more timing hacks
[pcsx_rearmed.git] / libpcsxcore / database.c
... / ...
CommitLineData
1#include "misc.h"
2#include "sio.h"
3#include "ppf.h"
4#include "new_dynarec/new_dynarec.h"
5
6/* It's duplicated from emu_if.c */
7#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
8
9static const char * const MemorycardHack_db[] =
10{
11 /* Lifeforce Tenka, also known as Codename Tenka */
12 "SLES00613", "SLED00690", "SLES00614", "SLES00615",
13 "SLES00616", "SLES00617", "SCUS94409"
14};
15
16static const char * const cdr_read_hack_db[] =
17{
18 /* T'ai Fu - Wrath of the Tiger */
19 "SLUS00787",
20};
21
22static const char * const gpu_slow_llist_db[] =
23{
24 /* Bomberman Fantasy Race */
25 "SLES01712", "SLPS01525", "SLPS91138", "SLPM87102", "SLUS00823",
26 /* Crash Bash */
27 "SCES02834", "SCUS94570", "SCUS94616", "SCUS94654",
28 /* Final Fantasy IV */
29 "SCES03840", "SLPM86028", "SLUS01360",
30 /* Point Blank - calibration cursor */
31 "SCED00287", "SCES00886", "SLUS00481",
32 /* Simple 1500 Series Vol. 57: The Meiro */
33 "SLPM86715",
34 /* Spot Goes to Hollywood */
35 "SLES00330", "SLPS00394", "SLUS00014",
36 /* Tiny Tank */
37 "SCES01338", "SCES02072", "SCES02072", "SCES02072", "SCES02072", "SCUS94427",
38 /* Vampire Hunter D */
39 "SLES02731", "SLPS02477", "SLPS03198", "SLUS01138",
40};
41
42static const char * const gpu_busy_hack_db[] =
43{
44 /* ToHeart (Japan) */
45 "SLPS01919", "SLPS01920",
46};
47
48static const char * const gpu_centering_hack_db[] =
49{
50 /* Gradius Gaiden */
51 "SLPM86042", "SLPM86103", "SLPM87323",
52 /* Sexy Parodius */
53 "SLPM86009",
54};
55
56static const char * const dualshock_timing1024_hack_db[] =
57{
58 /* Judge Dredd - could also be poor cdrom+mdec+dma timing */
59 "SLUS00630", "SLES00755",
60};
61
62static const char * const dualshock_init_analog_hack_db[] =
63{
64 /* Formula 1 Championship Edition */
65 "SLUS00546",
66};
67
68#define HACK_ENTRY(var, list) \
69 { #var, &Config.hacks.var, list, ARRAY_SIZE(list) }
70
71static const struct
72{
73 const char *name;
74 boolean *var;
75 const char * const * id_list;
76 size_t id_list_len;
77}
78hack_db[] =
79{
80 HACK_ENTRY(cdr_read_timing, cdr_read_hack_db),
81 HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db),
82 HACK_ENTRY(gpu_busy, gpu_busy_hack_db),
83 HACK_ENTRY(gpu_centering, gpu_centering_hack_db),
84 HACK_ENTRY(gpu_timing1024, dualshock_timing1024_hack_db),
85 HACK_ENTRY(dualshock_init_analog, dualshock_init_analog_hack_db),
86};
87
88static const struct
89{
90 int mult;
91 const char * const id[4];
92}
93cycle_multiplier_overrides[] =
94{
95 /* note: values are = (10000 / gui_option) */
96 /* Internal Section - fussy about timings */
97 { 202, { "SLPS01868" } },
98 /* Super Robot Taisen Alpha - on the edge with 175,
99 * changing memcard settings is enough to break/unbreak it */
100 { 190, { "SLPS02528", "SLPS02636" } },
101 /* Brave Fencer Musashi - cd sectors arrive too fast */
102 { 170, { "SLUS00726", "SLPS01490" } },
103#if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */
104 /* Parasite Eve II - internal timer checks */
105 { 125, { "SLUS01042", "SLUS01055", "SLES02558", "SLES12558" } },
106#endif
107 /* Discworld Noir - audio skips if CPU runs too fast */
108 { 222, { "SLES01549", "SLES02063", "SLES02064" } },
109 /* Digimon World */
110 { 153, { "SLUS01032", "SLES02914" } },
111 /* Syphon Filter - reportedly hangs under unknown conditions */
112 { 169, { "SCUS94240" } },
113 /* Psychic Detective - some weird race condition in the game's cdrom code */
114 { 222, { "SLUS00165", "SLUS00166", "SLUS00167" } },
115 { 222, { "SLES00070", "SLES10070", "SLES20070" } },
116 /* Vib-Ribbon - cd timing issues (PAL+ari64drc only?) */
117 { 200, { "SCES02873" } },
118 /* Zero Divide - sometimes too fast */
119 { 200, { "SLUS00183", "SLES00159", "SLPS00083", "SLPM80008" } },
120};
121
122/* Function for automatic patching according to GameID. */
123void Apply_Hacks_Cdrom(void)
124{
125 size_t i, j;
126
127 memset(&Config.hacks, 0, sizeof(Config.hacks));
128
129 for (i = 0; i < ARRAY_SIZE(hack_db); i++)
130 {
131 for (j = 0; j < hack_db[i].id_list_len; j++)
132 {
133 if (strncmp(CdromId, hack_db[i].id_list[j], 9))
134 continue;
135 *hack_db[i].var = 1;
