cdrom: rework seek hack
[pcsx_rearmed.git] / libpcsxcore / cdrom.c
CommitLineData
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1/***************************************************************************
2 * Copyright (C) 2007 Ryan Schultz, PCSX-df Team, PCSX team *
3 * *
4 * This program is free software; you can redistribute it and/or modify *
5 * it under the terms of the GNU General Public License as published by *
6 * the Free Software Foundation; either version 2 of the License, or *
7 * (at your option) any later version. *
8 * *
9 * This program is distributed in the hope that it will be useful, *
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
12 * GNU General Public License for more details. *
13 * *
14 * You should have received a copy of the GNU General Public License *
15 * along with this program; if not, write to the *
16 * Free Software Foundation, Inc., *
17 * 51 Franklin Street, Fifth Floor, Boston, MA 02111-1307 USA. *
18 ***************************************************************************/
19
20/*
21* Handles all CD-ROM registers and functions.
22*/
23
24#include "cdrom.h"
25#include "ppf.h"
9f8b032d 26#include "psxdma.h"
ef79bbde 27
8b380e97 28/* logging */
29#if 0
30#define CDR_LOG SysPrintf
31#else
32#define CDR_LOG(...)
33#endif
34#if 0
35#define CDR_LOG_I SysPrintf
36#else
37#define CDR_LOG_I(...)
38#endif
39#if 0
40#define CDR_LOG_IO SysPrintf
41#else
42#define CDR_LOG_IO(...)
43#endif
44//#define CDR_LOG_CMD_IRQ
45
ef79bbde 46cdrStruct cdr;
8e1040b6 47static unsigned char *pTransfer;
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48
49/* CD-ROM magic numbers */
50#define CdlSync 0
51#define CdlNop 1
52#define CdlSetloc 2
53#define CdlPlay 3
54#define CdlForward 4
55#define CdlBackward 5
56#define CdlReadN 6
57#define CdlStandby 7
58#define CdlStop 8
59#define CdlPause 9
60#define CdlInit 10
61#define CdlMute 11
62#define CdlDemute 12
63#define CdlSetfilter 13
64#define CdlSetmode 14
65#define CdlGetmode 15
66#define CdlGetlocL 16
67#define CdlGetlocP 17
68#define CdlReadT 18
69#define CdlGetTN 19
70#define CdlGetTD 20
71#define CdlSeekL 21
72#define CdlSeekP 22
73#define CdlSetclock 23
74#define CdlGetclock 24
75#define CdlTest 25
76#define CdlID 26
77#define CdlReadS 27
78#define CdlReset 28
79#define CdlReadToc 30
80
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81char *CmdName[0x100]= {
82 "CdlSync", "CdlNop", "CdlSetloc", "CdlPlay",
83 "CdlForward", "CdlBackward", "CdlReadN", "CdlStandby",
84 "CdlStop", "CdlPause", "CdlInit", "CdlMute",
85 "CdlDemute", "CdlSetfilter", "CdlSetmode", "CdlGetmode",
86 "CdlGetlocL", "CdlGetlocP", "CdlReadT", "CdlGetTN",
87 "CdlGetTD", "CdlSeekL", "CdlSeekP", "CdlSetclock",
88 "CdlGetclock", "CdlTest", "CdlID", "CdlReadS",
89 "CdlReset", NULL, "CDlReadToc", NULL
90};
91
92unsigned char Test04[] = { 0 };
93unsigned char Test05[] = { 0 };
94unsigned char Test20[] = { 0x98, 0x06, 0x10, 0xC3 };
95unsigned char Test22[] = { 0x66, 0x6F, 0x72, 0x20, 0x45, 0x75, 0x72, 0x6F };
96unsigned char Test23[] = { 0x43, 0x58, 0x44, 0x32, 0x39 ,0x34, 0x30, 0x51 };
97
9f8b032d 98// cdr.Stat:
99#define NoIntr 0
100#define DataReady 1
101#define Complete 2
102#define Acknowledge 3
103#define DataEnd 4
104#define DiskError 5
105
106/* Modes flags */
107#define MODE_SPEED (1<<7) // 0x80
108#define MODE_STRSND (1<<6) // 0x40 ADPCM on/off
109#define MODE_SIZE_2340 (1<<5) // 0x20
110#define MODE_SIZE_2328 (1<<4) // 0x10
111#define MODE_SF (1<<3) // 0x08 channel on/off
112#define MODE_REPORT (1<<2) // 0x04
113#define MODE_AUTOPAUSE (1<<1) // 0x02
114#define MODE_CDDA (1<<0) // 0x01
115
116/* Status flags */
117#define STATUS_PLAY (1<<7) // 0x80
118#define STATUS_SEEK (1<<6) // 0x40
119#define STATUS_READ (1<<5) // 0x20
120#define STATUS_SHELLOPEN (1<<4) // 0x10
121#define STATUS_UNKNOWN3 (1<<3) // 0x08
122#define STATUS_UNKNOWN2 (1<<2) // 0x04
123#define STATUS_ROTATING (1<<1) // 0x02
124#define STATUS_ERROR (1<<0) // 0x01
125
126
127
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128// 1x = 75 sectors per second
129// PSXCLK = 1 sec in the ps
130// so (PSXCLK / 75) = cdr read time (linuzappz)
131#define cdReadTime (PSXCLK / 75)
132
39df67df 133// for cdr.Seeked
134enum seeked_state {
135 SEEK_PENDING = 0,
136 SEEK_DONE = 1,
39df67df 137};
138
ef79bbde 139static struct CdrStat stat;
ef79bbde 140
305c8c93 141static unsigned int msf2sec(u8 *msf) {
9f8b032d 142 return ((msf[0] * 60 + msf[1]) * 75) + msf[2];
143}
144
305c8c93 145static void sec2msf(unsigned int s, u8 *msf) {
9f8b032d 146 msf[0] = s / 75 / 60;
147 s = s - msf[0] * 75 * 60;
148 msf[1] = s / 75;
149 s = s - msf[1] * 75;
150 msf[2] = s;
151}
152
39df67df 153// cdrInterrupt
ef79bbde 154#define CDR_INT(eCycle) { \
d28b54b1 155 psxRegs.interrupt |= (1 << PSXINT_CDR); \
156 psxRegs.intCycle[PSXINT_CDR].cycle = eCycle; \
157 psxRegs.intCycle[PSXINT_CDR].sCycle = psxRegs.cycle; \
158 new_dyna_set_event(PSXINT_CDR, eCycle); \
ae602c19 159}
ef79bbde 160
39df67df 161// cdrReadInterrupt
ef79bbde 162#define CDREAD_INT(eCycle) { \
d28b54b1 163 psxRegs.interrupt |= (1 << PSXINT_CDREAD); \
164 psxRegs.intCycle[PSXINT_CDREAD].cycle = eCycle; \
165 psxRegs.intCycle[PSXINT_CDREAD].sCycle = psxRegs.cycle; \
166 new_dyna_set_event(PSXINT_CDREAD, eCycle); \
ae602c19 167}
ef79bbde 168
39df67df 169// cdrLidSeekInterrupt
9f8b032d 170#define CDRLID_INT(eCycle) { \
171 psxRegs.interrupt |= (1 << PSXINT_CDRLID); \
172 psxRegs.intCycle[PSXINT_CDRLID].cycle = eCycle; \
173 psxRegs.intCycle[PSXINT_CDRLID].sCycle = psxRegs.cycle; \
174 new_dyna_set_event(PSXINT_CDRLID, eCycle); \
175}
176
39df67df 177// cdrPlayInterrupt
178#define CDRMISC_INT(eCycle) { \
7f457614 179 psxRegs.interrupt |= (1 << PSXINT_CDRPLAY); \
180 psxRegs.intCycle[PSXINT_CDRPLAY].cycle = eCycle; \
181 psxRegs.intCycle[PSXINT_CDRPLAY].sCycle = psxRegs.cycle; \
182 new_dyna_set_event(PSXINT_CDRPLAY, eCycle); \
183}
184
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185#define StopReading() { \
186 if (cdr.Reading) { \
187 cdr.Reading = 0; \
d28b54b1 188 psxRegs.interrupt &= ~(1 << PSXINT_CDREAD); \
ef79bbde 189 } \
9f8b032d 190 cdr.StatP &= ~STATUS_READ;\
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191}
192
193#define StopCdda() { \
194 if (cdr.Play) { \
195 if (!Config.Cdda) CDR_stop(); \
9f8b032d 196 cdr.StatP &= ~STATUS_PLAY; \
ef79bbde 197 cdr.Play = FALSE; \
9f8b032d 198 cdr.FastForward = 0; \
199 cdr.FastBackward = 0; \
200 /*SPU_registerCallback( SPUirq );*/ \
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201 } \
202}
203
204#define SetResultSize(size) { \
94c118c3 205 cdr.ResultP = 0; \
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206 cdr.ResultC = size; \
207 cdr.ResultReady = 1; \
208}
209
94c118c3 210static void setIrq(void)
211{
212 if (cdr.Stat & cdr.Reg2)
213 psxHu32ref(0x1070) |= SWAP32((u32)0x4);
214}
9f8b032d 215
216void cdrLidSeekInterrupt()
217{
218 // turn back on checking
219 if( cdr.LidCheck == 0x10 )
220 {
221 cdr.LidCheck = 0;
222 }
223
224 // official lid close
225 else if( cdr.LidCheck == 0x30 )
226 {
227 // GS CDX 3.3: $13
228 cdr.StatP |= STATUS_ROTATING;
229
230
231 // GS CDX 3.3 - ~50 getlocp tries
232 CDRLID_INT( cdReadTime * 3 );
233 cdr.LidCheck = 0x40;
234 }
235
236 // turn off ready
237 else if( cdr.LidCheck == 0x40 )
238 {
239 // GS CDX 3.3: $01
240 cdr.StatP &= ~STATUS_SHELLOPEN;
241 cdr.StatP &= ~STATUS_ROTATING;
242
243
244 // GS CDX 3.3 - ~50 getlocp tries
245 CDRLID_INT( cdReadTime * 3 );
246 cdr.LidCheck = 0x50;
247 }
248
249 // now seek
250 else if( cdr.LidCheck == 0x50 )
