defaut dualshock to digital again, unless overriden
[pcsx_rearmed.git] / libpcsxcore / database.c
CommitLineData
630b122b 1#include "misc.h"
2#include "sio.h"
cdee2d81 3#include "ppf.h"
630b122b 4#include "new_dynarec/new_dynarec.h"
8bccdd17 5#include "lightrec/plugin.h"
630b122b 6
7/* It's duplicated from emu_if.c */
8#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
9
8bccdd17
PC
10/* Corresponds to LIGHTREC_OPT_INV_DMA_ONLY of lightrec.h */
11#define LIGHTREC_HACK_INV_DMA_ONLY (1 << 0)
12
13u32 lightrec_hacks;
14
d0d2939d 15static const char * const MemorycardHack_db[] =
630b122b 16{
17 /* Lifeforce Tenka, also known as Codename Tenka */
d0d2939d 18 "SLES00613", "SLED00690", "SLES00614", "SLES00615",
19 "SLES00616", "SLES00617", "SCUS94409"
20};
21
22static const char * const cdr_read_hack_db[] =
23{
24 /* T'ai Fu - Wrath of the Tiger */
25 "SLUS00787",
26};
27
fae38d7a 28static const char * const gpu_slow_llist_db[] =
29{
fe564285
WVP
30 /* Bomberman Fantasy Race */
31 "SLES01712", "SLPS01525", "SLPS91138", "SLPM87102", "SLUS00823",
fae38d7a 32 /* Crash Bash */
33 "SCES02834", "SCUS94570", "SCUS94616", "SCUS94654",
34 /* Final Fantasy IV */
35 "SCES03840", "SLPM86028", "SLUS01360",
36 /* Spot Goes to Hollywood */
37 "SLES00330", "SLPS00394", "SLUS00014",
38 /* Vampire Hunter D */
39 "SLES02731", "SLPS02477", "SLPS03198", "SLUS01138",
40};
41
55ff7130 42static const char * const gpu_busy_hack_db[] =
43{
44 /* ToHeart (Japan) */
45 "SLPS01919", "SLPS01920",
46};
47
b3ff74ba 48static const char * const gpu_centering_hack_db[] =
49{
50 /* Gradius Gaiden */
51 "SLPM86042", "SLPM86103", "SLPM87323",
52 /* Sexy Parodius */
53 "SLPM86009",
54};
55
26e9c4f1 56static const char * const dualshock_init_analog_hack_db[] =
57{
58 /* Formula 1 Championship Edition */
59 "SLUS00546",
60};
61
d0d2939d 62#define HACK_ENTRY(var, list) \
63 { #var, &Config.hacks.var, list, ARRAY_SIZE(list) }
64
65static const struct
66{
67 const char *name;
68 boolean *var;
69 const char * const * id_list;
70 size_t id_list_len;
71}
72hack_db[] =
73{
74 HACK_ENTRY(cdr_read_timing, cdr_read_hack_db),
fae38d7a 75 HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db),
b3ff74ba 76 HACK_ENTRY(gpu_busy, gpu_busy_hack_db),
77 HACK_ENTRY(gpu_centering, gpu_centering_hack_db),
26e9c4f1 78 HACK_ENTRY(dualshock_init_analog, dualshock_init_analog_hack_db),
630b122b 79};
80
d7907215 81static const struct
82{
d7907215 83 int mult;
353119c2 84 const char * const id[4];
d7907215 85}
1562ed57 86cycle_multiplier_overrides[] =
d7907215 87{
9170c48e 88 /* note: values are = (10000 / gui_option) */
d7907215 89 /* Internal Section - fussy about timings */
353119c2 90 { 202, { "SLPS01868" } },
d7907215 91 /* Super Robot Taisen Alpha - on the edge with 175,
92 * changing memcard settings is enough to break/unbreak it */
353119c2 93 { 190, { "SLPS02528", "SLPS02636" } },
b8f3d43d 94 /* Brave Fencer Musashi - cd sectors arrive too fast */
353119c2 95 { 170, { "SLUS00726", "SLPS01490" } },
86be2515 96#if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */
1562ed57 97 /* Parasite Eve II - internal timer checks */
353119c2 98 { 125, { "SLUS01042", "SLUS01055", "SLES02558", "SLES12558" } },
1562ed57 99#endif
b99a48f2 100 /* Discworld Noir - audio skips if CPU runs too fast */
