yet more timing hacks
[pcsx_rearmed.git] / libpcsxcore / database.c
CommitLineData
630b122b 1#include "misc.h"
2#include "sio.h"
cdee2d81 3#include "ppf.h"
630b122b 4#include "new_dynarec/new_dynarec.h"
8bccdd17 5#include "lightrec/plugin.h"
630b122b 6
7/* It's duplicated from emu_if.c */
8#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
9
8bccdd17
PC
10/* Corresponds to LIGHTREC_OPT_INV_DMA_ONLY of lightrec.h */
11#define LIGHTREC_HACK_INV_DMA_ONLY (1 << 0)
12
13u32 lightrec_hacks;
14
d0d2939d 15static const char * const MemorycardHack_db[] =
630b122b 16{
17 /* Lifeforce Tenka, also known as Codename Tenka */
d0d2939d 18 "SLES00613", "SLED00690", "SLES00614", "SLES00615",
19 "SLES00616", "SLES00617", "SCUS94409"
20};
21
22static const char * const cdr_read_hack_db[] =
23{
24 /* T'ai Fu - Wrath of the Tiger */
25 "SLUS00787",
26};
27
fae38d7a 28static const char * const gpu_slow_llist_db[] =
29{
fe564285
WVP
30 /* Bomberman Fantasy Race */
31 "SLES01712", "SLPS01525", "SLPS91138", "SLPM87102", "SLUS00823",
fae38d7a 32 /* Crash Bash */
33 "SCES02834", "SCUS94570", "SCUS94616", "SCUS94654",
34 /* Final Fantasy IV */
35 "SCES03840", "SLPM86028", "SLUS01360",
36 /* Spot Goes to Hollywood */
37 "SLES00330", "SLPS00394", "SLUS00014",
38 /* Vampire Hunter D */
39 "SLES02731", "SLPS02477", "SLPS03198", "SLUS01138",
40};
41
55ff7130 42static const char * const gpu_busy_hack_db[] =
43{
44 /* ToHeart (Japan) */
45 "SLPS01919", "SLPS01920",
46};
47
b3ff74ba 48static const char * const gpu_centering_hack_db[] =
49{
50 /* Gradius Gaiden */
51 "SLPM86042", "SLPM86103", "SLPM87323",
52 /* Sexy Parodius */
53 "SLPM86009",
54};
55
d0d2939d 56#define HACK_ENTRY(var, list) \
57 { #var, &Config.hacks.var, list, ARRAY_SIZE(list) }
58
59static const struct
60{
61 const char *name;
62 boolean *var;
63 const char * const * id_list;
64 size_t id_list_len;
65}
66hack_db[] =
67{
68 HACK_ENTRY(cdr_read_timing, cdr_read_hack_db),
fae38d7a 69 HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db),
b3ff74ba 70 HACK_ENTRY(gpu_busy, gpu_busy_hack_db),
71 HACK_ENTRY(gpu_centering, gpu_centering_hack_db),
630b122b 72};
73
d7907215 74static const struct
75{
d7907215 76 int mult;
353119c2 77 const char * const id[4];
d7907215 78}
1562ed57 79cycle_multiplier_overrides[] =
d7907215 80{
9170c48e 81 /* note: values are = (10000 / gui_option) */
d7907215 82 /* Internal Section - fussy about timings */
353119c2 83 { 202, { "SLPS01868" } },
d7907215 84 /* Super Robot Taisen Alpha - on the edge with 175,
85 * changing memcard settings is enough to break/unbreak it */
353119c2 86 { 190, { "SLPS02528", "SLPS02636" } },
b8f3d43d 87 /* Brave Fencer Musashi - cd sectors arrive too fast */
353119c2 88 { 170, { "SLUS00726", "SLPS01490" } },
86be2515 89#if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */
1562ed57 90 /* Parasite Eve II - internal timer checks */
353119c2 91 { 125, { "SLUS01042", "SLUS01055", "SLES02558", "SLES12558" } },
1562ed57 92#endif
b99a48f2 93 /* Discworld Noir - audio skips if CPU runs too fast */
353119c2 94 { 222, { "SLES01549", "SLES02063", "SLES02064" } },
9170c48e 95 /* Judge Dredd - could also be poor MDEC timing */