251 {
252 // GameShark Lite: Start seeking ($42)
253 cdr.StatP |= STATUS_SEEK;
254 cdr.StatP |= STATUS_ROTATING;
255 cdr.StatP &= ~STATUS_ERROR;
256
257
258 CDRLID_INT( cdReadTime * 3 );
259 cdr.LidCheck = 0x60;
260 }
261
262 // done = cd ready
263 else if( cdr.LidCheck == 0x60 )
264 {
265 // GameShark Lite: Seek detection done ($02)
266 cdr.StatP &= ~STATUS_SEEK;
267
268 cdr.LidCheck = 0;
269 }
270}
271
9f8b032d 272static void Check_Shell( int Irq )
273{
274 // check case open/close
275 if (cdr.LidCheck > 0)
276 {
9f8b032d 277 CDR_LOG( "LidCheck\n" );
9f8b032d 278
279 // $20 = check lid state
280 if( cdr.LidCheck == 0x20 )
281 {
282 u32 i;
283
284 i = stat.Status;
285 if (CDR_getStatus(&stat) != -1)
286 {
aa1f7284 287 // BIOS hangs + BIOS error messages
288 //if (stat.Type == 0xff)
289 //cdr.Stat = DiskError;
9f8b032d 290
291 // case now open
aa1f7284 292 if (stat.Status & STATUS_SHELLOPEN)
9f8b032d 293 {
294 // Vib Ribbon: pre-CD swap
295 StopCdda();
296
297
298 // GameShark Lite: Death if DiskError happens
299 //
300 // Vib Ribbon: Needs DiskError for CD swap
301
302 if (Irq != CdlNop)
303 {
304 cdr.Stat = DiskError;
305
306 cdr.StatP |= STATUS_ERROR;
307 cdr.Result[0] |= STATUS_ERROR;
308 }
309
310 // GameShark Lite: Wants -exactly- $10
311 cdr.StatP |= STATUS_SHELLOPEN;
312 cdr.StatP &= ~STATUS_ROTATING;
313
314
315 CDRLID_INT( cdReadTime * 3 );
316 cdr.LidCheck = 0x10;
317
318
319 // GS CDX 3.3 = $11
320 }
321
322 // case just closed
323 else if ( i & STATUS_SHELLOPEN )
324 {
325 cdr.StatP |= STATUS_ROTATING;
326
327 CheckCdrom();
328
329
330 if( cdr.Stat == NoIntr )
331 cdr.Stat = Acknowledge;
332
94c118c3 333 setIrq();
9f8b032d 334
335 // begin close-seek-ready cycle
336 CDRLID_INT( cdReadTime * 3 );
337 cdr.LidCheck = 0x30;
338
339
340 // GameShark Lite: Wants -exactly- $42, then $02
341 // GS CDX 3.3: Wants $11/$80, $13/$80, $01/$00
342 }
343
344 // case still closed - wait for recheck
345 else
346 {
347 CDRLID_INT( cdReadTime * 3 );
348 cdr.LidCheck = 0x10;
349 }
350 }
351 }
352
353
354 // GS CDX: clear all values but #1,#2
355 if( (cdr.LidCheck >= 0x30) || (cdr.StatP & STATUS_SHELLOPEN) )
356 {
357 SetResultSize(16);
358 memset( cdr.Result, 0, 16 );
359
360 cdr.Result[0] = cdr.StatP;
361
362
363 // GS CDX: special return value
364 if( cdr.StatP & STATUS_SHELLOPEN )
365 {
366 cdr.Result[1] = 0x80;
367 }
368
369
370 if( cdr.Stat == NoIntr )
371 cdr.Stat = Acknowledge;
372
94c118c3 373 setIrq();
9f8b032d 374 }
375 }
376}
377
9f8b032d 378void Find_CurTrack() {
379 cdr.CurTrack = 0;
380
381 if (CDR_getTN(cdr.ResultTN) != -1) {
382 int lcv;
383
384 for( lcv = 1; lcv <= cdr.ResultTN[1]; lcv++ ) {
385 if (CDR_getTD((u8)(lcv), cdr.ResultTD) != -1) {
386 u32 sect1, sect2;
387
9f8b032d 388 CDR_LOG( "curtrack %d %d %d | %d %d %d | %d\n",
389 cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2],
390 cdr.ResultTD[2], cdr.ResultTD[1], cdr.ResultTD[0],
391 cdr.CurTrack );
9f8b032d 392
393 // find next track boundary - only need m:s accuracy
394 sect1 = cdr.SetSectorPlay[0] * 60 * 75 + cdr.SetSectorPlay[1] * 75;
395 sect2 = cdr.ResultTD[2] * 60 * 75 + cdr.ResultTD[1] * 75;
396
397 // Twisted Metal 4 - psx cdda pregap (2-sec)
398 // - fix in-game music
399 sect2 -= 75 * 2;
400
401 if( sect1 >= sect2 ) {
402 cdr.CurTrack++;
403 continue;
404 }
405 }
406
407 break;
408 }
409 }
410}
411
412static void ReadTrack( u8 *time ) {
413 cdr.Prev[0] = itob( time[0] );
414 cdr.Prev[1] = itob( time[1] );
415 cdr.Prev[2] = itob( time[2] );
ef79bbde 416
ef79bbde 417 CDR_LOG("ReadTrack() Log: KEY *** %x:%x:%x\n", cdr.Prev[0], cdr.Prev[1], cdr.Prev[2]);
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418 cdr.RErr = CDR_readTrack(cdr.Prev);
419}
420
ef79bbde 421
39df67df 422static void AddIrqQueue(unsigned char irq, unsigned long ecycle) {
a34a2445 423 if (cdr.Irq != 0)
8b380e97 424 CDR_LOG_I("cdr: override cmd %02x -> %02x\n", cdr.Irq, irq);
39df67df 425
ef79bbde 426 cdr.Irq = irq;
9f8b032d 427 cdr.eCycle = ecycle;
428
9f8b032d 429 CDR_INT(ecycle);
430}
431
432
433void Set_Track()
434{
435 if (CDR_getTN(cdr.ResultTN) != -1) {
436 int lcv;
437
438 for( lcv = 1; lcv < cdr.ResultTN[1]; lcv++ ) {
439 if (CDR_getTD((u8)(lcv), cdr.ResultTD) != -1) {
9f8b032d 440 CDR_LOG( "settrack %d %d %d | %d %d %d | %d\n",
441 cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2],
442 cdr.ResultTD[2], cdr.ResultTD[1], cdr.ResultTD[0],
443 cdr.CurTrack );
9f8b032d 444
445 // check if time matches track start (only need min, sec accuracy)
446 // - m:s:f vs f:s:m
447 if( cdr.SetSectorPlay[0] == cdr.ResultTD[2] &&
448 cdr.SetSectorPlay[1] == cdr.ResultTD[1] ) {
449 // skip pregap frames
450 if( cdr.SetSectorPlay[2] < cdr.ResultTD[0] )
451 cdr.SetSectorPlay[2] = cdr.ResultTD[0];
452
453 break;
454 }
455 else if( cdr.SetSectorPlay[0] < cdr.ResultTD[2] )
456 break;
457 }
458 }
459 }
460}
461
462
463static u8 fake_subq_local[3], fake_subq_real[3], fake_subq_index, fake_subq_change;
7f457614 464static void Create_Fake_Subq()
9f8b032d 465{
466 u8 temp_cur[3], temp_next[3], temp_start[3], pregap;
467 int diff;
468
469 if (CDR_getTN(cdr.ResultTN) == -1) return;
470 if( cdr.CurTrack+1 <= cdr.ResultTN[1] ) {
471 pregap = 150;
472 if( CDR_getTD(cdr.CurTrack+1, cdr.ResultTD) == -1 ) return;
473 } else {
474 // last track - cd size
475 pregap = 0;
476 if( CDR_getTD(0, cdr.ResultTD) == -1 ) return;
477 }
478
479 if( cdr.Play == TRUE ) {
480 temp_cur[0] = cdr.SetSectorPlay[0];
481 temp_cur[1] = cdr.SetSectorPlay[1];
482 temp_cur[2] = cdr.SetSectorPlay[2];
483 } else {
484 temp_cur[0] = btoi( cdr.Prev[0] );
485 temp_cur[1] = btoi( cdr.Prev[1] );
486 temp_cur[2] = btoi( cdr.Prev[2] );
487 }
488
489 fake_subq_real[0] = temp_cur[0];
490 fake_subq_real[1] = temp_cur[1];
491 fake_subq_real[2] = temp_cur[2];
492
493 temp_next[0] = cdr.ResultTD[2];
494 temp_next[1] = cdr.ResultTD[1];
495 temp_next[2] = cdr.ResultTD[0];
496
497
498 // flag- next track
499 if( msf2sec(temp_cur) >= msf2sec( temp_next )-pregap ) {
500 fake_subq_change = 1;
501
502 cdr.CurTrack++;
503
504 // end cd
505 if( pregap == 0 ) StopCdda();
506 }
507
508 //////////////////////////////////////////////////
509 //////////////////////////////////////////////////
510
511 // repair
512 if( cdr.CurTrack <= cdr.ResultTN[1] ) {
513 if( CDR_getTD(cdr.CurTrack, cdr.ResultTD) == -1 ) return;
514 } else {
515 // last track - cd size
516 if( CDR_getTD(0, cdr.ResultTD) == -1 ) return;
517 }
518
519 temp_start[0] = cdr.ResultTD[2];
520 temp_start[1] = cdr.ResultTD[1];
521 temp_start[2] = cdr.ResultTD[0];
522
523
9f8b032d 524 CDR_LOG( "CDDA FAKE SUB - %d:%d:%d / %d:%d:%d / %d:%d:%d\n",
525 temp_cur[0], temp_cur[1], temp_cur[2],
526 temp_start[0], temp_start[1], temp_start[2],
527 temp_next[0], temp_next[1], temp_next[2]);
9f8b032d 528
529
530
531 // local time - pregap / real
532 diff = msf2sec(temp_cur) - msf2sec( temp_start );
533 if( diff < 0 ) {
534 fake_subq_index = 0;
535
536 sec2msf( -diff, fake_subq_local );
ef79bbde 537 } else {
9f8b032d 538 fake_subq_index = 1;
539
540 sec2msf( diff, fake_subq_local );
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541 }
542}
543
9f8b032d 544
7f457614 545static void cdrPlayInterrupt_Autopause()
546{
547 struct SubQ *subq = (struct SubQ *)CDR_getBufferSub();
9b470ab7 548 int track_changed = 0;
7f457614 549 if (subq != NULL ) {
7f457614 550 /*
551 CDDA Autopause
552
553 Silhouette Mirage ($3)
554 Tomb Raider 1 ($7)
555 */
556
a02ee86f 557 // .. + 1 is probably wrong, but deals with corrupted subq + good checksum
558 // (how does real thing handle those?)
