spu: rearrange struct to reduce padding
[pcsx_rearmed.git] / plugins / dfsound / registers.c
2023-10-11 notazspu: rearrange struct to reduce padding
2023-10-08 notazspu: try to clean up the interpolation mess
2023-09-27 notazspu: try to improve timing
2023-08-25 notazspu: adjust irqs again
2023-08-17 notazspu: implement volume regs somewhat
2023-08-12 notazlog unhandled io more clearly
2023-07-09 Paul Cercueildfsound: Fix issues on big-endian systems
2023-07-09 notazMerge pull request #724 from StormedBubbles/guncon_framing
2023-07-06 notazspu: fix some threading issues
2023-07-04 notazspu: irq adjustments according to MiSTer
2022-11-03 notazMerge pull request #705 from pcercuei/lightrec-disable...
2022-11-03 notazspu: fix a wrong assumption
2022-09-08 notazeasier logging of unhandled stuff
2022-09-04 notazspu: support master volume
2022-09-04 notazspu: rename dwChannelOn to something more suitable
2022-09-04 notazspu: remove some strange rounding
2021-10-23 gameblablaMerge pull request #569 from gameblabla/gte_stalling_li...
2021-10-23 gameblablaMerge pull request #571 from gameblabla/cdrom_audio_fix...
2021-10-14 AutechreMerge pull request #572 from gameblabla/cd_volume_fix_lib
2021-10-13 gameblablaFix CD Volume issue in Star Wars Dark Forces
2021-08-25 gameblablaMerge pull request #543 from gameblabla/hle_fies_corrup...
2021-08-22 gameblablaMerge pull request #547 from gameblabla/blues_clues_fix...
2021-08-21 AutechreMerge pull request #544 from gameblabla/gpu_hle_rewrite...
2021-08-21 AutechreMerge pull request #542 from gameblabla/mdec_fix
2021-08-21 AutechreMerge pull request #541 from gameblabla/spu_fix_libretro
2021-08-21 gameblablaFixes Diablo 1 SPU bug properly and remove Diablo hack.
2021-08-19 AutechreMerge pull request #539 from gameblabla/spustate_regist...
2021-08-19 gameblabla[SPU] Emulate SPUSTAT[5:0] as a mirror of SPUCNT[5:0]
2019-07-24 notazMerge pull request #137 from gameblabla/hle
2019-03-13 hizzlekizzleMerge pull request #244 from retro-wertz/sync_to_upstream
2019-03-13 retro-wertzmerge remote-tracking branch 'notaz/master'
2019-03-12 notazMerge pull request #123 from gameblabla/diablofix_hack
2019-03-07 gameblablaDiablo Music fix for PCSX Rearmed. (optional hack)
2015-02-06 TwinaphexMerge pull request #14 from notaz/for_libretro
2015-02-05 notazMerge branch 'upstream' into libretro
2015-02-02 notazspu: fix some thread safety issues
2015-01-25 TwinaphexMerge pull request #12 from notaz/for_libretro
2015-01-25 notazMerge branch 'upstream' into libretro
2015-01-12 notazspu: put reverb on the thread too
2015-01-05 notazspu: finish offload code to TI C64x DSP
2015-01-04 notazspu: start offload code to TI C64x DSP
2015-01-04 notazspu: threaded implementation
2015-01-03 notazspu: get rid of bStop, clean up
2015-01-03 notazspu: move more things to StartSound
2014-12-20 TwinaphexMerge pull request #11 from notaz/upstream_merge
2014-12-20 notazMerge branch 'libretro' into upstream
2014-12-20 notazspu: put globals into a structure
2014-12-20 notazspu: remove some hacks
2014-12-20 notazspu: rework synchronization
2012-07-30 notazspu: some cleanups
2012-07-15 notazspu: add decode buffer and reverb read handling
2012-07-15 notazspu: rework irq handling and loop reloading
2012-07-08 notazspu: get rid of iSpuAsyncWait hack
2011-09-22 notazspu: handle loop write vs loop flag race (bIgnoreLoop...
2011-09-22 notazspu: clean up unneeded code
2011-09-22 notazspu: use last written loop value when starting
2011-09-21 notazspu: get rid of pCurr -1, pass right chans to silent...
2011-07-30 notazspu: some major reverb refactoring
2011-07-29 notazspu: parametrize sample generation, interpolation
2011-07-27 notazspu: simplify irq and flag handling
2011-07-27 notazspu: some refactoring for upcoming optimization attempt
2011-07-12 notazdfsound: merge shalma's suggestions
2011-02-28 notazspu: compact chan structure a bit
2011-02-09 notazdfsound: backport fixes from pcsxr
2010-11-16 PCSX* teamspcsxr-1.9.92 pcsxr-1.9.92