frontend: force full recompile on drc setting change
[pcsx_rearmed.git] / frontend / menu.c
... / ...
CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#define _GNU_SOURCE 1
12#include <stdio.h>
13#include <string.h>
14#include <errno.h>
15#include <dlfcn.h>
16#include <zlib.h>
17#include <sys/types.h>
18#include <sys/stat.h>
19#include <unistd.h>
20#include <dirent.h>
21
22#include "main.h"
23#include "menu.h"
24#include "config.h"
25#include "plugin.h"
26#include "plugin_lib.h"
27#include "plat.h"
28#include "pcnt.h"
29#include "cspace.h"
30#include "libpicofe/plat.h"
31#include "libpicofe/input.h"
32#include "libpicofe/linux/in_evdev.h"
33#include "libpicofe/plat.h"
34#include "../libpcsxcore/misc.h"
35#include "../libpcsxcore/cdrom.h"
36#include "../libpcsxcore/cdriso.h"
37#include "../libpcsxcore/cheat.h"
38#include "../libpcsxcore/new_dynarec/new_dynarec.h"
39#include "../plugins/dfinput/externals.h"
40#include "../plugins/dfsound/spu_config.h"
41#include "psemu_plugin_defs.h"
42#include "arm_features.h"
43#include "revision.h"
44
45#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
46
47#define array_size(x) (sizeof(x) / sizeof(x[0]))
48
49typedef enum
50{
51 MA_NONE = 1,
52 MA_MAIN_RESUME_GAME,
53 MA_MAIN_SAVE_STATE,
54 MA_MAIN_LOAD_STATE,
55 MA_MAIN_RESET_GAME,
56 MA_MAIN_LOAD_ROM,
57 MA_MAIN_SWAP_CD,
58 MA_MAIN_SWAP_CD_MULTI,
59 MA_MAIN_RUN_BIOS,
60 MA_MAIN_RUN_EXE,
61 MA_MAIN_LOAD_CHEATS,
62 MA_MAIN_CHEATS,
63 MA_MAIN_CONTROLS,
64 MA_MAIN_CREDITS,
65 MA_MAIN_EXIT,
66 MA_CTRL_PLAYER1,
67 MA_CTRL_PLAYER2,
68 MA_CTRL_ANALOG,
69 MA_CTRL_EMU,
70 MA_CTRL_DEV_FIRST,
71 MA_CTRL_DEV_NEXT,
72 MA_CTRL_NUBS_BTNS,
73 MA_CTRL_DEADZONE,
74 MA_CTRL_VIBRATION,
75 MA_CTRL_DONE,
76 MA_OPT_SAVECFG,
77 MA_OPT_SAVECFG_GAME,
78 MA_OPT_CPU_CLOCKS,
79 MA_OPT_SPU_THREAD,
80 MA_OPT_DISP_OPTS,
81 MA_OPT_VARSCALER,
82 MA_OPT_VARSCALER_C,
83 MA_OPT_SCALER2,
84 MA_OPT_HWFILTER,
85 MA_OPT_SWFILTER,
86 MA_OPT_GAMMA,
87 MA_OPT_VOUT_MODE,
88 MA_OPT_SCANLINES,
89 MA_OPT_SCANLINE_LEVEL,
90} menu_id;
91
92static int last_vout_w, last_vout_h, last_vout_bpp;
93static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
94static char last_selected_fname[MAXPATHLEN];
95static int config_save_counter, region, in_type_sel1, in_type_sel2;
96static int psx_clock;
97static int memcard1_sel = -1, memcard2_sel = -1;
98extern int g_autostateld_opt;
99int g_opts, g_scaler, g_gamma = 100;
100int scanlines, scanline_level = 20;
101int soft_scaling, analog_deadzone; // for Caanoo
102int soft_filter;
103
104#ifndef HAVE_PRE_ARMV7
105#define DEFAULT_PSX_CLOCK 57
106#define DEFAULT_PSX_CLOCK_S "57"
107#else
108#define DEFAULT_PSX_CLOCK 50
109#define DEFAULT_PSX_CLOCK_S "50"
110#endif
111
112static const char *bioses[24];
113static const char *gpu_plugins[16];
114static const char *spu_plugins[16];
115static const char *memcards[32];
116static int bios_sel, gpu_plugsel, spu_plugsel;
117
118#ifndef UI_FEATURES_H
119#define MENU_BIOS_PATH "bios/"
120#define MENU_SHOW_VARSCALER 0
121#define MENU_SHOW_VOUTMODE 1
122#define MENU_SHOW_SCALER2 0
123#define MENU_SHOW_NUBS_BTNS 0
124#define MENU_SHOW_VIBRATION 0
125#define MENU_SHOW_DEADZONE 0
126#define MENU_SHOW_MINIMIZE 0
127#define MENU_SHOW_FULLSCREEN 1
128#define MENU_SHOW_VOLUME 0
129#endif
130
131static int min(int x, int y) { return x < y ? x : y; }
132static int max(int x, int y) { return x > y ? x : y; }
133
134void emu_make_path(char *buff, const char *end, int size)
135{
136 int pos, end_len;
137
138 end_len = strlen(end);
139 pos = plat_get_root_dir(buff, size);
140 strncpy(buff + pos, end, size - pos);
141 buff[size - 1] = 0;
142 if (pos + end_len > size - 1)
143 printf("Warning: path truncated: %s\n", buff);
144}
145
146static int emu_check_save_file(int slot, int *time)
147{
148 char fname[MAXPATHLEN];
149 struct stat status;
150 int ret;
151
152 ret = emu_check_state(slot);
153 if (ret != 0 || time == NULL)
154 return ret == 0 ? 1 : 0;
155
156 ret = get_state_filename(fname, sizeof(fname), slot);
157 if (ret != 0)
158 return 1;
159
160 ret = stat(fname, &status);
161 if (ret != 0)
162 return 1;
163
164 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
165 return 1; // probably bad rtc like on some Caanoos
166
167 *time = status.st_mtime;
168
169 return 1;
170}
171
172static int emu_save_load_game(int load, int unused)
173{
174 int ret;
175
176 if (load) {
177 ret = emu_load_state(state_slot);
178
179 // reflect hle/bios mode from savestate
180 if (Config.HLE)
181 bios_sel = 0;
182 else if (bios_sel == 0 && bioses[1] != NULL)
183 // XXX: maybe find the right bios instead
184 bios_sel = 1;
185 }
186 else
187 ret = emu_save_state(state_slot);
188
189 return ret;
190}
191
192static void rm_namelist_entry(struct dirent **namelist,
193 int count, const char *name)
194{
195 int i;
196
197 for (i = 1; i < count; i++) {
198 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
199 continue;
200
201 if (strcmp(name, namelist[i]->d_name) == 0) {
202 free(namelist[i]);
203 namelist[i] = NULL;
204 break;
205 }
206 }
207}
208
209static int optional_cdimg_filter(struct dirent **namelist, int count,
210 const char *basedir)
211{
212 const char *ext, *p;
213 char buf[256], buf2[256];
214 int i, d, ret, good_cue;
215 struct stat64 statf;
216 FILE *f;
217
218 if (count <= 1)
219 return count;
220
221 for (i = 1; i < count; i++) {
222 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
223 continue;
224
225 ext = strrchr(namelist[i]->d_name, '.');
226 if (ext == NULL) {
227 // should not happen but whatever
228 free(namelist[i]);
229 namelist[i] = NULL;
230 continue;
231 }
232 ext++;
233
234 // first find .cue files and remove files they reference
235 if (strcasecmp(ext, "cue") == 0)
236 {
237 snprintf(buf, sizeof(buf), "%s/%s", basedir,
238 namelist[i]->d_name);
239
240 f = fopen(buf, "r");
241 if (f == NULL) {
242 free(namelist[i]);
243 namelist[i] = NULL;
244 continue;
245 }
246
247 good_cue = 0;
248 while (fgets(buf, sizeof(buf), f)) {
249 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
250 if (ret != 1)
251 ret = sscanf(buf, " FILE %256s", buf2);
252 if (ret != 1)
253 continue;
254
255 p = strrchr(buf2, '/');
256 if (p == NULL)
257 p = strrchr(buf2, '\\');
258 if (p != NULL)
259 p++;
260 else
261 p = buf2;
262
263 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
264 ret = stat64(buf, &statf);
265 if (ret == 0) {
266 rm_namelist_entry(namelist, count, p);
267 good_cue = 1;
268 }
269 }
270 fclose(f);
271
272 if (!good_cue) {
273 free(namelist[i]);
274 namelist[i] = NULL;
275 }
276 continue;
277 }
278
279 p = strcasestr(namelist[i]->d_name, "track");
280 if (p != NULL) {
281 ret = strtoul(p + 5, NULL, 10);
282 if (ret > 1) {
283 free(namelist[i]);
284 namelist[i] = NULL;
285 continue;
286 }
287 }
288 }
289
290 // compact namelist
291 for (i = d = 1; i < count; i++)
292 if (namelist[i] != NULL)
293 namelist[d++] = namelist[i];
294
295 return d;
296}
297
298// propagate menu settings to the emu vars
299static void menu_sync_config(void)
300{
301 static int allow_abs_only_old;
302
303 Config.PsxAuto = 1;
304 if (region > 0) {
305 Config.PsxAuto = 0;
306 Config.PsxType = region - 1;
307 }
308 cycle_multiplier = 10000 / psx_clock;
309
310 switch (in_type_sel1) {
311 case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break;
312 case 2: in_type1 = PSE_PAD_TYPE_GUNCON; break;
313 default: in_type1 = PSE_PAD_TYPE_STANDARD;
314 }
315 switch (in_type_sel2) {
316 case 1: in_type2 = PSE_PAD_TYPE_ANALOGPAD; break;
317 case 2: in_type2 = PSE_PAD_TYPE_GUNCON; break;
318 default: in_type2 = PSE_PAD_TYPE_STANDARD;
319 }
320 if (in_evdev_allow_abs_only != allow_abs_only_old) {
321 in_probe();
322 allow_abs_only_old = in_evdev_allow_abs_only;
323 }
324
325 spu_config.iVolume = 768 + 128 * volume_boost;
326 pl_rearmed_cbs.frameskip = frameskip - 1;
327 pl_timing_prepare(Config.PsxType);
328}
329
330static void menu_set_defconfig(void)
331{
332 emu_set_default_config();
333
334 g_opts = 0;
335 g_scaler = SCALE_4_3;
336 g_gamma = 100;
337 volume_boost = 0;
338 frameskip = 0;
339 analog_deadzone = 50;
340 soft_scaling = 1;
341 soft_filter = 0;
342 scanlines = 0;
343 scanline_level = 20;
344 plat_target.vout_fullscreen = 0;
345 psx_clock = DEFAULT_PSX_CLOCK;
346
347 region = 0;
348 in_type_sel1 = in_type_sel2 = 0;
349 in_evdev_allow_abs_only = 0;
350
351 menu_sync_config();
352}
353
354#define CE_CONFIG_STR(val) \
355 { #val, 0, Config.val }
356
357#define CE_CONFIG_VAL(val) \
358 { #val, sizeof(Config.val), &Config.val }
359
360#define CE_STR(val) \
361 { #val, 0, val }
362
363#define CE_INTVAL(val) \
364 { #val, sizeof(val), &val }
365
366#define CE_INTVAL_N(name, val) \
367 { name, sizeof(val), &val }
368
369#define CE_INTVAL_P(val) \
370 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
371
372// 'versioned' var, used when defaults change
373#define CE_CONFIG_STR_V(val, ver) \
374 { #val #ver, 0, Config.val }
375
376#define CE_INTVAL_V(val, ver) \
377 { #val #ver, sizeof(val), &val }
378
379#define CE_INTVAL_PV(val, ver) \
380 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
381
382static const struct {
383 const char *name;
384 size_t len;
385 void *val;
386} config_data[] = {
387 CE_CONFIG_STR(Bios),
388 CE_CONFIG_STR_V(Gpu, 3),
389 CE_CONFIG_STR(Spu),
390// CE_CONFIG_STR(Cdr),
391 CE_CONFIG_VAL(Xa),
392// CE_CONFIG_VAL(Sio),