353119c2 96 { 128, { "SLUS00630", "SLES00755" } },
9170c48e 97 /* Digimon World */
353119c2 98 { 153, { "SLUS01032", "SLES02914" } },
8f3fa1e8 99 /* Syphon Filter - reportedly hangs under unknown conditions */
353119c2 100 { 169, { "SCUS94240" } },
9159f799 101 /* Psychic Detective - some weird race condition in the game's cdrom code */
102 { 222, { "SLUS00165", "SLUS00166", "SLUS00167" } },
103 { 222, { "SLES00070", "SLES10070", "SLES20070" } },
d7907215 104};
105
8bccdd17
PC
106static const struct
107{
108 const char * const id;
109 u32 hacks;
110}
111lightrec_hacks_db[] =
112{
113 /* Formula One Arcade */
114 { "SCES03886", LIGHTREC_HACK_INV_DMA_ONLY },
115
116 /* Formula One '99 */
117 { "SLUS00870", LIGHTREC_HACK_INV_DMA_ONLY },
118 { "SCPS10101", LIGHTREC_HACK_INV_DMA_ONLY },
119 { "SCES01979", LIGHTREC_HACK_INV_DMA_ONLY },
120 { "SLES01979", LIGHTREC_HACK_INV_DMA_ONLY },
121
122 /* Formula One 2000 */
123 { "SLUS01134", LIGHTREC_HACK_INV_DMA_ONLY },
124 { "SCES02777", LIGHTREC_HACK_INV_DMA_ONLY },
125 { "SCES02778", LIGHTREC_HACK_INV_DMA_ONLY },
126 { "SCES02779", LIGHTREC_HACK_INV_DMA_ONLY },
127
128 /* Formula One 2001 */
129 { "SCES03404", LIGHTREC_HACK_INV_DMA_ONLY },
130 { "SCES03423", LIGHTREC_HACK_INV_DMA_ONLY },
131 { "SCES03424", LIGHTREC_HACK_INV_DMA_ONLY },
132 { "SCES03524", LIGHTREC_HACK_INV_DMA_ONLY },
133};
134
630b122b 135/* Function for automatic patching according to GameID. */
cdee2d81 136void Apply_Hacks_Cdrom(void)
630b122b 137{
d0d2939d 138 size_t i, j;
139
140 memset(&Config.hacks, 0, sizeof(Config.hacks));
141
142 for (i = 0; i < ARRAY_SIZE(hack_db); i++)
143 {
144 for (j = 0; j < hack_db[i].id_list_len; j++)
145 {
146 if (strncmp(CdromId, hack_db[i].id_list[j], 9))
147 continue;
148 *hack_db[i].var = 1;
149 SysPrintf("using hack: %s\n", hack_db[i].name);
150 break;
151 }
152 }
153
630b122b 154 /* Apply Memory card hack for Codename Tenka. (The game needs one of the memory card slots to be empty) */
d0d2939d 155 for (i = 0; i < ARRAY_SIZE(MemorycardHack_db); i++)
630b122b 156 {
157 if (strncmp(CdromId, MemorycardHack_db[i], 9) == 0)
158 {
159 /* Disable the second memory card slot for the game */
160 Config.Mcd2[0] = 0;
161 /* This also needs to be done because in sio.c, they don't use Config.Mcd2 for that purpose */
162 McdDisable[1] = 1;
d0d2939d 163 break;
630b122b 164 }
165 }
166
167 /* Dynarec game-specific hacks */
168 new_dynarec_hacks_pergame = 0;
1562ed57 169 Config.cycle_multiplier_override = 0;
630b122b 170
1562ed57 171 for (i = 0; i < ARRAY_SIZE(cycle_multiplier_overrides); i++)
630b122b 172 {
353119c2 173 const char * const * const ids = cycle_multiplier_overrides[i].id;
174 for (j = 0; j < ARRAY_SIZE(cycle_multiplier_overrides[i].id); j++)
175 if (ids[j] && strcmp(ids[j], CdromId) == 0)
176 break;
177 if (j < ARRAY_SIZE(cycle_multiplier_overrides[i].id))
d7907215 178 {
1562ed57 179 Config.cycle_multiplier_override = cycle_multiplier_overrides[i].mult;
d7907215 180 new_dynarec_hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M;
1562ed57 181 SysPrintf("using cycle_multiplier_override: %d\n",
182 Config.cycle_multiplier_override);
d7907215 183 break;
184 }
630b122b 185 }
8bccdd17
