obligatory android fail fixup
[pcsx_rearmed.git] / plugins / gpu_neon /
2024-01-03 notazgpu_neon: make enh. res. texturing hack optional
2023-12-27 notazgpu_neon: unbreak sprites in enhanced res
2023-12-13 notazgpu: rework dma vs busy timing
2023-12-06 notazgpu_neon: try to patch more pal vs enhancement trouble
2023-12-01 notazgpu: improve timings of clipped sprites
2023-11-27 notazgpu: start doing some basic gpu timing
2023-11-13 notazgpu_neon: enforce alignment required for asm
2023-10-25 notazgpu_neon: fix some missing ebuf updates
2023-10-23 notazgpu_neon: rework buffering to reduce flickering
2023-10-13 notazpatch up some clang/apple issues
2023-09-08 notazgpulib: handle vram copy in gpulib
2023-09-04 notazgpulib: add some missed sync and flush
2023-08-31 notazgpu_neon: more complicated overflow check
2023-08-31 notazgpu: handle wrapping somewhat
2023-08-24 notazgpu_neon: some hack to enhanced mode
2023-08-24 notazgpu_neon: don't crash on large primitives in enhancemen...
2023-08-24 notazgpu_neon: rework buffer selection
2023-08-19 notaztry to emulate borders properly
2023-08-17 notazgpu_neon: change enhancement_buf selection
2023-07-14 notazgpu_neon: fix texels vs pixels confusion
2022-10-15 notazreduce differences from upstream
2022-09-15 notazgpu_neon: rm wrong cost qualifier
2022-09-15 notazdon't cast between long and pointers for win64
2022-09-15 notazgpu_neon: brand new x86 SSE2+ implementation
2022-09-15 notazgpu_neon: adjust some comments and things
2022-08-13 notazgpu_neon: fix another abi violation
2022-08-13 notazgpu_neon: fix wrong block counting
2022-08-08 notazgpu_neon: integration for arm64
2022-08-08 notazgpu_neon: new intrinsics-only implementation
2022-08-08 notazgpu_neon: place asm func prototypes into a separate...
2022-08-08 notazgpu_neon: don't include vector_ops.h in the main header
2022-08-08 notazgpu_neon: fix some more abi violations
2022-07-29 notazgpu_neon: try to make the compiler save some callee...
2022-06-11 LibretroAdminMerge pull request #668 from pcercuei/update-lightrec...
2022-06-11 Paul Cercueilplugins: Fix build of unai/neon
2022-02-01 notazgpu_neon: fix apparent missing msb setting in blend_blo...
2022-02-01 notazgpu_neon: reserved bpp is 16bpp, not 4bpp
2021-08-21 AutechreMerge pull request #542 from gameblabla/mdec_fix
2021-08-16 AutechreMerge pull request #536 from gameblabla/cdrom_fixes
2020-10-23 AutechreMerge pull request #462 from justinweiss/threaded-rendering
2020-10-23 Justin WeissAdd a threaded renderer
2020-08-13 hizzlekizzleMerge pull request #444 from justinweiss/hires-downscale
2020-08-04 AutechreMerge pull request #443 from negativeExponent/add-heade...
2020-08-04 negativeExponentAdd header guards
2020-08-04 negativeExponentSync to latest upstream
2020-02-24 TwinaphexMerge pull request #389 from notaz/master
2020-02-08 twinaphexStart getting NEON GPU to work on non-Arm
2019-07-29 retro-wertzHLE: Merge HLE BIOS improvements from upstream
2019-03-28 Hugo HromicMerge remote-tracking branch 'notaz/master'
2019-03-13 retro-wertzmerge remote-tracking branch 'notaz/master'
2019-03-07 TwinaphexMerge pull request #234 from notaz/master
2017-09-01 meepingsnesromsMerge pull request #2 from libretro/master
2017-05-07 TwinaphexMerge pull request #120 from pjft/pjft-experimental
2017-05-06 pjftAdding enable/disable dithering core option with suppor...
2017-05-03 twinaphexMerge https://github.com/notaz/pcsx_rearmed
2017-05-02 notazuse pc-relative offsets for PIC too
2014-12-20 TwinaphexMerge pull request #11 from notaz/upstream_merge
2014-12-20 notazMerge branch 'libretro' into upstream
2013-12-31 twinaphexFixed NEON GPU plugin for PC by using stdint.h types...
2013-11-11 twinaphexMerge https://github.com/notaz/pcsx_rearmed
2013-11-03 notazpsx_gpu: workaround binutils bug #14887
2013-04-02 notazMerge branch 'master' into libretro
2013-04-02 notazdrc/psx_gpu: handle more calling conventions
2013-04-01 twinaphexMerge git://github.com/notaz/pcsx_rearmed
2013-04-01 notazpsx_gpu: support relative jumptables
2013-04-01 notazpsx_gpu: convert to UAL, load everything from context
2013-03-18 twinaphexMerge git://github.com/notaz/pcsx_rearmed
2013-03-15 notazpsx_gpu: fix line mask test
2013-03-15 notazpsx_gpu: minor test fixes
2013-03-15 notazpsx_gpu: fix mask set in blend_blocks variant
2013-01-10 twinaphexMerge git://github.com/notaz/pcsx_rearmed
2013-01-06 notazgpus: handle list underflows better
2012-11-28 twinaphexMerge git://github.com/notaz/pcsx_rearmed
2012-11-12 notazpsx_gpu: fix interlace mode
2012-11-03 notazpsx_gpu: change enh buffer selection once more
2012-11-02 notazMerge branch 'enhancement'
2012-11-02 notazpsx_gpu: rework enhancement buffer selection
2012-11-02 notazmove blit to core, allow filtering while blitting
2012-10-28 notazpsx_gpu: workaround overflow crash
2012-10-27 notazpsx_gpu: add some preloads
2012-10-27 notazpsx_gpu: implement setup_sprite_untextured in asm
2012-10-23 notazgpu: move enhacement logic out of vout_pl
2012-10-23 notazpsx_gpu: select buffers differently
2012-10-22 notazpsx_gpu: change reciprocal table again
2012-10-22 notazpsx_gpu: consolidate C code, implement exnhancement asm
2012-10-13 notazpsx_gpu: 2x sprite fixes and integration
2012-10-13 Exophasepsx_gpu: 2x sprite renderer
2012-10-11 notazvarious enhancement tweaks
2012-10-11 notazstart mmap'ing vram, with hugetlb if possible
2012-10-11 notazpsx_gpu: start handling vram loads/moves for enhancement
2012-10-11 notazpsx_gpu: do enhanced lines
2012-10-11 notazpsx_gpu: switch to 1024 width again.
2012-10-11 notazpsx_gpu: use different uvrgb phase for enhancement
2012-10-11 notazpsx_gpu: do enhaced sprites with triangles
2012-10-11 notazpsx_gpu: move masking to set_texture
2012-10-11 notazpsx_gpu: switch enhancement to 2048 width
2012-10-11 notazpsx_gpu: add enhanced triangle rendering
2012-10-11 notazpsx_gpu: add a tool to generate asm offsets
2012-10-07 Exophasepsx_gpu: increase reciprocal accuracy
2012-10-07 notazpsx_gpu: more limit checking
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