cdrom: change pause timing again
[pcsx_rearmed.git] / libpcsxcore / database.c
CommitLineData
630b122b 1#include "misc.h"
2#include "sio.h"
cdee2d81 3#include "ppf.h"
630b122b 4#include "new_dynarec/new_dynarec.h"
8bccdd17 5#include "lightrec/plugin.h"
630b122b 6
7/* It's duplicated from emu_if.c */
8#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
9
8bccdd17
PC
10/* Corresponds to LIGHTREC_OPT_INV_DMA_ONLY of lightrec.h */
11#define LIGHTREC_HACK_INV_DMA_ONLY (1 << 0)
12
13u32 lightrec_hacks;
14
d0d2939d 15static const char * const MemorycardHack_db[] =
630b122b 16{
17 /* Lifeforce Tenka, also known as Codename Tenka */
d0d2939d 18 "SLES00613", "SLED00690", "SLES00614", "SLES00615",
19 "SLES00616", "SLES00617", "SCUS94409"
20};
21
22static const char * const cdr_read_hack_db[] =
23{
24 /* T'ai Fu - Wrath of the Tiger */
25 "SLUS00787",
26};
27
fae38d7a 28static const char * const gpu_slow_llist_db[] =
29{
fe564285
WVP
30 /* Bomberman Fantasy Race */
31 "SLES01712", "SLPS01525", "SLPS91138", "SLPM87102", "SLUS00823",
fae38d7a 32 /* Crash Bash */
33 "SCES02834", "SCUS94570", "SCUS94616", "SCUS94654",
34 /* Final Fantasy IV */
35 "SCES03840", "SLPM86028", "SLUS01360",
d28e9a2e 36 /* Point Blank - calibration cursor */
37 "SCED00287", "SCES00886", "SLUS00481",
5fdfbd00 38 /* Simple 1500 Series Vol. 57: The Meiro */
39 "SLPM86715",
fae38d7a 40 /* Spot Goes to Hollywood */
41 "SLES00330", "SLPS00394", "SLUS00014",
5fdfbd00 42 /* Tiny Tank */
43 "SCES01338", "SCES02072", "SCES02072", "SCES02072", "SCES02072", "SCUS94427",
fae38d7a 44 /* Vampire Hunter D */
45 "SLES02731", "SLPS02477", "SLPS03198", "SLUS01138",
46};
47
b3ff74ba 48static const char * const gpu_centering_hack_db[] =
49{
50 /* Gradius Gaiden */
51 "SLPM86042", "SLPM86103", "SLPM87323",
52 /* Sexy Parodius */
53 "SLPM86009",
54};
55
6a3b3d86 56static const char * const dualshock_timing1024_hack_db[] =
57{
58 /* Judge Dredd - could also be poor cdrom+mdec+dma timing */
59 "SLUS00630", "SLES00755",
60};
61
26e9c4f1 62static const char * const dualshock_init_analog_hack_db[] =
63{
64 /* Formula 1 Championship Edition */
65 "SLUS00546",
66};
67
2f326fa1 68static const char * const fractional_Framerate_hack_db[] =
69{
70 /* Dance Dance Revolution */
71 "SLPM86503", // 3rd Mix
72 "SLPM86752", // 4th Mix
73 "SLPM86266", // 4thMix: The Beat Goes On
74 "SLPM86831", // Extra Mix
75 "SLUS01446", // Konamix
76 /* Dancing Stage Fever */
77 "SLES04097",
78 /* Dancing Stage Fusion */
79 "SLES04163",
80 /* Spyro 2 */
81 "SCUS94425", "SCES02104",
82};
83
d0d2939d 84#define HACK_ENTRY(var, list) \
85 { #var, &Config.hacks.var, list, ARRAY_SIZE(list) }
86
87static const struct
88{
89 const char *name;
90 boolean *var;
91 const char * const * id_list;
92 size_t id_list_len;
93}
94hack_db[] =
95{
96 HACK_ENTRY(cdr_read_timing, cdr_read_hack_db),
fae38d7a 97 HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db),
b3ff74ba 98 HACK_ENTRY(gpu_centering, gpu_centering_hack_db),
6a3b3d86 99 HACK_ENTRY(gpu_timing1024, dualshock_timing1024_hack_db),
26e9c4f1 100 HACK_ENTRY(dualshock_init_analog, dualshock_init_analog_hack_db),
2f326fa1 101 HACK_ENTRY(fractional_Framerate, fractional_Framerate_hack_db),
630b122b 102};
103
d7907215 104static const struct
105{
d7907215 106 int mult;
353119c2 107 const char * const id[4];
d7907215 108}
1562ed57 109cycle_multiplier_overrides[] =
d7907215 110{
9170c48e 111 /* note: values are = (10000 / gui_option) */
d7907215 112 /* Internal Section - fussy about timings */
353119c2 113 { 202, { "SLPS01868" } },
d7907215 114 /* Super Robot Taisen Alpha - on the edge with 175,
115 * changing memcard settings is enough to break/unbreak it */
