int scanline;
static uint32 scanlines_per_frame;
+uint8 GameMemBlock[131072] __attribute__ ((aligned (4)));
+uint8 NTARAM[0x800] __attribute__ ((aligned (4)));
+uint8 PALRAM[0x20] __attribute__ ((aligned (4)));
+uint8 RAM[0x800] __attribute__ ((aligned (4)));
+
uint8 PPU[4];
uint8 PPUSPL;
-uint8 GameMemBlock[131072];
-uint8 NTARAM[0x800],PALRAM[0x20];
-uint8 RAM[0x800];
-
uint8 PAL=0;
if(!(PPU[1]&2))
{
- tem=Pal[0]|(Pal[0]<<8)|(Pal[0]<<16)|(Pal[0]<<24);
- tem|=0x40404040;
+ tem=Pal[0]|0x40;
+ tem|=tem<<8;
+ tem|=tem<<16;
*(uint32 *)target=*(uint32 *)(target+4)=tem;
}
}
}
}
-static void RefreshLine_normal(uint8 *P, uint32 vofs)
+static void RefreshLine_normal(uint8 *P, uint32 vofs) // vofs is 0x107 max
{
int8 X1;
+ uint32 rfraddr = RefreshAddr;
+ uint8 *page = vnapage[(rfraddr>>10)&3];
+ uint32 cc2=0;
- for(X1=33;X1;X1--,P+=8)
+ if ((rfraddr&0xc)!=0)
+ cc2=*(uint32 *) (page + ((rfraddr&0x380)>>4) + ((rfraddr&0x10)>>2) + 0x3c0);
+
+ for (X1=33;X1;X1--,P+=8)
{
- uint8 *C;
- uint8 cc,zz,zz2;
+ uint8 cc,*C;
uint32 vadr;
- zz=RefreshAddr&0x1F;
- zz2=(RefreshAddr>>10)&3;
- vadr=(vnapage[zz2][RefreshAddr&0x3ff]<<4)+vofs;
+ vadr=(page[rfraddr&0x3ff]<<4)+vofs;
C = VRAMADR(vadr);
- cc=vnapage[zz2][0x3c0+(zz>>2)+((RefreshAddr&0x380)>>4)];
- cc=((cc >> ((zz&2) + ((RefreshAddr&0x40)>>4))) &3) <<2;
- {
- uint8 *S=PALRAM+cc;
- uint8 c1,c2;
-
- c1=((C[0]>>1)&0x55)|(C[8]&0xAA);
- c2=(C[0]&0x55)|((C[8]<<1)&0xAA);
+ if ((rfraddr&0xc)==0)
+ cc2=*(uint32 *) (page + ((rfraddr&0x380)>>4) + ((rfraddr&0x10)>>2) + 0x3c0);
+ cc=((cc2 >> ((rfraddr&2) + ((rfraddr&0x40)>>4) + ((rfraddr&0xc)<<1))) & 3) << 2;
- P[6]=S[c1&3];
- P[7]=S[c2&3];
- P[4]=S[(c1>>2)&3];
- P[5]=S[(c2>>2)&3];
- P[2]=S[(c1>>4)&3];
- P[3]=S[(c2>>4)&3];
-
- P[0]=S[c1>>6];
- P[1]=S[c2>>6];
- }
+ #include "fceline.h"
- if((RefreshAddr&0x1f)==0x1f)
- RefreshAddr^=0x41F;
- else
- RefreshAddr++;
+ if((rfraddr&0x1f)==0x1f) {
+ rfraddr^=0x41F;
+ page = vnapage[(rfraddr>>10)&3];
+ } else
+ rfraddr++;
}
+ RefreshAddr = rfraddr;
}
static void SetRefreshLine(void)
-
-
-
-
-
-
-
-
-
-
-
-
-
-
// ============================//
// end of new code
// ===========================//