136 SysPrintf("using hack: %s\n", hack_db[i].name);
137 break;
138 }
139 }
140
141 if (Config.hacks.dualshock_init_analog) {
142 // assume the default is off, see LoadPAD1plugin()
143 for (i = 0; i < 8; i++)
144 padToggleAnalog(i);
145 }
146
147 /* Apply Memory card hack for Codename Tenka. (The game needs one of the memory card slots to be empty) */
148 for (i = 0; i < ARRAY_SIZE(MemorycardHack_db); i++)
149 {
150 if (strncmp(CdromId, MemorycardHack_db[i], 9) == 0)
151 {
152 /* Disable the second memory card slot for the game */
153 Config.Mcd2[0] = 0;
154 /* This also needs to be done because in sio.c, they don't use Config.Mcd2 for that purpose */
155 McdDisable[1] = 1;
156 break;
157 }
158 }
159
160 /* Dynarec game-specific hacks */
161 new_dynarec_hacks_pergame = 0;
162 Config.cycle_multiplier_override = 0;
163
164 for (i = 0; i < ARRAY_SIZE(cycle_multiplier_overrides); i++)
165 {
166 const char * const * const ids = cycle_multiplier_overrides[i].id;
167 for (j = 0; j < ARRAY_SIZE(cycle_multiplier_overrides[i].id); j++)
168 if (ids[j] && strcmp(ids[j], CdromId) == 0)
169 break;
170 if (j < ARRAY_SIZE(cycle_multiplier_overrides[i].id))
171 {
172 Config.cycle_multiplier_override = cycle_multiplier_overrides[i].mult;
173 new_dynarec_hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M;
174 SysPrintf("using cycle_multiplier_override: %d\n",
175 Config.cycle_multiplier_override);
176 break;
177 }
178 }
179}
180
181// from duckstation's gamedb.json
182static const u16 libcrypt_ids[] = {
183 17, 311, 995, 1041, 1226, 1241, 1301, 1362, 1431, 1444,
184 1492, 1493, 1494, 1495, 1516, 1517, 1518, 1519, 1545, 1564,
185 1695, 1700, 1701, 1702, 1703, 1704, 1715, 1733, 1763, 1882,
186 1906, 1907, 1909, 1943, 1979, 2004, 2005, 2006, 2007, 2024,
187 2025, 2026, 2027, 2028, 2029, 2030, 2031, 2061, 2071, 2080,
188 2081, 2082, 2083, 2084, 2086, 2104, 2105, 2112, 2113, 2118,
189 2181, 2182, 2184, 2185, 2207, 2208, 2209, 2210, 2211, 2222,
190 2264, 2290, 2292, 2293, 2328, 2329, 2330, 2354, 2355, 2365,
191 2366, 2367, 2368, 2369, 2395, 2396, 2402, 2430, 2431, 2432,
192 2433, 2487, 2488, 2489, 2490, 2491, 2529, 2530, 2531, 2532,
193 2533, 2538, 2544, 2545, 2546, 2558, 2559, 2560, 2561, 2562,
194 2563, 2572, 2573, 2681, 2688, 2689, 2698, 2700, 2704, 2705,
195 2706, 2707, 2708, 2722, 2723, 2724, 2733, 2754, 2755, 2756,
196 2763, 2766, 2767, 2768, 2769, 2824, 2830, 2831, 2834, 2835,
197 2839, 2857, 2858, 2859, 2860, 2861, 2862, 2965, 2966, 2967,
198 2968, 2969, 2975, 2976, 2977, 2978, 2979, 3061, 3062, 3189,
199 3190, 3191, 3241, 3242, 3243, 3244, 3245, 3324, 3489, 3519,
200 3520, 3521, 3522, 3523, 3530, 3603, 3604, 3605, 3606, 3607,
201 3626, 3648, 12080, 12081, 12082, 12083, 12084, 12328, 12329, 12330,
202 12558, 12559, 12560, 12561, 12562, 12965, 12966, 12967, 12968, 12969,
203 22080, 22081, 22082, 22083, 22084, 22328, 22329, 22330, 22965, 22966,
204 22967, 22968, 22969, 32080, 32081, 32082, 32083, 32084, 32965, 32966,
205 32967, 32968, 32969
206};
207
208// as documented by nocash
209static const u16 libcrypt_sectors[16] = {
210 14105, 14231, 14485, 14579, 14649, 14899, 15056, 15130,
211 15242, 15312, 15378, 15628, 15919, 16031, 16101, 16167
212};
213
214int check_unsatisfied_libcrypt(void)
215{
216 const char *p = CdromId + 4;
217 u16 id, key = 0;
218 size_t i;
219
220 if (strncmp(CdromId, "SCE", 3) && strncmp(CdromId, "SLE", 3))
221 return 0;
222 while (*p == '0')
223 p++;
224 id = (u16)atoi(p);
225 for (i = 0; i < ARRAY_SIZE(libcrypt_ids); i++)
226 if (id == libcrypt_ids[i])
227 break;
228 if (i == ARRAY_SIZE(libcrypt_ids))
229 return 0;
230
231 // detected a protected game
232 if (!CDR_getBufferSub(libcrypt_sectors[0]) && !sbi_sectors) {
233 SysPrintf("==================================================\n");
234 SysPrintf("LibCrypt game detected with missing SBI/subchannel\n");
235 SysPrintf("==================================================\n");
236 return 1;
237 }
238
239 if (sbi_sectors) {
240 // calculate key just for fun (we don't really need it)
241 for (i = 0; i < 16; i++)
242 if (CheckSBI(libcrypt_sectors[i] - 2*75))
243 key |= 1u << (15 - i);
244 }
245 if (key)
246 SysPrintf("%s, possible key=%04X\n", "LibCrypt detected", key);
247 else
248 SysPrintf("%s\n", "LibCrypt detected");
249 return 0;
250}