0e2e3f49 559 if( cdr.CurTrack + 1 == btoi( subq->TrackNumber ) )
9b470ab7 560 track_changed = 1;
7f457614 561 } else {
9b470ab7 562 track_changed = fake_subq_change;
7f457614 563 fake_subq_change = 0;
564 }
565
9b470ab7 566 if ((cdr.Mode & MODE_AUTOPAUSE) && track_changed) {
7f457614 567 CDR_LOG( "CDDA STOP\n" );
7f457614 568
569 // Magic the Gathering
570 // - looping territory cdda
571
572 // ...?
573 //cdr.ResultReady = 1;
574 //cdr.Stat = DataReady;
575 cdr.Stat = DataEnd;
94c118c3 576 setIrq();
7f457614 577
578 StopCdda();
579 }
a02ee86f 580 else if (cdr.Mode & MODE_REPORT) {
7f457614 581 if (subq != NULL) {
7f457614 582 CDR_LOG( "REPPLAY SUB - %X:%X:%X\n",
583 subq->AbsoluteAddress[0], subq->AbsoluteAddress[1], subq->AbsoluteAddress[2] );
8b380e97 584
a02ee86f 585 // breaks when .sub doesn't have index 0 for some reason (bad rip?)
586 //cdr.CurTrack = btoi( subq->TrackNumber );
7f457614 587
9b470ab7 588 if (subq->AbsoluteAddress[2] & 0xf)
589 return;
590
591 cdr.Result[0] = cdr.StatP;
7f457614 592 // BIOS CD Player: data already BCD format
593 cdr.Result[1] = subq->TrackNumber;
594 cdr.Result[2] = subq->IndexNumber;
595
596 cdr.Result[3] = subq->AbsoluteAddress[0];
597 cdr.Result[4] = subq->AbsoluteAddress[1];
598 cdr.Result[5] = subq->AbsoluteAddress[2];
599 } else {
7f457614 600 CDR_LOG( "REPPLAY FAKE - %d:%d:%d\n",
601 fake_subq_real[0], fake_subq_real[1], fake_subq_real[2] );
7f457614 602
9b470ab7 603 if (fake_subq_real[2] & 0xf)
604 return;
605
606 cdr.Result[0] = cdr.StatP;
7f457614 607 // track # / index #
608 cdr.Result[1] = itob(cdr.CurTrack);
609 cdr.Result[2] = itob(fake_subq_index);
610 // absolute
611 cdr.Result[3] = itob( fake_subq_real[0] );
612 cdr.Result[4] = itob( fake_subq_real[1] );
613 cdr.Result[5] = itob( fake_subq_real[2] );
614 }
615
616 // Rayman: Logo freeze (resultready + dataready)
617 cdr.ResultReady = 1;
618 cdr.Stat = DataReady;
619
620 SetResultSize(8);
94c118c3 621 setIrq();
7f457614 622 }
623}
624
39df67df 625// also handles seek
7f457614 626void cdrPlayInterrupt()
627{
892bd7d4 628 if (cdr.Seeked == SEEK_PENDING) {
e7e33ef2 629 if (cdr.Stat) {
8b380e97 630 CDR_LOG_I("cdrom: seek stat hack\n");
e7e33ef2 631 CDRMISC_INT(0x1000);
632 return;
633 }
39df67df 634 SetResultSize(1);
635 cdr.StatP |= STATUS_ROTATING;
636 cdr.StatP &= ~STATUS_SEEK;
637 cdr.Result[0] = cdr.StatP;
892bd7d4 638 cdr.Seeked = SEEK_DONE;
a34a2445 639 if (cdr.Irq == 0) {
39df67df 640 cdr.Stat = Complete;
94c118c3 641 setIrq();
39df67df 642 }
643
892bd7d4 644 memcpy(cdr.SetSectorPlay, cdr.SetSector, 4);
645 Find_CurTrack();
646 ReadTrack(cdr.SetSectorPlay);
39df67df 647 }
648
892bd7d4 649 // update for CdlGetlocP/autopause
650 struct SubQ *subq = (struct SubQ *)CDR_getBufferSub();
651 if (subq != NULL)
652 // update subq
653 ReadTrack(cdr.SetSectorPlay);
654 else
655 Create_Fake_Subq();
656
39df67df 657 if (!cdr.Play) return;
7f457614 658
7f457614 659 CDR_LOG( "CDDA - %d:%d:%d\n",
660 cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2] );
8b380e97 661
39df67df 662 CDRMISC_INT( cdReadTime );
7f457614 663
892bd7d4 664 if (!cdr.Irq && !cdr.Stat && (cdr.Mode & (MODE_AUTOPAUSE|MODE_REPORT)))
7f457614 665 cdrPlayInterrupt_Autopause();
666
667 cdr.SetSectorPlay[2]++;
668 if (cdr.SetSectorPlay[2] == 75) {
669 cdr.SetSectorPlay[2] = 0;
670 cdr.SetSectorPlay[1]++;
671 if (cdr.SetSectorPlay[1] == 60) {
672 cdr.SetSectorPlay[1] = 0;
673 cdr.SetSectorPlay[0]++;
674 }
675 }
676
677 //Check_Shell(0);
678}
679
ef79bbde
P
680void cdrInterrupt() {
681 int i;
682 unsigned char Irq = cdr.Irq;
7f457614 683 struct SubQ *subq;
ef79bbde 684
9f8b032d 685 // Reschedule IRQ
ef79bbde 686 if (cdr.Stat) {
8b380e97 687 CDR_LOG_I("cdrom: stat hack: %02x %x\n", cdr.Irq, cdr.Stat);
e7e33ef2 688 CDR_INT(0x1000);
ef79bbde
P
689 return;
690 }
691
a34a2445 692 cdr.Irq = 0;
ef79bbde
P
693 cdr.Ctrl &= ~0x80;
694
695 switch (Irq) {
696 case CdlSync:
697 SetResultSize(1);
9f8b032d 698 cdr.StatP |= STATUS_ROTATING;
ef79bbde
P
699 cdr.Result[0] = cdr.StatP;
700 cdr.Stat = Acknowledge;
701 break;
702
703 case CdlNop:
704 SetResultSize(1);
705 cdr.Result[0] = cdr.StatP;
706 cdr.Stat = Acknowledge;
9f8b032d 707
708 if (cdr.LidCheck == 0) cdr.LidCheck = 0x20;
ef79bbde
P
709 break;
710
711 case CdlSetloc:
712 cdr.CmdProcess = 0;
713 SetResultSize(1);
9f8b032d 714 cdr.StatP |= STATUS_ROTATING;
ef79bbde
P
715 cdr.Result[0] = cdr.StatP;
716 cdr.Stat = Acknowledge;
717 break;
718
719 case CdlPlay:
9f8b032d 720 fake_subq_change = 0;
721
39df67df 722 if (cdr.Seeked == SEEK_PENDING) {
723 // XXX: wrong, should seek instead..