393 CE_CONFIG_VAL(Mdec),
394 CE_CONFIG_VAL(Cdda),
395 CE_CONFIG_VAL(Debug),
396 CE_CONFIG_VAL(PsxOut),
397 CE_CONFIG_VAL(SpuIrq),
398 CE_CONFIG_VAL(RCntFix),
399 CE_CONFIG_VAL(VSyncWA),
400 CE_CONFIG_VAL(icache_emulation),
401 CE_CONFIG_VAL(Cpu),
402 CE_INTVAL(region),
403 CE_INTVAL_V(g_scaler, 3),
404 CE_INTVAL(g_gamma),
405 CE_INTVAL(g_layer_x),
406 CE_INTVAL(g_layer_y),
407 CE_INTVAL(g_layer_w),
408 CE_INTVAL(g_layer_h),
409 CE_INTVAL(soft_filter),
410 CE_INTVAL(scanlines),
411 CE_INTVAL(scanline_level),
412 CE_INTVAL(plat_target.vout_method),
413 CE_INTVAL(plat_target.hwfilter),
414 CE_INTVAL(plat_target.vout_fullscreen),
415 CE_INTVAL(state_slot),
416 CE_INTVAL(cpu_clock),
417 CE_INTVAL(g_opts),
418 CE_INTVAL(in_type_sel1),
419 CE_INTVAL(in_type_sel2),
420 CE_INTVAL(analog_deadzone),
421 CE_INTVAL(memcard1_sel),
422 CE_INTVAL(memcard2_sel),
423 CE_INTVAL(g_autostateld_opt),
424 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
425 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
426 CE_INTVAL_V(frameskip, 3),
427 CE_INTVAL_P(gpu_peops.iUseDither),
428 CE_INTVAL_P(gpu_peops.dwActFixes),
429 CE_INTVAL_P(gpu_unai.lineskip),
430 CE_INTVAL_P(gpu_unai.abe_hack),
431 CE_INTVAL_P(gpu_unai.no_light),
432 CE_INTVAL_P(gpu_unai.no_blend),
433 CE_INTVAL_P(gpu_senquack.ilace_force),
434 CE_INTVAL_P(gpu_senquack.pixel_skip),
435 CE_INTVAL_P(gpu_senquack.lighting),
436 CE_INTVAL_P(gpu_senquack.fast_lighting),
437 CE_INTVAL_P(gpu_senquack.blending),
438 CE_INTVAL_P(gpu_senquack.dithering),
439 CE_INTVAL_P(gpu_senquack.scale_hires),
440 CE_INTVAL_P(gpu_neon.allow_interlace),
441 CE_INTVAL_P(gpu_neon.enhancement_enable),
442 CE_INTVAL_P(gpu_neon.enhancement_no_main),
443 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
444 CE_INTVAL_P(gpu_peopsgl.iFilterType),
445 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
446 CE_INTVAL_P(gpu_peopsgl.iUseMask),
447 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
448 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
449 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
450 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
451 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
452 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
453 CE_INTVAL(spu_config.iUseReverb),
454 CE_INTVAL(spu_config.iXAPitch),
455 CE_INTVAL(spu_config.iUseInterpolation),
456 CE_INTVAL(spu_config.iTempo),
457 CE_INTVAL(spu_config.iUseThread),
458 CE_INTVAL(config_save_counter),
459 CE_INTVAL(in_evdev_allow_abs_only),
460 CE_INTVAL(volume_boost),
461 CE_INTVAL(psx_clock),
462 CE_INTVAL(new_dynarec_hacks),
463 CE_INTVAL(in_enable_vibration),
464};
465
466static char *get_cd_label(void)
467{
468 static char trimlabel[33];
469 int j;
470
471 strncpy(trimlabel, CdromLabel, 32);
472 trimlabel[32] = 0;
473 for (j = 31; j >= 0; j--)
474 if (trimlabel[j] == ' ')
475 trimlabel[j] = 0;
476
477 return trimlabel;
478}
479
480static void make_cfg_fname(char *buf, size_t size, int is_game)
481{
482 if (is_game)
483 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
484 else
485 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
486}
487
488static void keys_write_all(FILE *f);
489static char *mystrip(char *str);
490
491static int menu_write_config(int is_game)
492{
493 char cfgfile[MAXPATHLEN];
494 FILE *f;
495 int i;
496
497 config_save_counter++;
498
499 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
500 f = fopen(cfgfile, "w");
501 if (f == NULL) {
502 printf("menu_write_config: failed to open: %s\n", cfgfile);
503 return -1;
504 }
505
506 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
507 fprintf(f, "%s = ", config_data[i].name);
508 switch (config_data[i].len) {
509 case 0:
510 fprintf(f, "%s\n", (char *)config_data[i].val);
511 break;
512 case 1:
513 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
514 break;
515 case 2:
516 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
517 break;
518 case 4:
519 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
520 break;
521 default:
522 printf("menu_write_config: unhandled len %d for %s\n",
523 (int)config_data[i].len, config_data[i].name);
524 break;
525 }
526 }
527
528 keys_write_all(f);
529 fclose(f);
530
531 return 0;
532}
533
534static int menu_do_last_cd_img(int is_get)
535{
536 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
537 char path[256];
538 struct stat64 st;
539 FILE *f;
540 int i, ret = -1;
541
542 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
543 f = fopen(path, is_get ? "r" : "w");
544 if (f == NULL) {
545 ret = -1;
546 goto out;
547 }
548
549 if (is_get) {
550 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
551 last_selected_fname[ret] = 0;
552 mystrip(last_selected_fname);
553 }
554 else
555 fprintf(f, "%s\n", last_selected_fname);
556 fclose(f);
557
558out:
559 if (is_get) {
560 for (i = 0; last_selected_fname[0] == 0
561 || stat64(last_selected_fname, &st) != 0; i++)
562 {
563 if (i >= ARRAY_SIZE(defaults))
564 break;
565 strcpy(last_selected_fname, defaults[i]);
566 }
567 }
568
569 return 0;
570}
571
572static void parse_str_val(char *cval, const char *src)
573{
574 char *tmp;
575 strncpy(cval, src, MAXPATHLEN);
576 cval[MAXPATHLEN - 1] = 0;
577 tmp = strchr(cval, '\n');
578 if (tmp == NULL)
579 tmp = strchr(cval, '\r');
580 if (tmp != NULL)
581 *tmp = 0;
582}
583
584static void keys_load_all(const char *cfg);
585
586static int menu_load_config(int is_game)
587{
588 char cfgfile[MAXPATHLEN];
589 int i, ret = -1;
590 long size;
591 char *cfg;
592 FILE *f;
593
594 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
595 f = fopen(cfgfile, "r");
596 if (f == NULL) {
597 printf("menu_load_config: failed to open: %s\n", cfgfile);
598 goto fail;
599 }
600
601 fseek(f, 0, SEEK_END);
602 size = ftell(f);
603 if (size <= 0) {
604 printf("bad size %ld: %s\n", size, cfgfile);
605 goto fail;
606 }
607
608 cfg = malloc(size + 1);
609 if (cfg == NULL)
610 goto fail;
611
612 fseek(f, 0, SEEK_SET);
613 if (fread(cfg, 1, size, f) != size) {
614 printf("failed to read: %s\n", cfgfile);
615 goto fail_read;
616 }
617 cfg[size] = 0;
618
619 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
620 char *tmp, *tmp2;
621 u32 val;
622
623 tmp = strstr(cfg, config_data[i].name);
624 if (tmp == NULL)
625 continue;
626 tmp += strlen(config_data[i].name);
627 if (strncmp(tmp, " = ", 3) != 0)
628 continue;
629 tmp += 3;
630
631 if (config_data[i].len == 0) {
632 parse_str_val(config_data[i].val, tmp);
633 continue;
634 }
635
636 tmp2 = NULL;
637 val = strtoul(tmp, &tmp2, 16);
638 if (tmp2 == NULL || tmp == tmp2)
639 continue; // parse failed
640
641 switch (config_data[i].len) {
642 case 1:
643 *(u8 *)config_data[i].val = val;
644 break;
645 case 2:
646 *(u16 *)config_data[i].val = val;
647 break;
648 case 4:
649 *(u32 *)config_data[i].val = val;
650 break;
651 default:
652 printf("menu_load_config: unhandled len %d for %s\n",
653 (int)config_data[i].len, config_data[i].name);
654 break;
655 }
656 }
657
658 if (!is_game) {
659 char *tmp = strstr(cfg, "lastcdimg = ");
660 if (tmp != NULL) {
661 tmp += 12;
662 parse_str_val(last_selected_fname, tmp);
663 }
664 }
665
666 keys_load_all(cfg);
667 ret = 0;
668fail_read:
669 free(cfg);
670fail:
671 if (f != NULL)
672 fclose(f);
673
674 menu_sync_config();
675
676 // sync plugins
677 for (i = bios_sel = 0; bioses[i] != NULL; i++)
678 if (strcmp(Config.Bios, bioses[i]) == 0)
679 { bios_sel = i; break; }
680
681 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
682 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
683 { gpu_plugsel = i; break; }
684
685 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
686 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
687 { spu_plugsel = i; break; }
688
689 // memcard selections
690 char mcd1_old[sizeof(Config.Mcd1)];
691 char mcd2_old[sizeof(Config.Mcd2)];
692 strcpy(mcd1_old, Config.Mcd1);
693 strcpy(mcd2_old, Config.Mcd2);
694
695 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
696 if (memcard1_sel == 0)
697 strcpy(Config.Mcd1, "none");
698 else if (memcards[memcard1_sel] != NULL)
699 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
700 MEMCARD_DIR, memcards[memcard1_sel]);
701 }
702 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
703 if (memcard2_sel == 0)
704 strcpy(Config.Mcd2, "none");
705 else if (memcards[memcard2_sel] != NULL)
706 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
707 MEMCARD_DIR, memcards[memcard2_sel]);
708 }
709 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
710 LoadMcds(Config.Mcd1, Config.Mcd2);
711
712 return ret;
713}
714
715static const char *filter_exts[] = {
716 "bin", "img", "mdf", "iso", "cue", "z",
717 #ifdef HAVE_CHD
718 "chd",
719 #endif
720 "bz", "znx", "pbp", "cbn", NULL
721};
722
723// rrrr rggg gggb bbbb
724static unsigned short fname2color(const char *fname)
725{
726 static const char *other_exts[] = {
727 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
728 };
729 const char *ext = strrchr(fname, '.');
730 int i;
731
732 if (ext == NULL)
733 return 0xffff;
734 ext++;
735 for (i = 0; filter_exts[i] != NULL; i++)
736 if (strcasecmp(ext, filter_exts[i]) == 0)
737 return 0x7bff;
738 for (i = 0; i < array_size(other_exts); i++)
739 if (strcasecmp(ext, other_exts[i]) == 0)
740 return 0xa514;
741 return 0xffff;
742}
743
744static void draw_savestate_bg(int slot);
745
746#define MENU_ALIGN_LEFT