PC
186
187 lightrec_hacks = 0;
188
189 for (i = 0; drc_is_lightrec() && i < ARRAY_SIZE(lightrec_hacks_db); i++) {
190 if (strcmp(CdromId, lightrec_hacks_db[i].id) == 0)
191 {
192 lightrec_hacks = lightrec_hacks_db[i].hacks;
193 SysPrintf("using lightrec_hacks: 0x%x\n", lightrec_hacks);
194 break;
195 }
196 }
630b122b 197}
cdee2d81 198
199// from duckstation's gamedb.json
200static const u16 libcrypt_ids[] = {
201 17, 311, 995, 1041, 1226, 1241, 1301, 1362, 1431, 1444,
202 1492, 1493, 1494, 1495, 1516, 1517, 1518, 1519, 1545, 1564,
203 1695, 1700, 1701, 1702, 1703, 1704, 1715, 1733, 1763, 1882,
204 1906, 1907, 1909, 1943, 1979, 2004, 2005, 2006, 2007, 2024,
205 2025, 2026, 2027, 2028, 2029, 2030, 2031, 2061, 2071, 2080,
206 2081, 2082, 2083, 2084, 2086, 2104, 2105, 2112, 2113, 2118,
207 2181, 2182, 2184, 2185, 2207, 2208, 2209, 2210, 2211, 2222,
208 2264, 2290, 2292, 2293, 2328, 2329, 2330, 2354, 2355, 2365,
209 2366, 2367, 2368, 2369, 2395, 2396, 2402, 2430, 2431, 2432,
210 2433, 2487, 2488, 2489, 2490, 2491, 2529, 2530, 2531, 2532,
211 2533, 2538, 2544, 2545, 2546, 2558, 2559, 2560, 2561, 2562,
212 2563, 2572, 2573, 2681, 2688, 2689, 2698, 2700, 2704, 2705,
213 2706, 2707, 2708, 2722, 2723, 2724, 2733, 2754, 2755, 2756,
214 2763, 2766, 2767, 2768, 2769, 2824, 2830, 2831, 2834, 2835,
215 2839, 2857, 2858, 2859, 2860, 2861, 2862, 2965, 2966, 2967,
216 2968, 2969, 2975, 2976, 2977, 2978, 2979, 3061, 3062, 3189,
217 3190, 3191, 3241, 3242, 3243, 3244, 3245, 3324, 3489, 3519,
218 3520, 3521, 3522, 3523, 3530, 3603, 3604, 3605, 3606, 3607,
219 3626, 3648, 12080, 12081, 12082, 12083, 12084, 12328, 12329, 12330,
220 12558, 12559, 12560, 12561, 12562, 12965, 12966, 12967, 12968, 12969,
221 22080, 22081, 22082, 22083, 22084, 22328, 22329, 22330, 22965, 22966,
222 22967, 22968, 22969, 32080, 32081, 32082, 32083, 32084, 32965, 32966,
223 32967, 32968, 32969
224};
225
226// as documented by nocash
227static const u16 libcrypt_sectors[16] = {
228 14105, 14231, 14485, 14579, 14649, 14899, 15056, 15130,
229 15242, 15312, 15378, 15628, 15919, 16031, 16101, 16167
230};
231
232int check_unsatisfied_libcrypt(void)
233{
234 const char *p = CdromId + 4;
235 u16 id, key = 0;
236 size_t i;
237
238 if (strncmp(CdromId, "SCE", 3) && strncmp(CdromId, "SLE", 3))
239 return 0;
240 while (*p == '0')
241 p++;
242 id = (u16)atoi(p);
243 for (i = 0; i < ARRAY_SIZE(libcrypt_ids); i++)
244 if (id == libcrypt_ids[i])
245 break;
246 if (i == ARRAY_SIZE(libcrypt_ids))
247 return 0;
248
249 // detected a protected game
250 if (!CDR_getBufferSub(libcrypt_sectors[0]) && !sbi_sectors) {
251 SysPrintf("==================================================\n");
252 SysPrintf("LibCrypt game detected with missing SBI/subchannel\n");
253 SysPrintf("==================================================\n");
254 return 1;
255 }
256
257 if (sbi_sectors) {
258 // calculate key just for fun (we don't really need it)
259 for (i = 0; i < 16; i++)
260 if (CheckSBI(libcrypt_sectors[i] - 2*75))
261 key |= 1u << (15 - i);
262 }
263 if (key)
264 SysPrintf("%s, possible key=%04X\n", "LibCrypt detected", key);
265 else
266 SysPrintf("%s\n", "LibCrypt detected");
267 return 0;
268}