353119c2 101 { 222, { "SLES01549", "SLES02063", "SLES02064" } },
9170c48e 102 /* Judge Dredd - could also be poor MDEC timing */
353119c2 103 { 128, { "SLUS00630", "SLES00755" } },
9170c48e 104 /* Digimon World */
353119c2 105 { 153, { "SLUS01032", "SLES02914" } },
8f3fa1e8 106 /* Syphon Filter - reportedly hangs under unknown conditions */
353119c2 107 { 169, { "SCUS94240" } },
9159f799 108 /* Psychic Detective - some weird race condition in the game's cdrom code */
109 { 222, { "SLUS00165", "SLUS00166", "SLUS00167" } },
110 { 222, { "SLES00070", "SLES10070", "SLES20070" } },
d7907215 111};
112
8bccdd17
PC
113static const struct
114{
115 const char * const id;
116 u32 hacks;
117}
118lightrec_hacks_db[] =
119{
120 /* Formula One Arcade */
121 { "SCES03886", LIGHTREC_HACK_INV_DMA_ONLY },
122
123 /* Formula One '99 */
124 { "SLUS00870", LIGHTREC_HACK_INV_DMA_ONLY },
125 { "SCPS10101", LIGHTREC_HACK_INV_DMA_ONLY },
126 { "SCES01979", LIGHTREC_HACK_INV_DMA_ONLY },
127 { "SLES01979", LIGHTREC_HACK_INV_DMA_ONLY },
128
129 /* Formula One 2000 */
130 { "SLUS01134", LIGHTREC_HACK_INV_DMA_ONLY },
131 { "SCES02777", LIGHTREC_HACK_INV_DMA_ONLY },
132 { "SCES02778", LIGHTREC_HACK_INV_DMA_ONLY },
133 { "SCES02779", LIGHTREC_HACK_INV_DMA_ONLY },
134
135 /* Formula One 2001 */
136 { "SCES03404", LIGHTREC_HACK_INV_DMA_ONLY },
137 { "SCES03423", LIGHTREC_HACK_INV_DMA_ONLY },
138 { "SCES03424", LIGHTREC_HACK_INV_DMA_ONLY },
139 { "SCES03524", LIGHTREC_HACK_INV_DMA_ONLY },
140};
141
630b122b 142/* Function for automatic patching according to GameID. */
cdee2d81 143void Apply_Hacks_Cdrom(void)
630b122b 144{
d0d2939d 145 size_t i, j;
146
147 memset(&Config.hacks, 0, sizeof(Config.hacks));
148
149 for (i = 0; i < ARRAY_SIZE(hack_db); i++)
150 {
151 for (j = 0; j < hack_db[i].id_list_len; j++)
152 {
153 if (strncmp(CdromId, hack_db[i].id_list[j], 9))
154 continue;
155 *hack_db[i].var = 1;
156 SysPrintf("using hack: %s\n", hack_db[i].name);
157 break;
158 }
159 }
160
26e9c4f1 161 if (Config.hacks.dualshock_init_analog) {
162 // assume the default is off, see LoadPAD1plugin()
163 for (i = 0; i < 8; i++)
164 padToggleAnalog(i);
165 }
166
630b122b 167 /* Apply Memory card hack for Codename Tenka. (The game needs one of the memory card slots to be empty) */
d0d2939d 168 for (i = 0; i < ARRAY_SIZE(MemorycardHack_db); i++)
630b122b 169 {
170 if (strncmp(CdromId, MemorycardHack_db[i], 9) == 0)
171 {
172 /* Disable the second memory card slot for the game */
173 Config.Mcd2[0] = 0;
174 /* This also needs to be done because in sio.c, they don't use Config.Mcd2 for that purpose */
175 McdDisable[1] = 1;
d0d2939d 176 break;
630b122b 177 }
178 }
179
180 /* Dynarec game-specific hacks */
181 new_dynarec_hacks_pergame = 0;
1562ed57 182 Config.cycle_multiplier_override = 0;
630b122b 183
1562ed57 184 for (i = 0; i < ARRAY_SIZE(cycle_multiplier_overrides); i++)
630b122b 185 {
353119c2 186 const char * const * const ids = cycle_multiplier_overrides[i].id;
187 for (j = 0; j < ARRAY_SIZE(cycle_multiplier_overrides[i].id); j++)
188 if (ids[j] && strcmp(ids[j], CdromId) == 0)
189 break;
190 if (j < ARRAY_SIZE(cycle_multiplier_overrides[i].id))
d7907215 191 {
1562ed57 192 Config.cycle_multiplier_override = cycle_multiplier_overrides[i].mult;
d7907215 193 new_dynarec_hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M;