9f8b032d 724 memcpy( cdr.SetSectorPlay, cdr.SetSector, 4 );
39df67df 725 cdr.Seeked = SEEK_DONE;
9f8b032d 726 }
727
728 /*
729 Rayman: detect track changes
730 - fixes logo freeze
731
732 Twisted Metal 2: skip PREGAP + starting accurate SubQ
733 - plays tracks without retry play
734
735 Wild 9: skip PREGAP + starting accurate SubQ
736 - plays tracks without retry play
737 */
696c9530 738 /* unneeded with correct cdriso?
9f8b032d 739 Set_Track();
696c9530 740 */
9f8b032d 741 Find_CurTrack();
742 ReadTrack( cdr.SetSectorPlay );
743
9f8b032d 744 // GameShark CD Player: Calls 2x + Play 2x
745 if( cdr.FastBackward || cdr.FastForward ) {
746 if( cdr.FastForward ) cdr.FastForward--;
747 if( cdr.FastBackward ) cdr.FastBackward--;
748
749 if( cdr.FastBackward == 0 && cdr.FastForward == 0 ) {
750 if( cdr.Play && CDR_getStatus(&stat) != -1 ) {
751 cdr.SetSectorPlay[0] = stat.Time[0];
752 cdr.SetSectorPlay[1] = stat.Time[1];
753 cdr.SetSectorPlay[2] = stat.Time[2];
754 }
755 }
756 }
757
758
759 if (!Config.Cdda) {
760 // BIOS CD Player
761 // - Pause player, hit Track 01/02/../xx (Setloc issued!!)
762
763 // GameShark CD Player: Resume play
764 if( cdr.ParamC == 0 ) {
9f8b032d 765 CDR_LOG( "PLAY Resume @ %d:%d:%d\n",
766 cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2] );
9f8b032d 767
768 //CDR_play( cdr.SetSectorPlay );
769 }
770 else
771 {
772 // BIOS CD Player: Resume play
773 if( cdr.Param[0] == 0 ) {
9f8b032d 774 CDR_LOG( "PLAY Resume T0 @ %d:%d:%d\n",
775 cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2] );
9f8b032d 776
777 //CDR_play( cdr.SetSectorPlay );
778 }
779 else {
9f8b032d 780 CDR_LOG( "PLAY Resume Td @ %d:%d:%d\n",
781 cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2] );
9f8b032d 782
783 // BIOS CD Player: Allow track replaying
784 StopCdda();
785
786
787 cdr.CurTrack = btoi( cdr.Param[0] );
788
789 if (CDR_getTN(cdr.ResultTN) != -1) {
790 // check last track
791 if (cdr.CurTrack > cdr.ResultTN[1])
792 cdr.CurTrack = cdr.ResultTN[1];
793
794 if (CDR_getTD((u8)(cdr.CurTrack), cdr.ResultTD) != -1) {
795 cdr.SetSectorPlay[0] = cdr.ResultTD[2];
796 cdr.SetSectorPlay[1] = cdr.ResultTD[1];
797 cdr.SetSectorPlay[2] = cdr.ResultTD[0];
798
799 // reset data
a02ee86f 800 //Set_Track();
9f8b032d 801 Find_CurTrack();
802 ReadTrack( cdr.SetSectorPlay );
803
804 //CDR_play(cdr.SetSectorPlay);
805 }
806 }
807 }
808 }
809 }
810
811
812 // Vib Ribbon: gameplay checks flag
813 cdr.StatP &= ~STATUS_SEEK;
814
815
ef79bbde
P
816 cdr.CmdProcess = 0;
817 SetResultSize(1);
9f8b032d 818 cdr.StatP |= STATUS_ROTATING;
ef79bbde
P
819 cdr.Result[0] = cdr.StatP;
820 cdr.Stat = Acknowledge;
9f8b032d 821
822 cdr.StatP |= STATUS_PLAY;
823
824
825 // BIOS player - set flag again
826 cdr.Play = TRUE;
827
39df67df 828 CDRMISC_INT( cdReadTime );
ef79bbde
P
829 break;
830
9f8b032d 831 case CdlForward:
ef79bbde
P
832 cdr.CmdProcess = 0;
833 SetResultSize(1);
9f8b032d 834 cdr.StatP |= STATUS_ROTATING;
835 cdr.Result[0] = cdr.StatP;
836 cdr.Stat = Complete;
837
838
839 // GameShark CD Player: Calls 2x + Play 2x
840 if( cdr.FastForward == 0 ) cdr.FastForward = 2;
841 else cdr.FastForward++;
842
843 cdr.FastBackward = 0;
ef79bbde
P
844 break;
845
9f8b032d 846 case CdlBackward:
ef79bbde
P
847 cdr.CmdProcess = 0;
848 SetResultSize(1);
9f8b032d 849 cdr.StatP |= STATUS_ROTATING;
850 cdr.Result[0] = cdr.StatP;
851 cdr.Stat = Complete;
852
853
854 // GameShark CD Player: Calls 2x + Play 2x
855 if( cdr.FastBackward == 0 ) cdr.FastBackward = 2;
856 else cdr.FastBackward++;
857
858 cdr.FastForward = 0;
ef79bbde
P
859 break;
860
9f8b032d 861 case CdlStandby:
ef79bbde
P
862 cdr.CmdProcess = 0;
863 SetResultSize(1);
9f8b032d 864 cdr.StatP |= STATUS_ROTATING;
ef79bbde
P
865 cdr.Result[0] = cdr.StatP;
866 cdr.Stat = Complete;
867 break;
868
869 case CdlStop:
870 cdr.CmdProcess = 0;
871 SetResultSize(1);
9f8b032d 872 cdr.StatP &= ~STATUS_ROTATING;
ef79bbde
P
873 cdr.Result[0] = cdr.StatP;
874 cdr.Stat = Complete;
875// cdr.Stat = Acknowledge;
876
9f8b032d 877 if (cdr.LidCheck == 0) cdr.LidCheck = 0x20;
ef79bbde
P
878 break;
879
880 case CdlPause:
881 SetResultSize(1);
882 cdr.Result[0] = cdr.StatP;
9f8b032d 883 cdr.Stat = Acknowledge;
884
12228917 885 /*
886 Gundam Battle Assault 2: much slower (*)
887 - Fixes boot, gameplay
888
889 Hokuto no Ken 2: slower
890 - Fixes intro + subtitles
891
892 InuYasha - Feudal Fairy Tale: slower
893 - Fixes battles
894 */
895 AddIrqQueue(CdlPause + 0x20, cdReadTime * 3);
ef79bbde
P
896 cdr.Ctrl |= 0x80;
897 break;
898
899 case CdlPause + 0x20:
900 SetResultSize(1);
9f8b032d 901 cdr.StatP &= ~STATUS_READ;
902 cdr.StatP |= STATUS_ROTATING;
ef79bbde 903 cdr.Result[0] = cdr.StatP;
9f8b032d 904 cdr.Stat = Complete;
ef79bbde
P
905 break;
906
9f8b032d 907 case CdlInit:
ef79bbde 908 SetResultSize(1);
9f8b032d 909 cdr.StatP = STATUS_ROTATING;
ef79bbde 910 cdr.Result[0] = cdr.StatP;
9f8b032d 911 cdr.Stat = Acknowledge;
ef79bbde 912// if (!cdr.Init) {
9f8b032d 913 AddIrqQueue(CdlInit + 0x20, 0x800);
ef79bbde
P
914// }
915 break;
916
917 case CdlInit + 0x20:
918 SetResultSize(1);
919 cdr.Result[0] = cdr.StatP;
9f8b032d 920 cdr.Stat = Complete;
ef79bbde
P
921 cdr.Init = 1;
922 break;
923
9f8b032d 924 case CdlMute:
ef79bbde 925 SetResultSize(1);
9f8b032d 926 cdr.StatP |= STATUS_ROTATING;
927 cdr.Result[0] = cdr.StatP;
928 cdr.Stat = Acknowledge;
ef79bbde
P
929 break;
930
9f8b032d 931 case CdlDemute:
ef79bbde 932 SetResultSize(1);
9f8b032d 933 cdr.StatP |= STATUS_ROTATING;
934 cdr.Result[0] = cdr.StatP;
935 cdr.Stat = Acknowledge;
ef79bbde
P
936 break;
937
9f8b032d 938 case CdlSetfilter:
ef79bbde 939 SetResultSize(1);
9f8b032d 940 cdr.StatP |= STATUS_ROTATING;
941 cdr.Result[0] = cdr.StatP;
942 cdr.Stat = Acknowledge;
943 break;
ef79bbde
P
944
945 case CdlSetmode:
946 SetResultSize(1);
9f8b032d 947 cdr.StatP |= STATUS_ROTATING;
948 cdr.Result[0] = cdr.StatP;
949 cdr.Stat = Acknowledge;
950 break;
ef79bbde 951
9f8b032d 952 case CdlGetmode:
ef79bbde 953 SetResultSize(6);
9f8b032d 954 cdr.StatP |= STATUS_ROTATING;
955 cdr.Result[0] = cdr.StatP;
956 cdr.Result[1] = cdr.Mode;
957 cdr.Result[2] = cdr.File;
958 cdr.Result[3] = cdr.Channel;
959 cdr.Result[4] = 0;
960 cdr.Result[5] = 0;
961 cdr.Stat = Acknowledge;
962 break;
ef79bbde 963
9f8b032d 964 case CdlGetlocL:
ef79bbde 965 SetResultSize(8);
9f8b032d 966 for (i = 0; i < 8; i++)
ef79bbde 967 cdr.Result[i] = cdr.Transfer[i];
9f8b032d 968 cdr.Stat = Acknowledge;
969 break;
ef79bbde
P
970
971 case CdlGetlocP:
9f8b032d 972 // GameShark CDX CD Player: uses 17 bytes output (wraps around)
973 SetResultSize(17);
974 memset( cdr.Result, 0, 16 );
975
ef79bbde
P
976 subq = (struct SubQ *)CDR_getBufferSub();
977
978 if (subq != NULL) {
892bd7d4 979 // update subq
980 ReadTrack( cdr.SetSector );
341eb2c9 981
ef79bbde
P
982 cdr.Result[0] = subq->TrackNumber;
983 cdr.Result[1] = subq->IndexNumber;
984 memcpy(cdr.Result + 2, subq->TrackRelativeAddress, 3);
985 memcpy(cdr.Result + 5, subq->AbsoluteAddress, 3);
986
9f8b032d 987
988 // subQ integrity check - data only (skip audio)
989 if( subq->TrackNumber == 1 && stat.Type == 0x01 ) {
ef79bbde
P
990 if (calcCrc((u8 *)subq + 12, 10) != (((u16)subq->CRC[0] << 8) | subq->CRC[1])) {
991 memset(cdr.Result + 2, 0, 3 + 3); // CRC wrong, wipe out time data
992 }
9f8b032d 993 }
ef79bbde 994 } else {
892bd7d4 995 if (cdr.Play == FALSE)
7f457614 996 Create_Fake_Subq();
ef79bbde 997
9f8b032d 998 // track # / index #
999 cdr.Result[0] = itob(cdr.CurTrack);
1000 cdr.Result[1] = itob(fake_subq_index);
ef79bbde 1001
9f8b032d 1002 // local
1003 cdr.Result[2] = itob( fake_subq_local[0] );
1004 cdr.Result[3] = itob( fake_subq_local[1] );
1005 cdr.Result[4] = itob( fake_subq_local[2] );
ef79bbde 1006
9f8b032d 1007 // absolute
1008 cdr.Result[5] = itob( fake_subq_real[0] );
1009 cdr.Result[6] = itob( fake_subq_real[1] );
1010 cdr.Result[7] = itob( fake_subq_real[2] );
ef79bbde
P
1011 }
1012
892bd7d4 1013 if (!cdr.Play && !cdr.Reading)
1014 cdr.Result[1] = 0; // HACK?