747#ifndef HAVE_PRE_ARMV7 // assume hires device
748#define MENU_X2 1
749#else
750#define MENU_X2 0
751#endif
752
753#include "libpicofe/menu.c"
754
755// a bit of black magic here
756static void draw_savestate_bg(int slot)
757{
758 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
759 int x, y, w, h;
760 char fname[MAXPATHLEN];
761 GPUFreeze_t *gpu;
762 u16 *s, *d;
763 gzFile f;
764 int ret;
765 u32 tmp;
766
767 ret = get_state_filename(fname, sizeof(fname), slot);
768 if (ret != 0)
769 return;
770
771 f = gzopen(fname, "rb");
772 if (f == NULL)
773 return;
774
775 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
776 fprintf(stderr, "gzseek failed: %d\n", ret);
777 gzclose(f);
778 return;
779 }
780
781 gpu = malloc(sizeof(*gpu));
782 if (gpu == NULL) {
783 gzclose(f);
784 return;
785 }
786
787 ret = gzread(f, gpu, sizeof(*gpu));
788 gzclose(f);
789 if (ret != sizeof(*gpu)) {
790 fprintf(stderr, "gzread failed\n");
791 goto out;
792 }
793
794 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
795
796 if (gpu->ulStatus & 0x800000)
797 goto out; // disabled
798
799 x = gpu->ulControl[5] & 0x3ff;
800 y = (gpu->ulControl[5] >> 10) & 0x1ff;
801 w = psx_widths[(gpu->ulStatus >> 16) & 7];
802 tmp = gpu->ulControl[7];
803 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
804 if (gpu->ulStatus & 0x80000) // doubleheight
805 h *= 2;
806 if (h <= 0 || h > 512)
807 goto out;
808 if (y > 512 - 64)
809 y = 0;
810 if (y + h > 512)
811 h = 512 - y;
812 s = (u16 *)gpu->psxVRam + y * 1024 + x;
813
814 x = max(0, g_menuscreen_w - w) & ~3;
815 y = max(0, g_menuscreen_h / 2 - h / 2);
816 w = min(g_menuscreen_w, w);
817 h = min(g_menuscreen_h, h);
818 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
819
820 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
821 if (gpu->ulStatus & 0x200000)
822 bgr888_to_rgb565(d, s, w * 3);
823 else
824 bgr555_to_rgb565(d, s, w * 2);
825
826 // darken this so that menu text is visible
827 if (g_menuscreen_w - w < 320)
828 menu_darken_bg(d, d, w, 0);
829 }
830
831out:
832 free(gpu);
833}
834
835// -------------- key config --------------
836
837me_bind_action me_ctrl_actions[] =
838{
839 { "UP ", 1 << DKEY_UP},
840 { "DOWN ", 1 << DKEY_DOWN },
841 { "LEFT ", 1 << DKEY_LEFT },
842 { "RIGHT ", 1 << DKEY_RIGHT },
843 { "TRIANGLE", 1 << DKEY_TRIANGLE },
844 { "CIRCLE ", 1 << DKEY_CIRCLE },
845 { "CROSS ", 1 << DKEY_CROSS },
846 { "SQUARE ", 1 << DKEY_SQUARE },
847 { "L1 ", 1 << DKEY_L1 },
848 { "R1 ", 1 << DKEY_R1 },
849 { "L2 ", 1 << DKEY_L2 },
850 { "R2 ", 1 << DKEY_R2 },
851 { "L3 ", 1 << DKEY_L3 },
852 { "R3 ", 1 << DKEY_R3 },
853 { "START ", 1 << DKEY_START },
854 { "SELECT ", 1 << DKEY_SELECT },
855 { NULL, 0 }
856};
857
858me_bind_action emuctrl_actions[] =
859{
860 { "Save State ", 1 << SACTION_SAVE_STATE },
861 { "Load State ", 1 << SACTION_LOAD_STATE },
862 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
863 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
864 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
865 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
866 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
867#ifndef HAVE_PRE_ARMV7
868 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
869#endif
870 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
871#if MENU_SHOW_MINIMIZE
872 { "Minimize ", 1 << SACTION_MINIMIZE },
873#endif
874#if MENU_SHOW_FULLSCREEN
875 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
876#endif
877 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
878 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
879 { "Gun A button ", 1 << SACTION_GUN_A },
880 { "Gun B button ", 1 << SACTION_GUN_B },
881 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
882#if MENU_SHOW_VOLUME
883 { "Volume Up ", 1 << SACTION_VOLUME_UP },
884 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
885#endif
886 { NULL, 0 }
887};
888
889static char *mystrip(char *str)
890{
891 int i, len;
892
893 len = strlen(str);
894 for (i = 0; i < len; i++)
895 if (str[i] != ' ') break;
896 if (i > 0) memmove(str, str + i, len - i + 1);
897
898 len = strlen(str);
899 for (i = len - 1; i >= 0; i--)
900 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
901 str[i+1] = 0;
902
903 return str;
904}
905
906static void get_line(char *d, size_t size, const char *s)
907{
908 const char *pe;
909 size_t len;
910
911 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
912 ;
913 len = pe - s;
914 if (len > size - 1)
915 len = size - 1;
916 strncpy(d, s, len);
917 d[len] = 0;
918}
919
920static void keys_write_all(FILE *f)
921{
922 int d;
923
924 for (d = 0; d < IN_MAX_DEVS; d++)
925 {
926 const int *binds = in_get_dev_binds(d);
927 const char *name = in_get_dev_name(d, 0, 0);
928 int k, count = 0;
929
930 if (binds == NULL || name == NULL)
931 continue;
932
933 fprintf(f, "binddev = %s\n", name);
934 in_get_config(d, IN_CFG_BIND_COUNT, &count);
935
936 for (k = 0; k < count; k++)
937 {
938 int i, kbinds, mask;
939 char act[32];
940
941 act[0] = act[31] = 0;
942 name = in_get_key_name(d, k);
943
944 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
945 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
946 mask = me_ctrl_actions[i].mask;
947 if (mask & kbinds) {
948 strncpy(act, me_ctrl_actions[i].name, 31);
949 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
950 kbinds &= ~mask;
951 }
952 mask = me_ctrl_actions[i].mask << 16;
953 if (mask & kbinds) {
954 strncpy(act, me_ctrl_actions[i].name, 31);
955 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
956 kbinds &= ~mask;
957 }
958 }
959
960 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
961 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
962 mask = emuctrl_actions[i].mask;
963 if (mask & kbinds) {
964 strncpy(act, emuctrl_actions[i].name, 31);
965 fprintf(f, "bind %s = %s\n", name, mystrip(act));
966 kbinds &= ~mask;
967 }
968 }
969 }
970
971 for (k = 0; k < array_size(in_adev); k++)
972 {
973 if (in_adev[k] == d)
974 fprintf(f, "bind_analog = %d\n", k);
975 }
976 }
977}
978
979static int parse_bind_val(const char *val, int *type)
980{
981 int i;
982
983 *type = IN_BINDTYPE_NONE;
984 if (val[0] == 0)
985 return 0;
986
987 if (strncasecmp(val, "player", 6) == 0)
988 {
989 int player, shift = 0;
990 player = atoi(val + 6) - 1;
991
992 if ((unsigned int)player > 1)
993 return -1;
994 if (player == 1)
995 shift = 16;
996
997 *type = IN_BINDTYPE_PLAYER12;
998 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
999 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
1000 return me_ctrl_actions[i].mask << shift;
1001 }
1002 }
1003 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
1004 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
1005 *type = IN_BINDTYPE_EMU;
1006 return emuctrl_actions[i].mask;
1007 }
1008 }
1009
1010 return -1;
1011}
1012
1013static void keys_load_all(const char *cfg)
1014{
1015 char dev[256], key[128], *act;
1016 const char *p;
1017 int bind, bindtype;
1018 int ret, dev_id;
1019
1020 p = cfg;
1021 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1022 p += 10;
1023
1024 // don't strip 'dev' because there are weird devices
1025 // with names with space at the end
1026 get_line(dev, sizeof(dev), p);
1027
1028 dev_id = in_config_parse_dev(dev);
1029 if (dev_id < 0) {
1030 printf("input: can't handle dev: %s\n", dev);
1031 continue;
1032 }
1033
1034 in_unbind_all(dev_id, -1, -1);
1035 while ((p = strstr(p, "bind"))) {
1036 if (strncmp(p, "binddev = ", 10) == 0)
1037 break;
1038
1039 if (strncmp(p, "bind_analog", 11) == 0) {
1040 ret = sscanf(p, "bind_analog = %d", &bind);
1041 p += 11;
1042 if (ret != 1) {
1043 printf("input: parse error: %16s..\n", p);
1044 continue;
1045 }
1046 if ((unsigned int)bind >= array_size(in_adev)) {
1047 printf("input: analog id %d out of range\n", bind);
1048 continue;
1049 }
1050 in_adev[bind] = dev_id;
1051 continue;
1052 }
1053
1054 p += 4;
1055 if (*p != ' ') {
1056 printf("input: parse error: %16s..\n", p);
1057 continue;
1058 }
1059
1060 get_line(key, sizeof(key), p);
1061 act = strchr(key, '=');
1062 if (act == NULL) {
1063 printf("parse failed: %16s..\n", p);
1064 continue;
1065 }
1066 *act = 0;
1067 act++;
1068 mystrip(key);
1069 mystrip(act);
1070
1071 bind = parse_bind_val(act, &bindtype);
1072 if (bind != -1 && bind != 0) {
1073 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1074 in_config_bind_key(dev_id, key, bind, bindtype);
1075 }
1076 else
1077 lprintf("config: unhandled action \"%s\"\n", act);
1078 }
1079 }
1080 in_clean_binds();
1081}
1082
1083static int key_config_loop_wrap(int id, int keys)
1084{
1085 switch (id) {
1086 case MA_CTRL_PLAYER1:
1087 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1088 break;
1089 case MA_CTRL_PLAYER2:
1090 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1091 break;
1092 case MA_CTRL_EMU:
1093 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1094 break;
1095 default:
1096 break;
1097 }
1098 return 0;
1099}
1100
1101static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1102 "Might cause problems with real analog sticks";
1103static const char *adevnames[IN_MAX_DEVS + 2];
1104static int stick_sel[2];
1105
1106static menu_entry e_menu_keyconfig_analog[] =
1107{
