
@@ -3005,8 +3022,9 @@ void retro_deinit(void)
    /* Have to reset disks struct, otherwise
     * fnames/flabels will leak memory */
    disk_init();
-   frameskip_type             = 0;
+   frameskip_type             = FRAMESKIP_NONE;
    frameskip_threshold        = 0;
+   frameskip_interval         = 0;
    frameskip_counter          = 0;
    retro_audio_buff_active    = false;
    retro_audio_buff_occupancy = 0;
index d8b37df..e261fa1 100644 (file)
@@ -105,7 +105,7 @@ struct retro_core_option_definition option_defs_us[] = {
          { "10", NULL },
          { NULL, NULL },
       },
-      "1"
+      "3"
    },
    {
       "pcsx_rearmed_bios",
index da1f2f3..1b0016b 100644 (file)
@@ -156,7 +156,9 @@ void emu_set_default_config(void)
 #if defined(HAVE_PRE_ARMV7) && !defined(_3DS) /* XXX GPH hack */
        spu_config.iUseReverb = 0;
        spu_config.iUseInterpolation = 0;
+#ifndef(_MIYOO)
        spu_config.iTempo = 1;
+#endif
 #endif
        new_dynarec_hacks = 0;
        cycle_multiplier = 200;