1562ed57 194 SysPrintf("using cycle_multiplier_override: %d\n",
195 Config.cycle_multiplier_override);
d7907215 196 break;
197 }
630b122b 198 }
8bccdd17
PC
199
200 lightrec_hacks = 0;
201
202 for (i = 0; drc_is_lightrec() && i < ARRAY_SIZE(lightrec_hacks_db); i++) {
203 if (strcmp(CdromId, lightrec_hacks_db[i].id) == 0)
204 {
205 lightrec_hacks = lightrec_hacks_db[i].hacks;
206 SysPrintf("using lightrec_hacks: 0x%x\n", lightrec_hacks);
207 break;
208 }
209 }
630b122b 210}
cdee2d81 211
212// from duckstation's gamedb.json
213static const u16 libcrypt_ids[] = {
214 17, 311, 995, 1041, 1226, 1241, 1301, 1362, 1431, 1444,
215 1492, 1493, 1494, 1495, 1516, 1517, 1518, 1519, 1545, 1564,
216 1695, 1700, 1701, 1702, 1703, 1704, 1715, 1733, 1763, 1882,
217 1906, 1907, 1909, 1943, 1979, 2004, 2005, 2006, 2007, 2024,
218 2025, 2026, 2027, 2028, 2029, 2030, 2031, 2061, 2071, 2080,
219 2081, 2082, 2083, 2084, 2086, 2104, 2105, 2112, 2113, 2118,
220 2181, 2182, 2184, 2185, 2207, 2208, 2209, 2210, 2211, 2222,
221 2264, 2290, 2292, 2293, 2328, 2329, 2330, 2354, 2355, 2365,
222 2366, 2367, 2368, 2369, 2395, 2396, 2402, 2430, 2431, 2432,
223 2433, 2487, 2488, 2489, 2490, 2491, 2529, 2530, 2531, 2532,
224 2533, 2538, 2544, 2545, 2546, 2558, 2559, 2560, 2561, 2562,
225 2563, 2572, 2573, 2681, 2688, 2689, 2698, 2700, 2704, 2705,
226 2706, 2707, 2708, 2722, 2723, 2724, 2733, 2754, 2755, 2756,
227 2763, 2766, 2767, 2768, 2769, 2824, 2830, 2831, 2834, 2835,
228 2839, 2857, 2858, 2859, 2860, 2861, 2862, 2965, 2966, 2967,
229 2968, 2969, 2975, 2976, 2977, 2978, 2979, 3061, 3062, 3189,
230 3190, 3191, 3241, 3242, 3243, 3244, 3245, 3324, 3489, 3519,
231 3520, 3521, 3522, 3523, 3530, 3603, 3604, 3605, 3606, 3607,
232 3626, 3648, 12080, 12081, 12082, 12083, 12084, 12328, 12329, 12330,
233 12558, 12559, 12560, 12561, 12562, 12965, 12966, 12967, 12968, 12969,
234 22080, 22081, 22082, 22083, 22084, 22328, 22329, 22330, 22965, 22966,
235 22967, 22968, 22969, 32080, 32081, 32082, 32083, 32084, 32965, 32966,
236 32967, 32968, 32969
237};
238
239// as documented by nocash
240static const u16 libcrypt_sectors[16] = {
241 14105, 14231, 14485, 14579, 14649, 14899, 15056, 15130,
242 15242, 15312, 15378, 15628, 15919, 16031, 16101, 16167
243};
244
245int check_unsatisfied_libcrypt(void)
246{
247 const char *p = CdromId + 4;
248 u16 id, key = 0;
249 size_t i;
250
251 if (strncmp(CdromId, "SCE", 3) && strncmp(CdromId, "SLE", 3))
252 return 0;
253 while (*p == '0')
254 p++;
255 id = (u16)atoi(p);
256 for (i = 0; i < ARRAY_SIZE(libcrypt_ids); i++)
257 if (id == libcrypt_ids[i])
258 break;
259 if (i == ARRAY_SIZE(libcrypt_ids))
260 return 0;
261
262 // detected a protected game
263 if (!CDR_getBufferSub(libcrypt_sectors[0]) && !sbi_sectors) {
264 SysPrintf("==================================================\n");
265 SysPrintf("LibCrypt game detected with missing SBI/subchannel\n");
266 SysPrintf("==================================================\n");
267 return 1;
268 }
269
270 if (sbi_sectors) {
271 // calculate key just for fun (we don't really need it)
272 for (i = 0; i < 16; i++)
273 if (CheckSBI(libcrypt_sectors[i] - 2*75))
274 key |= 1u << (15 - i);
275 }
276 if (key)
277 SysPrintf("%s, possible key=%04X\n", "LibCrypt detected", key);
278 else
279 SysPrintf("%s\n", "LibCrypt detected");
280 return 0;
281}