1108 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1109 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1110 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1111 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1112 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1113 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1114 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1115 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1116 mee_end,
1117};
1118
1119static int key_config_analog(int id, int keys)
1120{
1121 int i, d, count, sel = 0;
1122 int sel2dev_map[IN_MAX_DEVS];
1123
1124 memset(adevnames, 0, sizeof(adevnames));
1125 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1126 memset(stick_sel, 0, sizeof(stick_sel));
1127
1128 adevnames[0] = "None";
1129 i = 1;
1130 for (d = 0; d < IN_MAX_DEVS; d++)
1131 {
1132 const char *name = in_get_dev_name(d, 0, 1);
1133 if (name == NULL)
1134 continue;
1135
1136 count = 0;
1137 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1138 if (count == 0)
1139 continue;
1140
1141 if (in_adev[0] == d) stick_sel[0] = i;
1142 if (in_adev[1] == d) stick_sel[1] = i;
1143 sel2dev_map[i] = d;
1144 adevnames[i++] = name;
1145 }
1146 adevnames[i] = NULL;
1147
1148 me_loop(e_menu_keyconfig_analog, &sel);
1149
1150 in_adev[0] = sel2dev_map[stick_sel[0]];
1151 in_adev[1] = sel2dev_map[stick_sel[1]];
1152
1153 return 0;
1154}
1155
1156static const char *mgn_dev_name(int id, int *offs)
1157{
1158 const char *name = NULL;
1159 static int it = 0;
1160
1161 if (id == MA_CTRL_DEV_FIRST)
1162 it = 0;
1163
1164 for (; it < IN_MAX_DEVS; it++) {
1165 name = in_get_dev_name(it, 1, 1);
1166 if (name != NULL)
1167 break;
1168 }
1169
1170 it++;
1171 return name;
1172}
1173
1174static const char *mgn_saveloadcfg(int id, int *offs)
1175{
1176 return "";
1177}
1178
1179static int mh_savecfg(int id, int keys)
1180{
1181 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1182 menu_update_msg("config saved");
1183 else
1184 menu_update_msg("failed to write config");
1185
1186 return 1;
1187}
1188
1189static int mh_input_rescan(int id, int keys)
1190{
1191 //menu_sync_config();
1192 in_probe();
1193 menu_update_msg("rescan complete.");
1194
1195 return 0;
1196}
1197
1198static const char *men_in_type_sel[] = {
1199 "Standard (SCPH-1080)",
1200 "Analog (SCPH-1150)",
1201 "GunCon",
1202 NULL
1203};
1204static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1205static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1206static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1207
1208static menu_entry e_menu_keyconfig[] =
1209{
1210 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1211 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1212 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1213 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1214 mee_label (""),
1215 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1216 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1217 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1218 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1219 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1220 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1221 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1222 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1223 mee_handler ("Rescan devices:", mh_input_rescan),
1224 mee_label (""),
1225 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1226 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1227 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1228 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1229 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1230 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1231 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1232 mee_end,
1233};
1234
1235static int menu_loop_keyconfig(int id, int keys)
1236{
1237 static int sel = 0;
1238
1239// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1240 me_loop(e_menu_keyconfig, &sel);
1241 return 0;
1242}
1243
1244// ------------ gfx options menu ------------
1245
1246static const char *men_scaler[] = {
1247 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1248};
1249static const char *men_soft_filter[] = { "None",
1250#ifdef __ARM_NEON__
1251 "scale2x", "eagle2x",
1252#endif
1253 NULL };
1254static const char *men_dummy[] = { NULL };
1255static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1256 "int. 4:3 - uses integer if possible, else fractional";
1257static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1258 "using d-pad or move it using R+d-pad";
1259static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1260static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1261#ifdef __ARM_NEON__
1262static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1263#endif
1264
1265static int menu_loop_cscaler(int id, int keys)
1266{
1267 unsigned int inp;
1268
1269 g_scaler = SCALE_CUSTOM;
1270
1271 plat_gvideo_open(Config.PsxType);
1272
1273 for (;;)
1274 {
1275 menu_draw_begin(0, 1);
1276 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1277 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1278 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1279 menu_draw_end();
1280
1281 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1282 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1283 if (inp & PBTN_UP) g_layer_y--;
1284 if (inp & PBTN_DOWN) g_layer_y++;
1285 if (inp & PBTN_LEFT) g_layer_x--;
1286 if (inp & PBTN_RIGHT) g_layer_x++;
1287 if (!(inp & PBTN_R)) {
1288 if (inp & PBTN_UP) g_layer_h += 2;
1289 if (inp & PBTN_DOWN) g_layer_h -= 2;
1290 if (inp & PBTN_LEFT) g_layer_w += 2;
1291 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1292 }
1293 if (inp & (PBTN_MOK|PBTN_MBACK))
1294 break;
1295
1296 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1297 if (g_layer_x < 0) g_layer_x = 0;
1298 if (g_layer_x > 640) g_layer_x = 640;
1299 if (g_layer_y < 0) g_layer_y = 0;
1300 if (g_layer_y > 420) g_layer_y = 420;
1301 if (g_layer_w < 160) g_layer_w = 160;
1302 if (g_layer_h < 60) g_layer_h = 60;
1303 if (g_layer_x + g_layer_w > 800)
1304 g_layer_w = 800 - g_layer_x;
1305 if (g_layer_y + g_layer_h > 480)
1306 g_layer_h = 480 - g_layer_y;
1307 // resize the layer
1308 plat_gvideo_open(Config.PsxType);
1309 }
1310 }
1311
1312 plat_gvideo_close();
1313
1314 return 0;
1315}
1316
1317static menu_entry e_menu_gfx_options[] =
1318{
1319 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1320 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1321 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1322 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1323 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1324#ifdef __ARM_NEON__
1325 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1326 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1327#endif
1328 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1329// mee_onoff ("Vsync", 0, vsync, 1),
1330 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1331 mee_end,
1332};
1333
1334static int menu_loop_gfx_options(int id, int keys)
1335{
1336 static int sel = 0;
1337
1338 me_loop(e_menu_gfx_options, &sel);
1339
1340 return 0;
1341}
1342
1343// ------------ bios/plugins ------------
1344
1345#ifdef __ARM_NEON__
1346
1347static const char h_gpu_neon[] =
1348 "Configure built-in NEON GPU plugin";
1349static const char h_gpu_neon_enhanced[] =
1350 "Renders in double resolution at the cost of lower performance\n"
1351 "(not available for high resolution games)";
1352static const char h_gpu_neon_enhanced_hack[] =
1353 "Speed hack for above option (glitches some games)";
1354static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1355
1356static menu_entry e_menu_plugin_gpu_neon[] =
1357{
1358 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1359 mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1360 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1361 mee_end,
1362};
1363
1364static int menu_loop_plugin_gpu_neon(int id, int keys)
1365{
1366 static int sel = 0;
1367 me_loop(e_menu_plugin_gpu_neon, &sel);
1368 return 0;
1369}
1370
1371#endif
1372
1373static menu_entry e_menu_plugin_gpu_unai[] =
1374{
1375 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1376 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1377 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1378 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1379 mee_end,
1380};
1381
1382static int menu_loop_plugin_gpu_unai(int id, int keys)
1383{
1384 int sel = 0;
1385 me_loop(e_menu_plugin_gpu_unai, &sel);
1386 return 0;
1387}
1388
1389static menu_entry e_menu_plugin_gpu_senquack[] =
1390{
1391 mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_senquack.ilace_force, 1),
1392 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_senquack.dithering, 1),
1393 mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_senquack.lighting, 1),
1394 mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_senquack.fast_lighting, 1),
1395 mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_senquack.blending, 1),
1396 mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_senquack.pixel_skip, 1),
1397 mee_end,
1398};
1399
1400static int menu_loop_plugin_gpu_senquack(int id, int keys)
1401{
1402 int sel = 0;
1403 me_loop(e_menu_plugin_gpu_senquack, &sel);
1404 return 0;
1405}
1406
1407