1015
9f8b032d 1016 // redump.org - wipe time
ae4e7dc9 1017 if( !cdr.Play && CheckSBI(cdr.Result+5) ) {
9f8b032d 1018 memset( cdr.Result+2, 0, 6 );
1019 }
9f8b032d 1020
ef79bbde
P
1021 cdr.Stat = Acknowledge;
1022 break;
1023
9f8b032d 1024 case CdlGetTN:
1025 // 5-Star Racing: don't stop CDDA
1026 //
1027 // Vib Ribbon: CD swap
1028 StopReading();
1029
ef79bbde
P
1030 cdr.CmdProcess = 0;
1031 SetResultSize(3);
9f8b032d 1032 cdr.StatP |= STATUS_ROTATING;
1033 cdr.Result[0] = cdr.StatP;
1034 if (CDR_getTN(cdr.ResultTN) == -1) {
ef79bbde 1035 cdr.Stat = DiskError;
9f8b032d 1036 cdr.Result[0] |= STATUS_ERROR;
1037 } else {
1038 cdr.Stat = Acknowledge;
1039 cdr.Result[1] = itob(cdr.ResultTN[0]);
1040 cdr.Result[2] = itob(cdr.ResultTN[1]);
1041 }
1042 break;
ef79bbde 1043
9f8b032d 1044 case CdlGetTD:
ef79bbde
P
1045 cdr.CmdProcess = 0;
1046 cdr.Track = btoi(cdr.Param[0]);
1047 SetResultSize(4);
9f8b032d 1048 cdr.StatP |= STATUS_ROTATING;
ef79bbde
P
1049 if (CDR_getTD(cdr.Track, cdr.ResultTD) == -1) {
1050 cdr.Stat = DiskError;
9f8b032d 1051 cdr.Result[0] |= STATUS_ERROR;
ef79bbde
P
1052 } else {
1053 cdr.Stat = Acknowledge;
1054 cdr.Result[0] = cdr.StatP;
1055 cdr.Result[1] = itob(cdr.ResultTD[2]);
1056 cdr.Result[2] = itob(cdr.ResultTD[1]);
1057 cdr.Result[3] = itob(cdr.ResultTD[0]);
1058 }
1059 break;
1060
9f8b032d 1061 case CdlSeekL:
39df67df 1062 case CdlSeekP:
ef79bbde 1063 SetResultSize(1);
9f8b032d 1064 cdr.StatP |= STATUS_ROTATING;
1065 cdr.Result[0] = cdr.StatP;
1066 cdr.StatP |= STATUS_SEEK;
1067 cdr.Stat = Acknowledge;
1068
1069 /*
1070 Crusaders of Might and Magic = 0.5x-4x
1071 - fix cutscene speech start
1072
1073 Eggs of Steel = 2x-?
1074 - fix new game
1075
1076 Medievil = ?-4x
1077 - fix cutscene speech
1078
1079 Rockman X5 = 0.5-4x
1080 - fix capcom logo
1081 */
39df67df 1082 CDRMISC_INT(cdr.Seeked == SEEK_DONE ? 0x800 : cdReadTime * 4);
892bd7d4 1083 cdr.Seeked = SEEK_PENDING;
ef79bbde
P
1084 break;
1085
1086 case CdlTest:
9f8b032d 1087 cdr.Stat = Acknowledge;
1088 switch (cdr.Param[0]) {
1089 case 0x20: // System Controller ROM Version
ef79bbde
P
1090 SetResultSize(4);
1091 memcpy(cdr.Result, Test20, 4);
1092 break;
1093 case 0x22:
1094 SetResultSize(8);
1095 memcpy(cdr.Result, Test22, 4);
1096 break;
1097 case 0x23: case 0x24:
1098 SetResultSize(8);
1099 memcpy(cdr.Result, Test23, 4);
1100 break;
9f8b032d 1101 }
ef79bbde
P
1102 break;
1103
9f8b032d 1104 case CdlID:
ef79bbde 1105 SetResultSize(1);
9f8b032d 1106 cdr.StatP |= STATUS_ROTATING;
1107 cdr.Result[0] = cdr.StatP;
1108 cdr.Stat = Acknowledge;
1109 AddIrqQueue(CdlID + 0x20, 0x800);
ef79bbde
P
1110 break;
1111
1112 case CdlID + 0x20:
1113 SetResultSize(8);
9f8b032d 1114
1115 if (CDR_getStatus(&stat) == -1) {
1116 cdr.Result[0] = 0x00; // 0x08 and cdr.Result[1]|0x10 : audio cd, enters cd player
1117 cdr.Result[1] = 0x80; // 0x80 leads to the menu in the bios, else loads CD
1118 }
1119 else {
1120 if (stat.Type == 2) {
1121 // Music CD
1122 cdr.Result[0] = 0x08;
1123 cdr.Result[1] = 0x10;
1124
1125 cdr.Result[1] |= 0x80;
1126 }
1127 else {
1128 // Data CD
1129 if (CdromId[0] == '\0') {
1130 cdr.Result[0] = 0x00;
1131 cdr.Result[1] = 0x80;
1132 }
1133 else {
1134 cdr.Result[0] = 0x08;
1135 cdr.Result[1] = 0x00;
1136 }
1137 }
1138 }
1139
ef79bbde
P
1140 cdr.Result[2] = 0x00;
1141 cdr.Result[3] = 0x00;
1142 strncpy((char *)&cdr.Result[4], "PCSX", 4);
1143 cdr.Stat = Complete;
1144 break;
1145
1146 case CdlReset:
1147 SetResultSize(1);
9f8b032d 1148 cdr.StatP = STATUS_ROTATING;
ef79bbde 1149 cdr.Result[0] = cdr.StatP;
9f8b032d 1150 cdr.Stat = Acknowledge;
ef79bbde
P
1151 break;
1152
9f8b032d 1153 case CdlReadT:
1154 SetResultSize(1);
1155 cdr.StatP |= STATUS_ROTATING;
1156 cdr.Result[0] = cdr.StatP;
1157 cdr.Stat = Acknowledge;
1158 AddIrqQueue(CdlReadT + 0x20, 0x800);
1159 break;
1160
1161 case CdlReadT + 0x20:
1162 SetResultSize(1);
1163 cdr.StatP |= STATUS_ROTATING;
1164 cdr.Result[0] = cdr.StatP;
1165 cdr.Stat = Complete;
1166 break;
1167
1168 case CdlReadToc:
ef79bbde 1169 SetResultSize(1);
9f8b032d 1170 cdr.StatP |= STATUS_ROTATING;
1171 cdr.Result[0] = cdr.StatP;
1172 cdr.Stat = Acknowledge;
1173 AddIrqQueue(CdlReadToc + 0x20, 0x800);
ef79bbde
P
1174 break;
1175
9f8b032d 1176 case CdlReadToc + 0x20:
ef79bbde 1177 SetResultSize(1);
9f8b032d 1178 cdr.StatP |= STATUS_ROTATING;
1179 cdr.Result[0] = cdr.StatP;
1180 cdr.Stat = Complete;
ef79bbde
P
1181 break;
1182
94c118c3 1183 case CdlReadN:
1184 case CdlReadS:
ef79bbde
P
1185 if (!cdr.Reading) return;
1186
9f8b032d 1187
1188 // Fighting Force 2 - update subq time immediately
1189 // - fixes new game
1190 ReadTrack( cdr.SetSector );
1191
1192
1193 // Crusaders of Might and Magic - update getlocl now
1194 // - fixes cutscene speech
1195 {
1196 u8 *buf = CDR_getBuffer();
a48ae3a7 1197 if (buf != NULL)
1198 memcpy(cdr.Transfer, buf, 8);
9f8b032d 1199 }
39df67df 1200
9f8b032d 1201 /*
1202 Duke Nukem: Land of the Babes - seek then delay read for one frame
1203 - fixes cutscenes
914722b2 1204 C-12 - Final Resistance - doesn't like seek
9f8b032d 1205 */
1206
39df67df 1207 if (cdr.Seeked != SEEK_DONE) {
9f8b032d 1208 cdr.StatP |= STATUS_SEEK;
1209 cdr.StatP &= ~STATUS_READ;
1210
1211 // Crusaders of Might and Magic - use short time
1212 // - fix cutscene speech (startup)
1213
1214 // ??? - use more accurate seek time later
1215 CDREAD_INT((cdr.Mode & 0x80) ? (cdReadTime / 2) : cdReadTime * 1);
1216 } else {
1217 cdr.StatP |= STATUS_READ;
1218 cdr.StatP &= ~STATUS_SEEK;
1219