353119c2 116 { 190, { "SLPS02528", "SLPS02636" } },
4cc48a6b
PC
117 /* Colin McRae Rally - language selection menu does not work with 175 */
118 { 174, { "SLES00477" } },
b8f3d43d 119 /* Brave Fencer Musashi - cd sectors arrive too fast */
353119c2 120 { 170, { "SLUS00726", "SLPS01490" } },
86be2515 121#if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */
1562ed57 122 /* Parasite Eve II - internal timer checks */
353119c2 123 { 125, { "SLUS01042", "SLUS01055", "SLES02558", "SLES12558" } },
1562ed57 124#endif
b99a48f2 125 /* Discworld Noir - audio skips if CPU runs too fast */
353119c2 126 { 222, { "SLES01549", "SLES02063", "SLES02064" } },
9170c48e 127 /* Digimon World */
353119c2 128 { 153, { "SLUS01032", "SLES02914" } },
8f3fa1e8 129 /* Syphon Filter - reportedly hangs under unknown conditions */
353119c2 130 { 169, { "SCUS94240" } },
9159f799 131 /* Psychic Detective - some weird race condition in the game's cdrom code */
132 { 222, { "SLUS00165", "SLUS00166", "SLUS00167" } },
133 { 222, { "SLES00070", "SLES10070", "SLES20070" } },
d28e9a2e 134 /* Vib-Ribbon - cd timing issues (PAL+ari64drc only?) */
135 { 200, { "SCES02873" } },
b2abce3b 136 /* Zero Divide - sometimes too fast */
137 { 200, { "SLUS00183", "SLES00159", "SLPS00083", "SLPM80008" } },
d7907215 138};
139
8bccdd17
PC
140static const struct
141{
142 const char * const id;
143 u32 hacks;
144}
145lightrec_hacks_db[] =
146{
147 /* Formula One Arcade */
148 { "SCES03886", LIGHTREC_HACK_INV_DMA_ONLY },
149
150 /* Formula One '99 */
151 { "SLUS00870", LIGHTREC_HACK_INV_DMA_ONLY },
152 { "SCPS10101", LIGHTREC_HACK_INV_DMA_ONLY },
153 { "SCES01979", LIGHTREC_HACK_INV_DMA_ONLY },
154 { "SLES01979", LIGHTREC_HACK_INV_DMA_ONLY },
155
156 /* Formula One 2000 */
157 { "SLUS01134", LIGHTREC_HACK_INV_DMA_ONLY },
158 { "SCES02777", LIGHTREC_HACK_INV_DMA_ONLY },
159 { "SCES02778", LIGHTREC_HACK_INV_DMA_ONLY },
160 { "SCES02779", LIGHTREC_HACK_INV_DMA_ONLY },
161
162 /* Formula One 2001 */
163 { "SCES03404", LIGHTREC_HACK_INV_DMA_ONLY },
164 { "SCES03423", LIGHTREC_HACK_INV_DMA_ONLY },
165 { "SCES03424", LIGHTREC_HACK_INV_DMA_ONLY },
166 { "SCES03524", LIGHTREC_HACK_INV_DMA_ONLY },
167};
168
630b122b 169/* Function for automatic patching according to GameID. */
cdee2d81 170void Apply_Hacks_Cdrom(void)
630b122b 171{
d0d2939d 172 size_t i, j;
173
174 memset(&Config.hacks, 0, sizeof(Config.hacks));
175
176 for (i = 0; i < ARRAY_SIZE(hack_db); i++)
177 {
178 for (j = 0; j < hack_db[i].id_list_len; j++)
179 {
180 if (strncmp(CdromId, hack_db[i].id_list[j], 9))
181 continue;
182 *hack_db[i].var = 1;
183 SysPrintf("using hack: %s\n", hack_db[i].name);
184 break;
185 }
186 }
187
26e9c4f1 188 if (Config.hacks.dualshock_init_analog) {
189 // assume the default is off, see LoadPAD1plugin()
190 for (i = 0; i < 8; i++)
191 padToggleAnalog(i);
192 }
193
630b122b 194 /* Apply Memory card hack for Codename Tenka. (The game needs one of the memory card slots to be empty) */
d0d2939d 195 for (i = 0; i < ARRAY_SIZE(MemorycardHack_db); i++)
630b122b 196 {
197 if (strncmp(CdromId, MemorycardHack_db[i], 9) == 0)
198 {
199 /* Disable the second memory card slot for the game */
200 Config.Mcd2[0] = 0;
201 /* This also needs to be done because in sio.c, they don't use Config.Mcd2 for that purpose */
202 McdDisable[1] = 1;
d0d2939d 203 break;
630b122b 204 }
205 }
206
207 /* Dynarec game-specific hacks */
208 new_dynarec_hacks_pergame = 0;
1562ed57 209 Config.cycle_multiplier_override = 0;
630b122b 210
1562ed57 211 for (i = 0; i < ARRAY_SIZE(cycle_multiplier_overrides); i++)
630b122b 212 {
353119c2 213 const char * const * const ids = cycle_multiplier_overrides[i].id;