1408static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1409//static const char h_gpu_0[] = "Needed for Chrono Cross";
1410static const char h_gpu_1[] = "Capcom fighting games";
1411static const char h_gpu_2[] = "Black screens in Lunar";
1412static const char h_gpu_3[] = "Compatibility mode";
1413static const char h_gpu_6[] = "Pandemonium 2";
1414//static const char h_gpu_7[] = "Skip every second frame";
1415static const char h_gpu_8[] = "Needed by Dark Forces";
1416static const char h_gpu_9[] = "better g-colors, worse textures";
1417static const char h_gpu_10[] = "Toggle busy flags after drawing";
1418
1419static menu_entry e_menu_plugin_gpu_peops[] =
1420{
1421 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1422// mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1423 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1424 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1425 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1426 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1427// mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1428 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1429 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1430 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1431 mee_end,
1432};
1433
1434static int menu_loop_plugin_gpu_peops(int id, int keys)
1435{
1436 static int sel = 0;
1437 me_loop(e_menu_plugin_gpu_peops, &sel);
1438 return 0;
1439}
1440
1441static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1442 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1443static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1444
1445static menu_entry e_menu_plugin_gpu_peopsgl[] =
1446{
1447 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1448 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1449 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1450 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1451 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1452 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1453 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1454 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1455 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1456 mee_label ("Fixes/hacks:"),
1457 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1458 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1459 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1460 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1461 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1462 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1463 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1464 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1465 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1466 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1467 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1468 mee_end,
1469};
1470
1471static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1472{
1473 static int sel = 0;
1474 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1475 return 0;
1476}
1477
1478static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1479static const char h_spu_volboost[] = "Large values cause distortion";
1480static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1481 "This is inaccurate and breaks games";
1482
1483static menu_entry e_menu_plugin_spu[] =
1484{
1485 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1486 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1487 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1488 mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1489 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1490 mee_end,
1491};
1492
1493static int menu_loop_plugin_spu(int id, int keys)
1494{
1495 static int sel = 0;
1496 me_loop(e_menu_plugin_spu, &sel);
1497 return 0;
1498}
1499
1500static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1501 "savestates and can't be changed there. Must save\n"
1502 "config and reload the game for change to take effect";
1503static const char h_plugin_gpu[] =
1504#ifdef __ARM_NEON__
1505 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1506#endif
1507 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1508 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1509 "gpu_senquack is more accurate but slower\n"
1510 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1511 "must save config and reload the game if changed";
1512static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1513 "must save config and reload the game if changed";
1514static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1515static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1516static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1517static const char h_gpu_senquack[] = "Configure Unai/PCSX4ALL Senquack plugin";
1518static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1519
1520static menu_entry e_menu_plugin_options[] =
1521{
1522 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1523 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1524 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1525#ifdef __ARM_NEON__
1526 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1527#endif
1528 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1529 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1530 mee_handler_h ("Configure gpu_senquack GPU plugin", menu_loop_plugin_gpu_senquack, h_gpu_senquack),
1531 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1532 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1533 mee_end,
1534};
1535
1536static menu_entry e_menu_main2[];
1537
1538static int menu_loop_plugin_options(int id, int keys)
1539{
1540 static int sel = 0;
1541 me_loop(e_menu_plugin_options, &sel);
1542
1543 // sync BIOS/plugins
1544 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1545 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1546 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1547 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1548
1549 return 0;
1550}
1551
1552// ------------ adv options menu ------------
1553
1554static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1555 "(lower value - less work for the emu, may be faster)";
1556static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1557static const char h_cfg_gteunn[] = "May cause graphical glitches";
1558static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1559static const char h_cfg_gtestll[] = "Some games will run too fast";
1560
1561static menu_entry e_menu_speed_hacks[] =
1562{
1563 mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
1564 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1565 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1566 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1567 mee_end,
1568};
1569
1570static int menu_loop_speed_hacks(int id, int keys)
1571{
1572 static int sel = 0;
1573 me_loop(e_menu_speed_hacks, &sel);
1574 return 0;
1575}
1576
1577static const char h_cfg_cpul[] = "Shows CPU usage in %";
1578static const char h_cfg_spu[] = "Shows active SPU channels\n"
1579 "(green: normal, red: fmod, blue: noise)";
1580static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1581static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1582static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1583 "(proper .cue/.bin dump is needed otherwise)";
1584//static const char h_cfg_sio[] = "You should not need this, breaks games";
1585static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
1586//static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
1587// "(timing hack, breaks other games)";
1588static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
1589 "(timing hack, breaks other games)";
1590static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1591 "Might be useful to overcome some dynarec bugs";
1592static const char h_cfg_shacks[] = "Breaks games but may give better performance\n"
1593 "must reload game for any change to take effect";
1594#ifdef ICACHE_EMULATION
1595static const char h_cfg_icache[] = "Allows you to play the F1 games.\n"
1596 "Note: This breaks the PAL version of Spyro 2.";
1597#endif
1598
1599static menu_entry e_menu_adv_options[] =
1600{
1601 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1602 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1603 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1604 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
1605 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
1606 //mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
1607 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
1608#ifdef ICACHE_EMULATION
1609 mee_onoff_h ("ICache emulation", 0, Config.icache_emulation, 1, h_cfg_icache),
1610#endif
1611 //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
1612 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
1613 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
1614 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1615 mee_end,
1616};
1617
1618static int menu_loop_adv_options(int id, int keys)
1619{
1620 static int sel = 0;
1621 me_loop(e_menu_adv_options, &sel);
1622 return 0;
1623}
1624
1625// ------------ options menu ------------
1626
1627static int mh_restore_defaults(int id, int keys)
1628{
1629 menu_set_defconfig();
1630 menu_update_msg("defaults restored");