1220 CDREAD_INT((cdr.Mode & 0x80) ? (cdReadTime / 2) : cdReadTime * 1);
1221 }
ef79bbde 1222
ef79bbde 1223 SetResultSize(1);
9f8b032d 1224 cdr.StatP |= STATUS_ROTATING;
1225 cdr.Result[0] = cdr.StatP;
1226 cdr.Stat = Acknowledge;
ef79bbde
P
1227 break;
1228
ef79bbde
P
1229 case 0xff:
1230 return;
1231
1232 default:
1233 cdr.Stat = Complete;
1234 break;
1235 }
1236
9f8b032d 1237 Check_Shell( Irq );
1238
2daaaae3 1239 cdr.ParamC = 0;
1240
94c118c3 1241 setIrq();
ef79bbde 1242
8b380e97 1243#ifdef CDR_LOG_CMD_IRQ
1244 SysPrintf("cdrInterrupt() Log: CDR Interrupt IRQ %d %02x: ",
1245 cdr.Stat != NoIntr && cdr.Reg2 != 0x18, Irq);
39df67df 1246 for (i = 0; i < cdr.ResultC; i++)
8b380e97 1247 SysPrintf("%02x ", cdr.Result[i]);
1248 SysPrintf("\n");
ef79bbde
P
1249#endif
1250}
1251
1252void cdrReadInterrupt() {
1253 u8 *buf;
1254
1255 if (!cdr.Reading)
1256 return;
1257
9f8b032d 1258 if (cdr.Irq || cdr.Stat) {
8b380e97 1259 CDR_LOG_I("cdrom: read stat hack %02x %x\n", cdr.Irq, cdr.Stat);
e7e33ef2 1260 CDREAD_INT(0x1000);
ef79bbde
P
1261 return;
1262 }
1263
9f8b032d 1264 cdr.OCUP = 1;
ef79bbde 1265 SetResultSize(1);
9f8b032d 1266 cdr.StatP |= STATUS_READ|STATUS_ROTATING;
1267 cdr.StatP &= ~STATUS_SEEK;
1268 cdr.Result[0] = cdr.StatP;
39df67df 1269 cdr.Seeked = SEEK_DONE;
ef79bbde 1270
9f8b032d 1271 ReadTrack( cdr.SetSector );
ef79bbde
P
1272
1273 buf = CDR_getBuffer();
1274 if (buf == NULL)
1275 cdr.RErr = -1;
1276
1277 if (cdr.RErr == -1) {
8b380e97 1278 CDR_LOG_I("cdrReadInterrupt() Log: err\n");
ef79bbde
P
1279 memset(cdr.Transfer, 0, DATA_SIZE);
1280 cdr.Stat = DiskError;
9f8b032d 1281 cdr.Result[0] |= STATUS_ERROR;
ef79bbde
P
1282 CDREAD_INT((cdr.Mode & 0x80) ? (cdReadTime / 2) : cdReadTime);
1283 return;
1284 }
1285
1286 memcpy(cdr.Transfer, buf, DATA_SIZE);
1287 CheckPPFCache(cdr.Transfer, cdr.Prev[0], cdr.Prev[1], cdr.Prev[2]);
1288
ef79bbde 1289
8b380e97 1290 CDR_LOG("cdrReadInterrupt() Log: cdr.Transfer %x:%x:%x\n", cdr.Transfer[0], cdr.Transfer[1], cdr.Transfer[2]);
ef79bbde 1291
9f8b032d 1292 if ((!cdr.Muted) && (cdr.Mode & MODE_STRSND) && (!Config.Xa) && (cdr.FirstSector != -1)) { // CD-XA
1293 // Firemen 2: Multi-XA files - briefings, cutscenes
1294 if( cdr.FirstSector == 1 && (cdr.Mode & MODE_SF)==0 ) {
1295 cdr.File = cdr.Transfer[4 + 0];
1296 cdr.Channel = cdr.Transfer[4 + 1];
1297 }
1298
ef79bbde 1299 if ((cdr.Transfer[4 + 2] & 0x4) &&
9f8b032d 1300 (cdr.Transfer[4 + 1] == cdr.Channel) &&
ef79bbde
P
1301 (cdr.Transfer[4 + 0] == cdr.File)) {
1302 int ret = xa_decode_sector(&cdr.Xa, cdr.Transfer+4, cdr.FirstSector);
1303
1304 if (!ret) {
056d6759 1305 // only handle attenuator basic channel switch for now
1306 if (cdr.Xa.stereo) {
1307 int i;
1308 if ((cdr.AttenuatorLeft[0] | cdr.AttenuatorLeft[1])
1309 && !(cdr.AttenuatorRight[0] | cdr.AttenuatorRight[1]))
1310 {
1311 for (i = 0; i < cdr.Xa.nsamples; i++)
1312 cdr.Xa.pcm[i*2 + 1] = cdr.Xa.pcm[i*2];
1313 }
1314 else if (!(cdr.AttenuatorLeft[0] | cdr.AttenuatorLeft[1])
1315 && (cdr.AttenuatorRight[0] | cdr.AttenuatorRight[1]))
1316 {
1317 for (i = 0; i < cdr.Xa.nsamples; i++)
1318 cdr.Xa.pcm[i*2] = cdr.Xa.pcm[i*2 + 1];
1319 }
1320 }
1321
ef79bbde
P
1322 SPU_playADPCMchannel(&cdr.Xa);
1323 cdr.FirstSector = 0;
9f8b032d 1324
2f246254 1325#if 0
9f8b032d 1326 // Crash Team Racing: music, speech
2f246254 1327 // - done using cdda decoded buffer (spu irq)
1328 // - don't do here
9f8b032d 1329
1330 // signal ADPCM data ready
94c118c3 1331 setIrq();
2f246254 1332#endif
ef79bbde
P
1333 }
1334 else cdr.FirstSector = -1;
1335 }
1336 }
1337
1338 cdr.SetSector[2]++;
9f8b032d 1339 if (cdr.SetSector[2] == 75) {
1340 cdr.SetSector[2] = 0;
1341 cdr.SetSector[1]++;
1342 if (cdr.SetSector[1] == 60) {
1343 cdr.SetSector[1] = 0;
1344 cdr.SetSector[0]++;
1345 }
1346 }
1347
1348 cdr.Readed = 0;
1349
a34a2445 1350 CDREAD_INT((cdr.Mode & MODE_SPEED) ? (cdReadTime / 2) : cdReadTime);
9f8b032d 1351
1352 /*
1353 Croc 2: $40 - only FORM1 (*)
1354 Judge Dredd: $C8 - only FORM1 (*)
1355 Sim Theme Park - no adpcm at all (zero)
1356 */
1357
a34a2445 1358 if (!(cdr.Mode & MODE_STRSND) || !(cdr.Transfer[4+2] & 0x4)) {
9f8b032d 1359 cdr.Stat = DataReady;
a34a2445 1360 setIrq();
ef79bbde 1361 }
9f8b032d 1362
1363 Check_Shell(0);
ef79bbde
P
1364}
1365
1366/*
1367cdrRead0:
94c118c3 1368 bit 0,1 - mode
ef79bbde
P
1369 bit 2 - unknown
1370 bit 3 - unknown
1371 bit 4 - unknown
1372 bit 5 - 1 result ready
1373 bit 6 - 1 dma ready
1374 bit 7 - 1 command being processed
1375*/
1376
1377unsigned char cdrRead0(void) {
1378 if (cdr.ResultReady)
1379 cdr.Ctrl |= 0x20;
1380 else
1381 cdr.Ctrl &= ~0x20;
1382
1383 if (cdr.OCUP)
1384 cdr.Ctrl |= 0x40;
1385// else
1386// cdr.Ctrl &= ~0x40;
1387
1388 // What means the 0x10 and the 0x08 bits? I only saw it used by the bios
1389 cdr.Ctrl |= 0x18;
1390
8b380e97 1391 CDR_LOG_IO("cdr r0: %02x\n", cdr.Ctrl);
ef79bbde
P
1392
1393 return psxHu8(0x1800) = cdr.Ctrl;
1394}
1395
ef79bbde 1396void cdrWrite0(unsigned char rt) {
8b380e97 1397 CDR_LOG_IO("cdr w0: %02x\n", rt);
1398
50b13be9 1399 cdr.Ctrl = (rt & 3) | (cdr.Ctrl & ~3);
ef79bbde
P
1400}
1401
1402unsigned char cdrRead1(void) {
94c118c3 1403 if ((cdr.ResultP & 0xf) < cdr.ResultC)
9f8b032d 1404 psxHu8(0x1801) = cdr.Result[cdr.ResultP & 0xf];
94c118c3 1405 else
ef79bbde 1406 psxHu8(0x1801) = 0;
94c118c3 1407 cdr.ResultP++;
1408 if (cdr.ResultP == cdr.ResultC)
1409 cdr.ResultReady = 0;
1410
8b380e97 1411 CDR_LOG_IO("cdr r1: %02x\n", psxHu8(0x1801));
1412
ef79bbde
P
1413 return psxHu8(0x1801);