214 for (j = 0; j < ARRAY_SIZE(cycle_multiplier_overrides[i].id); j++)
215 if (ids[j] && strcmp(ids[j], CdromId) == 0)
216 break;
217 if (j < ARRAY_SIZE(cycle_multiplier_overrides[i].id))
d7907215 218 {
1562ed57 219 Config.cycle_multiplier_override = cycle_multiplier_overrides[i].mult;
d7907215 220 new_dynarec_hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M;
1562ed57 221 SysPrintf("using cycle_multiplier_override: %d\n",
222 Config.cycle_multiplier_override);
d7907215 223 break;
224 }
630b122b 225 }
8bccdd17
PC
226
227 lightrec_hacks = 0;
228
229 for (i = 0; drc_is_lightrec() && i < ARRAY_SIZE(lightrec_hacks_db); i++) {
230 if (strcmp(CdromId, lightrec_hacks_db[i].id) == 0)
231 {
232 lightrec_hacks = lightrec_hacks_db[i].hacks;
233 SysPrintf("using lightrec_hacks: 0x%x\n", lightrec_hacks);
234 break;
235 }
236 }
630b122b 237}
cdee2d81 238
239// from duckstation's gamedb.json
240static const u16 libcrypt_ids[] = {
241 17, 311, 995, 1041, 1226, 1241, 1301, 1362, 1431, 1444,
242 1492, 1493, 1494, 1495, 1516, 1517, 1518, 1519, 1545, 1564,
243 1695, 1700, 1701, 1702, 1703, 1704, 1715, 1733, 1763, 1882,
244 1906, 1907, 1909, 1943, 1979, 2004, 2005, 2006, 2007, 2024,
245 2025, 2026, 2027, 2028, 2029, 2030, 2031, 2061, 2071, 2080,
246 2081, 2082, 2083, 2084, 2086, 2104, 2105, 2112, 2113, 2118,
247 2181, 2182, 2184, 2185, 2207, 2208, 2209, 2210, 2211, 2222,
248 2264, 2290, 2292, 2293, 2328, 2329, 2330, 2354, 2355, 2365,
249 2366, 2367, 2368, 2369, 2395, 2396, 2402, 2430, 2431, 2432,
250 2433, 2487, 2488, 2489, 2490, 2491, 2529, 2530, 2531, 2532,
251 2533, 2538, 2544, 2545, 2546, 2558, 2559, 2560, 2561, 2562,
252 2563, 2572, 2573, 2681, 2688, 2689, 2698, 2700, 2704, 2705,
253 2706, 2707, 2708, 2722, 2723, 2724, 2733, 2754, 2755, 2756,
254 2763, 2766, 2767, 2768, 2769, 2824, 2830, 2831, 2834, 2835,
255 2839, 2857, 2858, 2859, 2860, 2861, 2862, 2965, 2966, 2967,
256 2968, 2969, 2975, 2976, 2977, 2978, 2979, 3061, 3062, 3189,
257 3190, 3191, 3241, 3242, 3243, 3244, 3245, 3324, 3489, 3519,
258 3520, 3521, 3522, 3523, 3530, 3603, 3604, 3605, 3606, 3607,
259 3626, 3648, 12080, 12081, 12082, 12083, 12084, 12328, 12329, 12330,
260 12558, 12559, 12560, 12561, 12562, 12965, 12966, 12967, 12968, 12969,
261 22080, 22081, 22082, 22083, 22084, 22328, 22329, 22330, 22965, 22966,
262 22967, 22968, 22969, 32080, 32081, 32082, 32083, 32084, 32965, 32966,
263 32967, 32968, 32969
264};
265
266// as documented by nocash
267static const u16 libcrypt_sectors[16] = {
268 14105, 14231, 14485, 14579, 14649, 14899, 15056, 15130,
269 15242, 15312, 15378, 15628, 15919, 16031, 16101, 16167
270};
271
272int check_unsatisfied_libcrypt(void)
273{
274 const char *p = CdromId + 4;
275 u16 id, key = 0;
276 size_t i;
277
278 if (strncmp(CdromId, "SCE", 3) && strncmp(CdromId, "SLE", 3))
279 return 0;
280 while (*p == '0')
281 p++;
282 id = (u16)atoi(p);
283 for (i = 0; i < ARRAY_SIZE(libcrypt_ids); i++)
284 if (id == libcrypt_ids[i])
285 break;
286 if (i == ARRAY_SIZE(libcrypt_ids))
287 return 0;
288
289 // detected a protected game
290 if (!CDR_getBufferSub(libcrypt_sectors[0]) && !sbi_sectors) {
291 SysPrintf("==================================================\n");
292 SysPrintf("LibCrypt game detected with missing SBI/subchannel\n");
293 SysPrintf("==================================================\n");
294 return 1;
295 }
296
297 if (sbi_sectors) {
298 // calculate key just for fun (we don't really need it)
299 for (i = 0; i < 16; i++)
300 if (CheckSBI(libcrypt_sectors[i] - 2*75))
301 key |= 1u << (15 - i);
302 }
303 if (key)
304 SysPrintf("%s, possible key=%04X\n", "LibCrypt detected", key);
305 else
306 SysPrintf("%s\n", "LibCrypt detected");
307 return 0;
308}