1631 return 1;
1632}
1633
1634static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1635static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1636/*
1637static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1638static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1639 "loading state or both";
1640*/
1641static const char h_restore_def[] = "Switches back to default / recommended\n"
1642 "configuration";
1643static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1644
1645static menu_entry e_menu_options[] =
1646{
1647// mee_range ("Save slot", 0, state_slot, 0, 9),
1648// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1649 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1650 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1651 mee_enum ("Region", 0, region, men_region),
1652 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1653#ifdef C64X_DSP
1654 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1655#else
1656 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1657#endif
1658 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1659 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1660 mee_handler ("[Advanced]", menu_loop_adv_options),
1661 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1662 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1663 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1664 mee_end,
1665};
1666
1667static int menu_loop_options(int id, int keys)
1668{
1669 static int sel = 0;
1670
1671 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1672 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1673 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1674
1675 me_loop(e_menu_options, &sel);
1676
1677 return 0;
1678}
1679
1680// ------------ debug menu ------------
1681
1682static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1683{
1684 int w = min(g_menuscreen_w, 1024);
1685 int h = min(g_menuscreen_h, 512);
1686 u16 *d = g_menuscreen_ptr;
1687 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1688 char buff[64];
1689 int ty = 1;
1690
1691 gpuf->ulFreezeVersion = 1;
1692 if (GPU_freeze != NULL)
1693 GPU_freeze(1, gpuf);
1694
1695 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1696 bgr555_to_rgb565(d, s, w * 2);
1697
1698 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1699 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1700 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1701 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1702 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1703}
1704
1705static void debug_menu_loop(void)
1706{
1707 int inp, df_x = 0, df_y = 0;
1708 GPUFreeze_t *gpuf;
1709
1710 gpuf = malloc(sizeof(*gpuf));
1711 if (gpuf == NULL)
1712 return;
1713
1714 while (1)
1715 {
1716 menu_draw_begin(0, 1);
1717 draw_frame_debug(gpuf, df_x, df_y);
1718 menu_draw_end();
1719
1720 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1721 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1722 if (inp & PBTN_MBACK) break;
1723 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1724 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1725 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1726 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1727 }
1728
1729 free(gpuf);
1730}
1731
1732// --------- memcard manager ---------
1733
1734static void draw_mc_icon(int dx, int dy, const u16 *s)
1735{
1736 u16 *d;
1737 int x, y, l, p;
1738
1739 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1740
1741 for (y = 0; y < 16; y++, s += 16) {
1742 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1743 for (x = 0; x < 16; x++) {
1744 p = s[x];
1745 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1746 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1747 }
1748 }
1749 }
1750}
1751
1752static void draw_mc_bg(void)
1753{
1754 McdBlock *blocks1, *blocks2;
1755 int maxicons = 15;
1756 int i, y, row2;
1757
1758 blocks1 = malloc(15 * sizeof(blocks1[0]));
1759 blocks2 = malloc(15 * sizeof(blocks1[0]));
1760 if (blocks1 == NULL || blocks2 == NULL)
1761 goto out;
1762
1763 for (i = 0; i < 15; i++) {
1764 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1765 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1766 }
1767
1768 menu_draw_begin(1, 1);
1769
1770 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1771
1772 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1773 if (y < 0) {
1774 // doesn't fit..
1775 y = 0;
1776 maxicons = g_menuscreen_h / 32;
1777 }
1778
1779 row2 = g_menuscreen_w / 2;
1780 for (i = 0; i < maxicons; i++) {
1781 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1782 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1783
1784 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1785 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1786 }
1787
1788 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1789
1790 menu_draw_end();
1791out:
1792 free(blocks1);
1793 free(blocks2);
1794}
1795
1796static void handle_memcard_sel(void)
1797{
1798 strcpy(Config.Mcd1, "none");
1799 if (memcard1_sel != 0)
1800 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1801 strcpy(Config.Mcd2, "none");
1802 if (memcard2_sel != 0)
1803 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1804 LoadMcds(Config.Mcd1, Config.Mcd2);
1805 draw_mc_bg();
1806}
1807
1808static menu_entry e_memcard_options[] =
1809{
1810 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1811 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1812 mee_end,
1813};
1814
1815static int menu_loop_memcards(int id, int keys)
1816{
1817 static int sel = 0;
1818 char *p;
1819 int i;
1820
1821 memcard1_sel = memcard2_sel = 0;
1822 p = strrchr(Config.Mcd1, '/');
1823 if (p != NULL)
1824 for (i = 0; memcards[i] != NULL; i++)
1825 if (strcmp(p + 1, memcards[i]) == 0)
1826 { memcard1_sel = i; break; }
1827 p = strrchr(Config.Mcd2, '/');
1828 if (p != NULL)
1829 for (i = 0; memcards[i] != NULL; i++)
1830 if (strcmp(p + 1, memcards[i]) == 0)
1831 { memcard2_sel = i; break; }
1832
1833 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1834
1835 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1836
1837 return 0;
1838}
1839
1840// ------------ cheats menu ------------
1841
1842static void draw_cheatlist(int sel)
1843{
1844 int max_cnt, start, i, pos, active;
1845
1846 max_cnt = g_menuscreen_h / me_sfont_h;
1847 start = max_cnt / 2 - sel;
1848
1849 menu_draw_begin(1, 1);
1850
1851 for (i = 0; i < NumCheats; i++) {
1852 pos = start + i;
1853 if (pos < 0) continue;
1854 if (pos >= max_cnt) break;
1855 active = Cheats[i].Enabled;
1856 smalltext_out16(14, pos * me_sfont_h,
1857 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1858 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1859 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1860 }
1861 pos = start + i;
1862 if (pos < max_cnt)
1863 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1864
1865 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1866 menu_draw_end();
1867}
1868
1869static void menu_loop_cheats(void)
1870{
1871 static int menu_sel = 0;
1872 int inp;
1873
1874 for (;;)
1875 {
1876 draw_cheatlist(menu_sel);
1877 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1878 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1879 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1880 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1881 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1882 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1883 if (inp & PBTN_MOK) { // action
1884 if (menu_sel < NumCheats)
1885 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1886 else break;
1887 }
1888 if (inp & PBTN_MBACK)
1889 break;
1890 }
1891}
1892
1893// --------- main menu help ----------
1894
1895static void menu_bios_warn(void)
1896{
1897 int inp;
1898 static const char msg[] =
1899 "You don't seem to have copied any BIOS\n"
1900 "files to\n"
1901 MENU_BIOS_PATH "\n\n"
1902
1903 "While many games work fine with fake\n"
1904 "(HLE) BIOS, others (like MGS and FF8)\n"
1905 "require BIOS to work.\n"
1906 "After copying the file, you'll also need\n"
1907 "to select it in the emu's menu:\n"
1908 "options->[BIOS/Plugins]\n\n"
1909 "The file is usually named SCPH1001.BIN,\n"
1910 "but other not compressed files can be\n"
1911 "used too.\n\n"
1912 "Press %s or %s to continue";
1913 char tmp_msg[sizeof(msg) + 64];
1914
1915 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1916 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1917 while (1)
1918 {
1919 draw_menu_message(tmp_msg, NULL);
1920
1921 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1922 if (inp & (PBTN_MBACK|PBTN_MOK))
1923 return;
1924 }
1925}
1926
1927// ------------ main menu ------------
1928
1929static menu_entry e_menu_main[];
1930
1931static void draw_frame_main(void)
1932{
1933 struct tm *tmp;
1934 time_t ltime;
1935 int capacity;
1936 char ltime_s[16];
1937 char buff[64];
1938 char *out;
1939
1940 if (CdromId[0] != 0) {
1941 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1942 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1943 Config.HLE ? "HLE" : "BIOS");
1944 smalltext_out16(4, 1, buff, 0x105f);
1945 }
1946
1947 if (ready_to_go) {
1948 capacity = plat_target_bat_capacity_get();
1949 ltime = time(NULL);
1950 tmp = localtime(&ltime);