1414}
1415
1416void cdrWrite1(unsigned char rt) {
305c8c93 1417 u8 set_loc[3];
ef79bbde
P
1418 int i;
1419
8b380e97 1420 CDR_LOG_IO("cdr w1: %02x\n", rt);
9f8b032d 1421
94c118c3 1422 switch (cdr.Ctrl & 3) {
1423 case 0:
1424 break;
1425 case 3:
1426 cdr.AttenuatorRight[1] = rt;
1427 return;
1428 default:
1429 return;
9f8b032d 1430 }
1431
9f8b032d 1432 cdr.Cmd = rt;
ef79bbde
P
1433 cdr.OCUP = 0;
1434
8b380e97 1435#ifdef CDR_LOG_CMD_IRQ
ef79bbde
P
1436 SysPrintf("cdrWrite1() Log: CD1 write: %x (%s)", rt, CmdName[rt]);
1437 if (cdr.ParamC) {
1438 SysPrintf(" Param[%d] = {", cdr.ParamC);
1439 for (i = 0; i < cdr.ParamC; i++)
1440 SysPrintf(" %x,", cdr.Param[i]);
1441 SysPrintf("}\n");
1442 } else {
1443 SysPrintf("\n");
1444 }
1445#endif
1446
2daaaae3 1447 cdr.ResultReady = 0;
94c118c3 1448 cdr.Ctrl |= 0x80;
1449 // cdr.Stat = NoIntr;
1450 AddIrqQueue(cdr.Cmd, 0x800);
2daaaae3 1451
9f8b032d 1452 switch (cdr.Cmd) {
94c118c3 1453 case CdlSync:
1454 case CdlNop:
1455 case CdlForward:
1456 case CdlBackward:
1457 case CdlReadT:
1458 case CdlTest:
1459 case CdlID:
1460 case CdlReadToc:
1461 case CdlGetmode:
1462 case CdlGetlocL:
1463 case CdlGetlocP:
1464 case CdlGetTD:
1465 break;
ef79bbde 1466
94c118c3 1467 case CdlSetloc:
9f8b032d 1468 StopReading();
9f8b032d 1469 for (i = 0; i < 3; i++)
914722b2 1470 set_loc[i] = btoi(cdr.Param[i]);
39df67df 1471
914722b2 1472 i = abs(msf2sec(cdr.SetSector) - msf2sec(set_loc));
1473 if (i > 16)
94c118c3 1474 cdr.Seeked = SEEK_PENDING;
39df67df 1475
914722b2 1476 memcpy(cdr.SetSector, set_loc, 3);
94c118c3 1477 cdr.SetSector[3] = 0;
1478 break;
ef79bbde 1479
94c118c3 1480 case CdlPlay:
9f8b032d 1481 // Vib Ribbon: try same track again
1482 StopCdda();
1483
1484 if (!cdr.SetSector[0] & !cdr.SetSector[1] & !cdr.SetSector[2]) {
1485 if (CDR_getTN(cdr.ResultTN) != -1) {
1486 if (cdr.CurTrack > cdr.ResultTN[1])
1487 cdr.CurTrack = cdr.ResultTN[1];
1488 if (CDR_getTD((unsigned char)(cdr.CurTrack), cdr.ResultTD) != -1) {
1489 int tmp = cdr.ResultTD[2];
1490 cdr.ResultTD[2] = cdr.ResultTD[0];
1491 cdr.ResultTD[0] = tmp;
1492 if (!Config.Cdda) CDR_play(cdr.ResultTD);
1493 }
ef79bbde 1494 }
9f8b032d 1495 } else if (!Config.Cdda) {
1496 CDR_play(cdr.SetSector);
1497 }
1498
1499 // Vib Ribbon - decoded buffer IRQ for CDDA reading
1500 // - fixes ribbon timing + music CD mode
1501 //TODO?
1502 //CDRDBUF_INT( PSXCLK / 44100 * 0x100 );
1503
9f8b032d 1504 cdr.Play = TRUE;
1505
1506 cdr.StatP |= STATUS_SEEK;
1507 cdr.StatP &= ~STATUS_ROTATING;
94c118c3 1508 break;
9f8b032d 1509
94c118c3 1510 case CdlReadN:
9f8b032d 1511 StopReading();
94c118c3 1512 cdr.Reading = 1;
1513 cdr.FirstSector = 1;
1514 cdr.Readed = 0xff;
9f8b032d 1515 break;
ef79bbde 1516
94c118c3 1517 case CdlStandby:
9f8b032d 1518 StopCdda();
1519 StopReading();
94c118c3 1520 break;
ef79bbde 1521
94c118c3 1522 case CdlStop:
9f8b032d 1523 // GameShark CD Player: Reset CDDA to track start
1524 if( cdr.Play && CDR_getStatus(&stat) != -1 ) {
1525 cdr.SetSectorPlay[0] = stat.Time[0];
1526 cdr.SetSectorPlay[1] = stat.Time[1];
1527 cdr.SetSectorPlay[2] = stat.Time[2];
1528
1529 Find_CurTrack();
1530
9f8b032d 1531 // grab time for current track
1532 CDR_getTD((u8)(cdr.CurTrack), cdr.ResultTD);
1533
1534 cdr.SetSectorPlay[0] = cdr.ResultTD[2];
1535 cdr.SetSectorPlay[1] = cdr.ResultTD[1];
1536 cdr.SetSectorPlay[2] = cdr.ResultTD[0];
1537 }
1538
1539 StopCdda();
1540 StopReading();
94c118c3 1541 break;
9f8b032d 1542
94c118c3 1543 case CdlPause:
9f8b032d 1544 /*
1545 GameShark CD Player: save time for resume
1546
aa1f7284 1547 Twisted Metal - World Tour: don't mix Setloc / CdlPlay cursors
1548 */
ef79bbde 1549
9f8b032d 1550 StopCdda();
1551 StopReading();
9f8b032d 1552 break;
1553
1554 case CdlReset:
94c118c3 1555 case CdlInit:
39df67df 1556 cdr.Seeked = SEEK_DONE;
9f8b032d 1557 StopCdda();
1558 StopReading();
94c118c3 1559 break;
9f8b032d 1560
94c118c3 1561 case CdlMute:
1562 cdr.Muted = TRUE;
9f8b032d 1563 // Duke Nukem - Time to Kill
1564 // - do not directly set cd-xa volume
1565 //SPU_writeRegister( H_CDLeft, 0x0000 );
1566 //SPU_writeRegister( H_CDRight, 0x0000 );
94c118c3 1567 break;
ef79bbde 1568
94c118c3 1569 case CdlDemute:
1570 cdr.Muted = FALSE;
9f8b032d 1571
1572 // Duke Nukem - Time to Kill
1573 // - do not directly set cd-xa volume
1574 //SPU_writeRegister( H_CDLeft, 0x7f00 );
1575 //SPU_writeRegister( H_CDRight, 0x7f00 );
94c118c3 1576 break;
ef79bbde
P
1577
1578 case CdlSetfilter:
1579 cdr.File = cdr.Param[0];
1580 cdr.Channel = cdr.Param[1];
ef79bbde
P
1581 break;
1582
1583 case CdlSetmode:
9f8b032d 1584 CDR_LOG("cdrWrite1() Log: Setmode %x\n", cdr.Param[0]);
8b380e97 1585
ef79bbde 1586 cdr.Mode = cdr.Param[0];
9f8b032d 1587
1588 // Squaresoft on PlayStation 1998 Collector's CD Vol. 1
1589 // - fixes choppy movie sound
1590 if( cdr.Play && (cdr.Mode & MODE_CDDA) == 0 )
1591 StopCdda();
ef79bbde
P
1592 break;
1593
ef79bbde 1594 case CdlGetTN:
9f8b032d 1595 //AddIrqQueue(cdr.Cmd, 0x800);
1596
1597 // GameShark CDX CD Player: very long time
1598 AddIrqQueue(cdr.Cmd, 0x100000);
1599 break;
ef79bbde 1600
ef79bbde 1601 case CdlSeekL:
ef79bbde 1602 case CdlSeekP:
9f8b032d 1603 // Tomb Raider 2 - reset cdda
1604 StopCdda();
1605 StopReading();
9f8b032d 1606 break;
1607
ef79bbde 1608 case CdlReadS:
9f8b032d 1609 StopReading();
94c118c3 1610 cdr.Reading = 2;
1611 cdr.FirstSector = 1;
1612 cdr.Readed = 0xff;
9f8b032d 1613 break;
ef79bbde 1614
94c118c3 1615 default:
2daaaae3 1616 cdr.ParamC = 0;