1951 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1952 if (capacity >= 0) {
1953 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1954 out = buff;
1955 }
1956 else
1957 out = ltime_s;
1958 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1959 }
1960}
1961
1962static void draw_frame_credits(void)
1963{
1964 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1965}
1966
1967static const char credits_text[] =
1968 "PCSX-ReARMed\n\n"
1969 "(C) 1999-2003 PCSX Team\n"
1970 "(C) 2005-2009 PCSX-df Team\n"
1971 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1972 "ARM recompiler (C) 2009-2011 Ari64\n"
1973#ifdef __ARM_NEON__
1974 "ARM NEON GPU (c) 2011-2012 Exophase\n"
1975#endif
1976 "PEOpS GPU and SPU by Pete Bernert\n"
1977 " and the P.E.Op.S. team\n"
1978 "PCSX4ALL plugin by PCSX4ALL team\n"
1979 " Chui, Franxis, Unai\n\n"
1980 "integration, optimization and\n"
1981 " frontend (C) 2010-2015 notaz\n";
1982
1983static int reset_game(void)
1984{
1985 // sanity check
1986 if (bios_sel == 0 && !Config.HLE)
1987 return -1;
1988
1989 ClosePlugins();
1990 OpenPlugins();
1991 SysReset();
1992 if (CheckCdrom() != -1) {
1993 LoadCdrom();
1994 }
1995 return 0;
1996}
1997
1998static int reload_plugins(const char *cdimg)
1999{
2000 pl_vout_buf = NULL;
2001
2002 ClosePlugins();
2003
2004 set_cd_image(cdimg);
2005 LoadPlugins();
2006 pcnt_hook_plugins();
2007 NetOpened = 0;
2008 if (OpenPlugins() == -1) {
2009 menu_update_msg("failed to open plugins");
2010 return -1;
2011 }
2012 plugin_call_rearmed_cbs();
2013
2014 cdrIsoMultidiskCount = 1;
2015 CdromId[0] = '\0';
2016 CdromLabel[0] = '\0';
2017
2018 return 0;
2019}
2020
2021static int run_bios(void)
2022{
2023 if (bios_sel == 0)
2024 return -1;
2025
2026 ready_to_go = 0;
2027 if (reload_plugins(NULL) != 0)
2028 return -1;
2029 SysReset();
2030
2031 ready_to_go = 1;
2032 return 0;
2033}
2034
2035static int run_exe(void)
2036{
2037 const char *exts[] = { "exe", NULL };
2038 const char *fname;
2039
2040 fname = menu_loop_romsel(last_selected_fname,
2041 sizeof(last_selected_fname), exts, NULL);
2042 if (fname == NULL)
2043 return -1;
2044
2045 ready_to_go = 0;
2046 if (reload_plugins(NULL) != 0)
2047 return -1;
2048
2049 SysReset();
2050 if (Load(fname) != 0) {
2051 menu_update_msg("exe load failed, bad file?");
2052 printf("meh\n");
2053 return -1;
2054 }
2055
2056 ready_to_go = 1;
2057 return 0;
2058}
2059
2060static int run_cd_image(const char *fname)
2061{
2062 int autoload_state = g_autostateld_opt;
2063
2064 ready_to_go = 0;
2065 reload_plugins(fname);
2066
2067 // always autodetect, menu_sync_config will override as needed
2068 Config.PsxAuto = 1;
2069
2070 if (CheckCdrom() == -1) {
2071 // Only check the CD if we are starting the console with a CD
2072 ClosePlugins();
2073 menu_update_msg("unsupported/invalid CD image");
2074 return -1;
2075 }
2076
2077 SysReset();
2078
2079 // Read main executable directly from CDRom and start it
2080 if (LoadCdrom() == -1) {
2081 ClosePlugins();
2082 menu_update_msg("failed to load CD image");
2083 return -1;
2084 }
2085
2086 emu_on_new_cd(1);
2087 ready_to_go = 1;
2088
2089 if (autoload_state) {
2090 unsigned int newest = 0;
2091 int time, slot, newest_slot = -1;
2092
2093 for (slot = 0; slot < 10; slot++) {
2094 if (emu_check_save_file(slot, &time)) {
2095 if ((unsigned int)time > newest) {
2096 newest = time;
2097 newest_slot = slot;
2098 }
2099 }
2100 }
2101
2102 if (newest_slot >= 0) {
2103 lprintf("autoload slot %d\n", newest_slot);
2104 emu_load_state(newest_slot);
2105 }
2106 else {
2107 lprintf("no save to autoload.\n");
2108 }
2109 }
2110
2111 return 0;
2112}
2113
2114static int romsel_run(void)
2115{
2116 int prev_gpu, prev_spu;
2117 const char *fname;
2118
2119 fname = menu_loop_romsel(last_selected_fname,
2120 sizeof(last_selected_fname), filter_exts,
2121 optional_cdimg_filter);
2122 if (fname == NULL)
2123 return -1;
2124
2125 printf("selected file: %s\n", fname);
2126
2127 new_dynarec_clear_full();
2128
2129 if (run_cd_image(fname) != 0)
2130 return -1;
2131
2132 prev_gpu = gpu_plugsel;
2133 prev_spu = spu_plugsel;
2134 if (menu_load_config(1) != 0)
2135 menu_load_config(0);
2136
2137 // check for plugin changes, have to repeat
2138 // loading if game config changed plugins to reload them
2139 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2140 printf("plugin change detected, reloading plugins..\n");
2141 if (run_cd_image(fname) != 0)
2142 return -1;
2143 }
2144
2145 strcpy(last_selected_fname, fname);
2146 menu_do_last_cd_img(0);
2147 return 0;
2148}
2149
2150static int swap_cd_image(void)
2151{
2152 const char *fname;
2153
2154 fname = menu_loop_romsel(last_selected_fname,
2155 sizeof(last_selected_fname), filter_exts,
2156 optional_cdimg_filter);
2157 if (fname == NULL)
2158 return -1;
2159
2160 printf("selected file: %s\n", fname);
2161
2162 CdromId[0] = '\0';
2163 CdromLabel[0] = '\0';
2164
2165 set_cd_image(fname);
2166 if (ReloadCdromPlugin() < 0) {
2167 menu_update_msg("failed to load cdr plugin");
2168 return -1;
2169 }
2170 if (CDR_open() < 0) {
2171 menu_update_msg("failed to open cdr plugin");
2172 return -1;
2173 }
2174
2175 SetCdOpenCaseTime(time(NULL) + 2);
2176 LidInterrupt();
2177
2178 strcpy(last_selected_fname, fname);
2179 return 0;
2180}
2181
2182static int swap_cd_multidisk(void)
2183{
2184 cdrIsoMultidiskSelect++;
2185 CdromId[0] = '\0';
2186 CdromLabel[0] = '\0';
2187
2188 CDR_close();
2189 if (CDR_open() < 0) {
2190 menu_update_msg("failed to open cdr plugin");
2191 return -1;
2192 }
2193
2194 SetCdOpenCaseTime(time(NULL) + 2);
2195 LidInterrupt();
2196
2197 return 0;
2198}
2199
2200static void load_pcsx_cht(void)
2201{
2202 static const char *exts[] = { "cht", NULL };
2203 const char *fname;
2204 char msg[64];
2205
2206 fname = menu_loop_romsel(last_selected_fname,
2207 sizeof(last_selected_fname), exts, NULL);
2208 if (fname == NULL)
2209 return;
2210
2211 printf("selected cheat file: %s\n", fname);
2212 LoadCheats(fname);
2213
2214 if (NumCheats == 0 && NumCodes == 0)
2215 menu_update_msg("failed to load cheats");
2216 else {
2217 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2218 menu_update_msg(msg);
2219 }
2220 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2221}
2222
2223static int main_menu_handler(int id, int keys)
2224{
2225 switch (id)
2226 {
2227 case MA_MAIN_RESUME_GAME:
2228 if (ready_to_go)
2229 return 1;
2230 break;
2231 case MA_MAIN_SAVE_STATE:
2232 if (ready_to_go)
2233 return menu_loop_savestate(0);
2234 break;
2235 case MA_MAIN_LOAD_STATE:
2236 if (ready_to_go)
2237 return menu_loop_savestate(1);
2238 break;
2239 case MA_MAIN_RESET_GAME:
2240 if (ready_to_go && reset_game() == 0)
2241 return 1;
2242 break;
2243 case MA_MAIN_LOAD_ROM:
2244 if (romsel_run() == 0)
2245 return 1;
2246 break;
2247 case MA_MAIN_SWAP_CD:
2248 if (swap_cd_image() == 0)
2249 return 1;
2250 break;
2251 case MA_MAIN_SWAP_CD_MULTI:
2252 if (swap_cd_multidisk() == 0)
2253 return 1;
2254 break;
2255 case MA_MAIN_RUN_BIOS:
2256 if (run_bios() == 0)
2257 return 1;
2258 break;
2259 case MA_MAIN_RUN_EXE:
2260 if (run_exe() == 0)
2261 return 1;
2262 break;
2263 case MA_MAIN_CHEATS:
2264 menu_loop_cheats();
2265 break;
2266 case MA_MAIN_LOAD_CHEATS:
2267 load_pcsx_cht();
2268 break;
2269 case MA_MAIN_CREDITS:
2270 draw_menu_message(credits_text, draw_frame_credits);
2271 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2272 break;
2273 case MA_MAIN_EXIT:
2274 emu_core_ask_exit();
2275 return 1;
2276 default:
2277 lprintf("%s: something unknown selected\n", __FUNCTION__);
2278 break;
2279 }
2280
2281 return 0;
2282}
2283
2284static menu_entry e_menu_main2[] =
2285{
2286 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2287 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2288 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2289 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2290 mee_handler ("Memcard manager", menu_loop_memcards),
2291 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2292 mee_end,
2293};
2294
2295static int main_menu2_handler(int id, int keys)
2296{
2297 static int sel = 0;
2298
2299 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2300 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2301 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2302 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2303
2304 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2305}
2306
2307static const char h_extra[] = "Change CD, manage memcards..\n";
2308
2309static menu_entry e_menu_main[] =
2310{
2311 mee_label (""),
2312 mee_label (""),
2313 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2314 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2315 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2316 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2317 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2318 mee_handler ("Options", menu_loop_options),
2319 mee_handler ("Controls", menu_loop_keyconfig),
2320 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2321 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2322 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2323 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2324 mee_end,
2325};
2326
2327// ----------------------------
2328
2329static void menu_leave_emu(void);
2330
2331void menu_loop(void)
2332{
2333 int cycle_multiplier_old = cycle_multiplier;
2334 int ndrc_hacks_old = new_dynarec_hacks;
2335 static int warned_about_bios = 0;
2336 static int sel = 0;
2337 int ndrc_changed;
2338
2339 menu_leave_emu();
2340
2341 if (config_save_counter == 0) {
2342 // assume first run
2343 if (bioses[1] != NULL) {
2344 // autoselect BIOS to make user's life easier
2345 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2346 bios_sel = 1;
2347 }
2348 else if (!warned_about_bios) {
2349 menu_bios_warn();
2350 warned_about_bios = 1;
2351 }
2352 }
2353
2354 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2355 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2356 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2357 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2358 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2359
2360 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2361
2362 do {
2363 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2364 } while (!ready_to_go && !g_emu_want_quit);
2365
2366 /* wait until menu, ok, back is released */
2367 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2368 ;
2369
2370 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2371
2372 ndrc_changed = cycle_multiplier_old != cycle_multiplier
2373 || ndrc_hacks_old != new_dynarec_hacks;
2374 menu_prepare_emu(ndrc_changed);
2375}
2376
2377static int qsort_strcmp(const void *p1, const void *p2)
2378{
2379 char * const *s1 = (char * const *)p1;
2380 char * const *s2 = (char * const *)p2;
2381 return strcasecmp(*s1, *s2);
2382}
2383
2384static void scan_bios_plugins(void)
2385{
2386 char fname[MAXPATHLEN];
2387 struct dirent *ent;
2388 int bios_i, gpu_i, spu_i, mc_i;
2389 char *p;
2390 DIR *dir;
2391
2392 bioses[0] = "HLE";
2393 gpu_plugins[0] = "builtin_gpu";
2394 spu_plugins[0] = "builtin_spu";
2395 memcards[0] = "(none)";
2396 bios_i = gpu_i = spu_i = mc_i = 1;
2397
2398 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2399 dir = opendir(fname);
2400 if (dir == NULL) {
2401 perror("scan_bios_plugins bios opendir");
2402 goto do_plugins;
2403 }
2404
2405 while (1) {
2406 struct stat st;
2407
2408 errno = 0;
2409 ent = readdir(dir);
2410 if (ent == NULL) {
2411 if (errno != 0)
2412 perror("readdir");
2413 break;
2414 }
2415
2416 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2417 continue;
2418
2419 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2420 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2421 printf("bad BIOS file: %s\n", ent->d_name);
2422 continue;
2423 }
2424
2425 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2426 bioses[bios_i++] = strdup(ent->d_name);
2427 continue;
2428 }
2429
2430 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2431 }
2432
2433 closedir(dir);
2434
2435do_plugins:
2436 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2437 dir = opendir(fname);
2438 if (dir == NULL) {
2439 perror("scan_bios_plugins plugins opendir");
2440 goto do_memcards;
2441 }
2442
2443 while (1) {
2444 void *h, *tmp;
2445
2446 errno = 0;
2447 ent = readdir(dir);
2448 if (ent == NULL) {
2449 if (errno != 0)
2450 perror("readdir");
2451 break;
2452 }
2453 p = strstr(ent->d_name, ".so");
2454 if (p == NULL)
2455 continue;
2456
2457 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2458 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2459 if (h == NULL) {
2460 fprintf(stderr, "%s\n", dlerror());
2461 continue;
2462 }
2463
2464 // now what do we have here?
2465 tmp = dlsym(h, "GPUinit");
2466 if (tmp) {
2467 dlclose(h);
2468 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2469 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2470 continue;
2471 }
2472
2473 tmp = dlsym(h, "SPUinit");
2474 if (tmp) {
2475 dlclose(h);
2476 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2477 spu_plugins[spu_i++] = strdup(ent->d_name);
2478 continue;
2479 }
2480
2481 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2482 dlclose(h);
2483 }
2484
2485 closedir(dir);
2486
2487do_memcards:
2488 dir = opendir("." MEMCARD_DIR);
2489 if (dir == NULL) {
2490 perror("scan_bios_plugins memcards opendir");
2491 return;
2492 }
2493
2494 while (1) {
2495 struct stat st;
2496
2497 errno = 0;
2498 ent = readdir(dir);
2499 if (ent == NULL) {
2500 if (errno != 0)
2501 perror("readdir");
2502 break;
2503 }
2504
2505 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2506 continue;
2507
2508 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2509 if (stat(fname, &st) != 0) {
2510 printf("bad memcard file: %s\n", ent->d_name);
2511 continue;
2512 }
2513
2514 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2515 memcards[mc_i++] = strdup(ent->d_name);
2516 continue;
2517 }
2518
2519 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2520 }
2521
2522 if (mc_i > 2)
2523 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2524
2525 closedir(dir);
2526}
2527
2528void menu_init(void)
2529{
2530 char buff[MAXPATHLEN];
2531 int i;
2532
2533 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2534
2535 scan_bios_plugins();
2536 menu_init_base();
2537
2538 menu_set_defconfig();
2539 menu_load_config(0);
2540 menu_do_last_cd_img(1);
2541 last_vout_w = 320;
2542 last_vout_h = 240;
2543 last_vout_bpp = 16;
2544
2545 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2546 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2547 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2548 fprintf(stderr, "OOM\n");
2549 exit(1);
2550 }
2551
2552 emu_make_path(buff, "skin/background.png", sizeof(buff));
2553 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2554
2555 i = plat_target.cpu_clock_set != NULL
2556 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2557 me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
2558
2559 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2560 e_menu_gfx_options[i].data = plat_target.vout_methods;
2561 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2562 plat_target.vout_methods != NULL);
2563
2564 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2565 e_menu_gfx_options[i].data = plat_target.hwfilters;
2566 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2567 plat_target.hwfilters != NULL);
2568
2569 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2570 plat_target.gamma_set != NULL);
2571
2572#ifdef HAVE_PRE_ARMV7
2573 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2574#endif
2575 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2576 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2577 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2578 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2579 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2580 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2581 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2582}
2583
2584void menu_notify_mode_change(int w, int h, int bpp)
2585{
2586 last_vout_w = w;
2587 last_vout_h = h;
2588 last_vout_bpp = bpp;
2589}
2590
2591static void menu_leave_emu(void)
2592{
2593 if (GPU_close != NULL) {
2594 int ret = GPU_close();
2595 if (ret)
2596 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2597 }
2598
2599 plat_video_menu_enter(ready_to_go);
2600
2601 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2602 if (pl_vout_buf != NULL && ready_to_go) {
2603 int x = max(0, g_menuscreen_w - last_vout_w);
2604 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2605 int w = min(g_menuscreen_w, last_vout_w);
2606 int h = min(g_menuscreen_h, last_vout_h);
2607 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2608 char *s = pl_vout_buf;
2609
2610 if (last_vout_bpp == 16) {
2611 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2612 menu_darken_bg(d, s, w, 0);
2613 }
2614 else {
2615 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2616 rgb888_to_rgb565(d, s, w * 3);
2617 menu_darken_bg(d, d, w, 0);
2618 }
2619 }
2620 }
2621
2622 if (ready_to_go)
2623 cpu_clock = plat_target_cpu_clock_get();
2624}
2625
2626void menu_prepare_emu(int ndrc_config_changed)
2627{
2628 R3000Acpu *prev_cpu = psxCpu;
2629
2630 plat_video_menu_leave();
2631
2632 #ifndef DRC_DISABLE
2633 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2634 #else
2635 psxCpu = &psxInt;
2636 #endif
2637 if (psxCpu != prev_cpu) {
2638 prev_cpu->Shutdown();
2639 psxCpu->Init();
2640 // note that this does not really reset, just clears drc caches
2641 psxCpu->Reset();
2642 }
2643 else if (ndrc_config_changed)
2644 new_dynarec_clear_full();
2645
2646 // core doesn't care about Config.Cdda changes,
2647 // so handle them manually here
2648 if (Config.Cdda)
2649 CDR_stop();
2650
2651 menu_sync_config();
2652 if (cpu_clock > 0)
2653 plat_target_cpu_clock_set(cpu_clock);
2654
2655 // push config to GPU plugin
2656 plugin_call_rearmed_cbs();
2657
2658 if (GPU_open != NULL) {
2659 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2660 if (ret)
2661 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2662 }
2663
2664 dfinput_activate();
2665}
2666
2667void menu_update_msg(const char *msg)
2668{
2669 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2670 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2671
2672 menu_error_time = plat_get_ticks_ms();
2673 lprintf("msg: %s\n", menu_error_msg);
2674}
2675
2676void menu_finish(void)
2677{
2678 if (cpu_clock_st > 0)
2679 plat_target_cpu_clock_set(cpu_clock_st);
2680}