8b380e97 1617 CDR_LOG_I("cdrWrite1() Log: Unknown command: %x\n", cdr.Cmd);
9f8b032d 1618 return;
1619 }
ef79bbde
P
1620}
1621
1622unsigned char cdrRead2(void) {
1623 unsigned char ret;
1624
1625 if (cdr.Readed == 0) {
1626 ret = 0;
1627 } else {
8e1040b6 1628 ret = *pTransfer++;
ef79bbde
P
1629 }
1630
8b380e97 1631 CDR_LOG_IO("cdr r2: %02x\n", ret);
ef79bbde
P
1632 return ret;
1633}
1634
1635void cdrWrite2(unsigned char rt) {
8b380e97 1636 CDR_LOG_IO("cdr w2: %02x\n", rt);
9f8b032d 1637
94c118c3 1638 switch (cdr.Ctrl & 3) {
1639 case 0:
1640 if (cdr.ParamC < 8) // FIXME: size and wrapping
1641 cdr.Param[cdr.ParamC++] = rt;
1642 return;
1643 case 1:
1644 cdr.Reg2 = rt;
1645 setIrq();
1646 return;
1647 case 2:
056d6759 1648 cdr.AttenuatorLeft[0] = rt;
94c118c3 1649 return;
1650 case 3:
1651 cdr.AttenuatorRight[0] = rt;
1652 return;
ef79bbde
P
1653 }
1654}
1655
1656unsigned char cdrRead3(void) {
94c118c3 1657 if (cdr.Ctrl & 0x1)
1658 psxHu8(0x1803) = cdr.Stat | 0xE0;
1659 else
1660 psxHu8(0x1803) = cdr.Reg2 | 0xE0;
8b380e97 1661
1662 CDR_LOG_IO("cdr r3: %02x\n", psxHu8(0x1803));
ef79bbde
P
1663 return psxHu8(0x1803);
1664}
1665
1666void cdrWrite3(unsigned char rt) {
8b380e97 1667 CDR_LOG_IO("cdr w3: %02x\n", rt);
056d6759 1668
94c118c3 1669 switch (cdr.Ctrl & 3) {
1670 case 0:
a34a2445 1671 break; // transfer
94c118c3 1672 case 1:
a34a2445 1673 cdr.Stat &= ~rt;
1674
1675 if (rt & 0x40)
1676 cdr.ParamC = 0;
1677 return;
94c118c3 1678 case 2:
9f8b032d 1679 cdr.AttenuatorLeft[1] = rt;
94c118c3 1680 return;
1681 case 3:
1682 if (rt == 0x20)
9f8b032d 1683 CDR_LOG( "CD-XA Volume: %X %X | %X %X\n",
1684 cdr.AttenuatorLeft[0], cdr.AttenuatorLeft[1],
1685 cdr.AttenuatorRight[0], cdr.AttenuatorRight[1] );
94c118c3 1686 return;
9f8b032d 1687 }
056d6759 1688
94c118c3 1689 if ((rt & 0x80) && cdr.Readed == 0) {
ef79bbde 1690 cdr.Readed = 1;
8e1040b6 1691 pTransfer = cdr.Transfer;
ef79bbde
P
1692
1693 switch (cdr.Mode & 0x30) {
9f8b032d 1694 case MODE_SIZE_2328:
ef79bbde 1695 case 0x00:
8e1040b6 1696 pTransfer += 12;
ef79bbde 1697 break;
9f8b032d 1698
1699 case MODE_SIZE_2340:
8e1040b6 1700 pTransfer += 0;
9f8b032d 1701 break;
1702
ef79bbde
P
1703 default:
1704 break;
1705 }
1706 }
1707}
1708
1709void psxDma3(u32 madr, u32 bcr, u32 chcr) {
1710 u32 cdsize;
c7071c43 1711 int size;
ef79bbde
P
1712 u8 *ptr;
1713
ef79bbde 1714 CDR_LOG("psxDma3() Log: *** DMA 3 *** %x addr = %x size = %x\n", chcr, madr, bcr);
ef79bbde
P
1715
1716 switch (chcr) {
1717 case 0x11000000:
1718 case 0x11400100:
1719 if (cdr.Readed == 0) {
ef79bbde 1720 CDR_LOG("psxDma3() Log: *** DMA 3 *** NOT READY\n");
ef79bbde
P
1721 break;
1722 }
1723
1724 cdsize = (bcr & 0xffff) * 4;
1725
9f8b032d 1726 // Ape Escape: bcr = 0001 / 0000
1727 // - fix boot
1728 if( cdsize == 0 )
1729 {
1730 switch (cdr.Mode & 0x30) {
1731 case 0x00: cdsize = 2048; break;
1732 case MODE_SIZE_2328: cdsize = 2328; break;
1733 case MODE_SIZE_2340: cdsize = 2340; break;
1734 }
1735 }
1736
1737
ef79bbde
P
1738 ptr = (u8 *)PSXM(madr);
1739 if (ptr == NULL) {
ef79bbde 1740 CDR_LOG("psxDma3() Log: *** DMA 3 *** NULL Pointer!\n");
ef79bbde
P
1741 break;
1742 }
9f8b032d 1743
1744 /*
1745 GS CDX: Enhancement CD crash
1746 - Setloc 0:0:0
1747 - CdlPlay
1748 - Spams DMA3 and gets buffer overrun
1749 */
8e1040b6 1750 size = CD_FRAMESIZE_RAW - (pTransfer - cdr.Transfer);
c7071c43 1751 if (size > cdsize)
1752 size = cdsize;
1753 if (size > 0)
9f8b032d 1754 {
8e1040b6 1755 memcpy(ptr, pTransfer, size);
9f8b032d 1756 }
1757
ef79bbde 1758 psxCpu->Clear(madr, cdsize / 4);
8e1040b6 1759 pTransfer += cdsize;
9f8b032d 1760
1761
1762 // burst vs normal
1763 if( chcr == 0x11400100 ) {
1764 CDRDMA_INT( (cdsize/4) / 4 );
1765 }
1766 else if( chcr == 0x11000000 ) {
1767 CDRDMA_INT( (cdsize/4) * 1 );
1768 }
1769 return;
1770
ef79bbde 1771 default:
ef79bbde 1772 CDR_LOG("psxDma3() Log: Unknown cddma %x\n", chcr);
ef79bbde
P
1773 break;
1774 }
1775
1776 HW_DMA3_CHCR &= SWAP32(~0x01000000);
1777 DMA_INTERRUPT(3);
1778}
1779
9f8b032d 1780void cdrDmaInterrupt()
1781{
ad418c19 1782 if (HW_DMA3_CHCR & SWAP32(0x01000000))
1783 {
1784 HW_DMA3_CHCR &= SWAP32(~0x01000000);
1785 DMA_INTERRUPT(3);
1786 }
9f8b032d 1787}
1788
ef79bbde
P
1789void cdrReset() {
1790 memset(&cdr, 0, sizeof(cdr));
1791 cdr.CurTrack = 1;
1792 cdr.File = 1;
1793 cdr.Channel = 1;
8e1040b6 1794 pTransfer = cdr.Transfer;
056d6759 1795
1796 // BIOS player - default values
1797 cdr.AttenuatorLeft[0] = 0x80;
1798 cdr.AttenuatorLeft[1] = 0x00;
94c118c3 1799 cdr.AttenuatorRight[0] = 0x00;
1800 cdr.AttenuatorRight[1] = 0x80;
ef79bbde
P
1801}
1802
496d88d4 1803int cdrFreeze(void *f, int Mode) {
8e1040b6 1804 u32 tmp;
ef79bbde 1805
9f8b032d 1806 if( Mode == 0 ) {
1807 StopCdda();
1808 }
1809
1810 gzfreeze(&cdr, sizeof(cdr));
1811
94c118c3 1812 if (Mode == 1) {
1813 cdr.ParamP = cdr.ParamC;
8e1040b6 1814 tmp = pTransfer - cdr.Transfer;
94c118c3 1815 }
ef79bbde
P
1816
1817 gzfreeze(&tmp, sizeof(tmp));
1818
42f3c512 1819 if (Mode == 0) {
8e1040b6 1820 pTransfer = cdr.Transfer + tmp;
ef79bbde 1821
42f3c512 1822 if (cdr.Play && !Config.Cdda)
1823 CDR_play(cdr.SetSectorPlay);
1824 }
1825
ef79bbde
P
1826 return 0;
1827}
9f8b032d 1828
1829void LidInterrupt() {
1830 cdr.LidCheck = 0x20; // start checker
1831
1832 CDRLID_INT( cdReadTime * 3 );
a34a2445 1833
9f8b032d 1834 // generate interrupt if none active - open or close
1835 if (cdr.Irq == 0 || cdr.Irq == 0xff) {
1836 cdr.Ctrl |= 0x80;
1837 cdr.Stat = NoIntr;
1838 AddIrqQueue(CdlNop, 0x800);
1839 }
1840}